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-rw-r--r--source/30-game/Sprite.hpp111
1 files changed, 111 insertions, 0 deletions
diff --git a/source/30-game/Sprite.hpp b/source/30-game/Sprite.hpp
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+#pragma once
+
+#include "Ires.hpp"
+#include "PodVector.hpp"
+#include "RcPtr.hpp"
+#include "Renderer.hpp"
+#include "Texture.hpp"
+
+#include <rapidjson/fwd.h>
+#include <glm/glm.hpp>
+#include <string>
+#include <string_view>
+#include <vector>
+
+class SpriteDefinition : public RefCounted {
+ friend class IresSpriteFiles;
+ friend class IresSpritesheet;
+
+private:
+ RcPtr<Texture> mAtlas;
+ glm::ivec2 mBoundingBox;
+ std::vector<Subregion> mFrames;
+
+public:
+ bool IsValid() const;
+ Texture* GetAtlas() const { return mAtlas.Get(); }
+ glm::ivec2 GetBoundingBox() const { return mBoundingBox; }
+ const decltype(mFrames)& GetFrames() const { return mFrames; }
+};
+
+class IresSpriteFiles : public IresObject {
+public:
+ RcPtr<SpriteDefinition> mInstance;
+ std::vector<std::string> spriteFiles;
+
+public:
+ IresSpriteFiles()
+ : IresObject(KD_SpriteFiles) {}
+
+ // NOTE: does not check whether all specified files have the same dimensions
+ bool IsValid() const;
+
+ SpriteDefinition* CreateInstance() const;
+ SpriteDefinition* GetInstance();
+ void InvalidateInstance();
+
+ void Write(IresWritingContext& ctx, rapidjson::Value& value, rapidjson::Document& root) const override;
+ void Read(IresLoadingContext& ctx, const rapidjson::Value& value) override;
+};
+
+class IresSpritesheet : public IresObject {
+public:
+ RcPtr<SpriteDefinition> mInstance;
+ std::string spritesheetFile;
+ int sheetWSplit = 1;
+ int sheetHSplit = 1;
+ int frameCountOverride = 0;
+
+public:
+ IresSpritesheet()
+ : IresObject(KD_Spritesheet) {}
+
+ bool IsValid() const;
+
+ static void ResplitSpritesheet(SpriteDefinition* sprite, const IresSpritesheet* conf);
+ static void ResplitSpritesheet(SpriteDefinition* sprite, int wSplit, int hSplit, int frameCountOverride = -1);
+
+ SpriteDefinition* CreateInstance() const;
+ SpriteDefinition* GetInstance();
+ void InvalidateInstance();
+
+ bool IsFrameCountOverriden() const;
+ int GetFrameCount() const;
+
+ void ShowEditor(IEditor& editor) override;
+
+ void Write(IresWritingContext& ctx, rapidjson::Value& value, rapidjson::Document& root) const override;
+ void Read(IresLoadingContext& ctx, const rapidjson::Value& value) override;
+};
+
+// TODO
+class SpriteCollection {
+private:
+ std::vector<SpriteDefinition> mSprites;
+};
+
+class Sprite {
+private:
+ RcPtr<SpriteDefinition> mDefinition;
+ int mCurrentFrame = 0;
+ int mTimeElapsed = 0;
+ // # of frames per second
+ int mPlaybackSpeed = 5;
+
+public:
+ Sprite();
+
+ bool IsValid() const;
+
+ SpriteDefinition* GetDefinition() const { return mDefinition.Get(); }
+ void SetDefinition(SpriteDefinition* definition);
+
+ int GetFrame() const;
+ const Subregion& GetFrameSubregion() const;
+ void SetFrame(int frame);
+ // Update as if a render frame has passed
+ void PlayFrame();
+
+ int GetPlaybackSpeed() const;
+ void SetPlaybackSpeed(int speed);
+};