diff options
Diffstat (limited to '3rdparty/glm/source/test/gtx/gtx_quaternion.cpp')
-rw-r--r-- | 3rdparty/glm/source/test/gtx/gtx_quaternion.cpp | 107 |
1 files changed, 0 insertions, 107 deletions
diff --git a/3rdparty/glm/source/test/gtx/gtx_quaternion.cpp b/3rdparty/glm/source/test/gtx/gtx_quaternion.cpp deleted file mode 100644 index 80cbbac..0000000 --- a/3rdparty/glm/source/test/gtx/gtx_quaternion.cpp +++ /dev/null @@ -1,107 +0,0 @@ -#define GLM_ENABLE_EXPERIMENTAL -#include <glm/gtc/epsilon.hpp> -#include <glm/gtc/type_ptr.hpp> -#include <glm/gtc/matrix_transform.hpp> -#include <glm/gtx/transform.hpp> -#include <glm/gtx/quaternion.hpp> -#include <glm/gtx/compatibility.hpp> -#include <glm/ext.hpp> - -int test_quat_fastMix() -{ - int Error = 0; - - glm::quat A = glm::angleAxis(0.0f, glm::vec3(0, 0, 1)); - glm::quat B = glm::angleAxis(glm::pi<float>() * 0.5f, glm::vec3(0, 0, 1)); - glm::quat C = glm::fastMix(A, B, 0.5f); - glm::quat D = glm::angleAxis(glm::pi<float>() * 0.25f, glm::vec3(0, 0, 1)); - - Error += glm::epsilonEqual(C.x, D.x, 0.01f) ? 0 : 1; - Error += glm::epsilonEqual(C.y, D.y, 0.01f) ? 0 : 1; - Error += glm::epsilonEqual(C.z, D.z, 0.01f) ? 0 : 1; - Error += glm::epsilonEqual(C.w, D.w, 0.01f) ? 0 : 1; - - return Error; -} - -int test_quat_shortMix() -{ - int Error(0); - - glm::quat A = glm::angleAxis(0.0f, glm::vec3(0, 0, 1)); - glm::quat B = glm::angleAxis(glm::pi<float>() * 0.5f, glm::vec3(0, 0, 1)); - glm::quat C = glm::shortMix(A, B, 0.5f); - glm::quat D = glm::angleAxis(glm::pi<float>() * 0.25f, glm::vec3(0, 0, 1)); - - Error += glm::epsilonEqual(C.x, D.x, 0.01f) ? 0 : 1; - Error += glm::epsilonEqual(C.y, D.y, 0.01f) ? 0 : 1; - Error += glm::epsilonEqual(C.z, D.z, 0.01f) ? 0 : 1; - Error += glm::epsilonEqual(C.w, D.w, 0.01f) ? 0 : 1; - - return Error; -} - -int test_orientation() -{ - int Error = 0; - - { - glm::quat q(1.0f, 0.0f, 0.0f, 1.0f); - float p = glm::roll(q); - Error += glm::epsilonEqual(p, glm::pi<float>() * 0.5f, 0.0001f) ? 0 : 1; - } - - { - glm::quat q(1.0f, 0.0f, 0.0f, 1.0f); - float p = glm::pitch(q); - Error += glm::epsilonEqual(p, 0.f, 0.0001f) ? 0 : 1; - } - - { - glm::quat q(1.0f, 0.0f, 0.0f, 1.0f); - float p = glm::yaw(q); - Error += glm::epsilonEqual(p, 0.f, 0.0001f) ? 0 : 1; - } - - return Error; -} - -int test_rotation() -{ - int Error(0); - - glm::vec3 v(1, 0, 0); - glm::vec3 u(0, 1, 0); - - glm::quat Rotation = glm::rotation(v, u); - - float Angle = glm::angle(Rotation); - - Error += glm::abs(Angle - glm::pi<float>() * 0.5f) < glm::epsilon<float>() ? 0 : 1; - - return Error; -} - -int test_log() -{ - int Error(0); - - glm::quat q; - glm::quat p = glm::log(q); - glm::quat r = glm::exp(p); - - return Error; -} - -int main() -{ - int Error = 0; - - Error += test_log(); - Error += test_rotation(); - Error += test_orientation(); - Error += test_quat_fastMix(); - Error += test_quat_shortMix(); - - return Error; -} |