diff options
Diffstat (limited to 'source/30-game/Renderer.cpp')
-rw-r--r-- | source/30-game/Renderer.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/source/30-game/Renderer.cpp b/source/30-game/Renderer.cpp index ad8bf35..0454efe 100644 --- a/source/30-game/Renderer.cpp +++ b/source/30-game/Renderer.cpp @@ -14,7 +14,7 @@ using namespace std::literals; RenderObject::RenderObject() - : mVao{ GL_NONE } { + : mVao{ 0 } { } RenderObject::~RenderObject() { @@ -26,7 +26,7 @@ GLuint RenderObject::GetGLVao() const { } void RenderObject::RebuildIfNecessary() { - if (mVao != GL_NONE) { + if (mVao != 0) { return; } @@ -63,7 +63,7 @@ void RenderObject::RebuildIfNecessary() { // Setup index buffer glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, mIndexBuf->handle); - glBindVertexArray(GL_NONE); + glBindVertexArray(0); } void RenderObject::SetMaterial(Material* material) { @@ -101,9 +101,9 @@ void RenderObject::SetFormat(VertexFormat* vertexFormat, Tags::IndexType indexFo } void RenderObject::DeleteGLObjects() { - if (mVao != GL_NONE) { + if (mVao != 0) { glDeleteVertexArrays(1, &mVao); - mVao = GL_NONE; + mVao = 0; } } |