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-rw-r--r--source/30-game/main.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/source/30-game/main.cpp b/source/30-game/main.cpp
index 89f0e97..d98f225 100644
--- a/source/30-game/main.cpp
+++ b/source/30-game/main.cpp
@@ -2,7 +2,7 @@
#include "AppConfig.hpp"
#include "CommonVertexIndex.hpp"
-#include "EditorGuizmo.hpp"
+#include "ImGuiGuizmo.hpp"
#include "Ires.hpp"
#include "Level.hpp"
#include "Material.hpp"
@@ -36,7 +36,7 @@ void GlfwErrorCallback(int error, const char* description) {
fprintf(stderr, "[GLFW] Error %d: %s\n", error, description);
}
-void OpenGLDebugCallback(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar* message, const void* userParam​) {
+void OpenGLDebugCallback(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar* message, const void* userParam) {
fprintf(stderr, "GL CALLBACK: %s type = 0x%x, severity = 0x%x, message = %s\n", (type == GL_DEBUG_TYPE_ERROR ? "** GL ERROR **" : ""), type, severity, message);
}
@@ -259,7 +259,7 @@ int main(int argc, char* argv[]) {
// TODO check extension KHR_debug availability
// TODO conan glad is not including any extensions
// NOTE: KHR_debug is a core extension, which means it may be available in lower version even though the feature is added in 4.3
-
+
glEnable(GL_DEBUG_OUTPUT);
glDebugMessageCallback(&OpenGLDebugCallback, 0);
}