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-rw-r--r--3rdparty/glm/source/test/core/CMakeLists.txt52
-rw-r--r--3rdparty/glm/source/test/core/core_cpp_constexpr.cpp750
-rw-r--r--3rdparty/glm/source/test/core/core_cpp_defaulted_ctor.cpp145
-rw-r--r--3rdparty/glm/source/test/core/core_force_aligned_gentypes.cpp10
-rw-r--r--3rdparty/glm/source/test/core/core_force_arch_unknown.cpp14
-rw-r--r--3rdparty/glm/source/test/core/core_force_compiler_unknown.cpp14
-rw-r--r--3rdparty/glm/source/test/core/core_force_ctor_init.cpp139
-rw-r--r--3rdparty/glm/source/test/core/core_force_cxx03.cpp14
-rw-r--r--3rdparty/glm/source/test/core/core_force_cxx98.cpp14
-rw-r--r--3rdparty/glm/source/test/core/core_force_cxx_unknown.cpp14
-rw-r--r--3rdparty/glm/source/test/core/core_force_depth_zero_to_one.cpp12
-rw-r--r--3rdparty/glm/source/test/core/core_force_explicit_ctor.cpp17
-rw-r--r--3rdparty/glm/source/test/core/core_force_inline.cpp12
-rw-r--r--3rdparty/glm/source/test/core/core_force_left_handed.cpp12
-rw-r--r--3rdparty/glm/source/test/core/core_force_platform_unknown.cpp14
-rw-r--r--3rdparty/glm/source/test/core/core_force_pure.cpp434
-rw-r--r--3rdparty/glm/source/test/core/core_force_quat_xyzw.cpp13
-rw-r--r--3rdparty/glm/source/test/core/core_force_size_t_length.cpp12
-rw-r--r--3rdparty/glm/source/test/core/core_force_unrestricted_gentype.cpp12
-rw-r--r--3rdparty/glm/source/test/core/core_force_xyzw_only.cpp58
-rw-r--r--3rdparty/glm/source/test/core/core_func_common.cpp1349
-rw-r--r--3rdparty/glm/source/test/core/core_func_exponential.cpp185
-rw-r--r--3rdparty/glm/source/test/core/core_func_geometric.cpp200
-rw-r--r--3rdparty/glm/source/test/core/core_func_integer.cpp1556
-rw-r--r--3rdparty/glm/source/test/core/core_func_integer_bit_count.cpp291
-rw-r--r--3rdparty/glm/source/test/core/core_func_integer_find_lsb.cpp416
-rw-r--r--3rdparty/glm/source/test/core/core_func_integer_find_msb.cpp440
-rw-r--r--3rdparty/glm/source/test/core/core_func_matrix.cpp312
-rw-r--r--3rdparty/glm/source/test/core/core_func_noise.cpp7
-rw-r--r--3rdparty/glm/source/test/core/core_func_packing.cpp156
-rw-r--r--3rdparty/glm/source/test/core/core_func_swizzle.cpp164
-rw-r--r--3rdparty/glm/source/test/core/core_func_trigonometric.cpp10
-rw-r--r--3rdparty/glm/source/test/core/core_func_vector_relational.cpp180
-rw-r--r--3rdparty/glm/source/test/core/core_setup_force_cxx98.cpp12
-rw-r--r--3rdparty/glm/source/test/core/core_setup_force_size_t_length.cpp22
-rw-r--r--3rdparty/glm/source/test/core/core_setup_message.cpp230
-rw-r--r--3rdparty/glm/source/test/core/core_setup_platform_unknown.cpp21
-rw-r--r--3rdparty/glm/source/test/core/core_setup_precision.cpp58
-rw-r--r--3rdparty/glm/source/test/core/core_type_aligned.cpp92
-rw-r--r--3rdparty/glm/source/test/core/core_type_cast.cpp146
-rw-r--r--3rdparty/glm/source/test/core/core_type_ctor.cpp351
-rw-r--r--3rdparty/glm/source/test/core/core_type_int.cpp26
-rw-r--r--3rdparty/glm/source/test/core/core_type_length.cpp78
-rw-r--r--3rdparty/glm/source/test/core/core_type_mat2x2.cpp177
-rw-r--r--3rdparty/glm/source/test/core/core_type_mat2x3.cpp142
-rw-r--r--3rdparty/glm/source/test/core/core_type_mat2x4.cpp147
-rw-r--r--3rdparty/glm/source/test/core/core_type_mat3x2.cpp148
-rw-r--r--3rdparty/glm/source/test/core/core_type_mat3x3.cpp197
-rw-r--r--3rdparty/glm/source/test/core/core_type_mat3x4.cpp149
-rw-r--r--3rdparty/glm/source/test/core/core_type_mat4x2.cpp151
-rw-r--r--3rdparty/glm/source/test/core/core_type_mat4x3.cpp152
-rw-r--r--3rdparty/glm/source/test/core/core_type_mat4x4.cpp218
-rw-r--r--3rdparty/glm/source/test/core/core_type_vec1.cpp169
-rw-r--r--3rdparty/glm/source/test/core/core_type_vec2.cpp392
-rw-r--r--3rdparty/glm/source/test/core/core_type_vec3.cpp628
-rw-r--r--3rdparty/glm/source/test/core/core_type_vec4.cpp850
56 files changed, 11584 insertions, 0 deletions
diff --git a/3rdparty/glm/source/test/core/CMakeLists.txt b/3rdparty/glm/source/test/core/CMakeLists.txt
new file mode 100644
index 0000000..6cd57b1
--- /dev/null
+++ b/3rdparty/glm/source/test/core/CMakeLists.txt
@@ -0,0 +1,52 @@
+glmCreateTestGTC(core_cpp_constexpr)
+glmCreateTestGTC(core_cpp_defaulted_ctor)
+glmCreateTestGTC(core_force_aligned_gentypes)
+glmCreateTestGTC(core_force_ctor_init)
+glmCreateTestGTC(core_force_cxx03)
+glmCreateTestGTC(core_force_cxx98)
+glmCreateTestGTC(core_force_arch_unknown)
+glmCreateTestGTC(core_force_compiler_unknown)
+glmCreateTestGTC(core_force_cxx_unknown)
+glmCreateTestGTC(core_force_explicit_ctor)
+glmCreateTestGTC(core_force_inline)
+glmCreateTestGTC(core_force_platform_unknown)
+glmCreateTestGTC(core_force_pure)
+glmCreateTestGTC(core_force_unrestricted_gentype)
+glmCreateTestGTC(core_force_xyzw_only)
+glmCreateTestGTC(core_force_quat_xyzw)
+glmCreateTestGTC(core_type_aligned)
+glmCreateTestGTC(core_type_cast)
+glmCreateTestGTC(core_type_ctor)
+glmCreateTestGTC(core_type_int)
+glmCreateTestGTC(core_type_length)
+glmCreateTestGTC(core_type_mat2x2)
+glmCreateTestGTC(core_type_mat2x3)
+glmCreateTestGTC(core_type_mat2x4)
+glmCreateTestGTC(core_type_mat3x2)
+glmCreateTestGTC(core_type_mat3x3)
+glmCreateTestGTC(core_type_mat3x4)
+glmCreateTestGTC(core_type_mat4x2)
+glmCreateTestGTC(core_type_mat4x3)
+glmCreateTestGTC(core_type_mat4x4)
+glmCreateTestGTC(core_type_vec1)
+glmCreateTestGTC(core_type_vec2)
+glmCreateTestGTC(core_type_vec3)
+glmCreateTestGTC(core_type_vec4)
+glmCreateTestGTC(core_func_common)
+glmCreateTestGTC(core_func_exponential)
+glmCreateTestGTC(core_func_geometric)
+glmCreateTestGTC(core_func_integer)
+glmCreateTestGTC(core_func_integer_bit_count)
+glmCreateTestGTC(core_func_integer_find_lsb)
+glmCreateTestGTC(core_func_integer_find_msb)
+glmCreateTestGTC(core_func_matrix)
+glmCreateTestGTC(core_func_noise)
+glmCreateTestGTC(core_func_packing)
+glmCreateTestGTC(core_func_trigonometric)
+glmCreateTestGTC(core_func_vector_relational)
+glmCreateTestGTC(core_func_swizzle)
+glmCreateTestGTC(core_setup_force_cxx98)
+glmCreateTestGTC(core_setup_force_size_t_length)
+glmCreateTestGTC(core_setup_message)
+glmCreateTestGTC(core_setup_platform_unknown)
+glmCreateTestGTC(core_setup_precision)
diff --git a/3rdparty/glm/source/test/core/core_cpp_constexpr.cpp b/3rdparty/glm/source/test/core/core_cpp_constexpr.cpp
new file mode 100644
index 0000000..3dc0a92
--- /dev/null
+++ b/3rdparty/glm/source/test/core/core_cpp_constexpr.cpp
@@ -0,0 +1,750 @@
+#include <glm/glm.hpp>
+
+#if GLM_CONFIG_CONSTEXP == GLM_ENABLE
+
+#include <glm/gtc/constants.hpp>
+#include <glm/gtc/quaternion.hpp>
+#include <glm/ext/vector_relational.hpp>
+#include <glm/ext/vector_int1.hpp>
+#include <glm/ext/vector_bool1.hpp>
+#include <glm/ext/vector_bool4.hpp>
+#include <glm/ext/vector_float1.hpp>
+#include <glm/vector_relational.hpp>
+
+static int test_vec1()
+{
+ int Error = 0;
+
+ {
+ constexpr glm::bvec1 B(true);
+ constexpr bool A = glm::all(B);
+ static_assert(A, "GLM: Failed constexpr");
+
+ constexpr glm::bvec1 D(true);
+ constexpr bool C = glm::any(D);
+ static_assert(C, "GLM: Failed constexpr");
+ }
+
+ {
+ constexpr glm::bvec2 C(true);
+ constexpr glm::bvec2 B(true);
+ static_assert(glm::any(glm::equal(C, B)), "GLM: Failed constexpr");
+ }
+
+ {
+ constexpr glm::ivec1 O(glm::ivec1(1));
+ static_assert(glm::ivec1(1) == O, "GLM: Failed constexpr");
+
+ constexpr glm::ivec1 P(1);
+ static_assert(glm::ivec1(1) == P, "GLM: Failed constexpr");
+ }
+
+ {
+ constexpr glm::ivec1 L(glm::ivec2(1, 2));
+ static_assert(glm::ivec1(1) == L, "GLM: Failed constexpr");
+
+ constexpr glm::ivec1 M(glm::ivec3(1, 2, 3));
+ static_assert(glm::ivec1(1) == M, "GLM: Failed constexpr");
+
+ constexpr glm::ivec1 N(glm::ivec4(1, 2, 3, 4));
+ static_assert(glm::ivec1(1) == N, "GLM: Failed constexpr");
+ }
+
+ {
+ constexpr glm::ivec1 A(1);
+ static_assert(A[0] == 1, "GLM: Failed constexpr");
+ static_assert(glm::vec1(1.0f).x > 0.0f, "GLM: Failed constexpr");
+ static_assert(glm::vec1::length() == 1, "GLM: Failed constexpr");
+ }
+
+ {
+ constexpr glm::bvec1 A1(true);
+ constexpr glm::bvec1 A2(true);
+ constexpr glm::bvec1 B1(false);
+ constexpr glm::bvec1 B2(false);
+ static_assert(A1 == A2 && B1 == B2, "GLM: Failed constexpr");
+ static_assert(A1 == A2 || B1 == B2, "GLM: Failed constexpr");
+ }
+
+ {
+ constexpr glm::ivec1 A(1);
+ constexpr glm::ivec1 B = A + 1;
+ constexpr glm::ivec1 C(3);
+ static_assert(A + B == C, "GLM: Failed constexpr");
+
+ constexpr glm::ivec1 D = +A;
+ static_assert(D == A, "GLM: Failed constexpr");
+ }
+
+ {
+ constexpr glm::ivec1 A(3);
+ constexpr glm::ivec1 B = A - 1;
+ constexpr glm::ivec1 C(1);
+ static_assert(A - B == C, "GLM: Failed constexpr");
+
+ constexpr glm::ivec1 D = -A;
+ static_assert(-D == A, "GLM: Failed constexpr");
+ }
+
+ {
+ constexpr glm::ivec1 A(3);
+ constexpr glm::ivec1 B = A * 1;
+ static_assert(A == B, "GLM: Failed constexpr");
+
+ constexpr glm::ivec1 C(1);
+ static_assert(B * C == A, "GLM: Failed constexpr");
+ }
+
+ {
+ constexpr glm::ivec1 A(3);
+ constexpr glm::ivec1 B = A / 1;
+ static_assert(A == B, "GLM: Failed constexpr");
+
+ constexpr glm::ivec1 C(1);
+ static_assert(B / C == A, "GLM: Failed constexpr");
+ }
+
+ {
+ constexpr glm::ivec1 A(3);
+ constexpr glm::ivec1 B = A % 2;
+ constexpr glm::ivec1 C(1);
+ static_assert(B == C, "GLM: Failed constexpr");
+
+ constexpr glm::ivec1 D(2);
+ static_assert(A % D == C, "GLM: Failed constexpr");
+ }
+
+ {
+ constexpr glm::ivec1 A(1);
+ constexpr glm::ivec1 B = A & 1;
+ static_assert(A == B, "GLM: Failed constexpr");
+
+ constexpr glm::ivec1 C(1);
+ static_assert(A == (A & C), "GLM: Failed constexpr");
+ }
+
+ {
+ constexpr glm::ivec1 A(1);
+ constexpr glm::ivec1 B = A | 1;
+ static_assert(A == B, "GLM: Failed constexpr");
+
+ constexpr glm::ivec1 C(1);
+ static_assert(A == (A | C), "GLM: Failed constexpr");
+ }
+
+ {
+ constexpr glm::ivec1 A(1);
+ constexpr glm::ivec1 B = A ^ 0;
+ static_assert(A == B, "GLM: Failed constexpr");
+
+ constexpr glm::ivec1 C(0);
+ static_assert(A == (A ^ C), "GLM: Failed constexpr");
+ }
+
+ {
+ constexpr glm::ivec1 A(1);
+ constexpr glm::ivec1 B = A << 1;
+ static_assert(B == glm::ivec1(2), "GLM: Failed constexpr");
+
+ constexpr glm::ivec1 C(1);
+ static_assert(B == (A << C), "GLM: Failed constexpr");
+ }
+
+ {
+ constexpr glm::ivec1 A(2);
+ constexpr glm::ivec1 B = A >> 1;
+ static_assert(B == glm::ivec1(1), "GLM: Failed constexpr");
+
+ constexpr glm::ivec1 C(1);
+ static_assert(B == A >> C, "GLM: Failed constexpr");
+ }
+
+ {
+ constexpr glm::ivec1 A(~0);
+ constexpr glm::ivec1 B = ~A;
+ static_assert(A == ~B, "GLM: Failed constexpr");
+ }
+
+ return Error;
+}
+
+static int test_vec2()
+{
+ int Error = 0;
+
+ {
+ constexpr glm::bvec2 B(true);
+ constexpr bool A = glm::all(B);
+ static_assert(A, "GLM: Failed constexpr");
+
+ constexpr glm::bvec2 D(true, false);
+ constexpr bool C = glm::any(D);
+ static_assert(C, "GLM: Failed constexpr");
+ }
+
+ {
+ constexpr glm::bvec2 C(true);
+ constexpr glm::bvec2 B(true, false);
+ static_assert(glm::any(glm::equal(C, B)), "GLM: Failed constexpr");
+ }
+
+ {
+ constexpr glm::ivec2 O(glm::ivec1(1));
+ static_assert(glm::ivec2(1) == O, "GLM: Failed constexpr");
+
+ constexpr glm::ivec2 A(1);
+ static_assert(glm::ivec2(1) == A, "GLM: Failed constexpr");
+ }
+
+ {
+ constexpr glm::ivec2 F(glm::ivec1(1), glm::ivec1(2));
+ static_assert(glm::ivec2(1, 2) == F, "GLM: Failed constexpr");
+
+ constexpr glm::ivec2 G(1, glm::ivec1(2));
+ static_assert(glm::ivec2(1, 2) == G, "GLM: Failed constexpr");
+
+ constexpr glm::ivec2 H(glm::ivec1(1), 2);
+ static_assert(glm::ivec2(1, 2) == H, "GLM: Failed constexpr");
+
+ constexpr glm::ivec2 I(1, 2);
+ static_assert(glm::ivec2(1, 2) == I, "GLM: Failed constexpr");
+ }
+
+ {
+ constexpr glm::ivec2 L(glm::ivec2(1, 2));
+ static_assert(glm::ivec2(1, 2) == L, "GLM: Failed constexpr");
+
+ constexpr glm::ivec2 M(glm::ivec3(1, 2, 3));
+ static_assert(glm::ivec2(1, 2) == M, "GLM: Failed constexpr");
+
+ constexpr glm::ivec2 N(glm::ivec4(1, 2, 3, 4));
+ static_assert(glm::ivec2(1, 2) == N, "GLM: Failed constexpr");
+ }
+
+ {
+ constexpr glm::ivec2 A(1);
+ static_assert(A[0] == 1, "GLM: Failed constexpr");
+ static_assert(glm::vec2(1.0f).x > 0.0f, "GLM: Failed constexpr");
+ static_assert(glm::vec2(1.0f, -1.0f).x > 0.0f, "GLM: Failed constexpr");
+ static_assert(glm::vec2(1.0f, -1.0f).y < 0.0f, "GLM: Failed constexpr");
+ static_assert(glm::vec2::length() == 2, "GLM: Failed constexpr");
+ }
+
+ {
+ constexpr glm::bvec2 A1(true);
+ constexpr glm::bvec2 A2(true);
+ constexpr glm::bvec2 B1(false);
+ constexpr glm::bvec2 B2(false);
+ static_assert(A1 == A2 && B1 == B2, "GLM: Failed constexpr");
+ static_assert(A1 == A2 || B1 == B2, "GLM: Failed constexpr");
+ }
+
+ {
+ constexpr glm::ivec2 A(1);
+ constexpr glm::ivec2 B = A + 1;
+ constexpr glm::ivec2 C(3);
+ static_assert(A + B == C, "GLM: Failed constexpr");
+
+ constexpr glm::ivec2 D = +A;
+ static_assert(D == A, "GLM: Failed constexpr");
+ }
+
+ {
+ constexpr glm::ivec2 A(3);
+ constexpr glm::ivec2 B = A - 1;
+ constexpr glm::ivec2 C(1);
+ static_assert(A - B == C, "GLM: Failed constexpr");
+
+ constexpr glm::ivec2 D = -A;
+ static_assert(-D == A, "GLM: Failed constexpr");
+ }
+
+ {
+ constexpr glm::ivec2 A(3);
+ constexpr glm::ivec2 B = A * 1;
+ static_assert(A == B, "GLM: Failed constexpr");
+
+ constexpr glm::ivec2 C(1);
+ static_assert(B * C == A, "GLM: Failed constexpr");
+ }
+
+ {
+ constexpr glm::ivec2 A(3);
+ constexpr glm::ivec2 B = A / 1;
+ static_assert(A == B, "GLM: Failed constexpr");
+
+ constexpr glm::ivec2 C(1);
+ static_assert(B / C == A, "GLM: Failed constexpr");
+ }
+
+ {
+ constexpr glm::ivec2 A(3);
+ constexpr glm::ivec2 B = A % 2;
+ constexpr glm::ivec2 C(1);
+ static_assert(B == C, "GLM: Failed constexpr");
+
+ constexpr glm::ivec1 D(2);
+ static_assert(A % D == C, "GLM: Failed constexpr");
+ }
+
+ {
+ constexpr glm::ivec2 A(1);
+ constexpr glm::ivec2 B = A & 1;
+ static_assert(A == B, "GLM: Failed constexpr");
+
+ constexpr glm::ivec1 C(1);
+ static_assert(A == (A & C), "GLM: Failed constexpr");
+ }
+
+ {
+ constexpr glm::ivec2 A(1);
+ constexpr glm::ivec2 B = A | 1;
+ static_assert(A == B, "GLM: Failed constexpr");
+
+ constexpr glm::ivec1 C(1);
+ static_assert(A == (A | C), "GLM: Failed constexpr");
+ }
+
+ {
+ constexpr glm::ivec2 A(1);
+ constexpr glm::ivec2 B = A ^ 0;
+ static_assert(A == B, "GLM: Failed constexpr");
+
+ constexpr glm::ivec1 C(0);
+ static_assert(A == (A ^ C), "GLM: Failed constexpr");
+ }
+
+ {
+ constexpr glm::ivec2 A(1);
+ constexpr glm::ivec2 B = A << 1;
+ static_assert(B == glm::ivec2(2), "GLM: Failed constexpr");
+
+ constexpr glm::ivec1 C(1);
+ static_assert(B == (A << C), "GLM: Failed constexpr");
+ }
+
+ {
+ constexpr glm::ivec2 A(2);
+ constexpr glm::ivec2 B = A >> 1;
+ static_assert(B == glm::ivec2(1), "GLM: Failed constexpr");
+
+ constexpr glm::ivec1 C(1);
+ static_assert(B == A >> C, "GLM: Failed constexpr");
+ }
+
+ {
+ constexpr glm::ivec2 A(~0);
+ constexpr glm::ivec2 B = ~A;
+ static_assert(A == ~B, "GLM: Failed constexpr");
+ }
+
+ return Error;
+}
+
+static int test_vec3()
+{
+ int Error = 0;
+
+ {
+ constexpr glm::bvec3 B(true);
+ constexpr bool A = glm::all(B);
+ static_assert(A, "GLM: Failed constexpr");
+
+ constexpr glm::bvec3 D(true, false, true);
+ constexpr bool C = glm::any(D);
+ static_assert(C, "GLM: Failed constexpr");
+ }
+
+ {
+ constexpr glm::bvec3 C(true);
+ constexpr glm::bvec3 B(true, false, true);
+ static_assert(glm::any(glm::equal(C, B)), "GLM: Failed constexpr");
+ }
+
+ {
+ constexpr glm::ivec3 O(glm::ivec1(1));
+ static_assert(glm::ivec3(1) == O, "GLM: Failed constexpr");
+
+ constexpr glm::ivec3 A(1);
+ static_assert(glm::ivec3(1) == A, "GLM: Failed constexpr");
+ }
+
+ {
+ constexpr glm::ivec3 B(glm::ivec2(1, 2), 3);
+ static_assert(glm::ivec3(1, 2, 3) == B, "GLM: Failed constexpr");
+
+ constexpr glm::ivec3 C(1, glm::ivec2(2, 3));
+ static_assert(glm::ivec3(1, 2, 3) == C, "GLM: Failed constexpr");
+
+ constexpr glm::ivec3 D(glm::ivec1(1), glm::ivec2(2, 3));
+ static_assert(glm::ivec3(1, 2, 3) == D, "GLM: Failed constexpr");
+
+ constexpr glm::ivec3 E(glm::ivec2(1, 2), glm::ivec1(3));
+ static_assert(glm::ivec3(1, 2, 3) == E, "GLM: Failed constexpr");
+ }
+
+ {
+ constexpr glm::ivec3 F(glm::ivec1(1), glm::ivec1(2), glm::ivec1(3));
+ static_assert(glm::ivec3(1, 2, 3) == F, "GLM: Failed constexpr");
+
+ constexpr glm::ivec3 G(1, glm::ivec1(2), glm::ivec1(3));
+ static_assert(glm::ivec3(1, 2, 3) == G, "GLM: Failed constexpr");
+
+ constexpr glm::ivec3 H(glm::ivec1(1), 2, glm::ivec1(3));
+ static_assert(glm::ivec3(1, 2, 3) == H, "GLM: Failed constexpr");
+
+ constexpr glm::ivec3 I(1, 2, glm::ivec1(3));
+ static_assert(glm::ivec3(1, 2, 3) == I, "GLM: Failed constexpr");
+
+ constexpr glm::ivec3 J(glm::ivec1(1), glm::ivec1(2), 3);
+ static_assert(glm::ivec3(1, 2, 3) == J, "GLM: Failed constexpr");
+
+ constexpr glm::ivec3 K(1, glm::ivec1(2), 3);
+ static_assert(glm::ivec3(1, 2, 3) == K, "GLM: Failed constexpr");
+
+ constexpr glm::ivec3 L(glm::ivec1(1), 2, 3);
+ static_assert(glm::ivec3(1, 2, 3) == L, "GLM: Failed constexpr");
+
+ constexpr glm::ivec3 M(1, 2, 3);
+ static_assert(glm::ivec3(1, 2, 3) == M, "GLM: Failed constexpr");
+ }
+
+ {
+ constexpr glm::ivec3 N(glm::ivec4(1, 2, 3, 4));
+ static_assert(glm::ivec3(1, 2, 3) == N, "GLM: Failed constexpr");
+ }
+
+ {
+ constexpr glm::ivec3 const A(1);
+ static_assert(A[0] == 1, "GLM: Failed constexpr");
+ static_assert(glm::vec3(1.0f).x > 0.0f, "GLM: Failed constexpr");
+ static_assert(glm::vec3(1.0f, -1.0f, -1.0f).x > 0.0f, "GLM: Failed constexpr");
+ static_assert(glm::vec3(1.0f, -1.0f, -1.0f).y < 0.0f, "GLM: Failed constexpr");
+ static_assert(glm::vec3::length() == 3, "GLM: Failed constexpr");
+ }
+
+ {
+ constexpr glm::bvec3 A1(true);
+ constexpr glm::bvec3 A2(true);
+ constexpr glm::bvec3 B1(false);
+ constexpr glm::bvec3 B2(false);
+ static_assert(A1 == A2 && B1 == B2, "GLM: Failed constexpr");
+ static_assert(A1 == A2 || B1 == B2, "GLM: Failed constexpr");
+ }
+
+ {
+ constexpr glm::ivec3 A(1);
+ constexpr glm::ivec3 B = A + 1;
+ constexpr glm::ivec3 C(3);
+ static_assert(A + B == C, "GLM: Failed constexpr");
+
+ constexpr glm::ivec3 D = +A;
+ static_assert(D == A, "GLM: Failed constexpr");
+ }
+
+ {
+ constexpr glm::ivec3 A(3);
+ constexpr glm::ivec3 B = A - 1;
+ constexpr glm::ivec3 C(1);
+ static_assert(A - B == C, "GLM: Failed constexpr");
+
+ constexpr glm::ivec3 D = -A;
+ static_assert(-D == A, "GLM: Failed constexpr");
+ }
+
+ {
+ constexpr glm::ivec3 A(3);
+ constexpr glm::ivec3 B = A * 1;
+ static_assert(A == B, "GLM: Failed constexpr");
+
+ constexpr glm::ivec3 C(1);
+ static_assert(B * C == A, "GLM: Failed constexpr");
+ }
+
+ {
+ constexpr glm::ivec3 A(3);
+ constexpr glm::ivec3 B = A / 1;
+ static_assert(A == B, "GLM: Failed constexpr");
+
+ constexpr glm::ivec3 C(1);
+ static_assert(B / C == A, "GLM: Failed constexpr");
+ }
+
+ {
+ constexpr glm::ivec3 A(3);
+ constexpr glm::ivec3 B = A % 2;
+ constexpr glm::ivec3 C(1);
+ static_assert(B == C, "GLM: Failed constexpr");
+
+ constexpr glm::ivec1 D(2);
+ static_assert(A % D == C, "GLM: Failed constexpr");
+ }
+
+ {
+ constexpr glm::ivec3 A(1);
+ constexpr glm::ivec3 B = A & 1;
+ static_assert(A == B, "GLM: Failed constexpr");
+
+ constexpr glm::ivec1 C(1);
+ static_assert(A == (A & C), "GLM: Failed constexpr");
+ }
+
+ {
+ constexpr glm::ivec3 A(1);
+ constexpr glm::ivec3 B = A | 1;
+ static_assert(A == B, "GLM: Failed constexpr");
+
+ constexpr glm::ivec1 C(1);
+ static_assert(A == (A | C), "GLM: Failed constexpr");
+ }
+
+ {
+ constexpr glm::ivec3 A(1);
+ constexpr glm::ivec3 B = A ^ 0;
+ static_assert(A == B, "GLM: Failed constexpr");
+
+ constexpr glm::ivec1 C(0);
+ static_assert(A == (A ^ C), "GLM: Failed constexpr");
+ }
+
+ {
+ constexpr glm::ivec3 A(1);
+ constexpr glm::ivec3 B = A << 1;
+ static_assert(B == glm::ivec3(2), "GLM: Failed constexpr");
+
+ constexpr glm::ivec1 C(1);
+ static_assert(B == (A << C), "GLM: Failed constexpr");
+ }
+
+ {
+ constexpr glm::ivec3 A(2);
+ constexpr glm::ivec3 B = A >> 1;
+ static_assert(B == glm::ivec3(1), "GLM: Failed constexpr");
+
+ constexpr glm::ivec1 C(1);
+ static_assert(B == A >> C, "GLM: Failed constexpr");
+ }
+
+ {
+ constexpr glm::ivec3 A(~0);
+ constexpr glm::ivec3 B = ~A;
+ static_assert(A == ~B, "GLM: Failed constexpr");
+ }
+
+ return Error;
+}
+
+static int test_vec4()
+{
+ int Error = 0;
+
+ {
+ constexpr glm::bvec4 B(true);
+ constexpr bool A = glm::all(B);
+ static_assert(A, "GLM: Failed constexpr");
+
+ constexpr glm::bvec4 D(true, false, true, false);
+ constexpr bool C = glm::any(D);
+ static_assert(C, "GLM: Failed constexpr");
+ }
+
+ {
+ constexpr glm::bvec4 C(true);
+ constexpr glm::bvec4 B(true, false, true, false);
+ static_assert(glm::any(glm::equal(C, B)), "GLM: Failed constexpr");
+ }
+
+ {
+ constexpr glm::ivec4 O(glm::ivec4(1));
+ static_assert(glm::ivec4(1) == O, "GLM: Failed constexpr");
+
+ constexpr glm::ivec4 A(1);
+ static_assert(glm::ivec4(1) == A, "GLM: Failed constexpr");
+
+ constexpr glm::ivec4 N(glm::ivec4(1, 2, 3, 4));
+ static_assert(glm::ivec4(1, 2, 3, 4) == N, "GLM: Failed constexpr");
+ }
+
+ {
+ constexpr glm::ivec4 A(glm::ivec3(1, 2, 3), 4);
+ static_assert(glm::ivec4(1, 2, 3, 4) == A, "GLM: Failed constexpr");
+
+ constexpr glm::ivec4 B(glm::ivec2(1, 2), glm::ivec2(3, 4));
+ static_assert(glm::ivec4(1, 2, 3, 4) == B, "GLM: Failed constexpr");
+
+ constexpr glm::ivec4 C(1, glm::ivec3(2, 3, 4));
+ static_assert(glm::ivec4(1, 2, 3, 4) == C, "GLM: Failed constexpr");
+
+ constexpr glm::ivec4 D(glm::ivec1(1), glm::ivec2(2, 3), glm::ivec1(4));
+ static_assert(glm::ivec4(1, 2, 3, 4) == D, "GLM: Failed constexpr");
+
+ constexpr glm::ivec4 E(glm::ivec2(1, 2), glm::ivec1(3), glm::ivec1(4));
+ static_assert(glm::ivec4(1, 2, 3, 4) == E, "GLM: Failed constexpr");
+
+ constexpr glm::ivec4 F(glm::ivec1(1), glm::ivec1(2), glm::ivec2(3, 4));
+ static_assert(glm::ivec4(1, 2, 3, 4) == F, "GLM: Failed constexpr");
+ }
+
+ {
+ constexpr glm::ivec4 A(1);
+ static_assert(A[0] == 1, "GLM: Failed constexpr");
+ static_assert(glm::ivec4(1).x > 0, "GLM: Failed constexpr");
+ static_assert(glm::ivec4(1.0f, -1.0f, -1.0f, 1.0f).x > 0, "GLM: Failed constexpr");
+ static_assert(glm::ivec4(1.0f, -1.0f, -1.0f, 1.0f).y < 0, "GLM: Failed constexpr");
+ static_assert(glm::ivec4::length() == 4, "GLM: Failed constexpr");
+ }
+
+ {
+ constexpr glm::bvec4 A1(true);
+ constexpr glm::bvec4 A2(true);
+ constexpr glm::bvec4 B1(false);
+ constexpr glm::bvec4 B2(false);
+ static_assert(A1 == A2 && B1 == B2, "GLM: Failed constexpr");
+ static_assert(A1 == A2 || B1 == B2, "GLM: Failed constexpr");
+ }
+
+ {
+ constexpr glm::ivec4 A(1);
+ constexpr glm::ivec4 B = A + 1;
+ constexpr glm::ivec4 C(3);
+ static_assert(A + B == C, "GLM: Failed constexpr");
+
+ constexpr glm::ivec4 D = +A;
+ static_assert(D == A, "GLM: Failed constexpr");
+ }
+
+ {
+ constexpr glm::ivec4 A(3);
+ constexpr glm::ivec4 B = A - 1;
+ constexpr glm::ivec4 C(1);
+ static_assert(A - B == C, "GLM: Failed constexpr");
+
+ constexpr glm::ivec4 D = -A;
+ static_assert(-D == A, "GLM: Failed constexpr");
+ }
+
+ {
+ constexpr glm::ivec4 A(3);
+ constexpr glm::ivec4 B = A * 1;
+ static_assert(A == B, "GLM: Failed constexpr");
+
+ constexpr glm::ivec4 C(1);
+ static_assert(B * C == A, "GLM: Failed constexpr");
+ }
+
+ {
+ constexpr glm::ivec4 A(3);
+ constexpr glm::ivec4 B = A / 1;
+ static_assert(A == B, "GLM: Failed constexpr");
+
+ constexpr glm::ivec4 C(1);
+ static_assert(B / C == A, "GLM: Failed constexpr");
+ }
+
+ {
+ constexpr glm::ivec4 A(3);
+ constexpr glm::ivec4 B = A % 2;
+ constexpr glm::ivec4 C(1);
+ static_assert(B == C, "GLM: Failed constexpr");
+
+ constexpr glm::ivec1 D(2);
+ static_assert(A % D == C, "GLM: Failed constexpr");
+ }
+
+ {
+ constexpr glm::ivec4 A(1);
+ constexpr glm::ivec4 B = A & 1;
+ static_assert(A == B, "GLM: Failed constexpr");
+
+ constexpr glm::ivec1 C(1);
+ static_assert(A == (A & C), "GLM: Failed constexpr");
+ }
+
+ {
+ constexpr glm::ivec4 A(1);
+ constexpr glm::ivec4 B = A | 1;
+ static_assert(A == B, "GLM: Failed constexpr");
+
+ constexpr glm::ivec1 C(1);
+ static_assert(A == (A | C), "GLM: Failed constexpr");
+ }
+
+ {
+ constexpr glm::ivec4 A(1);
+ constexpr glm::ivec4 B = A ^ 0;
+ static_assert(A == B, "GLM: Failed constexpr");
+
+ constexpr glm::ivec1 C(0);
+ static_assert(A == (A ^ C), "GLM: Failed constexpr");
+ }
+
+ {
+ constexpr glm::ivec4 A(1);
+ constexpr glm::ivec4 B = A << 1;
+ static_assert(B == glm::ivec4(2), "GLM: Failed constexpr");
+
+ constexpr glm::ivec1 C(1);
+ static_assert(B == (A << C), "GLM: Failed constexpr");
+ }
+
+ {
+ constexpr glm::ivec4 A(2);
+ constexpr glm::ivec4 B = A >> 1;
+ static_assert(B == glm::ivec4(1), "GLM: Failed constexpr");
+
+ constexpr glm::ivec1 C(1);
+ static_assert(B == A >> C, "GLM: Failed constexpr");
+ }
+
+ {
+ constexpr glm::ivec4 A(~0);
+ constexpr glm::ivec4 B = ~A;
+ static_assert(A == ~B, "GLM: Failed constexpr");
+ }
+
+ return Error;
+}
+
+static int test_quat()
+{
+ int Error = 0;
+
+ {
+ static_assert(glm::quat::length() == 4, "GLM: Failed constexpr");
+ static_assert(glm::quat(1.0f, glm::vec3(0.0f)).w > 0.0f, "GLM: Failed constexpr");
+ static_assert(glm::quat(1.0f, 0.0f, 0.0f, 0.0f).w > 0.0f, "GLM: Failed constexpr");
+
+ glm::quat constexpr Q = glm::identity<glm::quat>();
+ static_assert(Q.x - glm::quat(1.0f, glm::vec3(0.0f)).x <= glm::epsilon<float>(), "GLM: Failed constexpr");
+ }
+
+ return Error;
+}
+
+static int test_mat2x2()
+{
+ int Error = 0;
+
+ static_assert(glm::mat2x2::length() == 2, "GLM: Failed constexpr");
+
+ return Error;
+}
+
+#endif//GLM_CONFIG_CONSTEXP == GLM_ENABLE
+
+int main()
+{
+ int Error = 0;
+
+# if GLM_CONFIG_CONSTEXP == GLM_ENABLE
+ Error += test_vec1();
+ Error += test_vec2();
+ Error += test_vec3();
+ Error += test_vec4();
+ Error += test_quat();
+ Error += test_mat2x2();
+# endif//GLM_CONFIG_CONSTEXP == GLM_ENABLE
+
+ return Error;
+}
+
diff --git a/3rdparty/glm/source/test/core/core_cpp_defaulted_ctor.cpp b/3rdparty/glm/source/test/core/core_cpp_defaulted_ctor.cpp
new file mode 100644
index 0000000..07afd9c
--- /dev/null
+++ b/3rdparty/glm/source/test/core/core_cpp_defaulted_ctor.cpp
@@ -0,0 +1,145 @@
+#include <glm/glm.hpp>
+
+#if GLM_CONFIG_DEFAULTED_FUNCTIONS == GLM_ENABLE
+
+#include <glm/gtc/constants.hpp>
+#include <glm/gtc/quaternion.hpp>
+#include <glm/gtc/vec1.hpp>
+#include <glm/ext/matrix_relational.hpp>
+#include <glm/ext/vector_relational.hpp>
+#include <cstring>
+
+static int test_vec_memcpy()
+{
+ int Error = 0;
+
+ {
+ glm::ivec1 const A = glm::ivec1(76);
+ glm::ivec1 B;
+ std::memcpy(&B, &A, sizeof(glm::ivec1));
+ Error += B == A ? 0 : 1;
+ }
+
+ {
+ glm::ivec2 const A = glm::ivec2(76);
+ glm::ivec2 B;
+ std::memcpy(&B, &A, sizeof(glm::ivec2));
+ Error += B == A ? 0 : 1;
+ }
+
+ {
+ glm::ivec3 const A = glm::ivec3(76);
+ glm::ivec3 B;
+ std::memcpy(&B, &A, sizeof(glm::ivec3));
+ Error += B == A ? 0 : 1;
+ }
+
+ {
+ glm::ivec4 const A = glm::ivec4(76);
+ glm::ivec4 B;
+ std::memcpy(&B, &A, sizeof(glm::ivec4));
+ Error += B == A ? 0 : 1;
+ }
+
+ return Error;
+}
+
+static int test_mat_memcpy()
+{
+ int Error = 0;
+
+ {
+ glm::mat2x2 const A = glm::mat2x2(76);
+ glm::mat2x2 B;
+ std::memcpy(&B, &A, sizeof(glm::mat2x2));
+ Error += glm::all(glm::equal(B, A, glm::epsilon<float>())) ? 0 : 1;
+ }
+
+ {
+ glm::mat2x3 const A = glm::mat2x3(76);
+ glm::mat2x3 B;
+ std::memcpy(&B, &A, sizeof(glm::mat2x3));
+ Error += glm::all(glm::equal(B, A, glm::epsilon<float>())) ? 0 : 1;
+ }
+
+ {
+ glm::mat2x4 const A = glm::mat2x4(76);
+ glm::mat2x4 B;
+ std::memcpy(&B, &A, sizeof(glm::mat2x4));
+ Error += glm::all(glm::equal(B, A, glm::epsilon<float>())) ? 0 : 1;
+ }
+
+ {
+ glm::mat3x2 const A = glm::mat3x2(76);
+ glm::mat3x2 B;
+ std::memcpy(&B, &A, sizeof(glm::mat3x2));
+ Error += glm::all(glm::equal(B, A, glm::epsilon<float>())) ? 0 : 1;
+ }
+
+ {
+ glm::mat3x3 const A = glm::mat3x3(76);
+ glm::mat3x3 B;
+ std::memcpy(&B, &A, sizeof(glm::mat3x3));
+ Error += glm::all(glm::equal(B, A, glm::epsilon<float>())) ? 0 : 1;
+ }
+
+ {
+ glm::mat3x4 const A = glm::mat3x4(76);
+ glm::mat3x4 B;
+ std::memcpy(&B, &A, sizeof(glm::mat3x4));
+ Error += glm::all(glm::equal(B, A, glm::epsilon<float>())) ? 0 : 1;
+ }
+
+ {
+ glm::mat4x2 const A = glm::mat4x2(76);
+ glm::mat4x2 B;
+ std::memcpy(&B, &A, sizeof(glm::mat4x2));
+ Error += glm::all(glm::equal(B, A, glm::epsilon<float>())) ? 0 : 1;
+ }
+
+ {
+ glm::mat4x3 const A = glm::mat4x3(76);
+ glm::mat4x3 B;
+ std::memcpy(&B, &A, sizeof(glm::mat4x3));
+ Error += glm::all(glm::equal(B, A, glm::epsilon<float>())) ? 0 : 1;
+ }
+
+ {
+ glm::mat4x4 const A = glm::mat4x4(76);
+ glm::mat4x4 B;
+ std::memcpy(&B, &A, sizeof(glm::mat4x4));
+ Error += glm::all(glm::equal(B, A, glm::epsilon<float>())) ? 0 : 1;
+ }
+
+ return Error;
+}
+
+static int test_quat_memcpy()
+{
+ int Error = 0;
+
+ {
+ glm::quat const A = glm::quat(1, 0, 0, 0);
+ glm::quat B;
+ std::memcpy(&B, &A, sizeof(glm::quat));
+ Error += glm::all(glm::equal(B, A, glm::epsilon<float>())) ? 0 : 1;
+ }
+
+ return Error;
+}
+
+#endif//GLM_CONFIG_DEFAULTED_FUNCTIONS == GLM_ENABLE
+
+int main()
+{
+ int Error = 0;
+
+# if GLM_CONFIG_DEFAULTED_FUNCTIONS == GLM_ENABLE
+ Error += test_vec_memcpy();
+ Error += test_mat_memcpy();
+ Error += test_quat_memcpy();
+# endif//GLM_CONFIG_DEFAULTED_FUNCTIONS == GLM_ENABLE
+
+ return Error;
+}
+
diff --git a/3rdparty/glm/source/test/core/core_force_aligned_gentypes.cpp b/3rdparty/glm/source/test/core/core_force_aligned_gentypes.cpp
new file mode 100644
index 0000000..70713c4
--- /dev/null
+++ b/3rdparty/glm/source/test/core/core_force_aligned_gentypes.cpp
@@ -0,0 +1,10 @@
+#include <glm/glm.hpp>
+#include <glm/ext.hpp>
+
+int main()
+{
+ int Error = 0;
+
+ return Error;
+}
+
diff --git a/3rdparty/glm/source/test/core/core_force_arch_unknown.cpp b/3rdparty/glm/source/test/core/core_force_arch_unknown.cpp
new file mode 100644
index 0000000..45b51bf
--- /dev/null
+++ b/3rdparty/glm/source/test/core/core_force_arch_unknown.cpp
@@ -0,0 +1,14 @@
+#ifndef GLM_FORCE_ARCH_UNKNOWN
+# define GLM_FORCE_ARCH_UNKNOWN
+#endif
+
+#include <glm/glm.hpp>
+#include <glm/ext.hpp>
+
+int main()
+{
+ int Error = 0;
+
+ return Error;
+}
+
diff --git a/3rdparty/glm/source/test/core/core_force_compiler_unknown.cpp b/3rdparty/glm/source/test/core/core_force_compiler_unknown.cpp
new file mode 100644
index 0000000..44d7fc3
--- /dev/null
+++ b/3rdparty/glm/source/test/core/core_force_compiler_unknown.cpp
@@ -0,0 +1,14 @@
+#ifndef GLM_FORCE_COMPILER_UNKNOWN
+# define GLM_FORCE_COMPILER_UNKNOWN
+#endif
+
+#include <glm/glm.hpp>
+#include <glm/ext.hpp>
+
+int main()
+{
+ int Error = 0;
+
+ return Error;
+}
+
diff --git a/3rdparty/glm/source/test/core/core_force_ctor_init.cpp b/3rdparty/glm/source/test/core/core_force_ctor_init.cpp
new file mode 100644
index 0000000..298b7ed
--- /dev/null
+++ b/3rdparty/glm/source/test/core/core_force_ctor_init.cpp
@@ -0,0 +1,139 @@
+#define GLM_FORCE_CTOR_INIT
+
+#include <glm/glm.hpp>
+#include <glm/ext.hpp>
+
+static int test_vec()
+{
+ int Error = 0;
+
+ glm::vec1 V1;
+ Error += glm::all(glm::equal(V1, glm::vec1(0), glm::epsilon<float>())) ? 0 : 1;
+
+ glm::dvec1 U1;
+ Error += glm::all(glm::equal(U1, glm::dvec1(0), glm::epsilon<double>())) ? 0 : 1;
+
+ glm::vec2 V2;
+ Error += glm::all(glm::equal(V2, glm::vec2(0, 0), glm::epsilon<float>())) ? 0 : 1;
+
+ glm::dvec2 U2;
+ Error += glm::all(glm::equal(U2, glm::dvec2(0, 0), glm::epsilon<double>())) ? 0 : 1;
+
+ glm::vec3 V3;
+ Error += glm::all(glm::equal(V3, glm::vec3(0, 0, 0), glm::epsilon<float>())) ? 0 : 1;
+
+ glm::dvec3 U3;
+ Error += glm::all(glm::equal(U3, glm::dvec3(0, 0, 0), glm::epsilon<double>())) ? 0 : 1;
+
+ glm::vec4 V4;
+ Error += glm::all(glm::equal(V4, glm::vec4(0, 0, 0, 0), glm::epsilon<float>())) ? 0 : 1;
+
+ glm::dvec4 U4;
+ Error += glm::all(glm::equal(U4, glm::dvec4(0, 0, 0, 0), glm::epsilon<double>())) ? 0 : 1;
+
+ return Error;
+}
+
+static int test_mat()
+{
+ int Error = 0;
+
+ {
+ glm::mat2x2 F;
+ Error += glm::all(glm::equal(F, glm::mat2x2(1), glm::epsilon<float>())) ? 0 : 1;
+
+ glm::dmat2x2 D;
+ Error += glm::all(glm::equal(D, glm::dmat2x2(1), glm::epsilon<double>())) ? 0 : 1;
+ }
+
+ {
+ glm::mat2x3 F;
+ Error += glm::all(glm::equal(F, glm::mat2x3(1), glm::epsilon<float>())) ? 0 : 1;
+
+ glm::dmat2x3 D;
+ Error += glm::all(glm::equal(D, glm::dmat2x3(1), glm::epsilon<double>())) ? 0 : 1;
+ }
+
+ {
+ glm::mat2x4 F;
+ Error += glm::all(glm::equal(F, glm::mat2x4(1), glm::epsilon<float>())) ? 0 : 1;
+
+ glm::dmat2x4 D;
+ Error += glm::all(glm::equal(D, glm::dmat2x4(1), glm::epsilon<double>())) ? 0 : 1;
+ }
+
+ {
+ glm::mat3x2 F;
+ Error += glm::all(glm::equal(F, glm::mat3x2(1), glm::epsilon<float>())) ? 0 : 1;
+
+ glm::dmat3x2 D;
+ Error += glm::all(glm::equal(D, glm::dmat3x2(1), glm::epsilon<double>())) ? 0 : 1;
+ }
+
+ {
+ glm::mat3x3 F;
+ Error += glm::all(glm::equal(F, glm::mat3x3(1), glm::epsilon<float>())) ? 0 : 1;
+
+ glm::dmat3x3 D;
+ Error += glm::all(glm::equal(D, glm::dmat3x3(1), glm::epsilon<double>())) ? 0 : 1;
+ }
+
+ {
+ glm::mat3x4 F;
+ Error += glm::all(glm::equal(F, glm::mat3x4(1), glm::epsilon<float>())) ? 0 : 1;
+
+ glm::dmat3x4 D;
+ Error += glm::all(glm::equal(D, glm::dmat3x4(1), glm::epsilon<double>())) ? 0 : 1;
+ }
+
+ {
+ glm::mat4x2 F;
+ Error += glm::all(glm::equal(F, glm::mat4x2(1), glm::epsilon<float>())) ? 0 : 1;
+
+ glm::dmat4x2 D;
+ Error += glm::all(glm::equal(D, glm::dmat4x2(1), glm::epsilon<double>())) ? 0 : 1;
+ }
+
+ {
+ glm::mat4x3 F;
+ Error += glm::all(glm::equal(F, glm::mat4x3(1), glm::epsilon<float>())) ? 0 : 1;
+
+ glm::dmat4x3 D;
+ Error += glm::all(glm::equal(D, glm::dmat4x3(1), glm::epsilon<double>())) ? 0 : 1;
+ }
+
+ {
+ glm::mat4x4 F;
+ Error += glm::all(glm::equal(F, glm::mat4x4(1), glm::epsilon<float>())) ? 0 : 1;
+
+ glm::dmat4x4 D;
+ Error += glm::all(glm::equal(D, glm::dmat4x4(1), glm::epsilon<double>())) ? 0 : 1;
+ }
+
+ return Error;
+}
+
+static int test_qua()
+{
+ int Error = 0;
+
+ glm::quat F;
+ Error += glm::all(glm::equal(F, glm::quat(1, 0, 0, 0), glm::epsilon<float>())) ? 0 : 1;
+
+ glm::dquat D;
+ Error += glm::all(glm::equal(D, glm::dquat(1, 0, 0, 0), glm::epsilon<double>())) ? 0 : 1;
+
+ return Error;
+}
+
+int main()
+{
+ int Error = 0;
+
+ Error += test_vec();
+ Error += test_mat();
+ Error += test_qua();
+
+ return Error;
+}
+
diff --git a/3rdparty/glm/source/test/core/core_force_cxx03.cpp b/3rdparty/glm/source/test/core/core_force_cxx03.cpp
new file mode 100644
index 0000000..fc6e9c5
--- /dev/null
+++ b/3rdparty/glm/source/test/core/core_force_cxx03.cpp
@@ -0,0 +1,14 @@
+#ifndef GLM_FORCE_CXX03
+# define GLM_FORCE_CXX03
+#endif
+
+#include <glm/glm.hpp>
+#include <glm/ext.hpp>
+
+int main()
+{
+ int Error = 0;
+
+ return Error;
+}
+
diff --git a/3rdparty/glm/source/test/core/core_force_cxx98.cpp b/3rdparty/glm/source/test/core/core_force_cxx98.cpp
new file mode 100644
index 0000000..42a5c25
--- /dev/null
+++ b/3rdparty/glm/source/test/core/core_force_cxx98.cpp
@@ -0,0 +1,14 @@
+#ifndef GLM_FORCE_CXX98
+# define GLM_FORCE_CXX98
+#endif
+
+#include <glm/glm.hpp>
+#include <glm/ext.hpp>
+
+int main()
+{
+ int Error = 0;
+
+ return Error;
+}
+
diff --git a/3rdparty/glm/source/test/core/core_force_cxx_unknown.cpp b/3rdparty/glm/source/test/core/core_force_cxx_unknown.cpp
new file mode 100644
index 0000000..62299d6
--- /dev/null
+++ b/3rdparty/glm/source/test/core/core_force_cxx_unknown.cpp
@@ -0,0 +1,14 @@
+#ifndef GLM_FORCE_CXX_UNKNOWN
+# define GLM_FORCE_CXX_UNKNOWN
+#endif
+
+#include <glm/glm.hpp>
+#include <glm/ext.hpp>
+
+int main()
+{
+ int Error = 0;
+
+ return Error;
+}
+
diff --git a/3rdparty/glm/source/test/core/core_force_depth_zero_to_one.cpp b/3rdparty/glm/source/test/core/core_force_depth_zero_to_one.cpp
new file mode 100644
index 0000000..23b3615
--- /dev/null
+++ b/3rdparty/glm/source/test/core/core_force_depth_zero_to_one.cpp
@@ -0,0 +1,12 @@
+#define GLM_FORCE_DEPTH_ZERO_TO_ONE
+
+#include <glm/glm.hpp>
+#include <glm/ext.hpp>
+
+int main()
+{
+ int Error = 0;
+
+ return Error;
+}
+
diff --git a/3rdparty/glm/source/test/core/core_force_explicit_ctor.cpp b/3rdparty/glm/source/test/core/core_force_explicit_ctor.cpp
new file mode 100644
index 0000000..7af5b79
--- /dev/null
+++ b/3rdparty/glm/source/test/core/core_force_explicit_ctor.cpp
@@ -0,0 +1,17 @@
+#define GLM_FORCE_EXPLICIT_CTOR
+
+#include <glm/glm.hpp>
+#include <glm/ext.hpp>
+
+int main()
+{
+ int Error = 0;
+
+ glm::ivec4 B(1);
+ Error += B == glm::ivec4(1) ? 0 : 1;
+
+ //glm::vec4 A = B;
+
+ return Error;
+}
+
diff --git a/3rdparty/glm/source/test/core/core_force_inline.cpp b/3rdparty/glm/source/test/core/core_force_inline.cpp
new file mode 100644
index 0000000..cd23fd9
--- /dev/null
+++ b/3rdparty/glm/source/test/core/core_force_inline.cpp
@@ -0,0 +1,12 @@
+#define GLM_FORCE_INLINE
+
+#include <glm/glm.hpp>
+#include <glm/ext.hpp>
+
+int main()
+{
+ int Error = 0;
+
+ return Error;
+}
+
diff --git a/3rdparty/glm/source/test/core/core_force_left_handed.cpp b/3rdparty/glm/source/test/core/core_force_left_handed.cpp
new file mode 100644
index 0000000..b7ec31b
--- /dev/null
+++ b/3rdparty/glm/source/test/core/core_force_left_handed.cpp
@@ -0,0 +1,12 @@
+#define GLM_FORCE_LEFT_HANDED
+
+#include <glm/glm.hpp>
+#include <glm/ext.hpp>
+
+int main()
+{
+ int Error = 0;
+
+ return Error;
+}
+
diff --git a/3rdparty/glm/source/test/core/core_force_platform_unknown.cpp b/3rdparty/glm/source/test/core/core_force_platform_unknown.cpp
new file mode 100644
index 0000000..fb7fa75
--- /dev/null
+++ b/3rdparty/glm/source/test/core/core_force_platform_unknown.cpp
@@ -0,0 +1,14 @@
+#ifndef GLM_FORCE_PLATFORM_UNKNOWN
+# define GLM_FORCE_PLATFORM_UNKNOWN
+#endif
+
+#include <glm/glm.hpp>
+#include <glm/ext.hpp>
+
+int main()
+{
+ int Error = 0;
+
+ return Error;
+}
+
diff --git a/3rdparty/glm/source/test/core/core_force_pure.cpp b/3rdparty/glm/source/test/core/core_force_pure.cpp
new file mode 100644
index 0000000..a32a4ed
--- /dev/null
+++ b/3rdparty/glm/source/test/core/core_force_pure.cpp
@@ -0,0 +1,434 @@
+#ifndef GLM_FORCE_PURE
+# define GLM_FORCE_PURE
+#endif//GLM_FORCE_PURE
+#define GLM_FORCE_DEFAULT_ALIGNED_GENTYPES
+#define GLM_FORCE_SWIZZLE
+#include <glm/ext/vector_relational.hpp>
+#include <glm/vector_relational.hpp>
+#include <glm/vec2.hpp>
+#include <glm/vec3.hpp>
+#include <glm/vec4.hpp>
+#include <ctime>
+#include <vector>
+
+static int test_vec4_ctor()
+{
+ int Error = 0;
+
+ {
+ glm::ivec4 A(1, 2, 3, 4);
+ glm::ivec4 B(A);
+ Error += glm::all(glm::equal(A, B)) ? 0 : 1;
+ }
+
+# if GLM_HAS_TRIVIAL_QUERIES
+ // Error += std::is_trivially_default_constructible<glm::vec4>::value ? 0 : 1;
+ // Error += std::is_trivially_copy_assignable<glm::vec4>::value ? 0 : 1;
+ Error += std::is_trivially_copyable<glm::vec4>::value ? 0 : 1;
+ Error += std::is_trivially_copyable<glm::dvec4>::value ? 0 : 1;
+ Error += std::is_trivially_copyable<glm::ivec4>::value ? 0 : 1;
+ Error += std::is_trivially_copyable<glm::uvec4>::value ? 0 : 1;
+
+ Error += std::is_copy_constructible<glm::vec4>::value ? 0 : 1;
+# endif
+
+#if GLM_HAS_INITIALIZER_LISTS
+ {
+ glm::vec4 a{ 0, 1, 2, 3 };
+ std::vector<glm::vec4> v = {
+ {0, 1, 2, 3},
+ {4, 5, 6, 7},
+ {8, 9, 0, 1}};
+ }
+
+ {
+ glm::dvec4 a{ 0, 1, 2, 3 };
+ std::vector<glm::dvec4> v = {
+ {0, 1, 2, 3},
+ {4, 5, 6, 7},
+ {8, 9, 0, 1}};
+ }
+#endif
+
+# if GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_OPERATOR
+ {
+ glm::ivec4 A = glm::vec4(1.0f, 2.0f, 3.0f, 4.0f);
+ glm::ivec4 B = A.xyzw;
+ glm::ivec4 C(A.xyzw);
+ glm::ivec4 D(A.xyzw());
+ glm::ivec4 E(A.x, A.yzw);
+ glm::ivec4 F(A.x, A.yzw());
+ glm::ivec4 G(A.xyz, A.w);
+ glm::ivec4 H(A.xyz(), A.w);
+ glm::ivec4 I(A.xy, A.zw);
+ glm::ivec4 J(A.xy(), A.zw());
+ glm::ivec4 K(A.x, A.y, A.zw);
+ glm::ivec4 L(A.x, A.yz, A.w);
+ glm::ivec4 M(A.xy, A.z, A.w);
+
+ Error += glm::all(glm::equal(A, B)) ? 0 : 1;
+ Error += glm::all(glm::equal(A, C)) ? 0 : 1;
+ Error += glm::all(glm::equal(A, D)) ? 0 : 1;
+ Error += glm::all(glm::equal(A, E)) ? 0 : 1;
+ Error += glm::all(glm::equal(A, F)) ? 0 : 1;
+ Error += glm::all(glm::equal(A, G)) ? 0 : 1;
+ Error += glm::all(glm::equal(A, H)) ? 0 : 1;
+ Error += glm::all(glm::equal(A, I)) ? 0 : 1;
+ Error += glm::all(glm::equal(A, J)) ? 0 : 1;
+ Error += glm::all(glm::equal(A, K)) ? 0 : 1;
+ Error += glm::all(glm::equal(A, L)) ? 0 : 1;
+ Error += glm::all(glm::equal(A, M)) ? 0 : 1;
+ }
+# endif
+
+# if GLM_CONFIG_SWIZZLE
+ {
+ glm::ivec4 A = glm::vec4(1.0f, 2.0f, 3.0f, 4.0f);
+ glm::ivec4 B = A.xyzw();
+ glm::ivec4 C(A.xyzw());
+ glm::ivec4 D(A.xyzw());
+ glm::ivec4 E(A.x, A.yzw());
+ glm::ivec4 F(A.x, A.yzw());
+ glm::ivec4 G(A.xyz(), A.w);
+ glm::ivec4 H(A.xyz(), A.w);
+ glm::ivec4 I(A.xy(), A.zw());
+ glm::ivec4 J(A.xy(), A.zw());
+ glm::ivec4 K(A.x, A.y, A.zw());
+ glm::ivec4 L(A.x, A.yz(), A.w);
+ glm::ivec4 M(A.xy(), A.z, A.w);
+
+ Error += glm::all(glm::equal(A, B)) ? 0 : 1;
+ Error += glm::all(glm::equal(A, C)) ? 0 : 1;
+ Error += glm::all(glm::equal(A, D)) ? 0 : 1;
+ Error += glm::all(glm::equal(A, E)) ? 0 : 1;
+ Error += glm::all(glm::equal(A, F)) ? 0 : 1;
+ Error += glm::all(glm::equal(A, G)) ? 0 : 1;
+ Error += glm::all(glm::equal(A, H)) ? 0 : 1;
+ Error += glm::all(glm::equal(A, I)) ? 0 : 1;
+ Error += glm::all(glm::equal(A, J)) ? 0 : 1;
+ Error += glm::all(glm::equal(A, K)) ? 0 : 1;
+ Error += glm::all(glm::equal(A, L)) ? 0 : 1;
+ Error += glm::all(glm::equal(A, M)) ? 0 : 1;
+ }
+# endif//GLM_CONFIG_SWIZZLE
+
+ {
+ glm::ivec4 A(1);
+ glm::ivec4 B(1, 1, 1, 1);
+
+ Error += A == B ? 0 : 1;
+ }
+
+ {
+ std::vector<glm::ivec4> Tests;
+ Tests.push_back(glm::ivec4(glm::ivec2(1, 2), 3, 4));
+ Tests.push_back(glm::ivec4(1, glm::ivec2(2, 3), 4));
+ Tests.push_back(glm::ivec4(1, 2, glm::ivec2(3, 4)));
+ Tests.push_back(glm::ivec4(glm::ivec3(1, 2, 3), 4));
+ Tests.push_back(glm::ivec4(1, glm::ivec3(2, 3, 4)));
+ Tests.push_back(glm::ivec4(glm::ivec2(1, 2), glm::ivec2(3, 4)));
+ Tests.push_back(glm::ivec4(1, 2, 3, 4));
+ Tests.push_back(glm::ivec4(glm::ivec4(1, 2, 3, 4)));
+
+ for(std::size_t i = 0; i < Tests.size(); ++i)
+ Error += Tests[i] == glm::ivec4(1, 2, 3, 4) ? 0 : 1;
+ }
+
+ return Error;
+}
+
+static int test_bvec4_ctor()
+{
+ int Error = 0;
+
+ glm::bvec4 const A(true);
+ glm::bvec4 const B(true);
+ glm::bvec4 const C(false);
+ glm::bvec4 const D = A && B;
+ glm::bvec4 const E = A && C;
+ glm::bvec4 const F = A || C;
+
+ Error += D == glm::bvec4(true) ? 0 : 1;
+ Error += E == glm::bvec4(false) ? 0 : 1;
+ Error += F == glm::bvec4(true) ? 0 : 1;
+
+ bool const G = A == C;
+ bool const H = A != C;
+
+ Error += !G ? 0 : 1;
+ Error += H ? 0 : 1;
+
+ return Error;
+}
+
+static int test_vec4_operators()
+{
+ int Error = 0;
+
+ {
+ glm::ivec4 A(1);
+ glm::ivec4 B(1);
+ bool R = A != B;
+ bool S = A == B;
+
+ Error += (S && !R) ? 0 : 1;
+ }
+
+ {
+ glm::vec4 const A(1.0f, 2.0f, 3.0f, 4.0f);
+ glm::vec4 const B(4.0f, 5.0f, 6.0f, 7.0f);
+
+ glm::vec4 const C = A + B;
+ Error += glm::all(glm::equal(C, glm::vec4(5, 7, 9, 11), 0.001f)) ? 0 : 1;
+
+ glm::vec4 D = B - A;
+ Error += glm::all(glm::equal(D, glm::vec4(3, 3, 3, 3), 0.001f)) ? 0 : 1;
+
+ glm::vec4 E = A * B;
+ Error += glm::all(glm::equal(E, glm::vec4(4, 10, 18, 28), 0.001f)) ? 0 : 1;
+
+ glm::vec4 F = B / A;
+ Error += glm::all(glm::equal(F, glm::vec4(4, 2.5, 2, 7.0f / 4.0f), 0.001f)) ? 0 : 1;
+
+ glm::vec4 G = A + 1.0f;
+ Error += glm::all(glm::equal(G, glm::vec4(2, 3, 4, 5), 0.001f)) ? 0 : 1;
+
+ glm::vec4 H = B - 1.0f;
+ Error += glm::all(glm::equal(H, glm::vec4(3, 4, 5, 6), 0.001f)) ? 0 : 1;
+
+ glm::vec4 I = A * 2.0f;
+ Error += glm::all(glm::equal(I, glm::vec4(2, 4, 6, 8), 0.001f)) ? 0 : 1;
+
+ glm::vec4 J = B / 2.0f;
+ Error += glm::all(glm::equal(J, glm::vec4(2, 2.5, 3, 3.5), 0.001f)) ? 0 : 1;
+
+ glm::vec4 K = 1.0f + A;
+ Error += glm::all(glm::equal(K, glm::vec4(2, 3, 4, 5), 0.001f)) ? 0 : 1;
+
+ glm::vec4 L = 1.0f - B;
+ Error += glm::all(glm::equal(L, glm::vec4(-3, -4, -5, -6), 0.001f)) ? 0 : 1;
+
+ glm::vec4 M = 2.0f * A;
+ Error += glm::all(glm::equal(M, glm::vec4(2, 4, 6, 8), 0.001f)) ? 0 : 1;
+
+ glm::vec4 const N = 2.0f / B;
+ Error += glm::all(glm::equal(N, glm::vec4(0.5, 2.0 / 5.0, 2.0 / 6.0, 2.0 / 7.0), 0.0001f)) ? 0 : 1;
+ }
+
+ {
+ glm::ivec4 A(1.0f, 2.0f, 3.0f, 4.0f);
+ glm::ivec4 B(4.0f, 5.0f, 6.0f, 7.0f);
+
+ A += B;
+ Error += A == glm::ivec4(5, 7, 9, 11) ? 0 : 1;
+
+ A += 1;
+ Error += A == glm::ivec4(6, 8, 10, 12) ? 0 : 1;
+ }
+ {
+ glm::ivec4 A(1.0f, 2.0f, 3.0f, 4.0f);
+ glm::ivec4 B(4.0f, 5.0f, 6.0f, 7.0f);
+
+ B -= A;
+ Error += B == glm::ivec4(3, 3, 3, 3) ? 0 : 1;
+
+ B -= 1;
+ Error += B == glm::ivec4(2, 2, 2, 2) ? 0 : 1;
+ }
+ {
+ glm::ivec4 A(1.0f, 2.0f, 3.0f, 4.0f);
+ glm::ivec4 B(4.0f, 5.0f, 6.0f, 7.0f);
+
+ A *= B;
+ Error += A == glm::ivec4(4, 10, 18, 28) ? 0 : 1;
+
+ A *= 2;
+ Error += A == glm::ivec4(8, 20, 36, 56) ? 0 : 1;
+ }
+ {
+ glm::ivec4 A(1.0f, 2.0f, 3.0f, 4.0f);
+ glm::ivec4 B(4.0f, 4.0f, 6.0f, 8.0f);
+
+ B /= A;
+ Error += B == glm::ivec4(4, 2, 2, 2) ? 0 : 1;
+
+ B /= 2;
+ Error += B == glm::ivec4(2, 1, 1, 1) ? 0 : 1;
+ }
+ {
+ glm::ivec4 B(2);
+
+ B /= B.y;
+ Error += B == glm::ivec4(1) ? 0 : 1;
+ }
+
+ {
+ glm::ivec4 A(1.0f, 2.0f, 3.0f, 4.0f);
+ glm::ivec4 B = -A;
+ Error += B == glm::ivec4(-1.0f, -2.0f, -3.0f, -4.0f) ? 0 : 1;
+ }
+
+ {
+ glm::ivec4 A(1.0f, 2.0f, 3.0f, 4.0f);
+ glm::ivec4 B = --A;
+ Error += B == glm::ivec4(0.0f, 1.0f, 2.0f, 3.0f) ? 0 : 1;
+ }
+
+ {
+ glm::ivec4 A(1.0f, 2.0f, 3.0f, 4.0f);
+ glm::ivec4 B = A--;
+ Error += B == glm::ivec4(1.0f, 2.0f, 3.0f, 4.0f) ? 0 : 1;
+ Error += A == glm::ivec4(0.0f, 1.0f, 2.0f, 3.0f) ? 0 : 1;
+ }
+
+ {
+ glm::ivec4 A(1.0f, 2.0f, 3.0f, 4.0f);
+ glm::ivec4 B = ++A;
+ Error += B == glm::ivec4(2.0f, 3.0f, 4.0f, 5.0f) ? 0 : 1;
+ }
+
+ {
+ glm::ivec4 A(1.0f, 2.0f, 3.0f, 4.0f);
+ glm::ivec4 B = A++;
+ Error += B == glm::ivec4(1.0f, 2.0f, 3.0f, 4.0f) ? 0 : 1;
+ Error += A == glm::ivec4(2.0f, 3.0f, 4.0f, 5.0f) ? 0 : 1;
+ }
+
+ return Error;
+}
+
+static int test_vec4_equal()
+{
+ int Error = 0;
+
+ {
+ glm::uvec4 const A(1, 2, 3, 4);
+ glm::uvec4 const B(1, 2, 3, 4);
+ Error += A == B ? 0 : 1;
+ Error += A != B ? 1 : 0;
+ }
+
+ {
+ glm::ivec4 const A(1, 2, 3, 4);
+ glm::ivec4 const B(1, 2, 3, 4);
+ Error += A == B ? 0 : 1;
+ Error += A != B ? 1 : 0;
+ }
+
+ return Error;
+}
+
+static int test_vec4_size()
+{
+ int Error = 0;
+
+ Error += sizeof(glm::vec4) == sizeof(glm::lowp_vec4) ? 0 : 1;
+ Error += sizeof(glm::vec4) == sizeof(glm::mediump_vec4) ? 0 : 1;
+ Error += sizeof(glm::vec4) == sizeof(glm::highp_vec4) ? 0 : 1;
+ Error += 16 == sizeof(glm::mediump_vec4) ? 0 : 1;
+ Error += sizeof(glm::dvec4) == sizeof(glm::lowp_dvec4) ? 0 : 1;
+ Error += sizeof(glm::dvec4) == sizeof(glm::mediump_dvec4) ? 0 : 1;
+ Error += sizeof(glm::dvec4) == sizeof(glm::highp_dvec4) ? 0 : 1;
+ Error += 32 == sizeof(glm::highp_dvec4) ? 0 : 1;
+ Error += glm::vec4().length() == 4 ? 0 : 1;
+ Error += glm::dvec4().length() == 4 ? 0 : 1;
+
+ return Error;
+}
+
+static int test_vec4_swizzle_partial()
+{
+ int Error = 0;
+
+# if GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_OPERATOR
+
+ glm::ivec4 A(1, 2, 3, 4);
+
+ {
+ glm::ivec4 B(A.xy, A.zw);
+ Error += A == B ? 0 : 1;
+ }
+ {
+ glm::ivec4 B(A.xy, 3, 4);
+ Error += A == B ? 0 : 1;
+ }
+ {
+ glm::ivec4 B(1, A.yz, 4);
+ Error += A == B ? 0 : 1;
+ }
+ {
+ glm::ivec4 B(1, 2, A.zw);
+ Error += A == B ? 0 : 1;
+ }
+
+ {
+ glm::ivec4 B(A.xyz, 4);
+ Error += A == B ? 0 : 1;
+ }
+ {
+ glm::ivec4 B(1, A.yzw);
+ Error += A == B ? 0 : 1;
+ }
+# endif
+
+ return Error;
+}
+
+static int test_operator_increment()
+{
+ int Error(0);
+
+ glm::ivec4 v0(1);
+ glm::ivec4 v1(v0);
+ glm::ivec4 v2(v0);
+ glm::ivec4 v3 = ++v1;
+ glm::ivec4 v4 = v2++;
+
+ Error += glm::all(glm::equal(v0, v4)) ? 0 : 1;
+ Error += glm::all(glm::equal(v1, v2)) ? 0 : 1;
+ Error += glm::all(glm::equal(v1, v3)) ? 0 : 1;
+
+ int i0(1);
+ int i1(i0);
+ int i2(i0);
+ int i3 = ++i1;
+ int i4 = i2++;
+
+ Error += i0 == i4 ? 0 : 1;
+ Error += i1 == i2 ? 0 : 1;
+ Error += i1 == i3 ? 0 : 1;
+
+ return Error;
+}
+
+static int test_vec4_simd()
+{
+ int Error = 0;
+
+ glm::vec4 const a(std::clock(), std::clock(), std::clock(), std::clock());
+ glm::vec4 const b(std::clock(), std::clock(), std::clock(), std::clock());
+
+ glm::vec4 const c(b * a);
+ glm::vec4 const d(a + c);
+
+ Error += glm::all(glm::greaterThanEqual(d, glm::vec4(0))) ? 0 : 1;
+
+ return Error;
+}
+
+int main()
+{
+ int Error = 0;
+
+ Error += test_vec4_ctor();
+ Error += test_bvec4_ctor();
+ Error += test_vec4_size();
+ Error += test_vec4_operators();
+ Error += test_vec4_equal();
+ Error += test_vec4_swizzle_partial();
+ Error += test_vec4_simd();
+ Error += test_operator_increment();
+
+ return Error;
+}
+
diff --git a/3rdparty/glm/source/test/core/core_force_quat_xyzw.cpp b/3rdparty/glm/source/test/core/core_force_quat_xyzw.cpp
new file mode 100644
index 0000000..7d5281c
--- /dev/null
+++ b/3rdparty/glm/source/test/core/core_force_quat_xyzw.cpp
@@ -0,0 +1,13 @@
+#define GLM_FORCE_QUAT_DATA_XYZW
+#define GLM_FORCE_INLINE
+
+#include <glm/glm.hpp>
+#include <glm/ext.hpp>
+
+int main()
+{
+ int Error = 0;
+
+ return Error;
+}
+
diff --git a/3rdparty/glm/source/test/core/core_force_size_t_length.cpp b/3rdparty/glm/source/test/core/core_force_size_t_length.cpp
new file mode 100644
index 0000000..19dac89
--- /dev/null
+++ b/3rdparty/glm/source/test/core/core_force_size_t_length.cpp
@@ -0,0 +1,12 @@
+#define GLM_FORCE_SIZE_T_LENGTH
+
+#include <glm/glm.hpp>
+#include <glm/ext.hpp>
+
+int main()
+{
+ int Error = 0;
+
+ return Error;
+}
+
diff --git a/3rdparty/glm/source/test/core/core_force_unrestricted_gentype.cpp b/3rdparty/glm/source/test/core/core_force_unrestricted_gentype.cpp
new file mode 100644
index 0000000..21d6e52
--- /dev/null
+++ b/3rdparty/glm/source/test/core/core_force_unrestricted_gentype.cpp
@@ -0,0 +1,12 @@
+#define GLM_FORCE_UNRESTRICTED_GENTYPE
+
+#include <glm/glm.hpp>
+#include <glm/ext.hpp>
+
+int main()
+{
+ int Error = 0;
+
+ return Error;
+}
+
diff --git a/3rdparty/glm/source/test/core/core_force_xyzw_only.cpp b/3rdparty/glm/source/test/core/core_force_xyzw_only.cpp
new file mode 100644
index 0000000..d19509d
--- /dev/null
+++ b/3rdparty/glm/source/test/core/core_force_xyzw_only.cpp
@@ -0,0 +1,58 @@
+#define GLM_FORCE_XYZW_ONLY
+
+#include <glm/gtc/constants.hpp>
+#include <glm/gtc/vec1.hpp>
+#include <glm/ext/vector_relational.hpp>
+#include <glm/vec2.hpp>
+#include <glm/vec3.hpp>
+#include <glm/vec4.hpp>
+
+static int test_comp()
+{
+ int Error = 0;
+
+ {
+ glm::ivec1 const A(1);
+ Error += A.x == 1 ? 0 : 1;
+ }
+
+ {
+ glm::ivec2 const A(1, 2);
+ Error += A.x == 1 ? 0 : 1;
+ Error += A.y == 2 ? 0 : 1;
+ }
+
+ {
+ glm::ivec3 const A(1, 2, 3);
+ Error += A.x == 1 ? 0 : 1;
+ Error += A.y == 2 ? 0 : 1;
+ Error += A.z == 3 ? 0 : 1;
+ }
+
+ {
+ glm::ivec4 const A(1, 2, 3, 4);
+ Error += A.x == 1 ? 0 : 1;
+ Error += A.y == 2 ? 0 : 1;
+ Error += A.z == 3 ? 0 : 1;
+ Error += A.w == 4 ? 0 : 1;
+ }
+
+ return Error;
+}
+
+static int test_constexpr()
+{
+ int Error = 0;
+
+ return Error;
+}
+
+int main()
+{
+ int Error = 0;
+
+ Error += test_comp();
+ Error += test_constexpr();
+
+ return Error;
+}
diff --git a/3rdparty/glm/source/test/core/core_func_common.cpp b/3rdparty/glm/source/test/core/core_func_common.cpp
new file mode 100644
index 0000000..b8640de
--- /dev/null
+++ b/3rdparty/glm/source/test/core/core_func_common.cpp
@@ -0,0 +1,1349 @@
+#define GLM_FORCE_EXPLICIT_CTOR
+#include <glm/gtc/constants.hpp>
+#include <glm/gtc/random.hpp>
+#include <glm/gtc/vec1.hpp>
+#include <glm/ext/scalar_relational.hpp>
+#include <glm/ext/vector_relational.hpp>
+#include <glm/ext/vector_float1.hpp>
+#include <glm/common.hpp>
+#include <glm/vec4.hpp>
+#include <glm/vec3.hpp>
+#include <glm/vec2.hpp>
+#include <vector>
+#include <cstdio>
+#include <cmath>
+#include <ctime>
+
+// This file has divisions by zero to test isnan
+#if GLM_COMPILER & GLM_COMPILER_VC
+# pragma warning(disable : 4723)
+#endif
+
+namespace floor_
+{
+ static int test()
+ {
+ int Error = 0;
+
+ {
+ float A = 1.1f;
+ float B = glm::floor(A);
+ Error += glm::equal(B, 1.f, 0.0001f) ? 0 : 1;
+ }
+
+ {
+ double A = 1.1;
+ double B = glm::floor(A);
+ Error += glm::equal(B, 1.0, 0.0001) ? 0 : 1;
+ }
+
+ {
+ glm::vec1 A(1.1f);
+ glm::vec1 B = glm::floor(A);
+
+ Error += glm::all(glm::equal(B, glm::vec1(1.0), 0.0001f)) ? 0 : 1;
+ }
+
+ {
+ glm::dvec1 A(1.1);
+ glm::dvec1 B = glm::floor(A);
+
+ Error += glm::all(glm::equal(B, glm::dvec1(1.0), 0.0001)) ? 0 : 1;
+ }
+
+ {
+ glm::vec2 A(1.1f);
+ glm::vec2 B = glm::floor(A);
+
+ Error += glm::all(glm::equal(B, glm::vec2(1.0), 0.0001f)) ? 0 : 1;
+ }
+
+ {
+ glm::dvec2 A(1.1);
+ glm::dvec2 B = glm::floor(A);
+
+ Error += glm::all(glm::equal(B, glm::dvec2(1.0), 0.0001)) ? 0 : 1;
+ }
+
+ {
+ glm::vec3 A(1.1f);
+ glm::vec3 B = glm::floor(A);
+
+ Error += glm::all(glm::equal(B, glm::vec3(1.0), 0.0001f)) ? 0 : 1;
+ }
+
+ {
+ glm::dvec3 A(1.1);
+ glm::dvec3 B = glm::floor(A);
+
+ Error += glm::all(glm::equal(B, glm::dvec3(1.0), 0.0001)) ? 0 : 1;
+ }
+
+ {
+ glm::vec4 A(1.1f);
+ glm::vec4 B = glm::floor(A);
+
+ Error += glm::all(glm::equal(B, glm::vec4(1.0), 0.0001f)) ? 0 : 1;
+ }
+
+ {
+ glm::dvec4 A(1.1);
+ glm::dvec4 B = glm::floor(A);
+
+ Error += glm::all(glm::equal(B, glm::dvec4(1.0), 0.0001)) ? 0 : 1;
+ }
+
+ return Error;
+ }
+}//namespace floor
+
+namespace modf_
+{
+ static int test()
+ {
+ int Error(0);
+
+ {
+ float X(1.5f);
+ float I(0.0f);
+ float A = glm::modf(X, I);
+
+ Error += glm::equal(I, 1.0f, 0.0001f) ? 0 : 1;
+ Error += glm::equal(A, 0.5f, 0.0001f) ? 0 : 1;
+ }
+
+ {
+ glm::vec4 X(1.1f, 1.2f, 1.5f, 1.7f);
+ glm::vec4 I(0.0f);
+ glm::vec4 A = glm::modf(X, I);
+
+ Error += glm::ivec4(I) == glm::ivec4(1) ? 0 : 1;
+ Error += glm::all(glm::equal(A, glm::vec4(0.1f, 0.2f, 0.5f, 0.7f), 0.00001f)) ? 0 : 1;
+ }
+
+ {
+ glm::dvec4 X(1.1, 1.2, 1.5, 1.7);
+ glm::dvec4 I(0.0);
+ glm::dvec4 A = glm::modf(X, I);
+
+ Error += glm::ivec4(I) == glm::ivec4(1) ? 0 : 1;
+ Error += glm::all(glm::equal(A, glm::dvec4(0.1, 0.2, 0.5, 0.7), 0.000000001)) ? 0 : 1;
+ }
+
+ {
+ double X(1.5);
+ double I(0.0);
+ double A = glm::modf(X, I);
+
+ Error += glm::equal(I, 1.0, 0.0001) ? 0 : 1;
+ Error += glm::equal(A, 0.5, 0.0001) ? 0 : 1;
+ }
+
+ return Error;
+ }
+}//namespace modf
+
+namespace mod_
+{
+ static int test()
+ {
+ int Error(0);
+
+ {
+ float A(1.5f);
+ float B(1.0f);
+ float C = glm::mod(A, B);
+
+ Error += glm::equal(C, 0.5f, 0.00001f) ? 0 : 1;
+ }
+
+ {
+ float A(-0.2f);
+ float B(1.0f);
+ float C = glm::mod(A, B);
+
+ Error += glm::equal(C, 0.8f, 0.00001f) ? 0 : 1;
+ }
+
+ {
+ float A(3.0);
+ float B(2.0f);
+ float C = glm::mod(A, B);
+
+ Error += glm::equal(C, 1.0f, 0.00001f) ? 0 : 1;
+ }
+
+ {
+ glm::vec4 A(3.0);
+ float B(2.0f);
+ glm::vec4 C = glm::mod(A, B);
+
+ Error += glm::all(glm::equal(C, glm::vec4(1.0f), 0.00001f)) ? 0 : 1;
+ }
+
+ {
+ glm::vec4 A(3.0);
+ glm::vec4 B(2.0f);
+ glm::vec4 C = glm::mod(A, B);
+
+ Error += glm::all(glm::equal(C, glm::vec4(1.0f), 0.00001f)) ? 0 : 1;
+ }
+
+ return Error;
+ }
+}//namespace mod_
+
+namespace floatBitsToInt
+{
+ static int test()
+ {
+ int Error = 0;
+
+ {
+ float A = 1.0f;
+ int B = glm::floatBitsToInt(A);
+ float C = glm::intBitsToFloat(B);
+ Error += glm::equal(A, C, 0.0001f) ? 0 : 1;
+ }
+
+ {
+ glm::vec2 A(1.0f, 2.0f);
+ glm::ivec2 B = glm::floatBitsToInt(A);
+ glm::vec2 C = glm::intBitsToFloat(B);
+ Error += glm::all(glm::equal(A, C, 0.0001f)) ? 0 : 1;
+ }
+
+ {
+ glm::vec3 A(1.0f, 2.0f, 3.0f);
+ glm::ivec3 B = glm::floatBitsToInt(A);
+ glm::vec3 C = glm::intBitsToFloat(B);
+ Error += glm::all(glm::equal(A, C, 0.0001f)) ? 0 : 1;
+ }
+
+ {
+ glm::vec4 A(1.0f, 2.0f, 3.0f, 4.0f);
+ glm::ivec4 B = glm::floatBitsToInt(A);
+ glm::vec4 C = glm::intBitsToFloat(B);
+ Error += glm::all(glm::equal(A, C, 0.0001f)) ? 0 : 1;
+ }
+
+ return Error;
+ }
+}//namespace floatBitsToInt
+
+namespace floatBitsToUint
+{
+ static int test()
+ {
+ int Error = 0;
+
+ {
+ float A = 1.0f;
+ glm::uint B = glm::floatBitsToUint(A);
+ float C = glm::uintBitsToFloat(B);
+ Error += glm::equal(A, C, 0.0001f) ? 0 : 1;
+ }
+
+ {
+ glm::vec2 A(1.0f, 2.0f);
+ glm::uvec2 B = glm::floatBitsToUint(A);
+ glm::vec2 C = glm::uintBitsToFloat(B);
+ Error += glm::all(glm::equal(A, C, 0.0001f)) ? 0 : 1;
+ }
+
+ {
+ glm::vec3 A(1.0f, 2.0f, 3.0f);
+ glm::uvec3 B = glm::floatBitsToUint(A);
+ glm::vec3 C = glm::uintBitsToFloat(B);
+ Error += glm::all(glm::equal(A, C, 0.0001f)) ? 0 : 1;
+ }
+
+ {
+ glm::vec4 A(1.0f, 2.0f, 3.0f, 4.0f);
+ glm::uvec4 B = glm::floatBitsToUint(A);
+ glm::vec4 C = glm::uintBitsToFloat(B);
+ Error += glm::all(glm::equal(A, C, 0.0001f)) ? 0 : 1;
+ }
+
+ return Error;
+ }
+}//namespace floatBitsToUint
+
+namespace min_
+{
+ static int test()
+ {
+ int Error = 0;
+
+ glm::vec1 A0 = glm::min(glm::vec1(1), glm::vec1(1));
+ bool A1 = glm::all(glm::equal(A0, glm::vec1(1), glm::epsilon<float>()));
+ Error += A1 ? 0 : 1;
+
+ glm::vec2 B0 = glm::min(glm::vec2(1), glm::vec2(1));
+ glm::vec2 B1 = glm::min(glm::vec2(1), 1.0f);
+ bool B2 = glm::all(glm::equal(B0, B1, glm::epsilon<float>()));
+ Error += B2 ? 0 : 1;
+
+ glm::vec3 C0 = glm::min(glm::vec3(1), glm::vec3(1));
+ glm::vec3 C1 = glm::min(glm::vec3(1), 1.0f);
+ bool C2 = glm::all(glm::equal(C0, C1, glm::epsilon<float>()));
+ Error += C2 ? 0 : 1;
+
+ glm::vec4 D0 = glm::min(glm::vec4(1), glm::vec4(1));
+ glm::vec4 D1 = glm::min(glm::vec4(1), 1.0f);
+ bool D2 = glm::all(glm::equal(D0, D1, glm::epsilon<float>()));
+ Error += D2 ? 0 : 1;
+
+ return Error;
+ }
+
+ int min_tern(int a, int b)
+ {
+ return a < b ? a : b;
+ }
+
+ int min_int(int x, int y)
+ {
+ return y ^ ((x ^ y) & -(x < y));
+ }
+
+ static int perf(std::size_t Count)
+ {
+ std::vector<int> A(Count);
+ std::vector<int> B(Count);
+
+ std::size_t const InternalCount = 200000;
+
+ for(std::size_t i = 0; i < Count; ++i)
+ {
+ A[i] = glm::linearRand(-1000, 1000);
+ B[i] = glm::linearRand(-1000, 1000);
+ }
+
+ int Error = 0;
+
+ glm::int32 SumA = 0;
+ {
+ std::clock_t Timestamp0 = std::clock();
+
+ for (std::size_t j = 0; j < InternalCount; ++j)
+ for (std::size_t i = 0; i < Count; ++i)
+ SumA += min_tern(A[i], B[i]);
+
+ std::clock_t Timestamp1 = std::clock();
+
+ std::printf("min_tern Time %d clocks\n", static_cast<int>(Timestamp1 - Timestamp0));
+ }
+
+ glm::int32 SumB = 0;
+ {
+ std::clock_t Timestamp0 = std::clock();
+
+ for (std::size_t j = 0; j < InternalCount; ++j)
+ for (std::size_t i = 0; i < Count; ++i)
+ SumB += min_int(A[i], B[i]);
+
+ std::clock_t Timestamp1 = std::clock();
+
+ std::printf("min_int Time %d clocks\n", static_cast<int>(Timestamp1 - Timestamp0));
+ }
+
+ Error += SumA == SumB ? 0 : 1;
+
+ return Error;
+ }
+}//namespace min_
+
+namespace max_
+{
+ static int test()
+ {
+ int Error = 0;
+
+ glm::vec1 A0 = glm::max(glm::vec1(1), glm::vec1(1));
+ bool A1 = glm::all(glm::equal(A0, glm::vec1(1), glm::epsilon<float>()));
+ Error += A1 ? 0 : 1;
+
+
+ glm::vec2 B0 = glm::max(glm::vec2(1), glm::vec2(1));
+ glm::vec2 B1 = glm::max(glm::vec2(1), 1.0f);
+ bool B2 = glm::all(glm::equal(B0, B1, glm::epsilon<float>()));
+ Error += B2 ? 0 : 1;
+
+ glm::vec3 C0 = glm::max(glm::vec3(1), glm::vec3(1));
+ glm::vec3 C1 = glm::max(glm::vec3(1), 1.0f);
+ bool C2 = glm::all(glm::equal(C0, C1, glm::epsilon<float>()));
+ Error += C2 ? 0 : 1;
+
+ glm::vec4 D0 = glm::max(glm::vec4(1), glm::vec4(1));
+ glm::vec4 D1 = glm::max(glm::vec4(1), 1.0f);
+ bool D2 = glm::all(glm::equal(D0, D1, glm::epsilon<float>()));
+ Error += D2 ? 0 : 1;
+
+ return Error;
+ }
+}//namespace max_
+
+namespace clamp_
+{
+ static int test()
+ {
+ int Error = 0;
+
+ return Error;
+ }
+}//namespace clamp_
+
+namespace mix_
+{
+ template<typename T, typename B>
+ struct entry
+ {
+ T x;
+ T y;
+ B a;
+ T Result;
+ };
+
+ entry<float, bool> const TestBool[] =
+ {
+ {0.0f, 1.0f, false, 0.0f},
+ {0.0f, 1.0f, true, 1.0f},
+ {-1.0f, 1.0f, false, -1.0f},
+ {-1.0f, 1.0f, true, 1.0f}
+ };
+
+ entry<float, float> const TestFloat[] =
+ {
+ {0.0f, 1.0f, 0.0f, 0.0f},
+ {0.0f, 1.0f, 1.0f, 1.0f},
+ {-1.0f, 1.0f, 0.0f, -1.0f},
+ {-1.0f, 1.0f, 1.0f, 1.0f}
+ };
+
+ entry<glm::vec2, bool> const TestVec2Bool[] =
+ {
+ {glm::vec2(0.0f), glm::vec2(1.0f), false, glm::vec2(0.0f)},
+ {glm::vec2(0.0f), glm::vec2(1.0f), true, glm::vec2(1.0f)},
+ {glm::vec2(-1.0f), glm::vec2(1.0f), false, glm::vec2(-1.0f)},
+ {glm::vec2(-1.0f), glm::vec2(1.0f), true, glm::vec2(1.0f)}
+ };
+
+ entry<glm::vec2, glm::bvec2> const TestBVec2[] =
+ {
+ {glm::vec2(0.0f), glm::vec2(1.0f), glm::bvec2(false), glm::vec2(0.0f)},
+ {glm::vec2(0.0f), glm::vec2(1.0f), glm::bvec2(true), glm::vec2(1.0f)},
+ {glm::vec2(-1.0f), glm::vec2(1.0f), glm::bvec2(false), glm::vec2(-1.0f)},
+ {glm::vec2(-1.0f), glm::vec2(1.0f), glm::bvec2(true), glm::vec2(1.0f)},
+ {glm::vec2(-1.0f), glm::vec2(1.0f), glm::bvec2(true, false), glm::vec2(1.0f, -1.0f)}
+ };
+
+ entry<glm::vec3, bool> const TestVec3Bool[] =
+ {
+ {glm::vec3(0.0f), glm::vec3(1.0f), false, glm::vec3(0.0f)},
+ {glm::vec3(0.0f), glm::vec3(1.0f), true, glm::vec3(1.0f)},
+ {glm::vec3(-1.0f), glm::vec3(1.0f), false, glm::vec3(-1.0f)},
+ {glm::vec3(-1.0f), glm::vec3(1.0f), true, glm::vec3(1.0f)}
+ };
+
+ entry<glm::vec3, glm::bvec3> const TestBVec3[] =
+ {
+ {glm::vec3(0.0f), glm::vec3(1.0f), glm::bvec3(false), glm::vec3(0.0f)},
+ {glm::vec3(0.0f), glm::vec3(1.0f), glm::bvec3(true), glm::vec3(1.0f)},
+ {glm::vec3(-1.0f), glm::vec3(1.0f), glm::bvec3(false), glm::vec3(-1.0f)},
+ {glm::vec3(-1.0f), glm::vec3(1.0f), glm::bvec3(true), glm::vec3(1.0f)},
+ {glm::vec3(1.0f, 2.0f, 3.0f), glm::vec3(4.0f, 5.0f, 6.0f), glm::bvec3(true, false, true), glm::vec3(4.0f, 2.0f, 6.0f)}
+ };
+
+ entry<glm::vec4, bool> const TestVec4Bool[] =
+ {
+ {glm::vec4(0.0f), glm::vec4(1.0f), false, glm::vec4(0.0f)},
+ {glm::vec4(0.0f), glm::vec4(1.0f), true, glm::vec4(1.0f)},
+ {glm::vec4(-1.0f), glm::vec4(1.0f), false, glm::vec4(-1.0f)},
+ {glm::vec4(-1.0f), glm::vec4(1.0f), true, glm::vec4(1.0f)}
+ };
+
+ entry<glm::vec4, glm::bvec4> const TestBVec4[] =
+ {
+ {glm::vec4(0.0f, 0.0f, 1.0f, 1.0f), glm::vec4(2.0f, 2.0f, 3.0f, 3.0f), glm::bvec4(false, true, false, true), glm::vec4(0.0f, 2.0f, 1.0f, 3.0f)},
+ {glm::vec4(0.0f), glm::vec4(1.0f), glm::bvec4(true), glm::vec4(1.0f)},
+ {glm::vec4(-1.0f), glm::vec4(1.0f), glm::bvec4(false), glm::vec4(-1.0f)},
+ {glm::vec4(-1.0f), glm::vec4(1.0f), glm::bvec4(true), glm::vec4(1.0f)},
+ {glm::vec4(1.0f, 2.0f, 3.0f, 4.0f), glm::vec4(5.0f, 6.0f, 7.0f, 8.0f), glm::bvec4(true, false, true, false), glm::vec4(5.0f, 2.0f, 7.0f, 4.0f)}
+ };
+
+ static int test()
+ {
+ int Error = 0;
+
+ // Float with bool
+ {
+ for(std::size_t i = 0; i < sizeof(TestBool) / sizeof(entry<float, bool>); ++i)
+ {
+ float Result = glm::mix(TestBool[i].x, TestBool[i].y, TestBool[i].a);
+ Error += glm::equal(Result, TestBool[i].Result, glm::epsilon<float>()) ? 0 : 1;
+ }
+ }
+
+ // Float with float
+ {
+ for(std::size_t i = 0; i < sizeof(TestFloat) / sizeof(entry<float, float>); ++i)
+ {
+ float Result = glm::mix(TestFloat[i].x, TestFloat[i].y, TestFloat[i].a);
+ Error += glm::equal(Result, TestFloat[i].Result, glm::epsilon<float>()) ? 0 : 1;
+ }
+ }
+
+ // vec2 with bool
+ {
+ for(std::size_t i = 0; i < sizeof(TestVec2Bool) / sizeof(entry<glm::vec2, bool>); ++i)
+ {
+ glm::vec2 Result = glm::mix(TestVec2Bool[i].x, TestVec2Bool[i].y, TestVec2Bool[i].a);
+ Error += glm::equal(Result.x, TestVec2Bool[i].Result.x, glm::epsilon<float>()) ? 0 : 1;
+ Error += glm::equal(Result.y, TestVec2Bool[i].Result.y, glm::epsilon<float>()) ? 0 : 1;
+ }
+ }
+
+ // vec2 with bvec2
+ {
+ for(std::size_t i = 0; i < sizeof(TestBVec2) / sizeof(entry<glm::vec2, glm::bvec2>); ++i)
+ {
+ glm::vec2 Result = glm::mix(TestBVec2[i].x, TestBVec2[i].y, TestBVec2[i].a);
+ Error += glm::equal(Result.x, TestBVec2[i].Result.x, glm::epsilon<float>()) ? 0 : 1;
+ Error += glm::equal(Result.y, TestBVec2[i].Result.y, glm::epsilon<float>()) ? 0 : 1;
+ }
+ }
+
+ // vec3 with bool
+ {
+ for(std::size_t i = 0; i < sizeof(TestVec3Bool) / sizeof(entry<glm::vec3, bool>); ++i)
+ {
+ glm::vec3 Result = glm::mix(TestVec3Bool[i].x, TestVec3Bool[i].y, TestVec3Bool[i].a);
+ Error += glm::equal(Result.x, TestVec3Bool[i].Result.x, glm::epsilon<float>()) ? 0 : 1;
+ Error += glm::equal(Result.y, TestVec3Bool[i].Result.y, glm::epsilon<float>()) ? 0 : 1;
+ Error += glm::equal(Result.z, TestVec3Bool[i].Result.z, glm::epsilon<float>()) ? 0 : 1;
+ }
+ }
+
+ // vec3 with bvec3
+ {
+ for(std::size_t i = 0; i < sizeof(TestBVec3) / sizeof(entry<glm::vec3, glm::bvec3>); ++i)
+ {
+ glm::vec3 Result = glm::mix(TestBVec3[i].x, TestBVec3[i].y, TestBVec3[i].a);
+ Error += glm::equal(Result.x, TestBVec3[i].Result.x, glm::epsilon<float>()) ? 0 : 1;
+ Error += glm::equal(Result.y, TestBVec3[i].Result.y, glm::epsilon<float>()) ? 0 : 1;
+ Error += glm::equal(Result.z, TestBVec3[i].Result.z, glm::epsilon<float>()) ? 0 : 1;
+ }
+ }
+
+ // vec4 with bool
+ {
+ for(std::size_t i = 0; i < sizeof(TestVec4Bool) / sizeof(entry<glm::vec4, bool>); ++i)
+ {
+ glm::vec4 Result = glm::mix(TestVec4Bool[i].x, TestVec4Bool[i].y, TestVec4Bool[i].a);
+ Error += glm::equal(Result.x, TestVec4Bool[i].Result.x, glm::epsilon<float>()) ? 0 : 1;
+ Error += glm::equal(Result.y, TestVec4Bool[i].Result.y, glm::epsilon<float>()) ? 0 : 1;
+ Error += glm::equal(Result.z, TestVec4Bool[i].Result.z, glm::epsilon<float>()) ? 0 : 1;
+ Error += glm::equal(Result.w, TestVec4Bool[i].Result.w, glm::epsilon<float>()) ? 0 : 1;
+ }
+ }
+
+ // vec4 with bvec4
+ {
+ for(std::size_t i = 0; i < sizeof(TestBVec4) / sizeof(entry<glm::vec4, glm::bvec4>); ++i)
+ {
+ glm::vec4 Result = glm::mix(TestBVec4[i].x, TestBVec4[i].y, TestBVec4[i].a);
+ Error += glm::equal(Result.x, TestBVec4[i].Result.x, glm::epsilon<float>()) ? 0 : 1;
+ Error += glm::equal(Result.y, TestBVec4[i].Result.y, glm::epsilon<float>()) ? 0 : 1;
+ Error += glm::equal(Result.z, TestBVec4[i].Result.z, glm::epsilon<float>()) ? 0 : 1;
+ Error += glm::equal(Result.w, TestBVec4[i].Result.w, glm::epsilon<float>()) ? 0 : 1;
+ }
+ }
+
+ return Error;
+ }
+}//namespace mix_
+
+namespace step_
+{
+ template<typename EDGE, typename VEC>
+ struct entry
+ {
+ EDGE edge;
+ VEC x;
+ VEC result;
+ };
+
+ entry<float, glm::vec4> TestVec4Scalar [] =
+ {
+ { 1.0f, glm::vec4(1.0f, 2.0f, 3.0f, 4.0f), glm::vec4(1.0f) },
+ { 0.0f, glm::vec4(1.0f, 2.0f, 3.0f, 4.0f), glm::vec4(1.0f) },
+ { 0.0f, glm::vec4(-1.0f, -2.0f, -3.0f, -4.0f), glm::vec4(0.0f) }
+ };
+
+ entry<glm::vec4, glm::vec4> TestVec4Vector [] =
+ {
+ { glm::vec4(-1.0f, -2.0f, -3.0f, -4.0f), glm::vec4(-2.0f, -3.0f, -4.0f, -5.0f), glm::vec4(0.0f) },
+ { glm::vec4( 0.0f, 1.0f, 2.0f, 3.0f), glm::vec4( 1.0f, 2.0f, 3.0f, 4.0f), glm::vec4(1.0f) },
+ { glm::vec4( 2.0f, 3.0f, 4.0f, 5.0f), glm::vec4( 1.0f, 2.0f, 3.0f, 4.0f), glm::vec4(0.0f) },
+ { glm::vec4( 0.0f, 1.0f, 2.0f, 3.0f), glm::vec4(-1.0f,-2.0f,-3.0f,-4.0f), glm::vec4(0.0f) }
+ };
+
+ static int test()
+ {
+ int Error = 0;
+
+ // scalar
+ {
+ float const Edge = 2.0f;
+
+ float const A = glm::step(Edge, 1.0f);
+ Error += glm::equal(A, 0.0f, glm::epsilon<float>()) ? 0 : 1;
+
+ float const B = glm::step(Edge, 3.0f);
+ Error += glm::equal(B, 1.0f, glm::epsilon<float>()) ? 0 : 1;
+
+ float const C = glm::step(Edge, 2.0f);
+ Error += glm::equal(C, 1.0f, glm::epsilon<float>()) ? 0 : 1;
+ }
+
+ // vec4 and float
+ {
+ for (std::size_t i = 0; i < sizeof(TestVec4Scalar) / sizeof(entry<float, glm::vec4>); ++i)
+ {
+ glm::vec4 Result = glm::step(TestVec4Scalar[i].edge, TestVec4Scalar[i].x);
+ Error += glm::all(glm::equal(Result, TestVec4Scalar[i].result, glm::epsilon<float>())) ? 0 : 1;
+ }
+ }
+
+ // vec4 and vec4
+ {
+ for (std::size_t i = 0; i < sizeof(TestVec4Vector) / sizeof(entry<glm::vec4, glm::vec4>); ++i)
+ {
+ glm::vec4 Result = glm::step(TestVec4Vector[i].edge, TestVec4Vector[i].x);
+ Error += glm::all(glm::equal(Result, TestVec4Vector[i].result, glm::epsilon<float>())) ? 0 : 1;
+ }
+ }
+
+ return Error;
+ }
+}//namespace step_
+
+namespace round_
+{
+ static int test()
+ {
+ int Error = 0;
+
+ {
+ float A = glm::round(0.0f);
+ Error += glm::equal(A, 0.0f, glm::epsilon<float>()) ? 0 : 1;
+ float B = glm::round(0.5f);
+ Error += glm::equal(B, 1.0f, glm::epsilon<float>()) ? 0 : 1;
+ float C = glm::round(1.0f);
+ Error += glm::equal(C, 1.0f, glm::epsilon<float>()) ? 0 : 1;
+ float D = glm::round(0.1f);
+ Error += glm::equal(D, 0.0f, glm::epsilon<float>()) ? 0 : 1;
+ float E = glm::round(0.9f);
+ Error += glm::equal(E, 1.0f, glm::epsilon<float>()) ? 0 : 1;
+ float F = glm::round(1.5f);
+ Error += glm::equal(F, 2.0f, glm::epsilon<float>()) ? 0 : 1;
+ float G = glm::round(1.9f);
+ Error += glm::equal(G, 2.0f, glm::epsilon<float>()) ? 0 : 1;
+ }
+
+ {
+ float A = glm::round(-0.0f);
+ Error += glm::equal(A, 0.0f, glm::epsilon<float>()) ? 0 : 1;
+ float B = glm::round(-0.5f);
+ Error += glm::equal(B, -1.0f, glm::epsilon<float>()) ? 0 : 1;
+ float C = glm::round(-1.0f);
+ Error += glm::equal(C, -1.0f, glm::epsilon<float>()) ? 0 : 1;
+ float D = glm::round(-0.1f);
+ Error += glm::equal(D, 0.0f, glm::epsilon<float>()) ? 0 : 1;
+ float E = glm::round(-0.9f);
+ Error += glm::equal(E, -1.0f, glm::epsilon<float>()) ? 0 : 1;
+ float F = glm::round(-1.5f);
+ Error += glm::equal(F, -2.0f, glm::epsilon<float>()) ? 0 : 1;
+ float G = glm::round(-1.9f);
+ Error += glm::equal(G, -2.0f, glm::epsilon<float>()) ? 0 : 1;
+ }
+
+ return Error;
+ }
+}//namespace round_
+
+namespace roundEven
+{
+ static int test()
+ {
+ int Error = 0;
+
+ {
+ float A1 = glm::roundEven(-1.5f);
+ Error += glm::equal(A1, -2.0f, 0.0001f) ? 0 : 1;
+
+ float A2 = glm::roundEven(1.5f);
+ Error += glm::equal(A2, 2.0f, 0.0001f) ? 0 : 1;
+
+ float A5 = glm::roundEven(-2.5f);
+ Error += glm::equal(A5, -2.0f, 0.0001f) ? 0 : 1;
+
+ float A6 = glm::roundEven(2.5f);
+ Error += glm::equal(A6, 2.0f, 0.0001f) ? 0 : 1;
+
+ float A3 = glm::roundEven(-3.5f);
+ Error += glm::equal(A3, -4.0f, 0.0001f) ? 0 : 1;
+
+ float A4 = glm::roundEven(3.5f);
+ Error += glm::equal(A4, 4.0f, 0.0001f) ? 0 : 1;
+
+ float C7 = glm::roundEven(-4.5f);
+ Error += glm::equal(C7, -4.0f, 0.0001f) ? 0 : 1;
+
+ float C8 = glm::roundEven(4.5f);
+ Error += glm::equal(C8, 4.0f, 0.0001f) ? 0 : 1;
+
+ float C1 = glm::roundEven(-5.5f);
+ Error += glm::equal(C1, -6.0f, 0.0001f) ? 0 : 1;
+
+ float C2 = glm::roundEven(5.5f);
+ Error += glm::equal(C2, 6.0f, 0.0001f) ? 0 : 1;
+
+ float C3 = glm::roundEven(-6.5f);
+ Error += glm::equal(C3, -6.0f, 0.0001f) ? 0 : 1;
+
+ float C4 = glm::roundEven(6.5f);
+ Error += glm::equal(C4, 6.0f, 0.0001f) ? 0 : 1;
+
+ float C5 = glm::roundEven(-7.5f);
+ Error += glm::equal(C5, -8.0f, 0.0001f) ? 0 : 1;
+
+ float C6 = glm::roundEven(7.5f);
+ Error += glm::equal(C6, 8.0f, 0.0001f) ? 0 : 1;
+
+ Error += 0;
+ }
+
+ {
+ float A7 = glm::roundEven(-2.4f);
+ Error += glm::equal(A7, -2.0f, 0.0001f) ? 0 : 1;
+
+ float A8 = glm::roundEven(2.4f);
+ Error += glm::equal(A8, 2.0f, 0.0001f) ? 0 : 1;
+
+ float B1 = glm::roundEven(-2.6f);
+ Error += glm::equal(B1, -3.0f, 0.0001f) ? 0 : 1;
+
+ float B2 = glm::roundEven(2.6f);
+ Error += glm::equal(B2, 3.0f, 0.0001f) ? 0 : 1;
+
+ float B3 = glm::roundEven(-2.0f);
+ Error += glm::equal(B3, -2.0f, 0.0001f) ? 0 : 1;
+
+ float B4 = glm::roundEven(2.0f);
+ Error += glm::equal(B4, 2.0f, 0.0001f) ? 0 : 1;
+
+ Error += 0;
+ }
+
+ {
+ float A = glm::roundEven(0.0f);
+ Error += glm::equal(A, 0.0f, glm::epsilon<float>()) ? 0 : 1;
+ float B = glm::roundEven(0.5f);
+ Error += glm::equal(B, 0.0f, glm::epsilon<float>()) ? 0 : 1;
+ float C = glm::roundEven(1.0f);
+ Error += glm::equal(C, 1.0f, glm::epsilon<float>()) ? 0 : 1;
+ float D = glm::roundEven(0.1f);
+ Error += glm::equal(D, 0.0f, glm::epsilon<float>()) ? 0 : 1;
+ float E = glm::roundEven(0.9f);
+ Error += glm::equal(E, 1.0f, glm::epsilon<float>()) ? 0 : 1;
+ float F = glm::roundEven(1.5f);
+ Error += glm::equal(F, 2.0f, glm::epsilon<float>()) ? 0 : 1;
+ float G = glm::roundEven(1.9f);
+ Error += glm::equal(G, 2.0f, glm::epsilon<float>()) ? 0 : 1;
+ }
+
+ {
+ float A = glm::roundEven(-0.0f);
+ Error += glm::equal(A, 0.0f, glm::epsilon<float>()) ? 0 : 1;
+ float B = glm::roundEven(-0.5f);
+ Error += glm::equal(B, -0.0f, glm::epsilon<float>()) ? 0 : 1;
+ float C = glm::roundEven(-1.0f);
+ Error += glm::equal(C, -1.0f, glm::epsilon<float>()) ? 0 : 1;
+ float D = glm::roundEven(-0.1f);
+ Error += glm::equal(D, 0.0f, glm::epsilon<float>()) ? 0 : 1;
+ float E = glm::roundEven(-0.9f);
+ Error += glm::equal(E, -1.0f, glm::epsilon<float>()) ? 0 : 1;
+ float F = glm::roundEven(-1.5f);
+ Error += glm::equal(F, -2.0f, glm::epsilon<float>()) ? 0 : 1;
+ float G = glm::roundEven(-1.9f);
+ Error += glm::equal(G, -2.0f, glm::epsilon<float>()) ? 0 : 1;
+ }
+
+ {
+ float A = glm::roundEven(1.5f);
+ Error += glm::equal(A, 2.0f, glm::epsilon<float>()) ? 0 : 1;
+ float B = glm::roundEven(2.5f);
+ Error += glm::equal(B, 2.0f, glm::epsilon<float>()) ? 0 : 1;
+ float C = glm::roundEven(3.5f);
+ Error += glm::equal(C, 4.0f, glm::epsilon<float>()) ? 0 : 1;
+ float D = glm::roundEven(4.5f);
+ Error += glm::equal(D, 4.0f, glm::epsilon<float>()) ? 0 : 1;
+ float E = glm::roundEven(5.5f);
+ Error += glm::equal(E, 6.0f, glm::epsilon<float>()) ? 0 : 1;
+ float F = glm::roundEven(6.5f);
+ Error += glm::equal(F, 6.0f, glm::epsilon<float>()) ? 0 : 1;
+ float G = glm::roundEven(7.5f);
+ Error += glm::equal(G, 8.0f, glm::epsilon<float>()) ? 0 : 1;
+ }
+
+ {
+ float A = glm::roundEven(-1.5f);
+ Error += glm::equal(A, -2.0f, glm::epsilon<float>()) ? 0 : 1;
+ float B = glm::roundEven(-2.5f);
+ Error += glm::equal(B, -2.0f, glm::epsilon<float>()) ? 0 : 1;
+ float C = glm::roundEven(-3.5f);
+ Error += glm::equal(C, -4.0f, glm::epsilon<float>()) ? 0 : 1;
+ float D = glm::roundEven(-4.5f);
+ Error += glm::equal(D, -4.0f, glm::epsilon<float>()) ? 0 : 1;
+ float E = glm::roundEven(-5.5f);
+ Error += glm::equal(E, -6.0f, glm::epsilon<float>()) ? 0 : 1;
+ float F = glm::roundEven(-6.5f);
+ Error += glm::equal(F, -6.0f, glm::epsilon<float>()) ? 0 : 1;
+ float G = glm::roundEven(-7.5f);
+ Error += glm::equal(G, -8.0f, glm::epsilon<float>()) ? 0 : 1;
+ }
+
+ return Error;
+ }
+}//namespace roundEven
+
+namespace isnan_
+{
+ static int test()
+ {
+ int Error = 0;
+
+ float Zero_f = 0.0;
+ double Zero_d = 0.0;
+
+ {
+ Error += true == glm::isnan(0.0/Zero_d) ? 0 : 1;
+ Error += true == glm::any(glm::isnan(glm::dvec2(0.0 / Zero_d))) ? 0 : 1;
+ Error += true == glm::any(glm::isnan(glm::dvec3(0.0 / Zero_d))) ? 0 : 1;
+ Error += true == glm::any(glm::isnan(glm::dvec4(0.0 / Zero_d))) ? 0 : 1;
+ }
+
+ {
+ Error += true == glm::isnan(0.0f/Zero_f) ? 0 : 1;
+ Error += true == glm::any(glm::isnan(glm::vec2(0.0f/Zero_f))) ? 0 : 1;
+ Error += true == glm::any(glm::isnan(glm::vec3(0.0f/Zero_f))) ? 0 : 1;
+ Error += true == glm::any(glm::isnan(glm::vec4(0.0f/Zero_f))) ? 0 : 1;
+ }
+
+ return Error;
+ }
+}//namespace isnan_
+
+namespace isinf_
+{
+ static int test()
+ {
+ int Error = 0;
+
+ float Zero_f = 0.0;
+ double Zero_d = 0.0;
+
+ {
+ Error += true == glm::isinf( 1.0/Zero_d) ? 0 : 1;
+ Error += true == glm::isinf(-1.0/Zero_d) ? 0 : 1;
+ Error += true == glm::any(glm::isinf(glm::dvec2( 1.0/Zero_d))) ? 0 : 1;
+ Error += true == glm::any(glm::isinf(glm::dvec2(-1.0/Zero_d))) ? 0 : 1;
+ Error += true == glm::any(glm::isinf(glm::dvec3( 1.0/Zero_d))) ? 0 : 1;
+ Error += true == glm::any(glm::isinf(glm::dvec3(-1.0/Zero_d))) ? 0 : 1;
+ Error += true == glm::any(glm::isinf(glm::dvec4( 1.0/Zero_d))) ? 0 : 1;
+ Error += true == glm::any(glm::isinf(glm::dvec4(-1.0/Zero_d))) ? 0 : 1;
+ }
+
+ {
+ Error += true == glm::isinf( 1.0f/Zero_f) ? 0 : 1;
+ Error += true == glm::isinf(-1.0f/Zero_f) ? 0 : 1;
+ Error += true == glm::any(glm::isinf(glm::vec2( 1.0f/Zero_f))) ? 0 : 1;
+ Error += true == glm::any(glm::isinf(glm::vec2(-1.0f/Zero_f))) ? 0 : 1;
+ Error += true == glm::any(glm::isinf(glm::vec3( 1.0f/Zero_f))) ? 0 : 1;
+ Error += true == glm::any(glm::isinf(glm::vec3(-1.0f/Zero_f))) ? 0 : 1;
+ Error += true == glm::any(glm::isinf(glm::vec4( 1.0f/Zero_f))) ? 0 : 1;
+ Error += true == glm::any(glm::isinf(glm::vec4(-1.0f/Zero_f))) ? 0 : 1;
+ }
+
+ return Error;
+ }
+}//namespace isinf_
+
+namespace sign
+{
+ template<typename genFIType>
+ GLM_FUNC_QUALIFIER genFIType sign_if(genFIType x)
+ {
+ GLM_STATIC_ASSERT(
+ std::numeric_limits<genFIType>::is_iec559 ||
+ (std::numeric_limits<genFIType>::is_signed && std::numeric_limits<genFIType>::is_integer), "'sign' only accept signed inputs");
+
+ genFIType result;
+ if(x > genFIType(0))
+ result = genFIType(1);
+ else if(x < genFIType(0))
+ result = genFIType(-1);
+ else
+ result = genFIType(0);
+ return result;
+ }
+
+ template<typename genFIType>
+ GLM_FUNC_QUALIFIER genFIType sign_alu1(genFIType x)
+ {
+ GLM_STATIC_ASSERT(
+ std::numeric_limits<genFIType>::is_signed && std::numeric_limits<genFIType>::is_integer,
+ "'sign' only accept integer inputs");
+
+ return (x >> 31) | (static_cast<unsigned>(-x) >> 31);
+ }
+
+ GLM_FUNC_QUALIFIER int sign_alu2(int x)
+ {
+ GLM_STATIC_ASSERT(std::numeric_limits<int>::is_signed && std::numeric_limits<int>::is_integer, "'sign' only accept integer inputs");
+
+# if GLM_COMPILER & GLM_COMPILER_VC
+# pragma warning(push)
+# pragma warning(disable : 4146) //cast truncates constant value
+# endif
+
+ return -(static_cast<unsigned>(x) >> 31) | (-static_cast<unsigned>(x) >> 31);
+
+# if GLM_COMPILER & GLM_COMPILER_VC
+# pragma warning(pop)
+# endif
+ }
+
+ template<typename genFIType>
+ GLM_FUNC_QUALIFIER genFIType sign_sub(genFIType x)
+ {
+ GLM_STATIC_ASSERT(
+ std::numeric_limits<genFIType>::is_signed && std::numeric_limits<genFIType>::is_integer,
+ "'sign' only accept integer inputs");
+
+ return (static_cast<unsigned>(-x) >> 31) - (static_cast<unsigned>(x) >> 31);
+ }
+
+ template<typename genFIType>
+ GLM_FUNC_QUALIFIER genFIType sign_cmp(genFIType x)
+ {
+ GLM_STATIC_ASSERT(
+ std::numeric_limits<genFIType>::is_signed && std::numeric_limits<genFIType>::is_integer,
+ "'sign' only accept integer inputs");
+
+ return (x > 0) - (x < 0);
+ }
+
+ template<typename genType>
+ struct type
+ {
+ genType Value;
+ genType Return;
+ };
+
+ int test_int32()
+ {
+ type<glm::int32> const Data[] =
+ {
+ { std::numeric_limits<glm::int32>::max(), 1},
+ { std::numeric_limits<glm::int32>::min(), -1},
+ { 0, 0},
+ { 1, 1},
+ { 2, 1},
+ { 3, 1},
+ {-1,-1},
+ {-2,-1},
+ {-3,-1}
+ };
+
+ int Error = 0;
+
+ for(std::size_t i = 0; i < sizeof(Data) / sizeof(type<glm::int32>); ++i)
+ {
+ glm::int32 Result = glm::sign(Data[i].Value);
+ Error += Data[i].Return == Result ? 0 : 1;
+ }
+
+ for(std::size_t i = 0; i < sizeof(Data) / sizeof(type<glm::int32>); ++i)
+ {
+ glm::int32 Result = sign_cmp(Data[i].Value);
+ Error += Data[i].Return == Result ? 0 : 1;
+ }
+
+ for(std::size_t i = 0; i < sizeof(Data) / sizeof(type<glm::int32>); ++i)
+ {
+ glm::int32 Result = sign_if(Data[i].Value);
+ Error += Data[i].Return == Result ? 0 : 1;
+ }
+
+ for(std::size_t i = 0; i < sizeof(Data) / sizeof(type<glm::int32>); ++i)
+ {
+ glm::int32 Result = sign_alu1(Data[i].Value);
+ Error += Data[i].Return == Result ? 0 : 1;
+ }
+
+ for(std::size_t i = 0; i < sizeof(Data) / sizeof(type<glm::int32>); ++i)
+ {
+ glm::int32 Result = sign_alu2(Data[i].Value);
+ Error += Data[i].Return == Result ? 0 : 1;
+ }
+
+ return Error;
+ }
+
+ int test_i32vec4()
+ {
+ type<glm::ivec4> const Data[] =
+ {
+ {glm::ivec4( 1), glm::ivec4( 1)},
+ {glm::ivec4( 0), glm::ivec4( 0)},
+ {glm::ivec4( 2), glm::ivec4( 1)},
+ {glm::ivec4( 3), glm::ivec4( 1)},
+ {glm::ivec4(-1), glm::ivec4(-1)},
+ {glm::ivec4(-2), glm::ivec4(-1)},
+ {glm::ivec4(-3), glm::ivec4(-1)}
+ };
+
+ int Error = 0;
+
+ for(std::size_t i = 0; i < sizeof(Data) / sizeof(type<glm::ivec4>); ++i)
+ {
+ glm::ivec4 Result = glm::sign(Data[i].Value);
+ Error += glm::all(glm::equal(Data[i].Return, Result)) ? 0 : 1;
+ }
+
+ return Error;
+ }
+
+ int test_f32vec4()
+ {
+ type<glm::vec4> const Data[] =
+ {
+ {glm::vec4( 1), glm::vec4( 1)},
+ {glm::vec4( 0), glm::vec4( 0)},
+ {glm::vec4( 2), glm::vec4( 1)},
+ {glm::vec4( 3), glm::vec4( 1)},
+ {glm::vec4(-1), glm::vec4(-1)},
+ {glm::vec4(-2), glm::vec4(-1)},
+ {glm::vec4(-3), glm::vec4(-1)}
+ };
+
+ int Error = 0;
+
+ for(std::size_t i = 0; i < sizeof(Data) / sizeof(type<glm::vec4>); ++i)
+ {
+ glm::vec4 Result = glm::sign(Data[i].Value);
+ Error += glm::all(glm::equal(Data[i].Return, Result, glm::epsilon<float>())) ? 0 : 1;
+ }
+
+ return Error;
+ }
+
+ static int test()
+ {
+ int Error = 0;
+
+ Error += test_int32();
+ Error += test_i32vec4();
+ Error += test_f32vec4();
+
+ return Error;
+ }
+
+ int perf_rand(std::size_t Samples)
+ {
+ int Error = 0;
+
+ std::size_t const Count = Samples;
+ std::vector<glm::int32> Input, Output;
+ Input.resize(Count);
+ Output.resize(Count);
+ for(std::size_t i = 0; i < Count; ++i)
+ Input[i] = static_cast<glm::int32>(glm::linearRand(-65536.f, 65536.f));
+
+ std::clock_t Timestamp0 = std::clock();
+
+ for(std::size_t i = 0; i < Count; ++i)
+ Output[i] = sign_cmp(Input[i]);
+
+ std::clock_t Timestamp1 = std::clock();
+
+ for(std::size_t i = 0; i < Count; ++i)
+ Output[i] = sign_if(Input[i]);
+
+ std::clock_t Timestamp2 = std::clock();
+
+ for(std::size_t i = 0; i < Count; ++i)
+ Output[i] = sign_alu1(Input[i]);
+
+ std::clock_t Timestamp3 = std::clock();
+
+ for(std::size_t i = 0; i < Count; ++i)
+ Output[i] = sign_alu2(Input[i]);
+
+ std::clock_t Timestamp4 = std::clock();
+
+ for(std::size_t i = 0; i < Count; ++i)
+ Output[i] = sign_sub(Input[i]);
+
+ std::clock_t Timestamp5 = std::clock();
+
+ for(std::size_t i = 0; i < Count; ++i)
+ Output[i] = glm::sign(Input[i]);
+
+ std::clock_t Timestamp6 = std::clock();
+
+ std::printf("sign_cmp(rand) Time %d clocks\n", static_cast<int>(Timestamp1 - Timestamp0));
+ std::printf("sign_if(rand) Time %d clocks\n", static_cast<int>(Timestamp2 - Timestamp1));
+ std::printf("sign_alu1(rand) Time %d clocks\n", static_cast<int>(Timestamp3 - Timestamp2));
+ std::printf("sign_alu2(rand) Time %d clocks\n", static_cast<int>(Timestamp4 - Timestamp3));
+ std::printf("sign_sub(rand) Time %d clocks\n", static_cast<int>(Timestamp5 - Timestamp4));
+ std::printf("glm::sign(rand) Time %d clocks\n", static_cast<int>(Timestamp6 - Timestamp5));
+
+ return Error;
+ }
+
+ int perf_linear(std::size_t Samples)
+ {
+ int Error = 0;
+
+ std::size_t const Count = Samples;
+ std::vector<glm::int32> Input, Output;
+ Input.resize(Count);
+ Output.resize(Count);
+ for(std::size_t i = 0; i < Count; ++i)
+ Input[i] = static_cast<glm::int32>(i);
+
+ std::clock_t Timestamp0 = std::clock();
+
+ for(std::size_t i = 0; i < Count; ++i)
+ Output[i] = sign_cmp(Input[i]);
+
+ std::clock_t Timestamp1 = std::clock();
+
+ for(std::size_t i = 0; i < Count; ++i)
+ Output[i] = sign_if(Input[i]);
+
+ std::clock_t Timestamp2 = std::clock();
+
+ for(std::size_t i = 0; i < Count; ++i)
+ Output[i] = sign_alu1(Input[i]);
+
+ std::clock_t Timestamp3 = std::clock();
+
+ for(std::size_t i = 0; i < Count; ++i)
+ Output[i] = sign_alu2(Input[i]);
+
+ std::clock_t Timestamp4 = std::clock();
+
+ for(std::size_t i = 0; i < Count; ++i)
+ Output[i] = sign_sub(Input[i]);
+
+ std::clock_t Timestamp5 = std::clock();
+
+ std::printf("sign_cmp(linear) Time %d clocks\n", static_cast<int>(Timestamp1 - Timestamp0));
+ std::printf("sign_if(linear) Time %d clocks\n", static_cast<int>(Timestamp2 - Timestamp1));
+ std::printf("sign_alu1(linear) Time %d clocks\n", static_cast<int>(Timestamp3 - Timestamp2));
+ std::printf("sign_alu2(linear) Time %d clocks\n", static_cast<int>(Timestamp4 - Timestamp3));
+ std::printf("sign_sub(linear) Time %d clocks\n", static_cast<int>(Timestamp5 - Timestamp4));
+
+ return Error;
+ }
+
+ int perf_linear_cal(std::size_t Samples)
+ {
+ int Error = 0;
+
+ glm::int32 const Count = static_cast<glm::int32>(Samples);
+
+ std::clock_t Timestamp0 = std::clock();
+ glm::int32 Sum = 0;
+
+ for(glm::int32 i = 1; i < Count; ++i)
+ Sum += sign_cmp(i);
+
+ std::clock_t Timestamp1 = std::clock();
+
+ for(glm::int32 i = 1; i < Count; ++i)
+ Sum += sign_if(i);
+
+ std::clock_t Timestamp2 = std::clock();
+
+ for(glm::int32 i = 1; i < Count; ++i)
+ Sum += sign_alu1(i);
+
+ std::clock_t Timestamp3 = std::clock();
+
+ for(glm::int32 i = 1; i < Count; ++i)
+ Sum += sign_alu2(i);
+
+ std::clock_t Timestamp4 = std::clock();
+
+ for(glm::int32 i = 1; i < Count; ++i)
+ Sum += sign_sub(i);
+
+ std::clock_t Timestamp5 = std::clock();
+
+ std::printf("Sum %d\n", static_cast<int>(Sum));
+
+ std::printf("sign_cmp(linear_cal) Time %d clocks\n", static_cast<int>(Timestamp1 - Timestamp0));
+ std::printf("sign_if(linear_cal) Time %d clocks\n", static_cast<int>(Timestamp2 - Timestamp1));
+ std::printf("sign_alu1(linear_cal) Time %d clocks\n", static_cast<int>(Timestamp3 - Timestamp2));
+ std::printf("sign_alu2(linear_cal) Time %d clocks\n", static_cast<int>(Timestamp4 - Timestamp3));
+ std::printf("sign_sub(linear_cal) Time %d clocks\n", static_cast<int>(Timestamp5 - Timestamp4));
+
+ return Error;
+ }
+
+ static int perf(std::size_t Samples)
+ {
+ int Error(0);
+
+ Error += perf_linear_cal(Samples);
+ Error += perf_linear(Samples);
+ Error += perf_rand(Samples);
+
+ return Error;
+ }
+}//namespace sign
+
+namespace frexp_
+{
+ static int test()
+ {
+ int Error = 0;
+
+ {
+ glm::vec1 const x(1024);
+ glm::ivec1 exp;
+ glm::vec1 A = glm::frexp(x, exp);
+ Error += glm::all(glm::equal(A, glm::vec1(0.5), glm::epsilon<float>())) ? 0 : 1;
+ Error += glm::all(glm::equal(exp, glm::ivec1(11))) ? 0 : 1;
+ }
+
+ {
+ glm::vec2 const x(1024, 0.24);
+ glm::ivec2 exp;
+ glm::vec2 A = glm::frexp(x, exp);
+ Error += glm::all(glm::equal(A, glm::vec2(0.5, 0.96), glm::epsilon<float>())) ? 0 : 1;
+ Error += glm::all(glm::equal(exp, glm::ivec2(11, -2))) ? 0 : 1;
+ }
+
+ {
+ glm::vec3 const x(1024, 0.24, 0);
+ glm::ivec3 exp;
+ glm::vec3 A = glm::frexp(x, exp);
+ Error += glm::all(glm::equal(A, glm::vec3(0.5, 0.96, 0.0), glm::epsilon<float>())) ? 0 : 1;
+ Error += glm::all(glm::equal(exp, glm::ivec3(11, -2, 0))) ? 0 : 1;
+ }
+
+ {
+ glm::vec4 const x(1024, 0.24, 0, -1.33);
+ glm::ivec4 exp;
+ glm::vec4 A = glm::frexp(x, exp);
+ Error += glm::all(glm::equal(A, glm::vec4(0.5, 0.96, 0.0, -0.665), glm::epsilon<float>())) ? 0 : 1;
+ Error += glm::all(glm::equal(exp, glm::ivec4(11, -2, 0, 1))) ? 0 : 1;
+ }
+
+ return Error;
+ }
+}//namespace frexp_
+
+namespace ldexp_
+{
+ static int test()
+ {
+ int Error(0);
+
+ {
+ glm::vec1 A = glm::vec1(0.5);
+ glm::ivec1 exp = glm::ivec1(11);
+ glm::vec1 x = glm::ldexp(A, exp);
+ Error += glm::all(glm::equal(x, glm::vec1(1024),0.00001f)) ? 0 : 1;
+ }
+
+ {
+ glm::vec2 A = glm::vec2(0.5, 0.96);
+ glm::ivec2 exp = glm::ivec2(11, -2);
+ glm::vec2 x = glm::ldexp(A, exp);
+ Error += glm::all(glm::equal(x, glm::vec2(1024, .24),0.00001f)) ? 0 : 1;
+ }
+
+ {
+ glm::vec3 A = glm::vec3(0.5, 0.96, 0.0);
+ glm::ivec3 exp = glm::ivec3(11, -2, 0);
+ glm::vec3 x = glm::ldexp(A, exp);
+ Error += glm::all(glm::equal(x, glm::vec3(1024, .24, 0),0.00001f)) ? 0 : 1;
+ }
+
+ {
+ glm::vec4 A = glm::vec4(0.5, 0.96, 0.0, -0.665);
+ glm::ivec4 exp = glm::ivec4(11, -2, 0, 1);
+ glm::vec4 x = glm::ldexp(A, exp);
+ Error += glm::all(glm::equal(x, glm::vec4(1024, .24, 0, -1.33),0.00001f)) ? 0 : 1;
+ }
+
+ return Error;
+ }
+}//namespace ldexp_
+
+static int test_constexpr()
+{
+#if GLM_HAS_CONSTEXPR
+ static_assert(glm::abs(1.0f) > 0.0f, "GLM: Failed constexpr");
+ constexpr glm::vec1 const A = glm::abs(glm::vec1(1.0f));
+ constexpr glm::vec2 const B = glm::abs(glm::vec2(1.0f));
+ constexpr glm::vec3 const C = glm::abs(glm::vec3(1.0f));
+ constexpr glm::vec4 const D = glm::abs(glm::vec4(1.0f));
+#endif // GLM_HAS_CONSTEXPR
+
+ return 0;
+}
+
+int main()
+{
+ int Error = 0;
+
+ Error += test_constexpr();
+ Error += sign::test();
+ Error += floor_::test();
+ Error += mod_::test();
+ Error += modf_::test();
+ Error += floatBitsToInt::test();
+ Error += floatBitsToUint::test();
+ Error += mix_::test();
+ Error += step_::test();
+ Error += max_::test();
+ Error += min_::test();
+ Error += clamp_::test();
+ Error += round_::test();
+ Error += roundEven::test();
+ Error += isnan_::test();
+ Error += isinf_::test();
+ Error += frexp_::test();
+ Error += ldexp_::test();
+
+# ifdef NDEBUG
+ std::size_t Samples = 1000;
+# else
+ std::size_t Samples = 1;
+# endif
+ Error += sign::perf(Samples);
+
+ Error += min_::perf(Samples);
+
+ return Error;
+}
+
diff --git a/3rdparty/glm/source/test/core/core_func_exponential.cpp b/3rdparty/glm/source/test/core/core_func_exponential.cpp
new file mode 100644
index 0000000..380cdfb
--- /dev/null
+++ b/3rdparty/glm/source/test/core/core_func_exponential.cpp
@@ -0,0 +1,185 @@
+#include <glm/gtc/constants.hpp>
+#include <glm/ext/scalar_relational.hpp>
+#include <glm/ext/vector_relational.hpp>
+#include <glm/ext/vector_float1.hpp>
+#include <glm/ext/vector_float2.hpp>
+#include <glm/ext/vector_float3.hpp>
+#include <glm/ext/vector_float4.hpp>
+#include <glm/common.hpp>
+#include <glm/exponential.hpp>
+
+static int test_pow()
+{
+ int Error(0);
+
+ float A = glm::pow(2.f, 2.f);
+ Error += glm::equal(A, 4.f, 0.01f) ? 0 : 1;
+
+ glm::vec1 B = glm::pow(glm::vec1(2.f), glm::vec1(2.f));
+ Error += glm::all(glm::equal(B, glm::vec1(4.f), 0.01f)) ? 0 : 1;
+
+ glm::vec2 C = glm::pow(glm::vec2(2.f), glm::vec2(2.f));
+ Error += glm::all(glm::equal(C, glm::vec2(4.f), 0.01f)) ? 0 : 1;
+
+ glm::vec3 D = glm::pow(glm::vec3(2.f), glm::vec3(2.f));
+ Error += glm::all(glm::equal(D, glm::vec3(4.f), 0.01f)) ? 0 : 1;
+
+ glm::vec4 E = glm::pow(glm::vec4(2.f), glm::vec4(2.f));
+ Error += glm::all(glm::equal(E, glm::vec4(4.f), 0.01f)) ? 0 : 1;
+
+ return Error;
+}
+
+static int test_sqrt()
+{
+ int Error = 0;
+
+ float A = glm::sqrt(4.f);
+ Error += glm::equal(A, 2.f, 0.01f) ? 0 : 1;
+
+ glm::vec1 B = glm::sqrt(glm::vec1(4.f));
+ Error += glm::all(glm::equal(B, glm::vec1(2.f), 0.01f)) ? 0 : 1;
+
+ glm::vec2 C = glm::sqrt(glm::vec2(4.f));
+ Error += glm::all(glm::equal(C, glm::vec2(2.f), 0.01f)) ? 0 : 1;
+
+ glm::vec3 D = glm::sqrt(glm::vec3(4.f));
+ Error += glm::all(glm::equal(D, glm::vec3(2.f), 0.01f)) ? 0 : 1;
+
+ glm::vec4 E = glm::sqrt(glm::vec4(4.f));
+ Error += glm::all(glm::equal(E, glm::vec4(2.f), 0.01f)) ? 0 : 1;
+
+ return Error;
+}
+
+static int test_exp()
+{
+ int Error = 0;
+
+ float A = glm::exp(1.f);
+ Error += glm::equal(A, glm::e<float>(), 0.01f) ? 0 : 1;
+
+ glm::vec1 B = glm::exp(glm::vec1(1.f));
+ Error += glm::all(glm::equal(B, glm::vec1(glm::e<float>()), 0.01f)) ? 0 : 1;
+
+ glm::vec2 C = glm::exp(glm::vec2(1.f));
+ Error += glm::all(glm::equal(C, glm::vec2(glm::e<float>()), 0.01f)) ? 0 : 1;
+
+ glm::vec3 D = glm::exp(glm::vec3(1.f));
+ Error += glm::all(glm::equal(D, glm::vec3(glm::e<float>()), 0.01f)) ? 0 : 1;
+
+ glm::vec4 E = glm::exp(glm::vec4(1.f));
+ Error += glm::all(glm::equal(E, glm::vec4(glm::e<float>()), 0.01f)) ? 0 : 1;
+
+ return Error;
+}
+
+static int test_log()
+{
+ int Error = 0;
+
+ float const A = glm::log(glm::e<float>());
+ Error += glm::equal(A, 1.f, 0.01f) ? 0 : 1;
+
+ glm::vec1 const B = glm::log(glm::vec1(glm::e<float>()));
+ Error += glm::all(glm::equal(B, glm::vec1(1.f), 0.01f)) ? 0 : 1;
+
+ glm::vec2 const C = glm::log(glm::vec2(glm::e<float>()));
+ Error += glm::all(glm::equal(C, glm::vec2(1.f), 0.01f)) ? 0 : 1;
+
+ glm::vec3 const D = glm::log(glm::vec3(glm::e<float>()));
+ Error += glm::all(glm::equal(D, glm::vec3(1.f), 0.01f)) ? 0 : 1;
+
+ glm::vec4 const E = glm::log(glm::vec4(glm::e<float>()));
+ Error += glm::all(glm::equal(E, glm::vec4(1.f), 0.01f)) ? 0 : 1;
+
+ return Error;
+}
+
+static int test_exp2()
+{
+ int Error = 0;
+
+ float A = glm::exp2(4.f);
+ Error += glm::equal(A, 16.f, 0.01f) ? 0 : 1;
+
+ glm::vec1 B = glm::exp2(glm::vec1(4.f));
+ Error += glm::all(glm::equal(B, glm::vec1(16.f), 0.01f)) ? 0 : 1;
+
+ glm::vec2 C = glm::exp2(glm::vec2(4.f, 3.f));
+ Error += glm::all(glm::equal(C, glm::vec2(16.f, 8.f), 0.01f)) ? 0 : 1;
+
+ glm::vec3 D = glm::exp2(glm::vec3(4.f, 3.f, 2.f));
+ Error += glm::all(glm::equal(D, glm::vec3(16.f, 8.f, 4.f), 0.01f)) ? 0 : 1;
+
+ glm::vec4 E = glm::exp2(glm::vec4(4.f, 3.f, 2.f, 1.f));
+ Error += glm::all(glm::equal(E, glm::vec4(16.f, 8.f, 4.f, 2.f), 0.01f)) ? 0 : 1;
+
+# if GLM_HAS_CXX11_STL
+ //large exponent
+ float F = glm::exp2(23.f);
+ Error += glm::equal(F, 8388608.f, 0.01f) ? 0 : 1;
+# endif
+
+ return Error;
+}
+
+static int test_log2()
+{
+ int Error = 0;
+
+ float A = glm::log2(16.f);
+ Error += glm::equal(A, 4.f, 0.01f) ? 0 : 1;
+
+ glm::vec1 B = glm::log2(glm::vec1(16.f));
+ Error += glm::all(glm::equal(B, glm::vec1(4.f), 0.01f)) ? 0 : 1;
+
+ glm::vec2 C = glm::log2(glm::vec2(16.f, 8.f));
+ Error += glm::all(glm::equal(C, glm::vec2(4.f, 3.f), 0.01f)) ? 0 : 1;
+
+ glm::vec3 D = glm::log2(glm::vec3(16.f, 8.f, 4.f));
+ Error += glm::all(glm::equal(D, glm::vec3(4.f, 3.f, 2.f), 0.01f)) ? 0 : 1;
+
+ glm::vec4 E = glm::log2(glm::vec4(16.f, 8.f, 4.f, 2.f));
+ Error += glm::all(glm::equal(E, glm::vec4(4.f, 3.f, 2.f, 1.f), 0.01f)) ? 0 : 1;
+
+ return Error;
+}
+
+static int test_inversesqrt()
+{
+ int Error = 0;
+
+ float A = glm::inversesqrt(16.f) * glm::sqrt(16.f);
+ Error += glm::equal(A, 1.f, 0.01f) ? 0 : 1;
+
+ glm::vec1 B = glm::inversesqrt(glm::vec1(16.f)) * glm::sqrt(16.f);
+ Error += glm::all(glm::equal(B, glm::vec1(1.f), 0.01f)) ? 0 : 1;
+
+ glm::vec2 C = glm::inversesqrt(glm::vec2(16.f)) * glm::sqrt(16.f);
+ Error += glm::all(glm::equal(C, glm::vec2(1.f), 0.01f)) ? 0 : 1;
+
+ glm::vec3 D = glm::inversesqrt(glm::vec3(16.f)) * glm::sqrt(16.f);
+ Error += glm::all(glm::equal(D, glm::vec3(1.f), 0.01f)) ? 0 : 1;
+
+ glm::vec4 E = glm::inversesqrt(glm::vec4(16.f)) * glm::sqrt(16.f);
+ Error += glm::all(glm::equal(E, glm::vec4(1.f), 0.01f)) ? 0 : 1;
+
+ return Error;
+}
+
+int main()
+{
+ int Error = 0;
+
+ Error += test_pow();
+ Error += test_sqrt();
+ Error += test_exp();
+ Error += test_log();
+ Error += test_exp2();
+ Error += test_log2();
+ Error += test_inversesqrt();
+
+ return Error;
+}
+
diff --git a/3rdparty/glm/source/test/core/core_func_geometric.cpp b/3rdparty/glm/source/test/core/core_func_geometric.cpp
new file mode 100644
index 0000000..7ef9c68
--- /dev/null
+++ b/3rdparty/glm/source/test/core/core_func_geometric.cpp
@@ -0,0 +1,200 @@
+#include <glm/geometric.hpp>
+#include <glm/trigonometric.hpp>
+#include <glm/ext/scalar_relational.hpp>
+#include <glm/ext/vector_relational.hpp>
+#include <glm/ext/vector_float1.hpp>
+#include <glm/ext/vector_float2.hpp>
+#include <glm/ext/vector_float3.hpp>
+#include <glm/ext/vector_float4.hpp>
+#include <glm/ext/vector_double2.hpp>
+#include <glm/ext/vector_double3.hpp>
+#include <glm/ext/vector_double4.hpp>
+#include <limits>
+
+namespace length
+{
+ int test()
+ {
+ float Length1 = glm::length(glm::vec1(1));
+ float Length2 = glm::length(glm::vec2(1, 0));
+ float Length3 = glm::length(glm::vec3(1, 0, 0));
+ float Length4 = glm::length(glm::vec4(1, 0, 0, 0));
+
+ int Error = 0;
+
+ Error += glm::abs(Length1 - 1.0f) < std::numeric_limits<float>::epsilon() ? 0 : 1;
+ Error += glm::abs(Length2 - 1.0f) < std::numeric_limits<float>::epsilon() ? 0 : 1;
+ Error += glm::abs(Length3 - 1.0f) < std::numeric_limits<float>::epsilon() ? 0 : 1;
+ Error += glm::abs(Length4 - 1.0f) < std::numeric_limits<float>::epsilon() ? 0 : 1;
+
+ return Error;
+ }
+}//namespace length
+
+namespace distance
+{
+ int test()
+ {
+ float Distance1 = glm::distance(glm::vec1(1), glm::vec1(1));
+ float Distance2 = glm::distance(glm::vec2(1, 0), glm::vec2(1, 0));
+ float Distance3 = glm::distance(glm::vec3(1, 0, 0), glm::vec3(1, 0, 0));
+ float Distance4 = glm::distance(glm::vec4(1, 0, 0, 0), glm::vec4(1, 0, 0, 0));
+
+ int Error = 0;
+
+ Error += glm::abs(Distance1) < std::numeric_limits<float>::epsilon() ? 0 : 1;
+ Error += glm::abs(Distance2) < std::numeric_limits<float>::epsilon() ? 0 : 1;
+ Error += glm::abs(Distance3) < std::numeric_limits<float>::epsilon() ? 0 : 1;
+ Error += glm::abs(Distance4) < std::numeric_limits<float>::epsilon() ? 0 : 1;
+
+ return Error;
+ }
+}//namespace distance
+
+namespace dot
+{
+ int test()
+ {
+ float Dot1 = glm::dot(glm::vec1(1), glm::vec1(1));
+ float Dot2 = glm::dot(glm::vec2(1), glm::vec2(1));
+ float Dot3 = glm::dot(glm::vec3(1), glm::vec3(1));
+ float Dot4 = glm::dot(glm::vec4(1), glm::vec4(1));
+
+ int Error = 0;
+
+ Error += glm::abs(Dot1 - 1.0f) < std::numeric_limits<float>::epsilon() ? 0 : 1;
+ Error += glm::abs(Dot2 - 2.0f) < std::numeric_limits<float>::epsilon() ? 0 : 1;
+ Error += glm::abs(Dot3 - 3.0f) < std::numeric_limits<float>::epsilon() ? 0 : 1;
+ Error += glm::abs(Dot4 - 4.0f) < std::numeric_limits<float>::epsilon() ? 0 : 1;
+
+ return Error;
+ }
+}//namespace dot
+
+namespace cross
+{
+ int test()
+ {
+ glm::vec3 Cross1 = glm::cross(glm::vec3(1, 0, 0), glm::vec3(0, 1, 0));
+ glm::vec3 Cross2 = glm::cross(glm::vec3(0, 1, 0), glm::vec3(1, 0, 0));
+
+ int Error = 0;
+
+ Error += glm::all(glm::lessThan(glm::abs(Cross1 - glm::vec3(0, 0, 1)), glm::vec3(std::numeric_limits<float>::epsilon()))) ? 0 : 1;
+ Error += glm::all(glm::lessThan(glm::abs(Cross2 - glm::vec3(0, 0,-1)), glm::vec3(std::numeric_limits<float>::epsilon()))) ? 0 : 1;
+
+ return Error;
+ }
+}//namespace cross
+
+namespace normalize
+{
+ int test()
+ {
+ glm::vec3 Normalize1 = glm::normalize(glm::vec3(1, 0, 0));
+ glm::vec3 Normalize2 = glm::normalize(glm::vec3(2, 0, 0));
+
+ glm::vec3 Normalize3 = glm::normalize(glm::vec3(-0.6, 0.7, -0.5));
+
+ glm::vec3 ro = glm::vec3(glm::cos(5.f) * 3.f, 2.f, glm::sin(5.f) * 3.f);
+ glm::vec3 w = glm::normalize(glm::vec3(0, -0.2f, 0) - ro);
+ glm::vec3 u = glm::normalize(glm::cross(w, glm::vec3(0, 1, 0)));
+ glm::vec3 v = glm::cross(u, w);
+
+ int Error = 0;
+
+ Error += glm::all(glm::lessThan(glm::abs(Normalize1 - glm::vec3(1, 0, 0)), glm::vec3(std::numeric_limits<float>::epsilon()))) ? 0 : 1;
+ Error += glm::all(glm::lessThan(glm::abs(Normalize2 - glm::vec3(1, 0, 0)), glm::vec3(std::numeric_limits<float>::epsilon()))) ? 0 : 1;
+
+ return Error;
+ }
+}//namespace normalize
+
+namespace faceforward
+{
+ int test()
+ {
+ int Error = 0;
+
+ {
+ glm::vec3 N(0.0f, 0.0f, 1.0f);
+ glm::vec3 I(1.0f, 0.0f, 1.0f);
+ glm::vec3 Nref(0.0f, 0.0f, 1.0f);
+ glm::vec3 F = glm::faceforward(N, I, Nref);
+ }
+
+ return Error;
+ }
+}//namespace faceforward
+
+namespace reflect
+{
+ int test()
+ {
+ int Error = 0;
+
+ {
+ glm::vec2 A(1.0f,-1.0f);
+ glm::vec2 B(0.0f, 1.0f);
+ glm::vec2 C = glm::reflect(A, B);
+ Error += glm::all(glm::equal(C, glm::vec2(1.0, 1.0), 0.0001f)) ? 0 : 1;
+ }
+
+ {
+ glm::dvec2 A(1.0f,-1.0f);
+ glm::dvec2 B(0.0f, 1.0f);
+ glm::dvec2 C = glm::reflect(A, B);
+ Error += glm::all(glm::equal(C, glm::dvec2(1.0, 1.0), 0.0001)) ? 0 : 1;
+ }
+
+ return Error;
+ }
+}//namespace reflect
+
+namespace refract
+{
+ int test()
+ {
+ int Error = 0;
+
+ {
+ float A(-1.0f);
+ float B(1.0f);
+ float C = glm::refract(A, B, 0.5f);
+ Error += glm::equal(C, -1.0f, 0.0001f) ? 0 : 1;
+ }
+
+ {
+ glm::vec2 A(0.0f,-1.0f);
+ glm::vec2 B(0.0f, 1.0f);
+ glm::vec2 C = glm::refract(A, B, 0.5f);
+ Error += glm::all(glm::equal(C, glm::vec2(0.0, -1.0), 0.0001f)) ? 0 : 1;
+ }
+
+ {
+ glm::dvec2 A(0.0f,-1.0f);
+ glm::dvec2 B(0.0f, 1.0f);
+ glm::dvec2 C = glm::refract(A, B, 0.5);
+ Error += glm::all(glm::equal(C, glm::dvec2(0.0, -1.0), 0.0001)) ? 0 : 1;
+ }
+
+ return Error;
+ }
+}//namespace refract
+
+int main()
+{
+ int Error(0);
+
+ Error += length::test();
+ Error += distance::test();
+ Error += dot::test();
+ Error += cross::test();
+ Error += normalize::test();
+ Error += faceforward::test();
+ Error += reflect::test();
+ Error += refract::test();
+
+ return Error;
+}
+
diff --git a/3rdparty/glm/source/test/core/core_func_integer.cpp b/3rdparty/glm/source/test/core/core_func_integer.cpp
new file mode 100644
index 0000000..95d650c
--- /dev/null
+++ b/3rdparty/glm/source/test/core/core_func_integer.cpp
@@ -0,0 +1,1556 @@
+#include <glm/integer.hpp>
+#include <glm/vector_relational.hpp>
+#include <glm/ext/vector_int1.hpp>
+#include <glm/ext/vector_int2.hpp>
+#include <glm/ext/vector_int3.hpp>
+#include <glm/ext/vector_int4.hpp>
+#include <glm/ext/vector_uint1.hpp>
+#include <glm/ext/vector_uint2.hpp>
+#include <glm/ext/vector_uint3.hpp>
+#include <glm/ext/vector_uint4.hpp>
+#include <glm/ext/scalar_int_sized.hpp>
+#include <glm/ext/scalar_uint_sized.hpp>
+#include <vector>
+#include <ctime>
+#include <cstdio>
+
+enum result
+{
+ SUCCESS,
+ FAIL,
+ ASSERT,
+ STATIC_ASSERT
+};
+
+namespace bitfieldInsert
+{
+ template<typename genType>
+ struct type
+ {
+ genType Base;
+ genType Insert;
+ int Offset;
+ int Bits;
+ genType Return;
+ };
+
+ typedef type<glm::uint> typeU32;
+
+ typeU32 const Data32[] =
+ {
+ {0x00000000, 0xffffffff, 0, 32, 0xffffffff},
+ {0x00000000, 0xffffffff, 0, 31, 0x7fffffff},
+ {0x00000000, 0xffffffff, 0, 0, 0x00000000},
+ {0xff000000, 0x000000ff, 8, 8, 0xff00ff00},
+ {0xffff0000, 0xffff0000, 16, 16, 0x00000000},
+ {0x0000ffff, 0x0000ffff, 16, 16, 0xffffffff}
+ };
+
+ static int test()
+ {
+ int Error = 0;
+ glm::uint count = sizeof(Data32) / sizeof(typeU32);
+
+ for(glm::uint i = 0; i < count; ++i)
+ {
+ glm::uint Return = glm::bitfieldInsert(
+ Data32[i].Base,
+ Data32[i].Insert,
+ Data32[i].Offset,
+ Data32[i].Bits);
+
+ Error += Data32[i].Return == Return ? 0 : 1;
+ }
+
+ return Error;
+ }
+}//bitfieldInsert
+
+namespace bitfieldExtract
+{
+ template<typename genType>
+ struct type
+ {
+ genType Value;
+ int Offset;
+ int Bits;
+ genType Return;
+ result Result;
+ };
+
+ typedef type<glm::uint> typeU32;
+
+ typeU32 const Data32[] =
+ {
+ {0xffffffff, 0,32, 0xffffffff, SUCCESS},
+ {0xffffffff, 8, 0, 0x00000000, SUCCESS},
+ {0x00000000, 0,32, 0x00000000, SUCCESS},
+ {0x0f0f0f0f, 0,32, 0x0f0f0f0f, SUCCESS},
+ {0x00000000, 8, 0, 0x00000000, SUCCESS},
+ {0x80000000,31, 1, 0x00000001, SUCCESS},
+ {0x7fffffff,31, 1, 0x00000000, SUCCESS},
+ {0x00000300, 8, 8, 0x00000003, SUCCESS},
+ {0x0000ff00, 8, 8, 0x000000ff, SUCCESS},
+ {0xfffffff0, 0, 5, 0x00000010, SUCCESS},
+ {0x000000ff, 1, 3, 0x00000007, SUCCESS},
+ {0x000000ff, 0, 3, 0x00000007, SUCCESS},
+ {0x00000000, 0, 2, 0x00000000, SUCCESS},
+ {0xffffffff, 0, 8, 0x000000ff, SUCCESS},
+ {0xffff0000,16,16, 0x0000ffff, SUCCESS},
+ {0xfffffff0, 0, 8, 0x00000000, FAIL},
+ {0xffffffff,16,16, 0x00000000, FAIL},
+ //{0xffffffff,32, 1, 0x00000000, ASSERT}, // Throw an assert
+ //{0xffffffff, 0,33, 0x00000000, ASSERT}, // Throw an assert
+ //{0xffffffff,16,16, 0x00000000, ASSERT}, // Throw an assert
+ };
+
+ static int test()
+ {
+ int Error = 0;
+
+ glm::uint count = sizeof(Data32) / sizeof(typeU32);
+
+ for(glm::uint i = 0; i < count; ++i)
+ {
+ glm::uint Return = glm::bitfieldExtract(
+ Data32[i].Value,
+ Data32[i].Offset,
+ Data32[i].Bits);
+
+ bool Compare = Data32[i].Return == Return;
+
+ if(Data32[i].Result == SUCCESS && Compare)
+ continue;
+ else if(Data32[i].Result == FAIL && !Compare)
+ continue;
+
+ Error += 1;
+ }
+
+ return Error;
+ }
+}//extractField
+
+namespace bitfieldReverse
+{
+/*
+ GLM_FUNC_QUALIFIER unsigned int bitfieldReverseLoop(unsigned int v)
+ {
+ unsigned int Result(0);
+ unsigned int const BitSize = static_cast<unsigned int>(sizeof(unsigned int) * 8);
+ for(unsigned int i = 0; i < BitSize; ++i)
+ {
+ unsigned int const BitSet(v & (static_cast<unsigned int>(1) << i));
+ unsigned int const BitFirst(BitSet >> i);
+ Result |= BitFirst << (BitSize - 1 - i);
+ }
+ return Result;
+ }
+
+ GLM_FUNC_QUALIFIER glm::uint64_t bitfieldReverseLoop(glm::uint64_t v)
+ {
+ glm::uint64_t Result(0);
+ glm::uint64_t const BitSize = static_cast<glm::uint64_t>(sizeof(unsigned int) * 8);
+ for(glm::uint64_t i = 0; i < BitSize; ++i)
+ {
+ glm::uint64_t const BitSet(v & (static_cast<glm::uint64_t>(1) << i));
+ glm::uint64_t const BitFirst(BitSet >> i);
+ Result |= BitFirst << (BitSize - 1 - i);
+ }
+ return Result;
+ }
+*/
+ template<glm::length_t L, typename T, glm::qualifier Q>
+ GLM_FUNC_QUALIFIER glm::vec<L, T, Q> bitfieldReverseLoop(glm::vec<L, T, Q> const& v)
+ {
+ GLM_STATIC_ASSERT(std::numeric_limits<T>::is_integer, "'bitfieldReverse' only accept integer values");
+
+ glm::vec<L, T, Q> Result(0);
+ T const BitSize = static_cast<T>(sizeof(T) * 8);
+ for(T i = 0; i < BitSize; ++i)
+ {
+ glm::vec<L, T, Q> const BitSet(v & (static_cast<T>(1) << i));
+ glm::vec<L, T, Q> const BitFirst(BitSet >> i);
+ Result |= BitFirst << (BitSize - 1 - i);
+ }
+ return Result;
+ }
+
+ template<typename T>
+ GLM_FUNC_QUALIFIER T bitfieldReverseLoop(T v)
+ {
+ return bitfieldReverseLoop(glm::vec<1, T>(v)).x;
+ }
+
+ GLM_FUNC_QUALIFIER glm::uint32 bitfieldReverseUint32(glm::uint32 x)
+ {
+ x = (x & 0x55555555) << 1 | (x & 0xAAAAAAAA) >> 1;
+ x = (x & 0x33333333) << 2 | (x & 0xCCCCCCCC) >> 2;
+ x = (x & 0x0F0F0F0F) << 4 | (x & 0xF0F0F0F0) >> 4;
+ x = (x & 0x00FF00FF) << 8 | (x & 0xFF00FF00) >> 8;
+ x = (x & 0x0000FFFF) << 16 | (x & 0xFFFF0000) >> 16;
+ return x;
+ }
+
+ GLM_FUNC_QUALIFIER glm::uint64 bitfieldReverseUint64(glm::uint64 x)
+ {
+ x = (x & 0x5555555555555555) << 1 | (x & 0xAAAAAAAAAAAAAAAA) >> 1;
+ x = (x & 0x3333333333333333) << 2 | (x & 0xCCCCCCCCCCCCCCCC) >> 2;
+ x = (x & 0x0F0F0F0F0F0F0F0F) << 4 | (x & 0xF0F0F0F0F0F0F0F0) >> 4;
+ x = (x & 0x00FF00FF00FF00FF) << 8 | (x & 0xFF00FF00FF00FF00) >> 8;
+ x = (x & 0x0000FFFF0000FFFF) << 16 | (x & 0xFFFF0000FFFF0000) >> 16;
+ x = (x & 0x00000000FFFFFFFF) << 32 | (x & 0xFFFFFFFF00000000) >> 32;
+ return x;
+ }
+
+ template<bool EXEC = false>
+ struct compute_bitfieldReverseStep
+ {
+ template<glm::length_t L, typename T, glm::qualifier Q>
+ GLM_FUNC_QUALIFIER static glm::vec<L, T, Q> call(glm::vec<L, T, Q> const& v, T, T)
+ {
+ return v;
+ }
+ };
+
+ template<>
+ struct compute_bitfieldReverseStep<true>
+ {
+ template<glm::length_t L, typename T, glm::qualifier Q>
+ GLM_FUNC_QUALIFIER static glm::vec<L, T, Q> call(glm::vec<L, T, Q> const& v, T Mask, T Shift)
+ {
+ return (v & Mask) << Shift | (v & (~Mask)) >> Shift;
+ }
+ };
+
+ template<glm::length_t L, typename T, glm::qualifier Q>
+ GLM_FUNC_QUALIFIER glm::vec<L, T, Q> bitfieldReverseOps(glm::vec<L, T, Q> const& v)
+ {
+ glm::vec<L, T, Q> x(v);
+ x = compute_bitfieldReverseStep<sizeof(T) * 8 >= 2>::call(x, static_cast<T>(0x5555555555555555ull), static_cast<T>( 1));
+ x = compute_bitfieldReverseStep<sizeof(T) * 8 >= 4>::call(x, static_cast<T>(0x3333333333333333ull), static_cast<T>( 2));
+ x = compute_bitfieldReverseStep<sizeof(T) * 8 >= 8>::call(x, static_cast<T>(0x0F0F0F0F0F0F0F0Full), static_cast<T>( 4));
+ x = compute_bitfieldReverseStep<sizeof(T) * 8 >= 16>::call(x, static_cast<T>(0x00FF00FF00FF00FFull), static_cast<T>( 8));
+ x = compute_bitfieldReverseStep<sizeof(T) * 8 >= 32>::call(x, static_cast<T>(0x0000FFFF0000FFFFull), static_cast<T>(16));
+ x = compute_bitfieldReverseStep<sizeof(T) * 8 >= 64>::call(x, static_cast<T>(0x00000000FFFFFFFFull), static_cast<T>(32));
+ return x;
+ }
+
+ template<typename genType>
+ GLM_FUNC_QUALIFIER genType bitfieldReverseOps(genType x)
+ {
+ return bitfieldReverseOps(glm::vec<1, genType, glm::defaultp>(x)).x;
+ }
+
+ template<typename genType>
+ struct type
+ {
+ genType Value;
+ genType Return;
+ result Result;
+ };
+
+ typedef type<glm::uint> typeU32;
+
+ typeU32 const Data32[] =
+ {
+ {0x00000001, 0x80000000, SUCCESS},
+ {0x0000000f, 0xf0000000, SUCCESS},
+ {0x000000ff, 0xff000000, SUCCESS},
+ {0xf0000000, 0x0000000f, SUCCESS},
+ {0xff000000, 0x000000ff, SUCCESS},
+ {0xffffffff, 0xffffffff, SUCCESS},
+ {0x00000000, 0x00000000, SUCCESS}
+ };
+
+ typedef type<glm::uint64> typeU64;
+
+ typeU64 const Data64[] =
+ {
+ {0x00000000000000ff, 0xff00000000000000, SUCCESS},
+ {0x000000000000000f, 0xf000000000000000, SUCCESS},
+ {0xf000000000000000, 0x000000000000000f, SUCCESS},
+ {0xffffffffffffffff, 0xffffffffffffffff, SUCCESS},
+ {0x0000000000000000, 0x0000000000000000, SUCCESS}
+ };
+
+ static int test32_bitfieldReverse()
+ {
+ int Error = 0;
+ std::size_t const Count = sizeof(Data32) / sizeof(typeU32);
+
+ for(std::size_t i = 0; i < Count; ++i)
+ {
+ glm::uint Return = glm::bitfieldReverse(Data32[i].Value);
+
+ bool Compare = Data32[i].Return == Return;
+
+ if(Data32[i].Result == SUCCESS)
+ Error += Compare ? 0 : 1;
+ else
+ Error += Compare ? 1 : 0;
+ }
+
+ return Error;
+ }
+
+ static int test32_bitfieldReverseLoop()
+ {
+ int Error = 0;
+ std::size_t const Count = sizeof(Data32) / sizeof(typeU32);
+
+ for(std::size_t i = 0; i < Count; ++i)
+ {
+ glm::uint Return = bitfieldReverseLoop(Data32[i].Value);
+
+ bool Compare = Data32[i].Return == Return;
+
+ if(Data32[i].Result == SUCCESS)
+ Error += Compare ? 0 : 1;
+ else
+ Error += Compare ? 1 : 0;
+ }
+
+ return Error;
+ }
+
+ static int test32_bitfieldReverseUint32()
+ {
+ int Error = 0;
+ std::size_t const Count = sizeof(Data32) / sizeof(typeU32);
+
+ for(std::size_t i = 0; i < Count; ++i)
+ {
+ glm::uint Return = bitfieldReverseUint32(Data32[i].Value);
+
+ bool Compare = Data32[i].Return == Return;
+
+ if(Data32[i].Result == SUCCESS)
+ Error += Compare ? 0 : 1;
+ else
+ Error += Compare ? 1 : 0;
+ }
+
+ return Error;
+ }
+
+ static int test32_bitfieldReverseOps()
+ {
+ int Error = 0;
+ std::size_t const Count = sizeof(Data32) / sizeof(typeU32);
+
+ for(std::size_t i = 0; i < Count; ++i)
+ {
+ glm::uint Return = bitfieldReverseOps(Data32[i].Value);
+
+ bool Compare = Data32[i].Return == Return;
+
+ if(Data32[i].Result == SUCCESS)
+ Error += Compare ? 0 : 1;
+ else
+ Error += Compare ? 1 : 0;
+ }
+
+ return Error;
+ }
+
+ static int test64_bitfieldReverse()
+ {
+ int Error = 0;
+ std::size_t const Count = sizeof(Data64) / sizeof(typeU64);
+
+ for(std::size_t i = 0; i < Count; ++i)
+ {
+ glm::uint64 Return = glm::bitfieldReverse(Data64[i].Value);
+
+ bool Compare = Data64[i].Return == Return;
+
+ if(Data64[i].Result == SUCCESS)
+ Error += Compare ? 0 : 1;
+ else
+ Error += Compare ? 1 : 0;
+ }
+
+ return Error;
+ }
+
+ static int test64_bitfieldReverseLoop()
+ {
+ int Error = 0;
+ std::size_t const Count = sizeof(Data64) / sizeof(typeU64);
+
+ for(std::size_t i = 0; i < Count; ++i)
+ {
+ glm::uint64 Return = bitfieldReverseLoop(Data64[i].Value);
+
+ bool Compare = Data64[i].Return == Return;
+
+ if(Data32[i].Result == SUCCESS)
+ Error += Compare ? 0 : 1;
+ else
+ Error += Compare ? 1 : 0;
+ }
+
+ return Error;
+ }
+
+ static int test64_bitfieldReverseUint64()
+ {
+ int Error = 0;
+ std::size_t const Count = sizeof(Data64) / sizeof(typeU64);
+
+ for(std::size_t i = 0; i < Count; ++i)
+ {
+ glm::uint64 Return = bitfieldReverseUint64(Data64[i].Value);
+
+ bool Compare = Data64[i].Return == Return;
+
+ if(Data64[i].Result == SUCCESS)
+ Error += Compare ? 0 : 1;
+ else
+ Error += Compare ? 1 : 0;
+ }
+
+ return Error;
+ }
+
+ static int test64_bitfieldReverseOps()
+ {
+ int Error = 0;
+ std::size_t const Count = sizeof(Data64) / sizeof(typeU64);
+
+ for(std::size_t i = 0; i < Count; ++i)
+ {
+ glm::uint64 Return = bitfieldReverseOps(Data64[i].Value);
+
+ bool Compare = Data64[i].Return == Return;
+
+ if(Data64[i].Result == SUCCESS)
+ Error += Compare ? 0 : 1;
+ else
+ Error += Compare ? 1 : 0;
+ }
+
+ return Error;
+ }
+
+ static int test()
+ {
+ int Error = 0;
+
+ Error += test32_bitfieldReverse();
+ Error += test32_bitfieldReverseLoop();
+ Error += test32_bitfieldReverseUint32();
+ Error += test32_bitfieldReverseOps();
+
+ Error += test64_bitfieldReverse();
+ Error += test64_bitfieldReverseLoop();
+ Error += test64_bitfieldReverseUint64();
+ Error += test64_bitfieldReverseOps();
+
+ return Error;
+ }
+
+ static int perf32(glm::uint32 Count)
+ {
+ int Error = 0;
+
+ std::vector<glm::uint32> Data;
+ Data.resize(static_cast<std::size_t>(Count));
+
+ std::clock_t Timestamps0 = std::clock();
+
+ for(glm::uint32 k = 0; k < Count; ++k)
+ Data[k] = glm::bitfieldReverse(k);
+
+ std::clock_t Timestamps1 = std::clock();
+
+ for(glm::uint32 k = 0; k < Count; ++k)
+ Data[k] = bitfieldReverseLoop(k);
+
+ std::clock_t Timestamps2 = std::clock();
+
+ for(glm::uint32 k = 0; k < Count; ++k)
+ Data[k] = bitfieldReverseUint32(k);
+
+ std::clock_t Timestamps3 = std::clock();
+
+ for(glm::uint32 k = 0; k < Count; ++k)
+ Data[k] = bitfieldReverseOps(k);
+
+ std::clock_t Timestamps4 = std::clock();
+
+ std::printf("glm::bitfieldReverse: %d clocks\n", static_cast<int>(Timestamps1 - Timestamps0));
+ std::printf("bitfieldReverseLoop: %d clocks\n", static_cast<int>(Timestamps2 - Timestamps1));
+ std::printf("bitfieldReverseUint32: %d clocks\n", static_cast<int>(Timestamps3 - Timestamps2));
+ std::printf("bitfieldReverseOps: %d clocks\n", static_cast<int>(Timestamps4 - Timestamps3));
+
+ return Error;
+ }
+
+ static int perf64(glm::uint64 Count)
+ {
+ int Error = 0;
+
+ std::vector<glm::uint64> Data;
+ Data.resize(static_cast<std::size_t>(Count));
+
+ std::clock_t Timestamps0 = std::clock();
+
+ for(glm::uint64 k = 0; k < Count; ++k)
+ Data[static_cast<std::size_t>(k)] = glm::bitfieldReverse(k);
+
+ std::clock_t Timestamps1 = std::clock();
+
+ for(glm::uint64 k = 0; k < Count; ++k)
+ Data[static_cast<std::size_t>(k)] = bitfieldReverseLoop<glm::uint64>(k);
+
+ std::clock_t Timestamps2 = std::clock();
+
+ for(glm::uint64 k = 0; k < Count; ++k)
+ Data[static_cast<std::size_t>(k)] = bitfieldReverseUint64(k);
+
+ std::clock_t Timestamps3 = std::clock();
+
+ for(glm::uint64 k = 0; k < Count; ++k)
+ Data[static_cast<std::size_t>(k)] = bitfieldReverseOps(k);
+
+ std::clock_t Timestamps4 = std::clock();
+
+ std::printf("glm::bitfieldReverse - 64: %d clocks\n", static_cast<int>(Timestamps1 - Timestamps0));
+ std::printf("bitfieldReverseLoop - 64: %d clocks\n", static_cast<int>(Timestamps2 - Timestamps1));
+ std::printf("bitfieldReverseUint - 64: %d clocks\n", static_cast<int>(Timestamps3 - Timestamps2));
+ std::printf("bitfieldReverseOps - 64: %d clocks\n", static_cast<int>(Timestamps4 - Timestamps3));
+
+ return Error;
+ }
+
+ static int perf(std::size_t Samples)
+ {
+ int Error = 0;
+
+ Error += perf32(static_cast<glm::uint32>(Samples));
+ Error += perf64(static_cast<glm::uint64>(Samples));
+
+ return Error;
+ }
+}//bitfieldReverse
+
+namespace findMSB
+{
+ template<typename genType, typename retType>
+ struct type
+ {
+ genType Value;
+ retType Return;
+ };
+
+# if GLM_HAS_BITSCAN_WINDOWS
+ template<typename genIUType>
+ static int findMSB_intrinsic(genIUType Value)
+ {
+ GLM_STATIC_ASSERT(std::numeric_limits<genIUType>::is_integer, "'findMSB' only accept integer values");
+
+ if(Value == 0)
+ return -1;
+
+ unsigned long Result(0);
+ _BitScanReverse(&Result, Value);
+ return int(Result);
+ }
+# endif//GLM_HAS_BITSCAN_WINDOWS
+
+# if GLM_ARCH & GLM_ARCH_AVX && GLM_COMPILER & GLM_COMPILER_VC
+ template<typename genIUType>
+ static int findMSB_avx(genIUType Value)
+ {
+ GLM_STATIC_ASSERT(std::numeric_limits<genIUType>::is_integer, "'findMSB' only accept integer values");
+
+ if(Value == 0)
+ return -1;
+
+ return int(_tzcnt_u32(Value));
+ }
+# endif//GLM_ARCH & GLM_ARCH_AVX && GLM_PLATFORM & GLM_PLATFORM_WINDOWS
+
+ template<typename genIUType>
+ static int findMSB_095(genIUType Value)
+ {
+ GLM_STATIC_ASSERT(std::numeric_limits<genIUType>::is_integer, "'findMSB' only accept integer values");
+
+ if(Value == genIUType(0) || Value == genIUType(-1))
+ return -1;
+ else if(Value > 0)
+ {
+ genIUType Bit = genIUType(-1);
+ for(genIUType tmp = Value; tmp > 0; tmp >>= 1, ++Bit){}
+ return static_cast<int>(Bit);
+ }
+ else //if(Value < 0)
+ {
+ int const BitCount(sizeof(genIUType) * 8);
+ int MostSignificantBit(-1);
+ for(int BitIndex(0); BitIndex < BitCount; ++BitIndex)
+ MostSignificantBit = (Value & (1 << BitIndex)) ? MostSignificantBit : BitIndex;
+ assert(MostSignificantBit >= 0);
+ return MostSignificantBit;
+ }
+ }
+
+ template<typename genIUType>
+ static int findMSB_nlz1(genIUType x)
+ {
+ GLM_STATIC_ASSERT(std::numeric_limits<genIUType>::is_integer, "'findMSB' only accept integer values");
+
+ if (x == 0)
+ return -1;
+
+ int n = 0;
+ if (x <= 0x0000FFFF) {n = n +16; x = x <<16;}
+ if (x <= 0x00FFFFFF) {n = n + 8; x = x << 8;}
+ if (x <= 0x0FFFFFFF) {n = n + 4; x = x << 4;}
+ if (x <= 0x3FFFFFFF) {n = n + 2; x = x << 2;}
+ if (x <= 0x7FFFFFFF) {n = n + 1;}
+ return 31 - n;
+ }
+
+ static int findMSB_nlz2(unsigned int x)
+ {
+ unsigned int y;
+ int n = 32;
+
+ y = x >>16; if (y != 0) {n = n -16; x = y;}
+ y = x >> 8; if (y != 0) {n = n - 8; x = y;}
+ y = x >> 4; if (y != 0) {n = n - 4; x = y;}
+ y = x >> 2; if (y != 0) {n = n - 2; x = y;}
+ y = x >> 1; if (y != 0) return n - 2;
+ return 32 - (n - static_cast<int>(x));
+ }
+
+ static int findMSB_pop(unsigned int x)
+ {
+ x = x | (x >> 1);
+ x = x | (x >> 2);
+ x = x | (x >> 4);
+ x = x | (x >> 8);
+ x = x | (x >>16);
+ return 31 - glm::bitCount(~x);
+ }
+
+ static int perf_int(std::size_t Count)
+ {
+ type<int, int> const Data[] =
+ {
+ {0x00000000, -1},
+ {0x00000001, 0},
+ {0x00000002, 1},
+ {0x00000003, 1},
+ {0x00000004, 2},
+ {0x00000005, 2},
+ {0x00000007, 2},
+ {0x00000008, 3},
+ {0x00000010, 4},
+ {0x00000020, 5},
+ {0x00000040, 6},
+ {0x00000080, 7},
+ {0x00000100, 8},
+ {0x00000200, 9},
+ {0x00000400, 10},
+ {0x00000800, 11},
+ {0x00001000, 12},
+ {0x00002000, 13},
+ {0x00004000, 14},
+ {0x00008000, 15},
+ {0x00010000, 16},
+ {0x00020000, 17},
+ {0x00040000, 18},
+ {0x00080000, 19},
+ {0x00100000, 20},
+ {0x00200000, 21},
+ {0x00400000, 22},
+ {0x00800000, 23},
+ {0x01000000, 24},
+ {0x02000000, 25},
+ {0x04000000, 26},
+ {0x08000000, 27},
+ {0x10000000, 28},
+ {0x20000000, 29},
+ {0x40000000, 30}
+ };
+
+ int Error(0);
+
+ std::clock_t Timestamps0 = std::clock();
+
+ for(std::size_t k = 0; k < Count; ++k)
+ for(std::size_t i = 0; i < sizeof(Data) / sizeof(type<int, int>); ++i)
+ {
+ int Result = glm::findMSB(Data[i].Value);
+ Error += Data[i].Return == Result ? 0 : 1;
+ }
+
+ std::clock_t Timestamps1 = std::clock();
+
+ for(std::size_t k = 0; k < Count; ++k)
+ for(std::size_t i = 0; i < sizeof(Data) / sizeof(type<int, int>); ++i)
+ {
+ int Result = findMSB_nlz1(Data[i].Value);
+ Error += Data[i].Return == Result ? 0 : 1;
+ }
+
+ std::clock_t Timestamps2 = std::clock();
+
+ for(std::size_t k = 0; k < Count; ++k)
+ for(std::size_t i = 0; i < sizeof(Data) / sizeof(type<int, int>); ++i)
+ {
+ int Result = findMSB_nlz2(static_cast<unsigned int>(Data[i].Value));
+ Error += Data[i].Return == Result ? 0 : 1;
+ }
+
+ std::clock_t Timestamps3 = std::clock();
+
+ for(std::size_t k = 0; k < Count; ++k)
+ for(std::size_t i = 0; i < sizeof(Data) / sizeof(type<int, int>); ++i)
+ {
+ int Result = findMSB_095(static_cast<unsigned int>(Data[i].Value));
+ Error += Data[i].Return == Result ? 0 : 1;
+ }
+
+ std::clock_t Timestamps4 = std::clock();
+
+# if GLM_HAS_BITSCAN_WINDOWS
+ for(std::size_t k = 0; k < Count; ++k)
+ for(std::size_t i = 0; i < sizeof(Data) / sizeof(type<int, int>); ++i)
+ {
+ int Result = findMSB_intrinsic(Data[i].Value);
+ Error += Data[i].Return == Result ? 0 : 1;
+ }
+# endif//GLM_HAS_BITSCAN_WINDOWS
+
+ std::clock_t Timestamps5 = std::clock();
+
+ for(std::size_t k = 0; k < Count; ++k)
+ for(std::size_t i = 0; i < sizeof(Data) / sizeof(type<int, int>); ++i)
+ {
+ int Result = findMSB_pop(static_cast<unsigned int>(Data[i].Value));
+ Error += Data[i].Return == Result ? 0 : 1;
+ }
+
+ std::clock_t Timestamps6 = std::clock();
+
+# if GLM_ARCH & GLM_ARCH_AVX && GLM_COMPILER & GLM_COMPILER_VC
+ for(std::size_t k = 0; k < Count; ++k)
+ for(std::size_t i = 0; i < sizeof(Data) / sizeof(type<int, int>); ++i)
+ {
+ int Result = findMSB_avx(Data[i].Value);
+ Error += Data[i].Return == Result ? 0 : 1;
+ }
+
+ std::clock_t Timestamps7 = std::clock();
+# endif
+
+ std::printf("glm::findMSB: %d clocks\n", static_cast<int>(Timestamps1 - Timestamps0));
+ std::printf("findMSB - nlz1: %d clocks\n", static_cast<int>(Timestamps2 - Timestamps1));
+ std::printf("findMSB - nlz2: %d clocks\n", static_cast<int>(Timestamps3 - Timestamps2));
+ std::printf("findMSB - 0.9.5: %d clocks\n", static_cast<int>(Timestamps4 - Timestamps3));
+
+# if GLM_HAS_BITSCAN_WINDOWS
+ std::printf("findMSB - intrinsics: %d clocks\n", static_cast<int>(Timestamps5 - Timestamps4));
+# endif//GLM_HAS_BITSCAN_WINDOWS
+ std::printf("findMSB - pop: %d clocks\n", static_cast<int>(Timestamps6 - Timestamps5));
+
+# if GLM_ARCH & GLM_ARCH_AVX && GLM_COMPILER & GLM_COMPILER_VC
+ std::printf("findMSB - avx tzcnt: %d clocks\n", static_cast<int>(Timestamps7 - Timestamps6));
+# endif//GLM_ARCH & GLM_ARCH_AVX && GLM_PLATFORM & GLM_PLATFORM_WINDOWS
+
+ return Error;
+ }
+
+ static int test_ivec4()
+ {
+ type<glm::ivec4, glm::ivec4> const Data[] =
+ {
+ {glm::ivec4(0x00000000), glm::ivec4(-1)},
+ {glm::ivec4(0x00000001), glm::ivec4( 0)},
+ {glm::ivec4(0x00000002), glm::ivec4( 1)},
+ {glm::ivec4(0x00000003), glm::ivec4( 1)},
+ {glm::ivec4(0x00000004), glm::ivec4( 2)},
+ {glm::ivec4(0x00000005), glm::ivec4( 2)},
+ {glm::ivec4(0x00000007), glm::ivec4( 2)},
+ {glm::ivec4(0x00000008), glm::ivec4( 3)},
+ {glm::ivec4(0x00000010), glm::ivec4( 4)},
+ {glm::ivec4(0x00000020), glm::ivec4( 5)},
+ {glm::ivec4(0x00000040), glm::ivec4( 6)},
+ {glm::ivec4(0x00000080), glm::ivec4( 7)},
+ {glm::ivec4(0x00000100), glm::ivec4( 8)},
+ {glm::ivec4(0x00000200), glm::ivec4( 9)},
+ {glm::ivec4(0x00000400), glm::ivec4(10)},
+ {glm::ivec4(0x00000800), glm::ivec4(11)},
+ {glm::ivec4(0x00001000), glm::ivec4(12)},
+ {glm::ivec4(0x00002000), glm::ivec4(13)},
+ {glm::ivec4(0x00004000), glm::ivec4(14)},
+ {glm::ivec4(0x00008000), glm::ivec4(15)},
+ {glm::ivec4(0x00010000), glm::ivec4(16)},
+ {glm::ivec4(0x00020000), glm::ivec4(17)},
+ {glm::ivec4(0x00040000), glm::ivec4(18)},
+ {glm::ivec4(0x00080000), glm::ivec4(19)},
+ {glm::ivec4(0x00100000), glm::ivec4(20)},
+ {glm::ivec4(0x00200000), glm::ivec4(21)},
+ {glm::ivec4(0x00400000), glm::ivec4(22)},
+ {glm::ivec4(0x00800000), glm::ivec4(23)},
+ {glm::ivec4(0x01000000), glm::ivec4(24)},
+ {glm::ivec4(0x02000000), glm::ivec4(25)},
+ {glm::ivec4(0x04000000), glm::ivec4(26)},
+ {glm::ivec4(0x08000000), glm::ivec4(27)},
+ {glm::ivec4(0x10000000), glm::ivec4(28)},
+ {glm::ivec4(0x20000000), glm::ivec4(29)},
+ {glm::ivec4(0x40000000), glm::ivec4(30)}
+ };
+
+ int Error(0);
+
+ for(std::size_t i = 0; i < sizeof(Data) / sizeof(type<glm::ivec4, glm::ivec4>); ++i)
+ {
+ glm::ivec4 Result0 = glm::findMSB(Data[i].Value);
+ Error += glm::all(glm::equal(Data[i].Return, Result0)) ? 0 : 1;
+ }
+
+ return Error;
+ }
+
+ static int test_int()
+ {
+ typedef type<glm::uint, int> entry;
+
+ entry const Data[] =
+ {
+ {0x00000000, -1},
+ {0x00000001, 0},
+ {0x00000002, 1},
+ {0x00000003, 1},
+ {0x00000004, 2},
+ {0x00000005, 2},
+ {0x00000007, 2},
+ {0x00000008, 3},
+ {0x00000010, 4},
+ {0x00000020, 5},
+ {0x00000040, 6},
+ {0x00000080, 7},
+ {0x00000100, 8},
+ {0x00000200, 9},
+ {0x00000400, 10},
+ {0x00000800, 11},
+ {0x00001000, 12},
+ {0x00002000, 13},
+ {0x00004000, 14},
+ {0x00008000, 15},
+ {0x00010000, 16},
+ {0x00020000, 17},
+ {0x00040000, 18},
+ {0x00080000, 19},
+ {0x00100000, 20},
+ {0x00200000, 21},
+ {0x00400000, 22},
+ {0x00800000, 23},
+ {0x01000000, 24},
+ {0x02000000, 25},
+ {0x04000000, 26},
+ {0x08000000, 27},
+ {0x10000000, 28},
+ {0x20000000, 29},
+ {0x40000000, 30}
+ };
+
+ int Error(0);
+
+ for(std::size_t i = 0; i < sizeof(Data) / sizeof(entry); ++i)
+ {
+ int Result0 = glm::findMSB(Data[i].Value);
+ Error += Data[i].Return == Result0 ? 0 : 1;
+ }
+
+ for(std::size_t i = 0; i < sizeof(Data) / sizeof(entry); ++i)
+ {
+ int Result0 = findMSB_nlz1(Data[i].Value);
+ Error += Data[i].Return == Result0 ? 0 : 1;
+ }
+/*
+ for(std::size_t i = 0; i < sizeof(Data) / sizeof(entry); ++i)
+ {
+ int Result0 = findMSB_nlz2(Data[i].Value);
+ Error += Data[i].Return == Result0 ? 0 : 1;
+ }
+*/
+ for(std::size_t i = 0; i < sizeof(Data) / sizeof(entry); ++i)
+ {
+ int Result0 = findMSB_095(Data[i].Value);
+ Error += Data[i].Return == Result0 ? 0 : 1;
+ }
+
+# if GLM_HAS_BITSCAN_WINDOWS
+ for(std::size_t i = 0; i < sizeof(Data) / sizeof(entry); ++i)
+ {
+ int Result0 = findMSB_intrinsic(Data[i].Value);
+ Error += Data[i].Return == Result0 ? 0 : 1;
+ }
+# endif//GLM_HAS_BITSCAN_WINDOWS
+
+ for(std::size_t i = 0; i < sizeof(Data) / sizeof(entry); ++i)
+ {
+ int Result0 = findMSB_pop(Data[i].Value);
+ Error += Data[i].Return == Result0 ? 0 : 1;
+ }
+
+ return Error;
+ }
+
+ static int test()
+ {
+ int Error(0);
+
+ Error += test_ivec4();
+ Error += test_int();
+
+ return Error;
+ }
+
+ static int perf(std::size_t Samples)
+ {
+ int Error(0);
+
+ Error += perf_int(Samples);
+
+ return Error;
+ }
+}//findMSB
+
+namespace findLSB
+{
+ template<typename genType, typename retType>
+ struct type
+ {
+ genType Value;
+ retType Return;
+ };
+
+ typedef type<int, int> entry;
+
+ entry const DataI32[] =
+ {
+ {0x00000001, 0},
+ {0x00000003, 0},
+ {0x00000002, 1},
+ // {0x80000000, 31}, // Clang generates an error with this
+ {0x00010000, 16},
+ {0x7FFF0000, 16},
+ {0x7F000000, 24},
+ {0x7F00FF00, 8},
+ {0x00000000, -1}
+ };
+
+# if GLM_HAS_BITSCAN_WINDOWS
+ template<typename genIUType>
+ static int findLSB_intrinsic(genIUType Value)
+ {
+ GLM_STATIC_ASSERT(std::numeric_limits<genIUType>::is_integer, "'findLSB' only accept integer values");
+
+ if(Value == 0)
+ return -1;
+
+ unsigned long Result(0);
+ _BitScanForward(&Result, Value);
+ return int(Result);
+ }
+# endif
+
+ template<typename genIUType>
+ static int findLSB_095(genIUType Value)
+ {
+ GLM_STATIC_ASSERT(std::numeric_limits<genIUType>::is_integer, "'findLSB' only accept integer values");
+ if(Value == 0)
+ return -1;
+
+ genIUType Bit;
+ for(Bit = genIUType(0); !(Value & (1 << Bit)); ++Bit){}
+ return Bit;
+ }
+
+ template<typename genIUType>
+ static int findLSB_ntz2(genIUType x)
+ {
+ if(x == 0)
+ return -1;
+
+ return glm::bitCount(~x & (x - static_cast<genIUType>(1)));
+ }
+
+ template<typename genIUType>
+ static int findLSB_branchfree(genIUType x)
+ {
+ bool IsNull(x == 0);
+ int const Keep(!IsNull);
+ int const Discard(IsNull);
+
+ return static_cast<int>(glm::bitCount(~x & (x - static_cast<genIUType>(1)))) * Keep + Discard * -1;
+ }
+
+ static int test_int()
+ {
+ int Error(0);
+
+ for(std::size_t i = 0; i < sizeof(DataI32) / sizeof(entry); ++i)
+ {
+ int Result = glm::findLSB(DataI32[i].Value);
+ Error += DataI32[i].Return == Result ? 0 : 1;
+ }
+
+ for(std::size_t i = 0; i < sizeof(DataI32) / sizeof(entry); ++i)
+ {
+ int Result = findLSB_095(DataI32[i].Value);
+ Error += DataI32[i].Return == Result ? 0 : 1;
+ }
+
+# if GLM_HAS_BITSCAN_WINDOWS
+ for(std::size_t i = 0; i < sizeof(DataI32) / sizeof(entry); ++i)
+ {
+ int Result = findLSB_intrinsic(DataI32[i].Value);
+ Error += DataI32[i].Return == Result ? 0 : 1;
+ }
+# endif
+
+ for(std::size_t i = 0; i < sizeof(DataI32) / sizeof(entry); ++i)
+ {
+ int Result = findLSB_ntz2(DataI32[i].Value);
+ Error += DataI32[i].Return == Result ? 0 : 1;
+ }
+
+ for(std::size_t i = 0; i < sizeof(DataI32) / sizeof(entry); ++i)
+ {
+ int Result = findLSB_branchfree(DataI32[i].Value);
+ Error += DataI32[i].Return == Result ? 0 : 1;
+ }
+
+ return Error;
+ }
+
+ static int test()
+ {
+ int Error(0);
+
+ Error += test_int();
+
+ return Error;
+ }
+
+ static int perf_int(std::size_t Count)
+ {
+ int Error(0);
+
+ std::clock_t Timestamps0 = std::clock();
+
+ for(std::size_t k = 0; k < Count; ++k)
+ for(std::size_t i = 0; i < sizeof(DataI32) / sizeof(entry); ++i)
+ {
+ int Result = glm::findLSB(DataI32[i].Value);
+ Error += DataI32[i].Return == Result ? 0 : 1;
+ }
+
+ std::clock_t Timestamps1 = std::clock();
+
+ for(std::size_t k = 0; k < Count; ++k)
+ for(std::size_t i = 0; i < sizeof(DataI32) / sizeof(entry); ++i)
+ {
+ int Result = findLSB_095(DataI32[i].Value);
+ Error += DataI32[i].Return == Result ? 0 : 1;
+ }
+
+ std::clock_t Timestamps2 = std::clock();
+
+# if GLM_HAS_BITSCAN_WINDOWS
+ for(std::size_t k = 0; k < Count; ++k)
+ for(std::size_t i = 0; i < sizeof(DataI32) / sizeof(entry); ++i)
+ {
+ int Result = findLSB_intrinsic(DataI32[i].Value);
+ Error += DataI32[i].Return == Result ? 0 : 1;
+ }
+# endif
+
+ std::clock_t Timestamps3 = std::clock();
+
+ for(std::size_t k = 0; k < Count; ++k)
+ for(std::size_t i = 0; i < sizeof(DataI32) / sizeof(entry); ++i)
+ {
+ int Result = findLSB_ntz2(DataI32[i].Value);
+ Error += DataI32[i].Return == Result ? 0 : 1;
+ }
+
+ std::clock_t Timestamps4 = std::clock();
+
+ for(std::size_t k = 0; k < Count; ++k)
+ for(std::size_t i = 0; i < sizeof(DataI32) / sizeof(entry); ++i)
+ {
+ int Result = findLSB_branchfree(DataI32[i].Value);
+ Error += DataI32[i].Return == Result ? 0 : 1;
+ }
+
+ std::clock_t Timestamps5 = std::clock();
+
+ std::printf("glm::findLSB: %d clocks\n", static_cast<int>(Timestamps1 - Timestamps0));
+ std::printf("findLSB - 0.9.5: %d clocks\n", static_cast<int>(Timestamps2 - Timestamps1));
+
+# if GLM_HAS_BITSCAN_WINDOWS
+ std::printf("findLSB - intrinsics: %d clocks\n", static_cast<int>(Timestamps3 - Timestamps2));
+# endif
+
+ std::printf("findLSB - ntz2: %d clocks\n", static_cast<int>(Timestamps4 - Timestamps3));
+ std::printf("findLSB - branchfree: %d clocks\n", static_cast<int>(Timestamps5 - Timestamps4));
+
+ return Error;
+ }
+
+ static int perf(std::size_t Samples)
+ {
+ int Error(0);
+
+ Error += perf_int(Samples);
+
+ return Error;
+ }
+}//findLSB
+
+namespace uaddCarry
+{
+ static int test()
+ {
+ int Error(0);
+
+ {
+ glm::uint x = std::numeric_limits<glm::uint>::max();
+ glm::uint y = 0;
+ glm::uint Carry = 0;
+ glm::uint Result = glm::uaddCarry(x, y, Carry);
+
+ Error += Carry == 0 ? 0 : 1;
+ Error += Result == std::numeric_limits<glm::uint>::max() ? 0 : 1;
+ }
+
+ {
+ glm::uint x = std::numeric_limits<glm::uint>::max();
+ glm::uint y = 1;
+ glm::uint Carry = 0;
+ glm::uint Result = glm::uaddCarry(x, y, Carry);
+
+ Error += Carry == 1 ? 0 : 1;
+ Error += Result == 0 ? 0 : 1;
+ }
+
+ {
+ glm::uvec1 x(std::numeric_limits<glm::uint>::max());
+ glm::uvec1 y(0);
+ glm::uvec1 Carry(0);
+ glm::uvec1 Result(glm::uaddCarry(x, y, Carry));
+
+ Error += glm::all(glm::equal(Carry, glm::uvec1(0))) ? 0 : 1;
+ Error += glm::all(glm::equal(Result, glm::uvec1(std::numeric_limits<glm::uint>::max()))) ? 0 : 1;
+ }
+
+ {
+ glm::uvec1 x(std::numeric_limits<glm::uint>::max());
+ glm::uvec1 y(1);
+ glm::uvec1 Carry(0);
+ glm::uvec1 Result(glm::uaddCarry(x, y, Carry));
+
+ Error += glm::all(glm::equal(Carry, glm::uvec1(1))) ? 0 : 1;
+ Error += glm::all(glm::equal(Result, glm::uvec1(0))) ? 0 : 1;
+ }
+
+ return Error;
+ }
+}//namespace uaddCarry
+
+namespace usubBorrow
+{
+ static int test()
+ {
+ int Error(0);
+
+ {
+ glm::uint x = 16;
+ glm::uint y = 17;
+ glm::uint Borrow = 0;
+ glm::uint Result = glm::usubBorrow(x, y, Borrow);
+
+ Error += Borrow == 1 ? 0 : 1;
+ Error += Result == 1 ? 0 : 1;
+ }
+
+ {
+ glm::uvec1 x(16);
+ glm::uvec1 y(17);
+ glm::uvec1 Borrow(0);
+ glm::uvec1 Result(glm::usubBorrow(x, y, Borrow));
+
+ Error += glm::all(glm::equal(Borrow, glm::uvec1(1))) ? 0 : 1;
+ Error += glm::all(glm::equal(Result, glm::uvec1(1))) ? 0 : 1;
+ }
+
+ {
+ glm::uvec2 x(16);
+ glm::uvec2 y(17);
+ glm::uvec2 Borrow(0);
+ glm::uvec2 Result(glm::usubBorrow(x, y, Borrow));
+
+ Error += glm::all(glm::equal(Borrow, glm::uvec2(1))) ? 0 : 1;
+ Error += glm::all(glm::equal(Result, glm::uvec2(1))) ? 0 : 1;
+ }
+
+ {
+ glm::uvec3 x(16);
+ glm::uvec3 y(17);
+ glm::uvec3 Borrow(0);
+ glm::uvec3 Result(glm::usubBorrow(x, y, Borrow));
+
+ Error += glm::all(glm::equal(Borrow, glm::uvec3(1))) ? 0 : 1;
+ Error += glm::all(glm::equal(Result, glm::uvec3(1))) ? 0 : 1;
+ }
+
+ {
+ glm::uvec4 x(16);
+ glm::uvec4 y(17);
+ glm::uvec4 Borrow(0);
+ glm::uvec4 Result(glm::usubBorrow(x, y, Borrow));
+
+ Error += glm::all(glm::equal(Borrow, glm::uvec4(1))) ? 0 : 1;
+ Error += glm::all(glm::equal(Result, glm::uvec4(1))) ? 0 : 1;
+ }
+
+ return Error;
+ }
+}//namespace usubBorrow
+
+namespace umulExtended
+{
+ static int test()
+ {
+ int Error(0);
+
+ {
+ glm::uint x = 2;
+ glm::uint y = 3;
+ glm::uint msb = 0;
+ glm::uint lsb = 0;
+ glm::umulExtended(x, y, msb, lsb);
+
+ Error += msb == 0 ? 0 : 1;
+ Error += lsb == 6 ? 0 : 1;
+ }
+
+ {
+ glm::uvec1 x(2);
+ glm::uvec1 y(3);
+ glm::uvec1 msb(0);
+ glm::uvec1 lsb(0);
+ glm::umulExtended(x, y, msb, lsb);
+
+ Error += glm::all(glm::equal(msb, glm::uvec1(0))) ? 0 : 1;
+ Error += glm::all(glm::equal(lsb, glm::uvec1(6))) ? 0 : 1;
+ }
+
+ {
+ glm::uvec2 x(2);
+ glm::uvec2 y(3);
+ glm::uvec2 msb(0);
+ glm::uvec2 lsb(0);
+ glm::umulExtended(x, y, msb, lsb);
+
+ Error += glm::all(glm::equal(msb, glm::uvec2(0))) ? 0 : 1;
+ Error += glm::all(glm::equal(lsb, glm::uvec2(6))) ? 0 : 1;
+ }
+
+ {
+ glm::uvec3 x(2);
+ glm::uvec3 y(3);
+ glm::uvec3 msb(0);
+ glm::uvec3 lsb(0);
+ glm::umulExtended(x, y, msb, lsb);
+
+ Error += glm::all(glm::equal(msb, glm::uvec3(0))) ? 0 : 1;
+ Error += glm::all(glm::equal(lsb, glm::uvec3(6))) ? 0 : 1;
+ }
+
+ {
+ glm::uvec4 x(2);
+ glm::uvec4 y(3);
+ glm::uvec4 msb(0);
+ glm::uvec4 lsb(0);
+ glm::umulExtended(x, y, msb, lsb);
+
+ Error += glm::all(glm::equal(msb, glm::uvec4(0))) ? 0 : 1;
+ Error += glm::all(glm::equal(lsb, glm::uvec4(6))) ? 0 : 1;
+ }
+
+ return Error;
+ }
+}//namespace umulExtended
+
+namespace imulExtended
+{
+ static int test()
+ {
+ int Error(0);
+
+ {
+ int x = 2;
+ int y = 3;
+ int msb = 0;
+ int lsb = 0;
+ glm::imulExtended(x, y, msb, lsb);
+
+ Error += msb == 0 ? 0 : 1;
+ Error += lsb == 6 ? 0 : 1;
+ }
+
+ {
+ glm::ivec1 x(2);
+ glm::ivec1 y(3);
+ glm::ivec1 msb(0);
+ glm::ivec1 lsb(0);
+ glm::imulExtended(x, y, msb, lsb);
+
+ Error += glm::all(glm::equal(msb, glm::ivec1(0))) ? 0 : 1;
+ Error += glm::all(glm::equal(lsb, glm::ivec1(6))) ? 0 : 1;
+ }
+
+ {
+ glm::ivec2 x(2);
+ glm::ivec2 y(3);
+ glm::ivec2 msb(0);
+ glm::ivec2 lsb(0);
+ glm::imulExtended(x, y, msb, lsb);
+
+ Error += glm::all(glm::equal(msb, glm::ivec2(0))) ? 0 : 1;
+ Error += glm::all(glm::equal(lsb, glm::ivec2(6))) ? 0 : 1;
+ }
+
+ {
+ glm::ivec3 x(2);
+ glm::ivec3 y(3);
+ glm::ivec3 msb(0);
+ glm::ivec3 lsb(0);
+ glm::imulExtended(x, y, msb, lsb);
+
+ Error += glm::all(glm::equal(msb, glm::ivec3(0))) ? 0 : 1;
+ Error += glm::all(glm::equal(lsb, glm::ivec3(6))) ? 0 : 1;
+ }
+
+ {
+ glm::ivec4 x(2);
+ glm::ivec4 y(3);
+ glm::ivec4 msb(0);
+ glm::ivec4 lsb(0);
+ glm::imulExtended(x, y, msb, lsb);
+
+ Error += glm::all(glm::equal(msb, glm::ivec4(0))) ? 0 : 1;
+ Error += glm::all(glm::equal(lsb, glm::ivec4(6))) ? 0 : 1;
+ }
+
+ return Error;
+ }
+}//namespace imulExtended
+
+namespace bitCount
+{
+ template<typename genType>
+ struct type
+ {
+ genType Value;
+ genType Return;
+ };
+
+ type<int> const DataI32[] =
+ {
+ {0x00000001, 1},
+ {0x00000003, 2},
+ {0x00000002, 1},
+ {0x7fffffff, 31},
+ {0x00000000, 0}
+ };
+
+ template<typename T>
+ inline int bitCount_if(T v)
+ {
+ GLM_STATIC_ASSERT(std::numeric_limits<T>::is_integer, "'bitCount' only accept integer values");
+
+ int Count(0);
+ for(T i = 0, n = static_cast<T>(sizeof(T) * 8); i < n; ++i)
+ {
+ if(v & static_cast<T>(1 << i))
+ ++Count;
+ }
+ return Count;
+ }
+
+ template<typename T>
+ inline int bitCount_vec(T v)
+ {
+ GLM_STATIC_ASSERT(std::numeric_limits<T>::is_integer, "'bitCount' only accept integer values");
+
+ int Count(0);
+ for(T i = 0, n = static_cast<T>(sizeof(T) * 8); i < n; ++i)
+ {
+ Count += static_cast<int>((v >> i) & static_cast<T>(1));
+ }
+ return Count;
+ }
+
+ template<bool EXEC = false>
+ struct compute_bitfieldBitCountStep
+ {
+ template<glm::length_t L, typename T, glm::qualifier Q>
+ GLM_FUNC_QUALIFIER static glm::vec<L, T, Q> call(glm::vec<L, T, Q> const& v, T, T)
+ {
+ return v;
+ }
+ };
+
+ template<>
+ struct compute_bitfieldBitCountStep<true>
+ {
+ template<glm::length_t L, typename T, glm::qualifier Q>
+ GLM_FUNC_QUALIFIER static glm::vec<L, T, Q> call(glm::vec<L, T, Q> const& v, T Mask, T Shift)
+ {
+ return (v & Mask) + ((v >> Shift) & Mask);
+ }
+ };
+
+ template<glm::length_t L, typename T, glm::qualifier Q>
+ static glm::vec<L, int, Q> bitCount_bitfield(glm::vec<L, T, Q> const& v)
+ {
+ glm::vec<L, typename glm::detail::make_unsigned<T>::type, Q> x(*reinterpret_cast<glm::vec<L, typename glm::detail::make_unsigned<T>::type, Q> const *>(&v));
+ x = compute_bitfieldBitCountStep<sizeof(T) * 8 >= 2>::call(x, static_cast<typename glm::detail::make_unsigned<T>::type>(0x5555555555555555ull), static_cast<typename glm::detail::make_unsigned<T>::type>( 1));
+ x = compute_bitfieldBitCountStep<sizeof(T) * 8 >= 4>::call(x, static_cast<typename glm::detail::make_unsigned<T>::type>(0x3333333333333333ull), static_cast<typename glm::detail::make_unsigned<T>::type>( 2));
+ x = compute_bitfieldBitCountStep<sizeof(T) * 8 >= 8>::call(x, static_cast<typename glm::detail::make_unsigned<T>::type>(0x0F0F0F0F0F0F0F0Full), static_cast<typename glm::detail::make_unsigned<T>::type>( 4));
+ x = compute_bitfieldBitCountStep<sizeof(T) * 8 >= 16>::call(x, static_cast<typename glm::detail::make_unsigned<T>::type>(0x00FF00FF00FF00FFull), static_cast<typename glm::detail::make_unsigned<T>::type>( 8));
+ x = compute_bitfieldBitCountStep<sizeof(T) * 8 >= 32>::call(x, static_cast<typename glm::detail::make_unsigned<T>::type>(0x0000FFFF0000FFFFull), static_cast<typename glm::detail::make_unsigned<T>::type>(16));
+ x = compute_bitfieldBitCountStep<sizeof(T) * 8 >= 64>::call(x, static_cast<typename glm::detail::make_unsigned<T>::type>(0x00000000FFFFFFFFull), static_cast<typename glm::detail::make_unsigned<T>::type>(32));
+ return glm::vec<L, int, Q>(x);
+ }
+
+ template<typename genType>
+ static int bitCount_bitfield(genType x)
+ {
+ return bitCount_bitfield(glm::vec<1, genType, glm::defaultp>(x)).x;
+ }
+
+ static int perf(std::size_t Size)
+ {
+ int Error(0);
+
+ std::vector<int> v;
+ v.resize(Size);
+
+ std::vector<glm::ivec4> w;
+ w.resize(Size);
+
+
+ std::clock_t TimestampsA = std::clock();
+
+ // bitCount - TimeIf
+ {
+ for(std::size_t i = 0, n = v.size(); i < n; ++i)
+ v[i] = bitCount_if(static_cast<int>(i));
+ }
+
+ std::clock_t TimestampsB = std::clock();
+
+ // bitCount - TimeVec
+ {
+ for(std::size_t i = 0, n = v.size(); i < n; ++i)
+ v[i] = bitCount_vec(i);
+ }
+
+ std::clock_t TimestampsC = std::clock();
+
+ // bitCount - TimeDefault
+ {
+ for(std::size_t i = 0, n = v.size(); i < n; ++i)
+ v[i] = glm::bitCount(i);
+ }
+
+ std::clock_t TimestampsD = std::clock();
+
+ // bitCount - TimeVec4
+ {
+ for(std::size_t i = 0, n = v.size(); i < n; ++i)
+ w[i] = glm::bitCount(glm::ivec4(static_cast<int>(i)));
+ }
+
+ std::clock_t TimestampsE = std::clock();
+
+ {
+ for(std::size_t i = 0, n = v.size(); i < n; ++i)
+ v[i] = bitCount_bitfield(static_cast<int>(i));
+ }
+
+ std::clock_t TimestampsF = std::clock();
+
+ std::printf("bitCount - TimeIf %d\n", static_cast<int>(TimestampsB - TimestampsA));
+ std::printf("bitCount - TimeVec %d\n", static_cast<int>(TimestampsC - TimestampsB));
+ std::printf("bitCount - TimeDefault %d\n", static_cast<int>(TimestampsD - TimestampsC));
+ std::printf("bitCount - TimeVec4 %d\n", static_cast<int>(TimestampsE - TimestampsD));
+ std::printf("bitCount - bitfield %d\n", static_cast<int>(TimestampsF - TimestampsE));
+
+ return Error;
+ }
+
+ static int test()
+ {
+ int Error(0);
+
+ for(std::size_t i = 0, n = sizeof(DataI32) / sizeof(type<int>); i < n; ++i)
+ {
+ int ResultA = glm::bitCount(DataI32[i].Value);
+ int ResultB = bitCount_if(DataI32[i].Value);
+ int ResultC = bitCount_vec(DataI32[i].Value);
+ int ResultE = bitCount_bitfield(DataI32[i].Value);
+
+ Error += DataI32[i].Return == ResultA ? 0 : 1;
+ Error += DataI32[i].Return == ResultB ? 0 : 1;
+ Error += DataI32[i].Return == ResultC ? 0 : 1;
+ Error += DataI32[i].Return == ResultE ? 0 : 1;
+
+ assert(!Error);
+ }
+
+ return Error;
+ }
+}//bitCount
+
+int main()
+{
+ int Error = 0;
+
+ Error += ::bitCount::test();
+ Error += ::bitfieldReverse::test();
+ Error += ::findMSB::test();
+ Error += ::findLSB::test();
+ Error += ::umulExtended::test();
+ Error += ::imulExtended::test();
+ Error += ::uaddCarry::test();
+ Error += ::usubBorrow::test();
+ Error += ::bitfieldInsert::test();
+ Error += ::bitfieldExtract::test();
+
+# ifdef NDEBUG
+ std::size_t const Samples = 1000;
+# else
+ std::size_t const Samples = 1;
+# endif
+
+ ::bitCount::perf(Samples);
+ ::bitfieldReverse::perf(Samples);
+ ::findMSB::perf(Samples);
+ ::findLSB::perf(Samples);
+
+ return Error;
+}
diff --git a/3rdparty/glm/source/test/core/core_func_integer_bit_count.cpp b/3rdparty/glm/source/test/core/core_func_integer_bit_count.cpp
new file mode 100644
index 0000000..0fa11fb
--- /dev/null
+++ b/3rdparty/glm/source/test/core/core_func_integer_bit_count.cpp
@@ -0,0 +1,291 @@
+// This has the programs for computing the number of 1-bits
+// in a word, or byte, etc.
+// Max line length is 57, to fit in hacker.book.
+#include <cstdio>
+#include <cstdlib> //To define "exit", req'd by XLC.
+#include <ctime>
+
+unsigned rotatel(unsigned x, int n)
+{
+ if (static_cast<unsigned>(n) > 63) { std::printf("rotatel, n out of range.\n"); std::exit(1);}
+ return (x << n) | (x >> (32 - n));
+}
+
+int pop0(unsigned x)
+{
+ x = (x & 0x55555555) + ((x >> 1) & 0x55555555);
+ x = (x & 0x33333333) + ((x >> 2) & 0x33333333);
+ x = (x & 0x0F0F0F0F) + ((x >> 4) & 0x0F0F0F0F);
+ x = (x & 0x00FF00FF) + ((x >> 8) & 0x00FF00FF);
+ x = (x & 0x0000FFFF) + ((x >>16) & 0x0000FFFF);
+ return x;
+}
+
+int pop1(unsigned x)
+{
+ x = x - ((x >> 1) & 0x55555555);
+ x = (x & 0x33333333) + ((x >> 2) & 0x33333333);
+ x = (x + (x >> 4)) & 0x0F0F0F0F;
+ x = x + (x >> 8);
+ x = x + (x >> 16);
+ return x & 0x0000003F;
+}
+/* Note: an alternative to the last three executable lines above is:
+ return x*0x01010101 >> 24;
+if your machine has a fast multiplier (suggested by Jari Kirma). */
+
+int pop2(unsigned x)
+{
+ unsigned n;
+
+ n = (x >> 1) & 033333333333; // Count bits in
+ x = x - n; // each 3-bit
+ n = (n >> 1) & 033333333333; // field.
+ x = x - n;
+ x = (x + (x >> 3)) & 030707070707; // 6-bit sums.
+ return x%63; // Add 6-bit sums.
+}
+
+/* An alternative to the "return" statement above is:
+ return ((x * 0404040404) >> 26) + // Add 6-bit sums.
+ (x >> 30);
+which runs faster on most machines (suggested by Norbert Juffa). */
+
+int pop3(unsigned x)
+{
+ unsigned n;
+
+ n = (x >> 1) & 0x77777777; // Count bits in
+ x = x - n; // each 4-bit
+ n = (n >> 1) & 0x77777777; // field.
+ x = x - n;
+ n = (n >> 1) & 0x77777777;
+ x = x - n;
+ x = (x + (x >> 4)) & 0x0F0F0F0F; // Get byte sums.
+ x = x*0x01010101; // Add the bytes.
+ return x >> 24;
+}
+
+int pop4(unsigned x)
+{
+ int n;
+
+ n = 0;
+ while (x != 0) {
+ n = n + 1;
+ x = x & (x - 1);
+ }
+ return n;
+}
+
+int pop5(unsigned x)
+{
+ int i, sum;
+
+ // Rotate and sum method // Shift right & subtract
+
+ sum = x; // sum = x;
+ for (i = 1; i <= 31; i++) { // while (x != 0) {
+ x = rotatel(x, 1); // x = x >> 1;
+ sum = sum + x; // sum = sum - x;
+ } // }
+ return -sum; // return sum;
+}
+
+int pop5a(unsigned x)
+{
+ int sum;
+
+ // Shift right & subtract
+
+ sum = x;
+ while (x != 0) {
+ x = x >> 1;
+ sum = sum - x;
+ }
+ return sum;
+}
+
+int pop6(unsigned x)
+{ // Table lookup.
+ static char table[256] = {
+ 0, 1, 1, 2, 1, 2, 2, 3, 1, 2, 2, 3, 2, 3, 3, 4,
+ 1, 2, 2, 3, 2, 3, 3, 4, 2, 3, 3, 4, 3, 4, 4, 5,
+ 1, 2, 2, 3, 2, 3, 3, 4, 2, 3, 3, 4, 3, 4, 4, 5,
+ 2, 3, 3, 4, 3, 4, 4, 5, 3, 4, 4, 5, 4, 5, 5, 6,
+
+ 1, 2, 2, 3, 2, 3, 3, 4, 2, 3, 3, 4, 3, 4, 4, 5,
+ 2, 3, 3, 4, 3, 4, 4, 5, 3, 4, 4, 5, 4, 5, 5, 6,
+ 2, 3, 3, 4, 3, 4, 4, 5, 3, 4, 4, 5, 4, 5, 5, 6,
+ 3, 4, 4, 5, 4, 5, 5, 6, 4, 5, 5, 6, 5, 6, 6, 7,
+
+ 1, 2, 2, 3, 2, 3, 3, 4, 2, 3, 3, 4, 3, 4, 4, 5,
+ 2, 3, 3, 4, 3, 4, 4, 5, 3, 4, 4, 5, 4, 5, 5, 6,
+ 2, 3, 3, 4, 3, 4, 4, 5, 3, 4, 4, 5, 4, 5, 5, 6,
+ 3, 4, 4, 5, 4, 5, 5, 6, 4, 5, 5, 6, 5, 6, 6, 7,
+
+ 2, 3, 3, 4, 3, 4, 4, 5, 3, 4, 4, 5, 4, 5, 5, 6,
+ 3, 4, 4, 5, 4, 5, 5, 6, 4, 5, 5, 6, 5, 6, 6, 7,
+ 3, 4, 4, 5, 4, 5, 5, 6, 4, 5, 5, 6, 5, 6, 6, 7,
+ 4, 5, 5, 6, 5, 6, 6, 7, 5, 6, 6, 7, 6, 7, 7, 8};
+
+ return table[x & 0xFF] +
+ table[(x >> 8) & 0xFF] +
+ table[(x >> 16) & 0xFF] +
+ table[(x >> 24)];
+}
+
+// The following works only for 8-bit quantities.
+int pop7(unsigned x)
+{
+ x = x*0x08040201; // Make 4 copies.
+ x = x >> 3; // So next step hits proper bits.
+ x = x & 0x11111111; // Every 4th bit.
+ x = x*0x11111111; // Sum the digits (each 0 or 1).
+ x = x >> 28; // Position the result.
+ return x;
+}
+
+// The following works only for 7-bit quantities.
+int pop8(unsigned x)
+{
+ x = x*0x02040810; // Make 4 copies, left-adjusted.
+ x = x & 0x11111111; // Every 4th bit.
+ x = x*0x11111111; // Sum the digits (each 0 or 1).
+ x = x >> 28; // Position the result.
+ return x;
+}
+
+// The following works only for 15-bit quantities.
+int pop9(unsigned x)
+{
+ unsigned long long y;
+ y = x * 0x0002000400080010ULL;
+ y = y & 0x1111111111111111ULL;
+ y = y * 0x1111111111111111ULL;
+ y = y >> 60;
+ return static_cast<int>(y);
+}
+
+int errors;
+void error(int x, int y)
+{
+ errors = errors + 1;
+ std::printf("Error for x = %08x, got %08x\n", x, y);
+}
+
+int main()
+{
+# ifdef NDEBUG
+
+ int i, n;
+ static unsigned test[] = {0,0, 1,1, 2,1, 3,2, 4,1, 5,2, 6,2, 7,3,
+ 8,1, 9,2, 10,2, 11,3, 12,2, 13,3, 14,3, 15,4, 16,1, 17,2,
+ 0x3F,6, 0x40,1, 0x41,2, 0x7f,7, 0x80,1, 0x81,2, 0xfe,7, 0xff,8,
+ 0x4000,1, 0x4001,2, 0x7000,3, 0x7fff,15,
+ 0x55555555,16, 0xAAAAAAAA, 16, 0xFF000000,8, 0xC0C0C0C0,8,
+ 0x0FFFFFF0,24, 0x80000000,1, 0xFFFFFFFF,32};
+
+ std::size_t const Count = 1000000;
+
+ n = sizeof(test)/4;
+
+ std::clock_t TimestampBeg = 0;
+ std::clock_t TimestampEnd = 0;
+
+ TimestampBeg = std::clock();
+ for (std::size_t k = 0; k < Count; ++k)
+ for (i = 0; i < n; i += 2) {
+ if (pop0(test[i]) != test[i+1]) error(test[i], pop0(test[i]));}
+ TimestampEnd = std::clock();
+
+ std::printf("pop0: %d clocks\n", static_cast<int>(TimestampEnd - TimestampBeg));
+
+ TimestampBeg = std::clock();
+ for (std::size_t k = 0; k < Count; ++k)
+ for (i = 0; i < n; i += 2) {
+ if (pop1(test[i]) != test[i+1]) error(test[i], pop1(test[i]));}
+ TimestampEnd = std::clock();
+
+ std::printf("pop1: %d clocks\n", static_cast<int>(TimestampEnd - TimestampBeg));
+
+ TimestampBeg = std::clock();
+ for (std::size_t k = 0; k < Count; ++k)
+ for (i = 0; i < n; i += 2) {
+ if (pop2(test[i]) != test[i+1]) error(test[i], pop2(test[i]));}
+ TimestampEnd = std::clock();
+
+ std::printf("pop2: %d clocks\n", static_cast<int>(TimestampEnd - TimestampBeg));
+
+ TimestampBeg = std::clock();
+ for (std::size_t k = 0; k < Count; ++k)
+ for (i = 0; i < n; i += 2) {
+ if (pop3(test[i]) != test[i+1]) error(test[i], pop3(test[i]));}
+ TimestampEnd = std::clock();
+
+ std::printf("pop3: %d clocks\n", static_cast<int>(TimestampEnd - TimestampBeg));
+
+ TimestampBeg = std::clock();
+ for (std::size_t k = 0; k < Count; ++k)
+ for (i = 0; i < n; i += 2) {
+ if (pop4(test[i]) != test[i+1]) error(test[i], pop4(test[i]));}
+ TimestampEnd = std::clock();
+
+ std::printf("pop4: %d clocks\n", static_cast<int>(TimestampEnd - TimestampBeg));
+
+ TimestampBeg = std::clock();
+ for (std::size_t k = 0; k < Count; ++k)
+ for (i = 0; i < n; i += 2) {
+ if (pop5(test[i]) != test[i+1]) error(test[i], pop5(test[i]));}
+ TimestampEnd = std::clock();
+
+ std::printf("pop5: %d clocks\n", static_cast<int>(TimestampEnd - TimestampBeg));
+
+ TimestampBeg = std::clock();
+ for (std::size_t k = 0; k < Count; ++k)
+ for (i = 0; i < n; i += 2) {
+ if (pop5a(test[i]) != test[i+1]) error(test[i], pop5a(test[i]));}
+ TimestampEnd = std::clock();
+
+ std::printf("pop5a: %d clocks\n", static_cast<int>(TimestampEnd - TimestampBeg));
+
+ TimestampBeg = std::clock();
+ for (std::size_t k = 0; k < Count; ++k)
+ for (i = 0; i < n; i += 2) {
+ if (pop6(test[i]) != test[i+1]) error(test[i], pop6(test[i]));}
+ TimestampEnd = std::clock();
+
+ std::printf("pop6: %d clocks\n", static_cast<int>(TimestampEnd - TimestampBeg));
+
+ TimestampBeg = std::clock();
+ for (std::size_t k = 0; k < Count; ++k)
+ for (i = 0; i < n; i += 2) {
+ if ((test[i] & 0xffffff00) == 0)
+ if (pop7(test[i]) != test[i+1]) error(test[i], pop7(test[i]));}
+ TimestampEnd = std::clock();
+
+ std::printf("pop7: %d clocks\n", static_cast<int>(TimestampEnd - TimestampBeg));
+
+ TimestampBeg = std::clock();
+ for (std::size_t k = 0; k < Count; ++k)
+ for (i = 0; i < n; i += 2) {
+ if ((test[i] & 0xffffff80) == 0)
+ if (pop8(test[i]) != test[i+1]) error(test[i], pop8(test[i]));}
+ TimestampEnd = std::clock();
+
+ std::printf("pop8: %d clocks\n", static_cast<int>(TimestampEnd - TimestampBeg));
+
+ TimestampBeg = std::clock();
+ for (std::size_t k = 0; k < Count; ++k)
+ for (i = 0; i < n; i += 2) {
+ if ((test[i] & 0xffff8000) == 0)
+ if (pop9(test[i]) != test[i+1]) error(test[i], pop9(test[i]));}
+ TimestampEnd = std::clock();
+
+ std::printf("pop9: %d clocks\n", static_cast<int>(TimestampEnd - TimestampBeg));
+
+ if (errors == 0)
+ std::printf("Passed all %d cases.\n", static_cast<int>(sizeof(test)/8));
+
+# endif//NDEBUG
+}
diff --git a/3rdparty/glm/source/test/core/core_func_integer_find_lsb.cpp b/3rdparty/glm/source/test/core/core_func_integer_find_lsb.cpp
new file mode 100644
index 0000000..7b42d33
--- /dev/null
+++ b/3rdparty/glm/source/test/core/core_func_integer_find_lsb.cpp
@@ -0,0 +1,416 @@
+#include <glm/glm.hpp>
+#include <cstdio>
+#include <cstdlib> //To define "exit", req'd by XLC.
+#include <ctime>
+
+int nlz(unsigned x)
+{
+ int pop(unsigned x);
+
+ x = x | (x >> 1);
+ x = x | (x >> 2);
+ x = x | (x >> 4);
+ x = x | (x >> 8);
+ x = x | (x >>16);
+ return pop(~x);
+}
+
+int pop(unsigned x)
+{
+ x = x - ((x >> 1) & 0x55555555);
+ x = (x & 0x33333333) + ((x >> 2) & 0x33333333);
+ x = (x + (x >> 4)) & 0x0F0F0F0F;
+ x = x + (x << 8);
+ x = x + (x << 16);
+ return x >> 24;
+}
+
+int ntz1(unsigned x)
+{
+ return 32 - nlz(~x & (x-1));
+}
+
+int ntz2(unsigned x)
+{
+ return pop(~x & (x - 1));
+}
+
+int ntz3(unsigned x)
+{
+ int n;
+
+ if (x == 0) return(32);
+ n = 1;
+ if ((x & 0x0000FFFF) == 0) {n = n +16; x = x >>16;}
+ if ((x & 0x000000FF) == 0) {n = n + 8; x = x >> 8;}
+ if ((x & 0x0000000F) == 0) {n = n + 4; x = x >> 4;}
+ if ((x & 0x00000003) == 0) {n = n + 2; x = x >> 2;}
+ return n - (x & 1);
+}
+
+int ntz4(unsigned x)
+{
+ unsigned y;
+ int n;
+
+ if (x == 0) return 32;
+ n = 31;
+ y = x <<16; if (y != 0) {n = n -16; x = y;}
+ y = x << 8; if (y != 0) {n = n - 8; x = y;}
+ y = x << 4; if (y != 0) {n = n - 4; x = y;}
+ y = x << 2; if (y != 0) {n = n - 2; x = y;}
+ y = x << 1; if (y != 0) {n = n - 1;}
+ return n;
+}
+
+int ntz4a(unsigned x)
+{
+ unsigned y;
+ int n;
+
+ if (x == 0) return 32;
+ n = 31;
+ y = x <<16; if (y != 0) {n = n -16; x = y;}
+ y = x << 8; if (y != 0) {n = n - 8; x = y;}
+ y = x << 4; if (y != 0) {n = n - 4; x = y;}
+ y = x << 2; if (y != 0) {n = n - 2; x = y;}
+ n = n - ((x << 1) >> 31);
+ return n;
+}
+
+int ntz5(char x)
+{
+ if (x & 15) {
+ if (x & 3) {
+ if (x & 1) return 0;
+ else return 1;
+ }
+ else if (x & 4) return 2;
+ else return 3;
+ }
+ else if (x & 0x30) {
+ if (x & 0x10) return 4;
+ else return 5;
+ }
+ else if (x & 0x40) return 6;
+ else if (x) return 7;
+ else return 8;
+}
+
+int ntz6(unsigned x)
+{
+ int n;
+
+ x = ~x & (x - 1);
+ n = 0; // n = 32;
+ while(x != 0)
+ { // while (x != 0) {
+ n = n + 1; // n = n - 1;
+ x = x >> 1; // x = x + x;
+ } // }
+ return n; // return n;
+}
+
+int ntz6a(unsigned x)
+{
+ int n = 32;
+
+ while (x != 0) {
+ n = n - 1;
+ x = x + x;
+ }
+ return n;
+}
+
+/* Dean Gaudet's algorithm. To be most useful there must be a good way
+to evaluate the C "conditional expression" (a?b:c construction) without
+branching. The result of a?b:c is b if a is true (nonzero), and c if a
+is false (0).
+ For example, a compare to zero op that sets a target GPR to 1 if the
+operand is 0, and to 0 if the operand is nonzero, will do it. With this
+instruction, the algorithm is entirely branch-free. But the most
+interesting thing about it is the high degree of parallelism. All six
+lines with conditional expressions can be executed in parallel (on a
+machine with sufficient computational units).
+ Although the instruction count is 30 measured statically, it could
+execute in only 10 cycles on a machine with sufficient parallelism.
+ The first two uses of y can instead be x, which would increase the
+useful parallelism on most machines (the assignments to y, bz, and b4
+could then all run in parallel). */
+
+int ntz7(unsigned x)
+{
+ unsigned y, bz, b4, b3, b2, b1, b0;
+
+ y = x & -x; // Isolate rightmost 1-bit.
+ bz = y ? 0 : 1; // 1 if y = 0.
+ b4 = (y & 0x0000FFFF) ? 0 : 16;
+ b3 = (y & 0x00FF00FF) ? 0 : 8;
+ b2 = (y & 0x0F0F0F0F) ? 0 : 4;
+ b1 = (y & 0x33333333) ? 0 : 2;
+ b0 = (y & 0x55555555) ? 0 : 1;
+ return bz + b4 + b3 + b2 + b1 + b0;
+}
+
+// This file has divisions by zero to test isnan
+#if GLM_COMPILER & GLM_COMPILER_VC
+# pragma warning(disable : 4800)
+#endif
+
+int ntz7_christophe(unsigned x)
+{
+ unsigned y, bz, b4, b3, b2, b1, b0;
+
+ y = x & -x; // Isolate rightmost 1-bit.
+ bz = unsigned(!bool(y)); // 1 if y = 0.
+ b4 = unsigned(!bool(y & 0x0000FFFF)) * 16;
+ b3 = unsigned(!bool(y & 0x00FF00FF)) * 8;
+ b2 = unsigned(!bool(y & 0x0F0F0F0F)) * 4;
+ b1 = unsigned(!bool(y & 0x33333333)) * 2;
+ b0 = unsigned(!bool(y & 0x55555555)) * 1;
+ return bz + b4 + b3 + b2 + b1 + b0;
+}
+
+/* Below is David Seal's algorithm, found at
+http://www.ciphersbyritter.com/NEWS4/BITCT.HTM Table
+entries marked "u" are unused. 6 ops including a
+multiply, plus an indexed load. */
+
+#define u 99
+int ntz8(unsigned x)
+{
+ static char table[64] =
+ {32, 0, 1,12, 2, 6, u,13, 3, u, 7, u, u, u, u,14,
+ 10, 4, u, u, 8, u, u,25, u, u, u, u, u,21,27,15,
+ 31,11, 5, u, u, u, u, u, 9, u, u,24, u, u,20,26,
+ 30, u, u, u, u,23, u,19, 29, u,22,18,28,17,16, u};
+
+ x = (x & -x)*0x0450FBAF;
+ return table[x >> 26];
+}
+
+/* Seal's algorithm with multiply expanded.
+9 elementary ops plus an indexed load. */
+
+int ntz8a(unsigned x)
+{
+ static char table[64] =
+ {32, 0, 1,12, 2, 6, u,13, 3, u, 7, u, u, u, u,14,
+ 10, 4, u, u, 8, u, u,25, u, u, u, u, u,21,27,15,
+ 31,11, 5, u, u, u, u, u, 9, u, u,24, u, u,20,26,
+ 30, u, u, u, u,23, u,19, 29, u,22,18,28,17,16, u};
+
+ x = (x & -x);
+ x = (x << 4) + x; // x = x*17.
+ x = (x << 6) + x; // x = x*65.
+ x = (x << 16) - x; // x = x*65535.
+ return table[x >> 26];
+}
+
+/* Reiser's algorithm. Three ops including a "remainder,"
+plus an indexed load. */
+
+int ntz9(unsigned x)
+{
+ static char table[37] = {
+ 32, 0, 1, 26, 2, 23, 27,
+ u, 3, 16, 24, 30, 28, 11, u, 13, 4,
+ 7, 17, u, 25, 22, 31, 15, 29, 10, 12,
+ 6, u, 21, 14, 9, 5, 20, 8, 19, 18};
+
+ x = (x & -x)%37;
+ return table[x];
+}
+
+/* Using a de Bruijn sequence. This is a table lookup with a 32-entry
+table. The de Bruijn sequence used here is
+ 0000 0100 1101 0111 0110 0101 0001 1111,
+obtained from Danny Dube's October 3, 1997, posting in
+comp.compression.research. Thanks to Norbert Juffa for this reference. */
+
+int ntz10(unsigned x) {
+
+ static char table[32] =
+ { 0, 1, 2,24, 3,19, 6,25, 22, 4,20,10,16, 7,12,26,
+ 31,23,18, 5,21, 9,15,11, 30,17, 8,14,29,13,28,27};
+
+ if (x == 0) return 32;
+ x = (x & -x)*0x04D7651F;
+ return table[x >> 27];
+}
+
+/* Norbert Juffa's code, answer to exercise 1 of Chapter 5 (2nd ed). */
+
+#define SLOW_MUL
+int ntz11 (unsigned int n) {
+
+ static unsigned char tab[32] =
+ { 0, 1, 2, 24, 3, 19, 6, 25,
+ 22, 4, 20, 10, 16, 7, 12, 26,
+ 31, 23, 18, 5, 21, 9, 15, 11,
+ 30, 17, 8, 14, 29, 13, 28, 27
+ };
+ unsigned int k;
+ n = n & (-n); /* isolate lsb */
+ printf("n = %d\n", n);
+#if defined(SLOW_MUL)
+ k = (n << 11) - n;
+ k = (k << 2) + k;
+ k = (k << 8) + n;
+ k = (k << 5) - k;
+#else
+ k = n * 0x4d7651f;
+#endif
+ return n ? tab[k>>27] : 32;
+}
+
+int errors;
+void error(int x, int y) {
+ errors = errors + 1;
+ std::printf("Error for x = %08x, got %d\n", x, y);
+}
+
+int main()
+{
+# ifdef NDEBUG
+
+ int i, m, n;
+ static unsigned test[] = {0,32, 1,0, 2,1, 3,0, 4,2, 5,0, 6,1, 7,0,
+ 8,3, 9,0, 16,4, 32,5, 64,6, 128,7, 255,0, 256,8, 512,9, 1024,10,
+ 2048,11, 4096,12, 8192,13, 16384,14, 32768,15, 65536,16,
+ 0x20000,17, 0x40000,18, 0x80000,19, 0x100000,20, 0x200000,21,
+ 0x400000,22, 0x800000,23, 0x1000000,24, 0x2000000,25,
+ 0x4000000,26, 0x8000000,27, 0x10000000,28, 0x20000000,29,
+ 0x40000000,30, 0x80000000,31, 0xFFFFFFF0,4, 0x3000FF00,8,
+ 0xC0000000,30, 0x60000000,29, 0x00011000, 12};
+
+ std::size_t const Count = 1000;
+
+ n = sizeof(test)/4;
+
+ std::clock_t TimestampBeg = 0;
+ std::clock_t TimestampEnd = 0;
+
+ TimestampBeg = std::clock();
+ for (std::size_t k = 0; k < Count; ++k)
+ for (i = 0; i < n; i += 2) {
+ if (ntz1(test[i]) != test[i+1]) error(test[i], ntz1(test[i]));}
+ TimestampEnd = std::clock();
+
+ std::printf("ntz1: %d clocks\n", static_cast<int>(TimestampEnd - TimestampBeg));
+
+ TimestampBeg = std::clock();
+ for (std::size_t k = 0; k < Count; ++k)
+ for (i = 0; i < n; i += 2) {
+ if (ntz2(test[i]) != test[i+1]) error(test[i], ntz2(test[i]));}
+ TimestampEnd = std::clock();
+
+ std::printf("ntz2: %d clocks\n", static_cast<int>(TimestampEnd - TimestampBeg));
+
+ TimestampBeg = std::clock();
+ for (std::size_t k = 0; k < Count; ++k)
+ for (i = 0; i < n; i += 2) {
+ if (ntz3(test[i]) != test[i+1]) error(test[i], ntz3(test[i]));}
+ TimestampEnd = std::clock();
+
+ std::printf("ntz3: %d clocks\n", static_cast<int>(TimestampEnd - TimestampBeg));
+
+ TimestampBeg = std::clock();
+ for (std::size_t k = 0; k < Count; ++k)
+ for (i = 0; i < n; i += 2) {
+ if (ntz4(test[i]) != test[i+1]) error(test[i], ntz4(test[i]));}
+ TimestampEnd = std::clock();
+
+ std::printf("ntz4: %d clocks\n", static_cast<int>(TimestampEnd - TimestampBeg));
+
+ TimestampBeg = std::clock();
+ for (std::size_t k = 0; k < Count; ++k)
+ for (i = 0; i < n; i += 2) {
+ if (ntz4a(test[i]) != test[i+1]) error(test[i], ntz4a(test[i]));}
+ TimestampEnd = std::clock();
+
+ std::printf("ntz4a: %d clocks\n", static_cast<int>(TimestampEnd - TimestampBeg));
+
+ TimestampBeg = std::clock();
+ for(std::size_t k = 0; k < Count; ++k)
+ for(i = 0; i < n; i += 2)
+ {
+ m = test[i+1];
+ if(m > 8)
+ m = 8;
+ if(ntz5(static_cast<char>(test[i])) != m)
+ error(test[i], ntz5(static_cast<char>(test[i])));
+ }
+ TimestampEnd = std::clock();
+
+ std::printf("ntz5: %d clocks\n", static_cast<int>(TimestampEnd - TimestampBeg));
+
+ TimestampBeg = std::clock();
+ for (std::size_t k = 0; k < Count; ++k)
+ for (i = 0; i < n; i += 2) {
+ if (ntz6(test[i]) != test[i+1]) error(test[i], ntz6(test[i]));}
+ TimestampEnd = std::clock();
+
+ std::printf("ntz6: %d clocks\n", static_cast<int>(TimestampEnd - TimestampBeg));
+
+ TimestampBeg = std::clock();
+ for (std::size_t k = 0; k < Count; ++k)
+ for (i = 0; i < n; i += 2) {
+ if (ntz6a(test[i]) != test[i+1]) error(test[i], ntz6a(test[i]));}
+ TimestampEnd = std::clock();
+
+ std::printf("ntz6a: %d clocks\n", static_cast<int>(TimestampEnd - TimestampBeg));
+
+ TimestampBeg = std::clock();
+ for (std::size_t k = 0; k < Count; ++k)
+ for (i = 0; i < n; i += 2) {
+ if (ntz7(test[i]) != test[i+1]) error(test[i], ntz7(test[i]));}
+ TimestampEnd = std::clock();
+
+ std::printf("ntz7: %d clocks\n", static_cast<int>(TimestampEnd - TimestampBeg));
+
+ TimestampBeg = std::clock();
+ for (std::size_t k = 0; k < Count; ++k)
+ for (i = 0; i < n; i += 2) {
+ if (ntz7_christophe(test[i]) != test[i+1]) error(test[i], ntz7(test[i]));}
+ TimestampEnd = std::clock();
+
+ std::printf("ntz7_christophe: %d clocks\n", static_cast<int>(TimestampEnd - TimestampBeg));
+
+ TimestampBeg = std::clock();
+ for (std::size_t k = 0; k < Count; ++k)
+ for (i = 0; i < n; i += 2) {
+ if (ntz8(test[i]) != test[i+1]) error(test[i], ntz8(test[i]));}
+ TimestampEnd = std::clock();
+
+ std::printf("ntz8: %d clocks\n", static_cast<int>(TimestampEnd - TimestampBeg));
+
+ TimestampBeg = std::clock();
+ for (std::size_t k = 0; k < Count; ++k)
+ for (i = 0; i < n; i += 2) {
+ if (ntz8a(test[i]) != test[i+1]) error(test[i], ntz8a(test[i]));}
+ TimestampEnd = std::clock();
+
+ std::printf("ntz8a: %d clocks\n", static_cast<int>(TimestampEnd - TimestampBeg));
+
+ TimestampBeg = std::clock();
+ for (std::size_t k = 0; k < Count; ++k)
+ for (i = 0; i < n; i += 2) {
+ if (ntz9(test[i]) != test[i+1]) error(test[i], ntz9(test[i]));}
+ TimestampEnd = std::clock();
+
+ std::printf("ntz9: %d clocks\n", static_cast<int>(TimestampEnd - TimestampBeg));
+
+ TimestampBeg = std::clock();
+ for (std::size_t k = 0; k < Count; ++k)
+ for (i = 0; i < n; i += 2) {
+ if (ntz10(test[i]) != test[i+1]) error(test[i], ntz10(test[i]));}
+ TimestampEnd = std::clock();
+
+ std::printf("ntz10: %d clocks\n", static_cast<int>(TimestampEnd - TimestampBeg));
+
+ if (errors == 0)
+ std::printf("Passed all %d cases.\n", static_cast<int>(sizeof(test)/8));
+
+# endif//NDEBUG
+}
diff --git a/3rdparty/glm/source/test/core/core_func_integer_find_msb.cpp b/3rdparty/glm/source/test/core/core_func_integer_find_msb.cpp
new file mode 100644
index 0000000..c435467
--- /dev/null
+++ b/3rdparty/glm/source/test/core/core_func_integer_find_msb.cpp
@@ -0,0 +1,440 @@
+#include <glm/glm.hpp>
+#include <cstdio>
+#include <cstdlib> // To define "exit", req'd by XLC.
+#include <ctime>
+
+#define LE 1 // 1 for little-endian, 0 for big-endian.
+
+int pop(unsigned x) {
+ x = x - ((x >> 1) & 0x55555555);
+ x = (x & 0x33333333) + ((x >> 2) & 0x33333333);
+ x = (x + (x >> 4)) & 0x0F0F0F0F;
+ x = x + (x << 8);
+ x = x + (x << 16);
+ return x >> 24;
+}
+
+int nlz1(unsigned x) {
+ int n;
+
+ if (x == 0) return(32);
+ n = 0;
+ if (x <= 0x0000FFFF) {n = n +16; x = x <<16;}
+ if (x <= 0x00FFFFFF) {n = n + 8; x = x << 8;}
+ if (x <= 0x0FFFFFFF) {n = n + 4; x = x << 4;}
+ if (x <= 0x3FFFFFFF) {n = n + 2; x = x << 2;}
+ if (x <= 0x7FFFFFFF) {n = n + 1;}
+ return n;
+}
+
+int nlz1a(unsigned x) {
+ int n;
+
+/* if (x == 0) return(32); */
+ if (static_cast<int>(x) <= 0) return (~x >> 26) & 32;
+ n = 1;
+ if ((x >> 16) == 0) {n = n +16; x = x <<16;}
+ if ((x >> 24) == 0) {n = n + 8; x = x << 8;}
+ if ((x >> 28) == 0) {n = n + 4; x = x << 4;}
+ if ((x >> 30) == 0) {n = n + 2; x = x << 2;}
+ n = n - (x >> 31);
+ return n;
+}
+// On basic Risc, 12 to 20 instructions.
+
+int nlz2(unsigned x) {
+ unsigned y;
+ int n;
+
+ n = 32;
+ y = x >>16; if (y != 0) {n = n -16; x = y;}
+ y = x >> 8; if (y != 0) {n = n - 8; x = y;}
+ y = x >> 4; if (y != 0) {n = n - 4; x = y;}
+ y = x >> 2; if (y != 0) {n = n - 2; x = y;}
+ y = x >> 1; if (y != 0) return n - 2;
+ return n - x;
+}
+
+// As above but coded as a loop for compactness:
+// 23 to 33 basic Risc instructions.
+int nlz2a(unsigned x) {
+ unsigned y;
+ int n, c;
+
+ n = 32;
+ c = 16;
+ do {
+ y = x >> c; if (y != 0) {n = n - c; x = y;}
+ c = c >> 1;
+ } while (c != 0);
+ return n - x;
+}
+
+int nlz3(int x) {
+ int y, n;
+
+ n = 0;
+ y = x;
+L: if (x < 0) return n;
+ if (y == 0) return 32 - n;
+ n = n + 1;
+ x = x << 1;
+ y = y >> 1;
+ goto L;
+}
+
+int nlz4(unsigned x) {
+ int y, m, n;
+
+ y = -(x >> 16); // If left half of x is 0,
+ m = (y >> 16) & 16; // set n = 16. If left half
+ n = 16 - m; // is nonzero, set n = 0 and
+ x = x >> m; // shift x right 16.
+ // Now x is of the form 0000xxxx.
+ y = x - 0x100; // If positions 8-15 are 0,
+ m = (y >> 16) & 8; // add 8 to n and shift x left 8.
+ n = n + m;
+ x = x << m;
+
+ y = x - 0x1000; // If positions 12-15 are 0,
+ m = (y >> 16) & 4; // add 4 to n and shift x left 4.
+ n = n + m;
+ x = x << m;
+
+ y = x - 0x4000; // If positions 14-15 are 0,
+ m = (y >> 16) & 2; // add 2 to n and shift x left 2.
+ n = n + m;
+ x = x << m;
+
+ y = x >> 14; // Set y = 0, 1, 2, or 3.
+ m = y & ~(y >> 1); // Set m = 0, 1, 2, or 2 resp.
+ return n + 2 - m;
+}
+
+int nlz5(unsigned x) {
+ int pop(unsigned x);
+
+ x = x | (x >> 1);
+ x = x | (x >> 2);
+ x = x | (x >> 4);
+ x = x | (x >> 8);
+ x = x | (x >>16);
+ return pop(~x);
+}
+
+/* The four programs below are not valid ANSI C programs. This is
+because they refer to the same storage locations as two different types.
+However, they work with xlc/AIX, gcc/AIX, and gcc/NT. If you try to
+code them more compactly by declaring a variable xx to be "double," and
+then using
+
+ n = 1054 - (*((unsigned *)&xx + LE) >> 20);
+
+then you are violating not only the rule above, but also the ANSI C
+rule that pointer arithmetic can be performed only on pointers to
+array elements.
+ When coded with the above statement, the program fails with xlc,
+gcc/AIX, and gcc/NT, at some optimization levels.
+ BTW, these programs use the "anonymous union" feature of C++, not
+available in C. */
+
+int nlz6(unsigned k)
+{
+ union {
+ unsigned asInt[2];
+ double asDouble;
+ };
+ int n;
+
+ asDouble = static_cast<double>(k) + 0.5;
+ n = 1054 - (asInt[LE] >> 20);
+ return n;
+}
+
+int nlz7(unsigned k)
+{
+ union {
+ unsigned asInt[2];
+ double asDouble;
+ };
+ int n;
+
+ asDouble = static_cast<double>(k);
+ n = 1054 - (asInt[LE] >> 20);
+ n = (n & 31) + (n >> 9);
+ return n;
+}
+
+ /* In single qualifier, round-to-nearest mode, the basic method fails for:
+ k = 0, k = 01FFFFFF, 03FFFFFE <= k <= 03FFFFFF,
+ 07FFFFFC <= k <= 07FFFFFF,
+ 0FFFFFF8 <= k <= 0FFFFFFF,
+ ...
+ 7FFFFFC0 <= k <= 7FFFFFFF.
+ FFFFFF80 <= k <= FFFFFFFF.
+ For k = 0 it gives 158, and for the other values it is too low by 1. */
+
+int nlz8(unsigned k)
+{
+ union {
+ unsigned asInt;
+ float asFloat;
+ };
+ int n;
+
+ k = k & ~(k >> 1); /* Fix problem with rounding. */
+ asFloat = static_cast<float>(k) + 0.5f;
+ n = 158 - (asInt >> 23);
+ return n;
+}
+
+/* The example below shows how to make a macro for nlz. It uses an
+extension to the C and C++ languages that is provided by the GNU C/C++
+compiler, namely, that of allowing statements and declarations in
+expressions (see "Using and Porting GNU CC", by Richard M. Stallman
+(1998). The underscores are necessary to protect against the
+possibility that the macro argument will conflict with one of its local
+variables, e.g., NLZ(k). */
+
+int nlz9(unsigned k)
+{
+ union {
+ unsigned asInt;
+ float asFloat;
+ };
+ int n;
+
+ k = k & ~(k >> 1); /* Fix problem with rounding. */
+ asFloat = static_cast<float>(k);
+ n = 158 - (asInt >> 23);
+ n = (n & 31) + (n >> 6); /* Fix problem with k = 0. */
+ return n;
+}
+
+/* Below are three nearly equivalent programs for computing the number
+of leading zeros in a word. This material is not in HD, but may be in a
+future edition.
+ Immediately below is Robert Harley's algorithm, found at the
+comp.arch newsgroup entry dated 7/12/96, pointed out to me by Norbert
+Juffa.
+ Table entries marked "u" are unused. 14 ops including a multiply,
+plus an indexed load.
+ The smallest multiplier that works is 0x045BCED1 = 17*65*129*513 (all
+of form 2**k + 1). There are no multipliers of three terms of the form
+2**k +- 1 that work, with a table size of 64 or 128. There are some,
+with a table size of 64, if you precede the multiplication with x = x -
+(x >> 1), but that seems less elegant. There are also some if you use a
+table size of 256, the smallest is 0x01033CBF = 65*255*1025 (this would
+save two instructions in the form of this algorithm with the
+multiplication expanded into shifts and adds, but the table size is
+getting a bit large). */
+
+#define u 99
+int nlz10(unsigned x)
+{
+ static char table[64] =
+ {32,31, u,16, u,30, 3, u, 15, u, u, u,29,10, 2, u,
+ u, u,12,14,21, u,19, u, u,28, u,25, u, 9, 1, u,
+ 17, u, 4, u, u, u,11, u, 13,22,20, u,26, u, u,18,
+ 5, u, u,23, u,27, u, 6, u,24, 7, u, 8, u, 0, u};
+
+ x = x | (x >> 1); // Propagate leftmost
+ x = x | (x >> 2); // 1-bit to the right.
+ x = x | (x >> 4);
+ x = x | (x >> 8);
+ x = x | (x >>16);
+ x = x*0x06EB14F9; // Multiplier is 7*255**3.
+ return table[x >> 26];
+}
+
+/* Harley's algorithm with multiply expanded.
+19 elementary ops plus an indexed load. */
+
+int nlz10a(unsigned x)
+{
+ static char table[64] =
+ {32,31, u,16, u,30, 3, u, 15, u, u, u,29,10, 2, u,
+ u, u,12,14,21, u,19, u, u,28, u,25, u, 9, 1, u,
+ 17, u, 4, u, u, u,11, u, 13,22,20, u,26, u, u,18,
+ 5, u, u,23, u,27, u, 6, u,24, 7, u, 8, u, 0, u};
+
+ x = x | (x >> 1); // Propagate leftmost
+ x = x | (x >> 2); // 1-bit to the right.
+ x = x | (x >> 4);
+ x = x | (x >> 8);
+ x = x | (x >> 16);
+ x = (x << 3) - x; // Multiply by 7.
+ x = (x << 8) - x; // Multiply by 255.
+ x = (x << 8) - x; // Again.
+ x = (x << 8) - x; // Again.
+ return table[x >> 26];
+}
+
+/* Julius Goryavsky's version of Harley's algorithm.
+17 elementary ops plus an indexed load, if the machine
+has "and not." */
+
+int nlz10b(unsigned x)
+{
+ static char table[64] =
+ {32,20,19, u, u,18, u, 7, 10,17, u, u,14, u, 6, u,
+ u, 9, u,16, u, u, 1,26, u,13, u, u,24, 5, u, u,
+ u,21, u, 8,11, u,15, u, u, u, u, 2,27, 0,25, u,
+ 22, u,12, u, u, 3,28, u, 23, u, 4,29, u, u,30,31};
+
+ x = x | (x >> 1); // Propagate leftmost
+ x = x | (x >> 2); // 1-bit to the right.
+ x = x | (x >> 4);
+ x = x | (x >> 8);
+ x = x & ~(x >> 16);
+ x = x*0xFD7049FF; // Activate this line or the following 3.
+ // x = (x << 9) - x; // Multiply by 511.
+ // x = (x << 11) - x; // Multiply by 2047.
+ // x = (x << 14) - x; // Multiply by 16383.
+ return table[x >> 26];
+}
+
+int errors;
+void error(int x, int y)
+{
+ errors = errors + 1;
+ std::printf("Error for x = %08x, got %d\n", x, y);
+}
+
+int main()
+{
+# ifdef NDEBUG
+
+ int i, n;
+ static unsigned test[] = {0,32, 1,31, 2,30, 3,30, 4,29, 5,29, 6,29,
+ 7,29, 8,28, 9,28, 16,27, 32,26, 64,25, 128,24, 255,24, 256,23,
+ 512,22, 1024,21, 2048,20, 4096,19, 8192,18, 16384,17, 32768,16,
+ 65536,15, 0x20000,14, 0x40000,13, 0x80000,12, 0x100000,11,
+ 0x200000,10, 0x400000,9, 0x800000,8, 0x1000000,7, 0x2000000,6,
+ 0x4000000,5, 0x8000000,4, 0x0FFFFFFF,4, 0x10000000,3,
+ 0x3000FFFF,2, 0x50003333,1, 0x7FFFFFFF,1, 0x80000000,0,
+ 0xFFFFFFFF,0};
+ std::size_t const Count = 1000;
+
+ n = sizeof(test)/4;
+
+ std::clock_t TimestampBeg = 0;
+ std::clock_t TimestampEnd = 0;
+
+ TimestampBeg = std::clock();
+ for (std::size_t k = 0; k < Count; ++k)
+ for (i = 0; i < n; i += 2) {
+ if (nlz1(test[i]) != test[i+1]) error(test[i], nlz1(test[i]));}
+ TimestampEnd = std::clock();
+
+ std::printf("nlz1: %d clocks\n", static_cast<int>(TimestampEnd - TimestampBeg));
+
+ TimestampBeg = std::clock();
+ for (std::size_t k = 0; k < Count; ++k)
+ for (i = 0; i < n; i += 2) {
+ if (nlz1a(test[i]) != test[i+1]) error(test[i], nlz1a(test[i]));}
+ TimestampEnd = std::clock();
+
+ std::printf("nlz1a: %d clocks\n", static_cast<int>(TimestampEnd - TimestampBeg));
+
+ TimestampBeg = std::clock();
+ for (std::size_t k = 0; k < Count; ++k)
+ for (i = 0; i < n; i += 2) {
+ if (nlz2(test[i]) != test[i+1]) error(test[i], nlz2(test[i]));}
+ TimestampEnd = std::clock();
+
+ std::printf("nlz2: %d clocks\n", static_cast<int>(TimestampEnd - TimestampBeg));
+
+ TimestampBeg = std::clock();
+ for (std::size_t k = 0; k < Count; ++k)
+ for (i = 0; i < n; i += 2) {
+ if (nlz2a(test[i]) != test[i+1]) error(test[i], nlz2a(test[i]));}
+ TimestampEnd = std::clock();
+
+ std::printf("nlz2a: %d clocks\n", static_cast<int>(TimestampEnd - TimestampBeg));
+
+ TimestampBeg = std::clock();
+ for (std::size_t k = 0; k < Count; ++k)
+ for (i = 0; i < n; i += 2) {
+ if (nlz3(test[i]) != test[i+1]) error(test[i], nlz3(test[i]));}
+ TimestampEnd = std::clock();
+
+ std::printf("nlz3: %d clocks\n", static_cast<int>(TimestampEnd - TimestampBeg));
+
+ TimestampBeg = std::clock();
+ for (std::size_t k = 0; k < Count; ++k)
+ for (i = 0; i < n; i += 2) {
+ if (nlz4(test[i]) != test[i+1]) error(test[i], nlz4(test[i]));}
+ TimestampEnd = std::clock();
+
+ std::printf("nlz4: %d clocks\n", static_cast<int>(TimestampEnd - TimestampBeg));
+
+ TimestampBeg = std::clock();
+ for (std::size_t k = 0; k < Count; ++k)
+ for (i = 0; i < n; i += 2) {
+ if (nlz5(test[i]) != test[i+1]) error(test[i], nlz5(test[i]));}
+ TimestampEnd = std::clock();
+
+ std::printf("nlz5: %d clocks\n", static_cast<int>(TimestampEnd - TimestampBeg));
+
+ TimestampBeg = std::clock();
+ for (std::size_t k = 0; k < Count; ++k)
+ for (i = 0; i < n; i += 2) {
+ if (nlz6(test[i]) != test[i+1]) error(test[i], nlz6(test[i]));}
+ TimestampEnd = std::clock();
+
+ std::printf("nlz6: %d clocks\n", static_cast<int>(TimestampEnd - TimestampBeg));
+
+ TimestampBeg = std::clock();
+ for (std::size_t k = 0; k < Count; ++k)
+ for (i = 0; i < n; i += 2) {
+ if (nlz7(test[i]) != test[i+1]) error(test[i], nlz7(test[i]));}
+ TimestampEnd = std::clock();
+
+ std::printf("nlz7: %d clocks\n", static_cast<int>(TimestampEnd - TimestampBeg));
+
+ TimestampBeg = std::clock();
+ for (std::size_t k = 0; k < Count; ++k)
+ for (i = 0; i < n; i += 2) {
+ if (nlz8(test[i]) != test[i+1]) error(test[i], nlz8(test[i]));}
+ TimestampEnd = std::clock();
+
+ std::printf("nlz8: %d clocks\n", static_cast<int>(TimestampEnd - TimestampBeg));
+
+ TimestampBeg = std::clock();
+ for (std::size_t k = 0; k < Count; ++k)
+ for (i = 0; i < n; i += 2) {
+ if (nlz9(test[i]) != test[i+1]) error(test[i], nlz9(test[i]));}
+ TimestampEnd = std::clock();
+
+ std::printf("nlz9: %d clocks\n", static_cast<int>(TimestampEnd - TimestampBeg));
+
+ TimestampBeg = std::clock();
+ for (std::size_t k = 0; k < Count; ++k)
+ for (i = 0; i < n; i += 2) {
+ if (nlz10(test[i]) != test[i+1]) error(test[i], nlz10(test[i]));}
+ TimestampEnd = std::clock();
+
+ std::printf("nlz10: %d clocks\n", static_cast<int>(TimestampEnd - TimestampBeg));
+
+ TimestampBeg = std::clock();
+ for (std::size_t k = 0; k < Count; ++k)
+ for (i = 0; i < n; i += 2) {
+ if (nlz10a(test[i]) != test[i+1]) error(test[i], nlz10a(test[i]));}
+ TimestampEnd = std::clock();
+
+ std::printf("nlz10a: %d clocks\n", static_cast<int>(TimestampEnd - TimestampBeg));
+
+ TimestampBeg = std::clock();
+ for (std::size_t k = 0; k < Count; ++k)
+ for (i = 0; i < n; i += 2) {
+ if (nlz10b(test[i]) != test[i+1]) error(test[i], nlz10b(test[i]));}
+ TimestampEnd = std::clock();
+
+ std::printf("nlz10b: %d clocks\n", static_cast<int>(TimestampEnd - TimestampBeg));
+
+ if (errors == 0)
+ std::printf("Passed all %d cases.\n", static_cast<int>(sizeof(test)/8));
+
+# endif//NDEBUG
+}
diff --git a/3rdparty/glm/source/test/core/core_func_matrix.cpp b/3rdparty/glm/source/test/core/core_func_matrix.cpp
new file mode 100644
index 0000000..c5b2007
--- /dev/null
+++ b/3rdparty/glm/source/test/core/core_func_matrix.cpp
@@ -0,0 +1,312 @@
+#include <glm/ext/matrix_relational.hpp>
+#include <glm/ext/matrix_transform.hpp>
+#include <glm/ext/scalar_constants.hpp>
+#include <glm/mat2x2.hpp>
+#include <glm/mat2x3.hpp>
+#include <glm/mat2x4.hpp>
+#include <glm/mat3x2.hpp>
+#include <glm/mat3x3.hpp>
+#include <glm/mat3x4.hpp>
+#include <glm/mat4x2.hpp>
+#include <glm/mat4x3.hpp>
+#include <glm/mat4x4.hpp>
+#include <vector>
+#include <ctime>
+#include <cstdio>
+
+using namespace glm;
+
+int test_matrixCompMult()
+{
+ int Error(0);
+
+ {
+ mat2 m(0, 1, 2, 3);
+ mat2 n = matrixCompMult(m, m);
+ mat2 expected = mat2(0, 1, 4, 9);
+ Error += all(equal(n, expected, epsilon<float>())) ? 0 : 1;
+ }
+
+ {
+ mat2x3 m(0, 1, 2, 3, 4, 5);
+ mat2x3 n = matrixCompMult(m, m);
+ mat2x3 expected = mat2x3(0, 1, 4, 9, 16, 25);
+ Error += all(equal(n, expected, epsilon<float>())) ? 0 : 1;
+ }
+
+ {
+ mat2x4 m(0, 1, 2, 3, 4, 5, 6, 7);
+ mat2x4 n = matrixCompMult(m, m);
+ mat2x4 expected = mat2x4(0, 1, 4, 9, 16, 25, 36, 49);
+ Error += all(equal(n, expected, epsilon<float>())) ? 0 : 1;
+ }
+
+ {
+ mat3 m(0, 1, 2, 3, 4, 5, 6, 7, 8);
+ mat3 n = matrixCompMult(m, m);
+ mat3 expected = mat3(0, 1, 4, 9, 16, 25, 36, 49, 64);
+ Error += all(equal(n, expected, epsilon<float>())) ? 0 : 1;
+ }
+
+ {
+ mat3x2 m(0, 1, 2, 3, 4, 5);
+ mat3x2 n = matrixCompMult(m, m);
+ mat3x2 expected = mat3x2(0, 1, 4, 9, 16, 25);
+ Error += all(equal(n, expected, epsilon<float>())) ? 0 : 1;
+ }
+
+ {
+ mat3x4 m(0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11);
+ mat3x4 n = matrixCompMult(m, m);
+ mat3x4 expected = mat3x4(0, 1, 4, 9, 16, 25, 36, 49, 64, 81, 100, 121);
+ Error += all(equal(n, expected, epsilon<float>())) ? 0 : 1;
+ }
+
+ {
+ mat4 m(0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15);
+ mat4 n = matrixCompMult(m, m);
+ mat4 expected = mat4(0, 1, 4, 9, 16, 25, 36, 49, 64, 81, 100, 121, 144, 169, 196, 225);
+ Error += all(equal(n, expected, epsilon<float>())) ? 0 : 1;
+ }
+
+ {
+ mat4x2 m(0, 1, 2, 3, 4, 5, 6, 7);
+ mat4x2 n = matrixCompMult(m, m);
+ mat4x2 expected = mat4x2(0, 1, 4, 9, 16, 25, 36, 49);
+ Error += all(equal(n, expected, epsilon<float>())) ? 0 : 1;
+ }
+
+ {
+ mat4x3 m(0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11);
+ mat4x3 n = matrixCompMult(m, m);
+ mat4x3 expected = mat4x3(0, 1, 4, 9, 16, 25, 36, 49, 64, 81, 100, 121);
+ Error += all(equal(n, expected, epsilon<float>())) ? 0 : 1;
+ }
+
+ return Error;
+}
+
+int test_outerProduct()
+{
+ { glm::mat2 m = glm::outerProduct(glm::vec2(1.0f), glm::vec2(1.0f)); }
+ { glm::mat3 m = glm::outerProduct(glm::vec3(1.0f), glm::vec3(1.0f)); }
+ { glm::mat4 m = glm::outerProduct(glm::vec4(1.0f), glm::vec4(1.0f)); }
+
+ { glm::mat2x3 m = glm::outerProduct(glm::vec3(1.0f), glm::vec2(1.0f)); }
+ { glm::mat2x4 m = glm::outerProduct(glm::vec4(1.0f), glm::vec2(1.0f)); }
+
+ { glm::mat3x2 m = glm::outerProduct(glm::vec2(1.0f), glm::vec3(1.0f)); }
+ { glm::mat3x4 m = glm::outerProduct(glm::vec4(1.0f), glm::vec3(1.0f)); }
+
+ { glm::mat4x2 m = glm::outerProduct(glm::vec2(1.0f), glm::vec4(1.0f)); }
+ { glm::mat4x3 m = glm::outerProduct(glm::vec3(1.0f), glm::vec4(1.0f)); }
+
+ return 0;
+}
+
+int test_transpose()
+{
+ int Error(0);
+
+ {
+ mat2 const m(0, 1, 2, 3);
+ mat2 const t = transpose(m);
+ mat2 const expected = mat2(0, 2, 1, 3);
+ Error += all(equal(t, expected, epsilon<float>())) ? 0 : 1;
+ }
+
+ {
+ mat2x3 m(0, 1, 2, 3, 4, 5);
+ mat3x2 t = transpose(m);
+ mat3x2 const expected = mat3x2(0, 3, 1, 4, 2, 5);
+ Error += all(equal(t, expected, epsilon<float>())) ? 0 : 1;
+ }
+
+ {
+ mat2x4 m(0, 1, 2, 3, 4, 5, 6, 7);
+ mat4x2 t = transpose(m);
+ mat4x2 const expected = mat4x2(0, 4, 1, 5, 2, 6, 3, 7);
+ Error += all(equal(t, expected, epsilon<float>())) ? 0 : 1;
+ }
+
+ {
+ mat3 m(0, 1, 2, 3, 4, 5, 6, 7, 8);
+ mat3 t = transpose(m);
+ mat3 const expected = mat3(0, 3, 6, 1, 4, 7, 2, 5, 8);
+ Error += all(equal(t, expected, epsilon<float>())) ? 0 : 1;
+ }
+
+ {
+ mat3x2 m(0, 1, 2, 3, 4, 5);
+ mat2x3 t = transpose(m);
+ mat2x3 const expected = mat2x3(0, 2, 4, 1, 3, 5);
+ Error += all(equal(t, expected, epsilon<float>())) ? 0 : 1;
+ }
+
+ {
+ mat3x4 m(0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11);
+ mat4x3 t = transpose(m);
+ mat4x3 const expected = mat4x3(0, 4, 8, 1, 5, 9, 2, 6, 10, 3, 7, 11);
+ Error += all(equal(t, expected, epsilon<float>())) ? 0 : 1;
+ }
+
+ {
+ mat4 m(0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15);
+ mat4 t = transpose(m);
+ mat4 const expected = mat4(0, 4, 8, 12, 1, 5, 9, 13, 2, 6, 10, 14, 3, 7, 11, 15);
+ Error += all(equal(t, expected, epsilon<float>())) ? 0 : 1;
+ }
+
+ {
+ mat4x2 m(0, 1, 2, 3, 4, 5, 6, 7);
+ mat2x4 t = transpose(m);
+ mat2x4 const expected = mat2x4(0, 2, 4, 6, 1, 3, 5, 7);
+ Error += all(equal(t, expected, epsilon<float>())) ? 0 : 1;
+ }
+
+ {
+ mat4x3 m(0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11);
+ mat3x4 t = transpose(m);
+ mat3x4 const expected = mat3x4(0, 3, 6, 9, 1, 4, 7, 10, 2, 5, 8, 11);
+ Error += all(equal(t, expected, epsilon<float>())) ? 0 : 1;
+ }
+
+ return Error;
+}
+
+int test_determinant()
+{
+
+
+ return 0;
+}
+
+int test_inverse()
+{
+ int Error = 0;
+
+ {
+ glm::mat4x4 A4x4(
+ glm::vec4(1, 0, 1, 0),
+ glm::vec4(0, 1, 0, 0),
+ glm::vec4(0, 0, 1, 0),
+ glm::vec4(0, 0, 0, 1));
+ glm::mat4x4 B4x4 = inverse(A4x4);
+ glm::mat4x4 I4x4 = A4x4 * B4x4;
+ glm::mat4x4 Identity(1);
+ Error += all(equal(I4x4, Identity, epsilon<float>())) ? 0 : 1;
+ }
+
+ {
+ glm::mat3x3 A3x3(
+ glm::vec3(1, 0, 1),
+ glm::vec3(0, 1, 0),
+ glm::vec3(0, 0, 1));
+ glm::mat3x3 B3x3 = glm::inverse(A3x3);
+ glm::mat3x3 I3x3 = A3x3 * B3x3;
+ glm::mat3x3 Identity(1);
+ Error += all(equal(I3x3, Identity, epsilon<float>())) ? 0 : 1;
+ }
+
+ {
+ glm::mat2x2 A2x2(
+ glm::vec2(1, 1),
+ glm::vec2(0, 1));
+ glm::mat2x2 B2x2 = glm::inverse(A2x2);
+ glm::mat2x2 I2x2 = A2x2 * B2x2;
+ glm::mat2x2 Identity(1);
+ Error += all(equal(I2x2, Identity, epsilon<float>())) ? 0 : 1;
+ }
+
+ return Error;
+}
+
+int test_inverse_simd()
+{
+ int Error = 0;
+
+ glm::mat4x4 const Identity(1);
+
+ glm::mat4x4 const A4x4(
+ glm::vec4(1, 0, 1, 0),
+ glm::vec4(0, 1, 0, 0),
+ glm::vec4(0, 0, 1, 0),
+ glm::vec4(0, 0, 0, 1));
+ glm::mat4x4 const B4x4 = glm::inverse(A4x4);
+ glm::mat4x4 const I4x4 = A4x4 * B4x4;
+
+ Error += glm::all(glm::equal(I4x4, Identity, 0.001f)) ? 0 : 1;
+
+ return Error;
+}
+
+template<typename VEC3, typename MAT4>
+int test_inverse_perf(std::size_t Count, std::size_t Instance, char const * Message)
+{
+ std::vector<MAT4> TestInputs;
+ TestInputs.resize(Count);
+ std::vector<MAT4> TestOutputs;
+ TestOutputs.resize(TestInputs.size());
+
+ VEC3 Axis(glm::normalize(VEC3(1.0f, 2.0f, 3.0f)));
+
+ for(std::size_t i = 0; i < TestInputs.size(); ++i)
+ {
+ typename MAT4::value_type f = static_cast<typename MAT4::value_type>(i + Instance) * typename MAT4::value_type(0.1) + typename MAT4::value_type(0.1);
+ TestInputs[i] = glm::rotate(glm::translate(MAT4(1), Axis * f), f, Axis);
+ //TestInputs[i] = glm::translate(MAT4(1), Axis * f);
+ }
+
+ std::clock_t StartTime = std::clock();
+
+ for(std::size_t i = 0; i < TestInputs.size(); ++i)
+ TestOutputs[i] = glm::inverse(TestInputs[i]);
+
+ std::clock_t EndTime = std::clock();
+
+ for(std::size_t i = 0; i < TestInputs.size(); ++i)
+ TestOutputs[i] = TestOutputs[i] * TestInputs[i];
+
+ typename MAT4::value_type Diff(0);
+ for(std::size_t Entry = 0; Entry < TestOutputs.size(); ++Entry)
+ {
+ MAT4 i(1.0);
+ MAT4 m(TestOutputs[Entry]);
+ for(glm::length_t y = 0; y < m.length(); ++y)
+ for(glm::length_t x = 0; x < m[y].length(); ++x)
+ Diff = glm::max(m[y][x], i[y][x]);
+ }
+
+ //glm::uint Ulp = 0;
+ //Ulp = glm::max(glm::float_distance(*Dst, *Src), Ulp);
+
+ std::printf("inverse<%s>(%f): %lu\n", Message, static_cast<double>(Diff), EndTime - StartTime);
+
+ return 0;
+}
+
+int main()
+{
+ int Error = 0;
+ Error += test_matrixCompMult();
+ Error += test_outerProduct();
+ Error += test_transpose();
+ Error += test_determinant();
+ Error += test_inverse();
+ Error += test_inverse_simd();
+
+# ifdef NDEBUG
+ std::size_t const Samples = 1000;
+# else
+ std::size_t const Samples = 1;
+# endif//NDEBUG
+
+ for(std::size_t i = 0; i < 1; ++i)
+ {
+ Error += test_inverse_perf<glm::vec3, glm::mat4>(Samples, i, "mat4");
+ Error += test_inverse_perf<glm::dvec3, glm::dmat4>(Samples, i, "dmat4");
+ }
+
+ return Error;
+}
+
diff --git a/3rdparty/glm/source/test/core/core_func_noise.cpp b/3rdparty/glm/source/test/core/core_func_noise.cpp
new file mode 100644
index 0000000..4f0b430
--- /dev/null
+++ b/3rdparty/glm/source/test/core/core_func_noise.cpp
@@ -0,0 +1,7 @@
+int main()
+{
+ int Error = 0;
+
+ return Error;
+}
+
diff --git a/3rdparty/glm/source/test/core/core_func_packing.cpp b/3rdparty/glm/source/test/core/core_func_packing.cpp
new file mode 100644
index 0000000..c3cd14a
--- /dev/null
+++ b/3rdparty/glm/source/test/core/core_func_packing.cpp
@@ -0,0 +1,156 @@
+#include <glm/gtc/type_precision.hpp>
+#include <glm/gtc/epsilon.hpp>
+#include <glm/vector_relational.hpp>
+#include <glm/packing.hpp>
+#include <vector>
+
+int test_packUnorm2x16()
+{
+ int Error = 0;
+
+ std::vector<glm::vec2> A;
+ A.push_back(glm::vec2(1.0f, 0.0f));
+ A.push_back(glm::vec2(0.5f, 0.7f));
+ A.push_back(glm::vec2(0.1f, 0.2f));
+
+ for(std::size_t i = 0; i < A.size(); ++i)
+ {
+ glm::vec2 B(A[i]);
+ glm::uint32 C = glm::packUnorm2x16(B);
+ glm::vec2 D = glm::unpackUnorm2x16(C);
+ Error += glm::all(glm::epsilonEqual(B, D, 1.0f / 65535.f)) ? 0 : 1;
+ assert(!Error);
+ }
+
+ return Error;
+}
+
+int test_packSnorm2x16()
+{
+ int Error = 0;
+
+ std::vector<glm::vec2> A;
+ A.push_back(glm::vec2( 1.0f, 0.0f));
+ A.push_back(glm::vec2(-0.5f,-0.7f));
+ A.push_back(glm::vec2(-0.1f, 0.1f));
+
+ for(std::size_t i = 0; i < A.size(); ++i)
+ {
+ glm::vec2 B(A[i]);
+ glm::uint32 C = glm::packSnorm2x16(B);
+ glm::vec2 D = glm::unpackSnorm2x16(C);
+ Error += glm::all(glm::epsilonEqual(B, D, 1.0f / 32767.0f * 2.0f)) ? 0 : 1;
+ assert(!Error);
+ }
+
+ return Error;
+}
+
+int test_packUnorm4x8()
+{
+ int Error = 0;
+
+ glm::uint32 Packed = glm::packUnorm4x8(glm::vec4(1.0f, 0.5f, 0.0f, 1.0f));
+ glm::u8vec4 Vec(255, 128, 0, 255);
+ glm::uint32 & Ref = *reinterpret_cast<glm::uint32*>(&Vec[0]);
+
+ Error += Packed == Ref ? 0 : 1;
+
+ std::vector<glm::vec4> A;
+ A.push_back(glm::vec4(1.0f, 0.7f, 0.3f, 0.0f));
+ A.push_back(glm::vec4(0.5f, 0.1f, 0.2f, 0.3f));
+
+ for(std::size_t i = 0; i < A.size(); ++i)
+ {
+ glm::vec4 B(A[i]);
+ glm::uint32 C = glm::packUnorm4x8(B);
+ glm::vec4 D = glm::unpackUnorm4x8(C);
+ Error += glm::all(glm::epsilonEqual(B, D, 1.0f / 255.f)) ? 0 : 1;
+ assert(!Error);
+ }
+
+ return Error;
+}
+
+int test_packSnorm4x8()
+{
+ int Error = 0;
+
+ std::vector<glm::vec4> A;
+ A.push_back(glm::vec4( 1.0f, 0.0f,-0.5f,-1.0f));
+ A.push_back(glm::vec4(-0.7f,-0.1f, 0.1f, 0.7f));
+
+ for(std::size_t i = 0; i < A.size(); ++i)
+ {
+ glm::vec4 B(A[i]);
+ glm::uint32 C = glm::packSnorm4x8(B);
+ glm::vec4 D = glm::unpackSnorm4x8(C);
+ Error += glm::all(glm::epsilonEqual(B, D, 1.0f / 127.f)) ? 0 : 1;
+ assert(!Error);
+ }
+
+ return Error;
+}
+
+int test_packHalf2x16()
+{
+ int Error = 0;
+/*
+ std::vector<glm::hvec2> A;
+ A.push_back(glm::hvec2(glm::half( 1.0f), glm::half( 2.0f)));
+ A.push_back(glm::hvec2(glm::half(-1.0f), glm::half(-2.0f)));
+ A.push_back(glm::hvec2(glm::half(-1.1f), glm::half( 1.1f)));
+*/
+ std::vector<glm::vec2> A;
+ A.push_back(glm::vec2( 1.0f, 2.0f));
+ A.push_back(glm::vec2(-1.0f,-2.0f));
+ A.push_back(glm::vec2(-1.1f, 1.1f));
+
+ for(std::size_t i = 0; i < A.size(); ++i)
+ {
+ glm::vec2 B(A[i]);
+ glm::uint C = glm::packHalf2x16(B);
+ glm::vec2 D = glm::unpackHalf2x16(C);
+ //Error += B == D ? 0 : 1;
+ Error += glm::all(glm::epsilonEqual(B, D, 1.0f / 127.f)) ? 0 : 1;
+ assert(!Error);
+ }
+
+ return Error;
+}
+
+int test_packDouble2x32()
+{
+ int Error = 0;
+
+ std::vector<glm::uvec2> A;
+ A.push_back(glm::uvec2( 1, 2));
+ A.push_back(glm::uvec2(-1,-2));
+ A.push_back(glm::uvec2(-1000, 1100));
+
+ for(std::size_t i = 0; i < A.size(); ++i)
+ {
+ glm::uvec2 B(A[i]);
+ double C = glm::packDouble2x32(B);
+ glm::uvec2 D = glm::unpackDouble2x32(C);
+ Error += B == D ? 0 : 1;
+ assert(!Error);
+ }
+
+ return Error;
+}
+
+int main()
+{
+ int Error = 0;
+
+ Error += test_packSnorm4x8();
+ Error += test_packUnorm4x8();
+ Error += test_packSnorm2x16();
+ Error += test_packUnorm2x16();
+ Error += test_packHalf2x16();
+ Error += test_packDouble2x32();
+
+ return Error;
+}
+
diff --git a/3rdparty/glm/source/test/core/core_func_swizzle.cpp b/3rdparty/glm/source/test/core/core_func_swizzle.cpp
new file mode 100644
index 0000000..9758533
--- /dev/null
+++ b/3rdparty/glm/source/test/core/core_func_swizzle.cpp
@@ -0,0 +1,164 @@
+#define GLM_FORCE_SWIZZLE
+#include <glm/ext/scalar_relational.hpp>
+#include <glm/ext/vector_relational.hpp>
+#include <glm/glm.hpp>
+
+static int test_ivec2_swizzle()
+{
+ int Error = 0;
+
+# if GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_OPERATOR || GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_FUNCTION
+ {
+ glm::ivec2 A(1, 2);
+ glm::ivec2 B = A.yx();
+ glm::ivec2 C = B.yx();
+
+ Error += A != B ? 0 : 1;
+ Error += A == C ? 0 : 1;
+ }
+# endif//GLM_CONFIG_SWIZZLE
+
+# if GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_OPERATOR
+ {
+ glm::ivec2 A(1, 2);
+ glm::ivec2 B = A.yx;
+ glm::ivec2 C = A.yx;
+
+ Error += A != B ? 0 : 1;
+ Error += B == C ? 0 : 1;
+
+ B.xy = B.yx;
+ C.xy = C.yx;
+
+ Error += B == C ? 0 : 1;
+
+ glm::ivec2 D(0, 0);
+ D.yx = A.xy;
+ Error += A.yx() == D ? 0 : 1;
+
+ glm::ivec2 E = A.yx;
+ Error += E == D ? 0 : 1;
+ }
+# endif//GLM_CONFIG_SWIZZLE
+
+ return Error;
+}
+
+int test_ivec3_swizzle()
+{
+ int Error = 0;
+
+# if GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_OPERATOR || GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_FUNCTION
+ {
+ glm::ivec3 A(1, 2, 3);
+ glm::ivec3 B = A.zyx();
+ glm::ivec3 C = B.zyx();
+
+ Error += A != B ? 0 : 1;
+ Error += A == C ? 0 : 1;
+ }
+# endif
+
+# if GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_OPERATOR
+ {
+ glm::ivec3 const A(1, 2, 3);
+ glm::ivec2 B = A.yx;
+ glm::ivec2 C = A.yx;
+
+ Error += A.yx() == B ? 0 : 1;
+ Error += B == C ? 0 : 1;
+
+ B.xy = B.yx;
+ C.xy = C.yx;
+
+ Error += B == C ? 0 : 1;
+
+ glm::ivec2 D(0, 0);
+ D.yx = A.xy;
+
+ Error += A.yx() == D ? 0 : 1;
+
+ glm::ivec2 E(0, 0);
+ E.xy = A.xy();
+
+ Error += E == A.xy() ? 0 : 1;
+ Error += E.xy() == A.xy() ? 0 : 1;
+
+ glm::ivec3 const F = A.xxx + A.xxx;
+ Error += F == glm::ivec3(2) ? 0 : 1;
+
+ glm::ivec3 const G = A.xxx - A.xxx;
+ Error += G == glm::ivec3(0) ? 0 : 1;
+
+ glm::ivec3 const H = A.xxx * A.xxx;
+ Error += H == glm::ivec3(1) ? 0 : 1;
+
+ glm::ivec3 const I = A.xxx / A.xxx;
+ Error += I == glm::ivec3(1) ? 0 : 1;
+
+ glm::ivec3 J(1, 2, 3);
+ J.xyz += glm::ivec3(1);
+ Error += J == glm::ivec3(2, 3, 4) ? 0 : 1;
+
+ glm::ivec3 K(1, 2, 3);
+ K.xyz += A.xyz;
+ Error += K == glm::ivec3(2, 4, 6) ? 0 : 1;
+ }
+# endif
+
+ return Error;
+}
+
+int test_ivec4_swizzle()
+{
+ int Error = 0;
+
+# if GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_OPERATOR || GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_FUNCTION
+ {
+ glm::ivec4 A(1, 2, 3, 4);
+ glm::ivec4 B = A.wzyx();
+ glm::ivec4 C = B.wzyx();
+
+ Error += A != B ? 0 : 1;
+ Error += A == C ? 0 : 1;
+ }
+# endif
+
+ return Error;
+}
+
+int test_vec4_swizzle()
+{
+ int Error = 0;
+
+# if GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_OPERATOR || GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_FUNCTION
+ {
+ glm::vec4 A(1, 2, 3, 4);
+ glm::vec4 B = A.wzyx();
+ glm::vec4 C = B.wzyx();
+
+ Error += glm::any(glm::notEqual(A, B, 0.0001f)) ? 0 : 1;
+ Error += glm::all(glm::equal(A, C, 0.0001f)) ? 0 : 1;
+
+ float D = glm::dot(C.wzyx(), C.xyzw());
+ Error += glm::equal(D, 20.f, 0.001f) ? 0 : 1;
+ }
+# endif
+
+ return Error;
+}
+
+int main()
+{
+ int Error = 0;
+
+ Error += test_ivec2_swizzle();
+ Error += test_ivec3_swizzle();
+ Error += test_ivec4_swizzle();
+ Error += test_vec4_swizzle();
+
+ return Error;
+}
+
+
+
diff --git a/3rdparty/glm/source/test/core/core_func_trigonometric.cpp b/3rdparty/glm/source/test/core/core_func_trigonometric.cpp
new file mode 100644
index 0000000..3172340
--- /dev/null
+++ b/3rdparty/glm/source/test/core/core_func_trigonometric.cpp
@@ -0,0 +1,10 @@
+#include <glm/trigonometric.hpp>
+
+int main()
+{
+ int Error = 0;
+
+
+ return Error;
+}
+
diff --git a/3rdparty/glm/source/test/core/core_func_vector_relational.cpp b/3rdparty/glm/source/test/core/core_func_vector_relational.cpp
new file mode 100644
index 0000000..0a4e7e7
--- /dev/null
+++ b/3rdparty/glm/source/test/core/core_func_vector_relational.cpp
@@ -0,0 +1,180 @@
+#include <glm/vec2.hpp>
+#include <glm/vec3.hpp>
+#include <glm/vec4.hpp>
+#include <glm/vector_relational.hpp>
+#include <glm/gtc/vec1.hpp>
+
+static int test_not()
+{
+ int Error = 0;
+
+ {
+ glm::bvec1 v(false);
+ Error += glm::all(glm::not_(v)) ? 0 : 1;
+ }
+
+ {
+ glm::bvec2 v(false);
+ Error += glm::all(glm::not_(v)) ? 0 : 1;
+ }
+
+ {
+ glm::bvec3 v(false);
+ Error += glm::all(glm::not_(v)) ? 0 : 1;
+ }
+
+ {
+ glm::bvec4 v(false);
+ Error += glm::all(glm::not_(v)) ? 0 : 1;
+ }
+
+ return Error;
+}
+
+static int test_less()
+{
+ int Error = 0;
+
+ {
+ glm::vec2 const A(1, 2);
+ glm::vec2 const B(2, 3);
+ Error += glm::all(glm::lessThan(A, B)) ? 0: 1;
+ Error += glm::all(glm::lessThanEqual(A, B)) ? 0: 1;
+ }
+
+ {
+ glm::vec3 const A(1, 2, 3);
+ glm::vec3 const B(2, 3, 4);
+ Error += glm::all(glm::lessThan(A, B)) ? 0: 1;
+ Error += glm::all(glm::lessThanEqual(A, B)) ? 0: 1;
+ }
+
+ {
+ glm::vec4 const A(1, 2, 3, 4);
+ glm::vec4 const B(2, 3, 4, 5);
+ Error += glm::all(glm::lessThan(A, B)) ? 0: 1;
+ Error += glm::all(glm::lessThanEqual(A, B)) ? 0: 1;
+ }
+
+ {
+ glm::ivec2 const A(1, 2);
+ glm::ivec2 const B(2, 3);
+ Error += glm::all(glm::lessThan(A, B)) ? 0: 1;
+
+ glm::ivec2 const C(1, 3);
+ Error += glm::all(glm::lessThanEqual(A, C)) ? 0: 1;
+ }
+
+ {
+ glm::ivec3 const A(1, 2, 3);
+ glm::ivec3 const B(2, 3, 4);
+ Error += glm::all(glm::lessThan(A, B)) ? 0: 1;
+
+ glm::ivec3 const C(1, 3, 4);
+ Error += glm::all(glm::lessThanEqual(A, C)) ? 0: 1;
+ }
+
+ {
+ glm::ivec4 const A(1, 2, 3, 4);
+ glm::ivec4 const B(2, 3, 4, 5);
+ Error += glm::all(glm::lessThan(A, B)) ? 0: 1;
+
+ glm::ivec4 const C(1, 3, 4, 5);
+ Error += glm::all(glm::lessThanEqual(A, C)) ? 0: 1;
+ }
+
+ return Error;
+}
+
+static int test_greater()
+{
+ int Error = 0;
+
+ {
+ glm::vec2 const A(1, 2);
+ glm::vec2 const B(2, 3);
+ Error += glm::all(glm::greaterThan(B, A)) ? 0: 1;
+ Error += glm::all(glm::greaterThanEqual(B, A)) ? 0: 1;
+ }
+
+ {
+ glm::vec3 const A(1, 2, 3);
+ glm::vec3 const B(2, 3, 4);
+ Error += glm::all(glm::greaterThan(B, A)) ? 0: 1;
+ Error += glm::all(glm::greaterThanEqual(B, A)) ? 0: 1;
+ }
+
+ {
+ glm::vec4 const A(1, 2, 3, 4);
+ glm::vec4 const B(2, 3, 4, 5);
+ Error += glm::all(glm::greaterThan(B, A)) ? 0: 1;
+ Error += glm::all(glm::greaterThanEqual(B, A)) ? 0: 1;
+ }
+
+ {
+ glm::ivec2 const A(1, 2);
+ glm::ivec2 const B(2, 3);
+ Error += glm::all(glm::greaterThan(B, A)) ? 0: 1;
+
+ glm::ivec2 const C(1, 3);
+ Error += glm::all(glm::greaterThanEqual(C, A)) ? 0: 1;
+ }
+
+ {
+ glm::ivec3 const A(1, 2, 3);
+ glm::ivec3 const B(2, 3, 4);
+ Error += glm::all(glm::greaterThan(B, A)) ? 0: 1;
+
+ glm::ivec3 const C(1, 3, 4);
+ Error += glm::all(glm::greaterThanEqual(C, A)) ? 0: 1;
+ }
+
+ {
+ glm::ivec4 const A(1, 2, 3, 4);
+ glm::ivec4 const B(2, 3, 4, 5);
+ Error += glm::all(glm::greaterThan(B, A)) ? 0: 1;
+
+ glm::ivec4 const C(1, 3, 4, 5);
+ Error += glm::all(glm::greaterThanEqual(C, A)) ? 0: 1;
+ }
+
+ return Error;
+}
+
+static int test_equal()
+{
+ int Error = 0;
+
+ {
+ glm::ivec2 const A(1, 2);
+ glm::ivec2 const B(1, 2);
+ Error += glm::all(glm::equal(B, A)) ? 0: 1;
+ }
+
+ {
+ glm::ivec3 const A(1, 2, 3);
+ glm::ivec3 const B(1, 2, 3);
+ Error += glm::all(glm::equal(B, A)) ? 0: 1;
+ }
+
+ {
+ glm::ivec4 const A(1, 2, 3, 4);
+ glm::ivec4 const B(1, 2, 3, 4);
+ Error += glm::all(glm::equal(B, A)) ? 0: 1;
+ }
+
+ return Error;
+}
+
+int main()
+{
+ int Error = 0;
+
+ Error += test_not();
+ Error += test_less();
+ Error += test_greater();
+ Error += test_equal();
+
+ return Error;
+}
+
diff --git a/3rdparty/glm/source/test/core/core_setup_force_cxx98.cpp b/3rdparty/glm/source/test/core/core_setup_force_cxx98.cpp
new file mode 100644
index 0000000..32bb63c
--- /dev/null
+++ b/3rdparty/glm/source/test/core/core_setup_force_cxx98.cpp
@@ -0,0 +1,12 @@
+#ifndef GLM_FORCE_CXX98
+# define GLM_FORCE_CXX98
+#endif
+#include <glm/glm.hpp>
+#include <glm/ext.hpp>
+
+int main()
+{
+ int Error = 0;
+
+ return Error;
+}
diff --git a/3rdparty/glm/source/test/core/core_setup_force_size_t_length.cpp b/3rdparty/glm/source/test/core/core_setup_force_size_t_length.cpp
new file mode 100644
index 0000000..36010e3
--- /dev/null
+++ b/3rdparty/glm/source/test/core/core_setup_force_size_t_length.cpp
@@ -0,0 +1,22 @@
+#define GLM_FORCE_SIZE_T_LENGTH
+#include <glm/glm.hpp>
+#include <glm/ext.hpp>
+
+template <typename genType>
+genType add(genType const& a, genType const& b)
+{
+ genType result(0);
+ for(glm::length_t i = 0; i < a.length(); ++i)
+ result[i] = a[i] + b[i];
+ return result;
+}
+
+int main()
+{
+ int Error = 0;
+
+ glm::ivec4 v(1);
+ Error += add(v, v) == glm::ivec4(2) ? 0 : 1;
+
+ return Error;
+}
diff --git a/3rdparty/glm/source/test/core/core_setup_message.cpp b/3rdparty/glm/source/test/core/core_setup_message.cpp
new file mode 100644
index 0000000..7594743
--- /dev/null
+++ b/3rdparty/glm/source/test/core/core_setup_message.cpp
@@ -0,0 +1,230 @@
+#define GLM_FORCE_MESSAGES
+#include <glm/vec3.hpp>
+#include <cstdio>
+
+int test_compiler()
+{
+ int Error(0);
+
+ if(GLM_COMPILER & GLM_COMPILER_VC)
+ {
+ switch(GLM_COMPILER)
+ {
+ case GLM_COMPILER_VC12:
+ std::printf("Visual C++ 12 - 2013\n");
+ break;
+ case GLM_COMPILER_VC14:
+ std::printf("Visual C++ 14 - 2015\n");
+ break;
+ case GLM_COMPILER_VC15:
+ std::printf("Visual C++ 15 - 2017\n");
+ break;
+ case GLM_COMPILER_VC15_3:
+ std::printf("Visual C++ 15.3 - 2017\n");
+ break;
+ case GLM_COMPILER_VC15_5:
+ std::printf("Visual C++ 15.5 - 2017\n");
+ break;
+ case GLM_COMPILER_VC15_6:
+ std::printf("Visual C++ 15.6 - 2017\n");
+ break;
+ case GLM_COMPILER_VC15_7:
+ std::printf("Visual C++ 15.7 - 2017\n");
+ break;
+ case GLM_COMPILER_VC15_8:
+ std::printf("Visual C++ 15.8 - 2017\n");
+ break;
+ case GLM_COMPILER_VC15_9:
+ std::printf("Visual C++ 15.9 - 2017\n");
+ break;
+ case GLM_COMPILER_VC16:
+ std::printf("Visual C++ 16 - 2019\n");
+ break;
+ default:
+ std::printf("Visual C++ version not detected\n");
+ Error += 1;
+ break;
+ }
+ }
+ else if(GLM_COMPILER & GLM_COMPILER_GCC)
+ {
+ switch(GLM_COMPILER)
+ {
+ case GLM_COMPILER_GCC46:
+ std::printf("GCC 4.6\n");
+ break;
+ case GLM_COMPILER_GCC47:
+ std::printf("GCC 4.7\n");
+ break;
+ case GLM_COMPILER_GCC48:
+ std::printf("GCC 4.8\n");
+ break;
+ case GLM_COMPILER_GCC49:
+ std::printf("GCC 4.9\n");
+ break;
+ case GLM_COMPILER_GCC5:
+ std::printf("GCC 5\n");
+ break;
+ case GLM_COMPILER_GCC6:
+ std::printf("GCC 6\n");
+ break;
+ case GLM_COMPILER_GCC7:
+ std::printf("GCC 7\n");
+ break;
+ case GLM_COMPILER_GCC8:
+ std::printf("GCC 8\n");
+ break;
+ default:
+ std::printf("GCC version not detected\n");
+ Error += 1;
+ break;
+ }
+ }
+ else if(GLM_COMPILER & GLM_COMPILER_CUDA)
+ {
+ std::printf("CUDA\n");
+ }
+ else if(GLM_COMPILER & GLM_COMPILER_CLANG)
+ {
+ switch(GLM_COMPILER)
+ {
+ case GLM_COMPILER_CLANG34:
+ std::printf("Clang 3.4\n");
+ break;
+ case GLM_COMPILER_CLANG35:
+ std::printf("Clang 3.5\n");
+ break;
+ case GLM_COMPILER_CLANG36:
+ std::printf("Clang 3.6\n");
+ break;
+ case GLM_COMPILER_CLANG37:
+ std::printf("Clang 3.7\n");
+ break;
+ case GLM_COMPILER_CLANG38:
+ std::printf("Clang 3.8\n");
+ break;
+ case GLM_COMPILER_CLANG39:
+ std::printf("Clang 3.9\n");
+ break;
+ case GLM_COMPILER_CLANG40:
+ std::printf("Clang 4.0\n");
+ break;
+ case GLM_COMPILER_CLANG41:
+ std::printf("Clang 4.1\n");
+ break;
+ case GLM_COMPILER_CLANG42:
+ std::printf("Clang 4.2\n");
+ break;
+ default:
+ std::printf("LLVM version not detected\n");
+ break;
+ }
+ }
+ else if(GLM_COMPILER & GLM_COMPILER_INTEL)
+ {
+ switch(GLM_COMPILER)
+ {
+ case GLM_COMPILER_INTEL14:
+ std::printf("ICC 14 - 2013 SP1\n");
+ break;
+ case GLM_COMPILER_INTEL15:
+ std::printf("ICC 15 - 2015\n");
+ break;
+ case GLM_COMPILER_INTEL16:
+ std::printf("ICC 16 - 2017\n");
+ break;
+ case GLM_COMPILER_INTEL17:
+ std::printf("ICC 17 - 20XX\n");
+ break;
+ default:
+ std::printf("Intel compiler version not detected\n");
+ Error += 1;
+ break;
+ }
+ }
+ else
+ {
+ std::printf("Undetected compiler\n");
+ Error += 1;
+ }
+
+ return Error;
+}
+
+int test_model()
+{
+ int Error = 0;
+
+ Error += ((sizeof(void*) == 4) && (GLM_MODEL == GLM_MODEL_32)) || ((sizeof(void*) == 8) && (GLM_MODEL == GLM_MODEL_64)) ? 0 : 1;
+
+ if(GLM_MODEL == GLM_MODEL_32)
+ std::printf("GLM_MODEL_32\n");
+ else if(GLM_MODEL == GLM_MODEL_64)
+ std::printf("GLM_MODEL_64\n");
+
+ return Error;
+}
+
+int test_instruction_set()
+{
+ int Error = 0;
+
+ std::printf("GLM_ARCH: ");
+
+ if(GLM_ARCH & GLM_ARCH_ARM_BIT)
+ std::printf("ARM ");
+ if(GLM_ARCH & GLM_ARCH_NEON_BIT)
+ std::printf("NEON ");
+ if(GLM_ARCH & GLM_ARCH_AVX2_BIT)
+ std::printf("AVX2 ");
+ if(GLM_ARCH & GLM_ARCH_AVX_BIT)
+ std::printf("AVX ");
+ if(GLM_ARCH & GLM_ARCH_SSE42_BIT)
+ std::printf("SSE4.2 ");
+ if(GLM_ARCH & GLM_ARCH_SSE41_BIT)
+ std::printf("SSE4.1 ");
+ if(GLM_ARCH & GLM_ARCH_SSSE3_BIT)
+ std::printf("SSSE3 ");
+ if(GLM_ARCH & GLM_ARCH_SSE3_BIT)
+ std::printf("SSE3 ");
+ if(GLM_ARCH & GLM_ARCH_SSE2_BIT)
+ std::printf("SSE2 ");
+
+ std::printf("\n");
+
+ return Error;
+}
+
+int test_cpp_version()
+{
+ std::printf("__cplusplus: %d\n", static_cast<int>(__cplusplus));
+
+ return 0;
+}
+
+int test_operators()
+{
+ glm::ivec3 A(1);
+ glm::ivec3 B(1);
+ bool R = A != B;
+ bool S = A == B;
+
+ return (S && !R) ? 0 : 1;
+}
+
+int main()
+{
+ int Error = 0;
+
+# if !defined(GLM_FORCE_PLATFORM_UNKNOWN) && !defined(GLM_FORCE_COMPILER_UNKNOWN) && !defined(GLM_FORCE_ARCH_UNKNOWN) && !defined(GLM_FORCE_CXX_UNKNOWN)
+
+ Error += test_cpp_version();
+ Error += test_compiler();
+ Error += test_model();
+ Error += test_instruction_set();
+ Error += test_operators();
+
+# endif
+
+ return Error;
+}
diff --git a/3rdparty/glm/source/test/core/core_setup_platform_unknown.cpp b/3rdparty/glm/source/test/core/core_setup_platform_unknown.cpp
new file mode 100644
index 0000000..9feaee3
--- /dev/null
+++ b/3rdparty/glm/source/test/core/core_setup_platform_unknown.cpp
@@ -0,0 +1,21 @@
+#ifndef GLM_FORCE_PLATFORM_UNKNOWN
+# define GLM_FORCE_PLATFORM_UNKNOWN
+#endif
+#ifndef GLM_FORCE_COMPILER_UNKNOWN
+# define GLM_FORCE_COMPILER_UNKNOWN
+#endif
+#ifndef GLM_FORCE_ARCH_UNKNOWN
+# define GLM_FORCE_ARCH_UNKNOWN
+#endif
+#ifndef GLM_FORCE_CXX_UNKNOWN
+# define GLM_FORCE_CXX_UNKNOWN
+#endif
+#include <glm/glm.hpp>
+#include <glm/ext.hpp>
+
+int main()
+{
+ int Error = 0;
+
+ return Error;
+}
diff --git a/3rdparty/glm/source/test/core/core_setup_precision.cpp b/3rdparty/glm/source/test/core/core_setup_precision.cpp
new file mode 100644
index 0000000..b44bc50
--- /dev/null
+++ b/3rdparty/glm/source/test/core/core_setup_precision.cpp
@@ -0,0 +1,58 @@
+#define GLM_FORCE_INLINE
+#define GLM_PRECISION_HIGHP_FLOAT
+#include <glm/glm.hpp>
+#include <glm/ext.hpp>
+
+static int test_mat()
+{
+ int Error = 0;
+
+ Error += sizeof(glm::mat2) == sizeof(glm::highp_mat2) ? 0 : 1;
+ Error += sizeof(glm::mat3) == sizeof(glm::highp_mat3) ? 0 : 1;
+ Error += sizeof(glm::mat4) == sizeof(glm::highp_mat4) ? 0 : 1;
+
+ Error += sizeof(glm::mat2x2) == sizeof(glm::highp_mat2x2) ? 0 : 1;
+ Error += sizeof(glm::mat2x3) == sizeof(glm::highp_mat2x3) ? 0 : 1;
+ Error += sizeof(glm::mat2x4) == sizeof(glm::highp_mat2x4) ? 0 : 1;
+ Error += sizeof(glm::mat3x2) == sizeof(glm::highp_mat3x2) ? 0 : 1;
+ Error += sizeof(glm::mat3x3) == sizeof(glm::highp_mat3x3) ? 0 : 1;
+ Error += sizeof(glm::mat3x4) == sizeof(glm::highp_mat3x4) ? 0 : 1;
+ Error += sizeof(glm::mat4x2) == sizeof(glm::highp_mat4x2) ? 0 : 1;
+ Error += sizeof(glm::mat4x3) == sizeof(glm::highp_mat4x3) ? 0 : 1;
+ Error += sizeof(glm::mat4x4) == sizeof(glm::highp_mat4x4) ? 0 : 1;
+
+ return Error;
+}
+
+static int test_vec()
+{
+ int Error = 0;
+
+ Error += sizeof(glm::vec2) == sizeof(glm::highp_vec2) ? 0 : 1;
+ Error += sizeof(glm::vec3) == sizeof(glm::highp_vec3) ? 0 : 1;
+ Error += sizeof(glm::vec4) == sizeof(glm::highp_vec4) ? 0 : 1;
+
+ return Error;
+}
+
+static int test_dvec()
+{
+ int Error = 0;
+
+ Error += sizeof(glm::dvec2) == sizeof(glm::highp_dvec2) ? 0 : 1;
+ Error += sizeof(glm::dvec3) == sizeof(glm::highp_dvec3) ? 0 : 1;
+ Error += sizeof(glm::dvec4) == sizeof(glm::highp_dvec4) ? 0 : 1;
+
+ return Error;
+}
+
+int main()
+{
+ int Error = 0;
+
+ Error += test_mat();
+ Error += test_vec();
+ Error += test_dvec();
+
+ return Error;
+}
diff --git a/3rdparty/glm/source/test/core/core_type_aligned.cpp b/3rdparty/glm/source/test/core/core_type_aligned.cpp
new file mode 100644
index 0000000..dff0939
--- /dev/null
+++ b/3rdparty/glm/source/test/core/core_type_aligned.cpp
@@ -0,0 +1,92 @@
+#define GLM_FORCE_DEFAULT_ALIGNED_GENTYPES
+#include <glm/glm.hpp>
+
+#if GLM_CONFIG_ALIGNED_GENTYPES == GLM_ENABLE
+#include <type_traits>
+
+static_assert(sizeof(glm::bvec4) > sizeof(glm::bvec2), "Invalid sizeof");
+static_assert(sizeof(glm::ivec4) > sizeof(glm::uvec2), "Invalid sizeof");
+static_assert(sizeof(glm::dvec4) > sizeof(glm::dvec2), "Invalid sizeof");
+
+static_assert(sizeof(glm::bvec4) == sizeof(glm::bvec3), "Invalid sizeof");
+static_assert(sizeof(glm::uvec4) == sizeof(glm::uvec3), "Invalid sizeof");
+static_assert(sizeof(glm::dvec4) == sizeof(glm::dvec3), "Invalid sizeof");
+
+static int test_storage_aligned()
+{
+ int Error = 0;
+
+ size_t size1_aligned = sizeof(glm::detail::storage<1, int, true>::type);
+ Error += size1_aligned == sizeof(int) * 1 ? 0 : 1;
+ size_t size2_aligned = sizeof(glm::detail::storage<2, int, true>::type);
+ Error += size2_aligned == sizeof(int) * 2 ? 0 : 1;
+ size_t size4_aligned = sizeof(glm::detail::storage<4, int, true>::type);
+ Error += size4_aligned == sizeof(int) * 4 ? 0 : 1;
+
+ size_t align1_aligned = alignof(glm::detail::storage<1, int, true>::type);
+ Error += align1_aligned == 4 ? 0 : 1;
+ size_t align2_aligned = alignof(glm::detail::storage<2, int, true>::type);
+ Error += align2_aligned == 8 ? 0 : 1;
+ size_t align4_aligned = alignof(glm::detail::storage<4, int, true>::type);
+ Error += align4_aligned == 16 ? 0 : 1;
+
+ return Error;
+}
+
+static int test_storage_unaligned()
+{
+ int Error = 0;
+
+ size_t align1_unaligned = alignof(glm::detail::storage<1, int, false>::type);
+ Error += align1_unaligned == sizeof(int) ? 0 : 1;
+ size_t align2_unaligned = alignof(glm::detail::storage<2, int, false>::type);
+ Error += align2_unaligned == sizeof(int) ? 0 : 1;
+ size_t align3_unaligned = alignof(glm::detail::storage<3, int, false>::type);
+ Error += align3_unaligned == sizeof(int) ? 0 : 1;
+ size_t align4_unaligned = alignof(glm::detail::storage<4, int, false>::type);
+ Error += align4_unaligned == sizeof(int) ? 0 : 1;
+
+ return Error;
+}
+
+static int test_vec3_aligned()
+{
+ int Error = 0;
+
+ struct Struct1
+ {
+ glm::vec4 A;
+ float B;
+ glm::vec3 C;
+ };
+
+ std::size_t const Size1 = sizeof(Struct1);
+ Error += Size1 == 48 ? 0 : 1;
+
+ struct Struct2
+ {
+ glm::vec4 A;
+ glm::vec3 B;
+ float C;
+ };
+
+ std::size_t const Size2 = sizeof(Struct2);
+ Error += Size2 == 48 ? 0 : 1;
+
+ return Error;
+}
+
+#endif
+
+int main()
+{
+ int Error = 0;
+
+# if GLM_CONFIG_ALIGNED_GENTYPES == GLM_ENABLE
+ Error += test_storage_aligned();
+ Error += test_storage_unaligned();
+ Error += test_vec3_aligned();
+# endif
+
+ return Error;
+}
diff --git a/3rdparty/glm/source/test/core/core_type_cast.cpp b/3rdparty/glm/source/test/core/core_type_cast.cpp
new file mode 100644
index 0000000..7ff1901
--- /dev/null
+++ b/3rdparty/glm/source/test/core/core_type_cast.cpp
@@ -0,0 +1,146 @@
+#include <glm/gtc/constants.hpp>
+#include <glm/ext/vector_relational.hpp>
+#include <glm/glm.hpp>
+#include <algorithm>
+#include <vector>
+#include <iterator>
+
+struct my_vec2
+{
+ operator glm::vec2() { return glm::vec2(x, y); }
+ float x, y;
+};
+
+int test_vec2_cast()
+{
+ glm::vec2 A(1.0f, 2.0f);
+ glm::lowp_vec2 B(A);
+ glm::mediump_vec2 C(A);
+ glm::highp_vec2 D(A);
+
+ glm::vec2 E = static_cast<glm::vec2>(A);
+ glm::lowp_vec2 F = static_cast<glm::lowp_vec2>(A);
+ glm::mediump_vec2 G = static_cast<glm::mediump_vec2>(A);
+ glm::highp_vec2 H = static_cast<glm::highp_vec2>(A);
+
+ my_vec2 I;
+ glm::vec2 J = static_cast<glm::vec2>(I);
+ glm::vec2 K(7.8f);
+
+ int Error(0);
+
+ Error += glm::all(glm::equal(A, E, glm::epsilon<float>())) ? 0 : 1;
+ Error += glm::all(glm::equal(B, F, glm::epsilon<float>())) ? 0 : 1;
+ Error += glm::all(glm::equal(C, G, glm::epsilon<float>())) ? 0 : 1;
+ Error += glm::all(glm::equal(D, H, glm::epsilon<float>())) ? 0 : 1;
+
+ return Error;
+}
+
+int test_vec3_cast()
+{
+ glm::vec3 A(1.0f, 2.0f, 3.0f);
+ glm::lowp_vec3 B(A);
+ glm::mediump_vec3 C(A);
+ glm::highp_vec3 D(A);
+
+ glm::vec3 E = static_cast<glm::vec3>(A);
+ glm::lowp_vec3 F = static_cast<glm::lowp_vec3>(A);
+ glm::mediump_vec3 G = static_cast<glm::mediump_vec3>(A);
+ glm::highp_vec3 H = static_cast<glm::highp_vec3>(A);
+
+ int Error(0);
+
+ Error += glm::all(glm::equal(A, E, glm::epsilon<float>())) ? 0 : 1;
+ Error += glm::all(glm::equal(B, F, glm::epsilon<float>())) ? 0 : 1;
+ Error += glm::all(glm::equal(C, G, glm::epsilon<float>())) ? 0 : 1;
+ Error += glm::all(glm::equal(D, H, glm::epsilon<float>())) ? 0 : 1;
+
+ return Error;
+}
+
+int test_vec4_cast()
+{
+ glm::vec4 A(1.0f, 2.0f, 3.0f, 4.0f);
+ glm::lowp_vec4 B(A);
+ glm::mediump_vec4 C(A);
+ glm::highp_vec4 D(A);
+
+ glm::vec4 E = static_cast<glm::vec4>(A);
+ glm::lowp_vec4 F = static_cast<glm::lowp_vec4>(A);
+ glm::mediump_vec4 G = static_cast<glm::mediump_vec4>(A);
+ glm::highp_vec4 H = static_cast<glm::highp_vec4>(A);
+
+ int Error(0);
+
+ Error += glm::all(glm::equal(A, E, glm::epsilon<float>())) ? 0 : 1;
+ Error += glm::all(glm::equal(B, F, glm::epsilon<float>())) ? 0 : 1;
+ Error += glm::all(glm::equal(C, G, glm::epsilon<float>())) ? 0 : 1;
+ Error += glm::all(glm::equal(D, H, glm::epsilon<float>())) ? 0 : 1;
+
+ return Error;
+}
+
+int test_std_copy()
+{
+ int Error = 0;
+
+ {
+ std::vector<int> High;
+ High.resize(64);
+ std::vector<int> Medium(High.size());
+
+ std::copy(High.begin(), High.end(), Medium.begin());
+
+ *Medium.begin() = *High.begin();
+ }
+
+ {
+ std::vector<glm::dvec4> High4;
+ High4.resize(64);
+ std::vector<glm::vec4> Medium4(High4.size());
+
+ std::copy(High4.begin(), High4.end(), Medium4.begin());
+
+ *Medium4.begin() = *High4.begin();
+ }
+
+ {
+ std::vector<glm::dvec3> High3;
+ High3.resize(64);
+ std::vector<glm::vec3> Medium3(High3.size());
+
+ std::copy(High3.begin(), High3.end(), Medium3.begin());
+
+ *Medium3.begin() = *High3.begin();
+ }
+
+ {
+ std::vector<glm::dvec2> High2;
+ High2.resize(64);
+ std::vector<glm::vec2> Medium2(High2.size());
+
+ std::copy(High2.begin(), High2.end(), Medium2.begin());
+
+ *Medium2.begin() = *High2.begin();
+ }
+
+ glm::dvec4 v1;
+ glm::vec4 v2;
+
+ v2 = v1;
+
+ return Error;
+}
+
+int main()
+{
+ int Error = 0;
+
+ Error += test_std_copy();
+ Error += test_vec2_cast();
+ Error += test_vec3_cast();
+ Error += test_vec4_cast();
+
+ return Error;
+}
diff --git a/3rdparty/glm/source/test/core/core_type_ctor.cpp b/3rdparty/glm/source/test/core/core_type_ctor.cpp
new file mode 100644
index 0000000..078fcdf
--- /dev/null
+++ b/3rdparty/glm/source/test/core/core_type_ctor.cpp
@@ -0,0 +1,351 @@
+#include <glm/gtc/vec1.hpp>
+#include <glm/gtc/quaternion.hpp>
+#include <glm/gtc/constants.hpp>
+#include <glm/ext/vector_relational.hpp>
+#include <glm/glm.hpp>
+
+static int test_vec1_ctor()
+{
+ int Error = 0;
+
+# if GLM_CONFIG_DEFAULTED_FUNCTIONS == GLM_ENABLE
+ {
+ union pack
+ {
+ glm::vec1 f;
+ glm::ivec1 i;
+ } A, B;
+
+ A.f = glm::vec1(0);
+ Error += glm::all(glm::equal(A.i, glm::ivec1(0))) ? 0 : 1;
+
+ B.f = glm::vec1(1);
+ Error += glm::all(glm::equal(B.i, glm::ivec1(1065353216))) ? 0 : 1;
+ }
+# endif//GLM_CONFIG_DEFAULTED_FUNCTIONS == GLM_ENABLE
+
+ return Error;
+}
+
+static int test_vec2_ctor()
+{
+ int Error = 0;
+
+# if GLM_CONFIG_DEFAULTED_FUNCTIONS == GLM_ENABLE
+ {
+ union pack
+ {
+ glm::vec2 f;
+ glm::ivec2 i;
+ } A, B;
+
+ A.f = glm::vec2(0);
+ Error += glm::all(glm::equal(A.i, glm::ivec2(0))) ? 0 : 1;
+
+ B.f = glm::vec2(1);
+ Error += glm::all(glm::equal(B.i, glm::ivec2(1065353216))) ? 0 : 1;
+ }
+# endif
+
+ return Error;
+}
+
+static int test_vec3_ctor()
+{
+ int Error = 0;
+
+# if GLM_CONFIG_DEFAULTED_FUNCTIONS == GLM_ENABLE
+ {
+ union pack
+ {
+ glm::vec3 f;
+ glm::ivec3 i;
+ } A, B;
+
+ A.f = glm::vec3(0);
+ Error += glm::all(glm::equal(A.i, glm::ivec3(0))) ? 0 : 1;
+
+ B.f = glm::vec3(1);
+ Error += glm::all(glm::equal(B.i, glm::ivec3(1065353216))) ? 0 : 1;
+ }
+# endif
+
+ return Error;
+}
+
+static int test_vec4_ctor()
+{
+ int Error = 0;
+
+# if GLM_CONFIG_DEFAULTED_FUNCTIONS == GLM_ENABLE
+ {
+ union pack
+ {
+ glm::vec4 f;
+ glm::ivec4 i;
+ } A, B;
+
+ A.f = glm::vec4(0);
+ Error += glm::all(glm::equal(A.i, glm::ivec4(0))) ? 0 : 1;
+
+ B.f = glm::vec4(1);
+ Error += glm::all(glm::equal(B.i, glm::ivec4(1065353216))) ? 0 : 1;
+ }
+# endif
+
+ return Error;
+}
+
+static int test_mat2x2_ctor()
+{
+ int Error = 0;
+
+# if GLM_LANG & GLM_LANG_CXX11_FLAG
+ {
+ union pack
+ {
+ glm::mat2x2 f;
+ glm::mat2x2 i;
+ } A, B;
+
+ A.f = glm::mat2x2(0);
+ Error += glm::all(glm::equal(A.i[0], glm::vec2(0), glm::epsilon<float>())) ? 0 : 1;
+
+ B.f = glm::mat2x2(1);
+ Error += glm::all(glm::equal(B.i[0], glm::vec2(1, 0), glm::epsilon<float>())) ? 0 : 1;
+ }
+# endif//GLM_LANG & GLM_LANG_CXX11_FLAG
+
+ return Error;
+}
+
+static int test_mat2x3_ctor()
+{
+ int Error = 0;
+
+# if GLM_LANG & GLM_LANG_CXX11_FLAG
+ {
+ union pack
+ {
+ glm::mat2x3 f;
+ glm::mat2x3 i;
+ } A, B;
+
+ A.f = glm::mat2x3(0);
+ Error += glm::all(glm::equal(A.i[0], glm::vec3(0), glm::epsilon<float>())) ? 0 : 1;
+
+ B.f = glm::mat2x3(1);
+ Error += glm::all(glm::equal(B.i[0], glm::vec3(1, 0, 0), glm::epsilon<float>())) ? 0 : 1;
+ }
+# endif//GLM_LANG & GLM_LANG_CXX11_FLAG
+
+ return Error;
+}
+
+static int test_mat2x4_ctor()
+{
+ int Error = 0;
+
+# if GLM_LANG & GLM_LANG_CXX11_FLAG
+ {
+ union pack
+ {
+ glm::mat2x4 f;
+ glm::mat2x4 i;
+ } A, B;
+
+ A.f = glm::mat2x4(0);
+ glm::vec4 const C(0, 0, 0, 0);
+ Error += glm::all(glm::equal(A.i[0], C, glm::epsilon<float>())) ? 0 : 1;
+
+ B.f = glm::mat2x4(1);
+ glm::vec4 const D(1, 0, 0, 0);
+ Error += glm::all(glm::equal(B.i[0], D, glm::epsilon<float>())) ? 0 : 1;
+ }
+# endif//GLM_LANG & GLM_LANG_CXX11_FLAG
+
+ return Error;
+}
+
+static int test_mat3x2_ctor()
+{
+ int Error = 0;
+
+# if GLM_LANG & GLM_LANG_CXX11_FLAG
+ {
+ union pack
+ {
+ glm::mat3x2 f;
+ glm::mat3x2 i;
+ } A, B;
+
+ A.f = glm::mat3x2(0);
+ Error += glm::all(glm::equal(A.i[0], glm::vec2(0), glm::epsilon<float>())) ? 0 : 1;
+
+ B.f = glm::mat3x2(1);
+ Error += glm::all(glm::equal(B.i[0], glm::vec2(1, 0), glm::epsilon<float>())) ? 0 : 1;
+ }
+# endif//GLM_LANG & GLM_LANG_CXX11_FLAG
+
+ return Error;
+}
+
+static int test_mat3x3_ctor()
+{
+ int Error = 0;
+
+# if GLM_LANG & GLM_LANG_CXX11_FLAG
+ {
+ union pack
+ {
+ glm::mat3x3 f;
+ glm::mat3x3 i;
+ } A, B;
+
+ A.f = glm::mat3x3(0);
+ Error += glm::all(glm::equal(A.i[0], glm::vec3(0), glm::epsilon<float>())) ? 0 : 1;
+
+ B.f = glm::mat3x3(1);
+ Error += glm::all(glm::equal(B.i[0], glm::vec3(1, 0, 0), glm::epsilon<float>())) ? 0 : 1;
+ }
+# endif//GLM_LANG & GLM_LANG_CXX11_FLAG
+
+ return Error;
+}
+
+static int test_mat3x4_ctor()
+{
+ int Error = 0;
+
+# if GLM_LANG & GLM_LANG_CXX11_FLAG
+ {
+ union pack
+ {
+ glm::mat3x4 f;
+ glm::mat3x4 i;
+ } A, B;
+
+ A.f = glm::mat3x4(0);
+ Error += glm::all(glm::equal(A.i[0], glm::vec4(0), glm::epsilon<float>())) ? 0 : 1;
+
+ B.f = glm::mat3x4(1);
+ Error += glm::all(glm::equal(B.i[0], glm::vec4(1, 0, 0, 0), glm::epsilon<float>())) ? 0 : 1;
+ }
+# endif//GLM_LANG & GLM_LANG_CXX11_FLAG
+
+ return Error;
+}
+
+static int test_mat4x2_ctor()
+{
+ int Error = 0;
+
+# if GLM_LANG & GLM_LANG_CXX11_FLAG
+ {
+ union pack
+ {
+ glm::mat4x2 f;
+ glm::mat4x2 i;
+ } A, B;
+
+ A.f = glm::mat4x2(0);
+ Error += glm::all(glm::equal(A.i[0], glm::vec2(0), glm::epsilon<float>())) ? 0 : 1;
+
+ B.f = glm::mat4x2(1);
+ Error += glm::all(glm::equal(B.i[0], glm::vec2(1, 0), glm::epsilon<float>())) ? 0 : 1;
+ }
+# endif//GLM_LANG & GLM_LANG_CXX11_FLAG
+
+ return Error;
+}
+
+static int test_mat4x3_ctor()
+{
+ int Error = 0;
+
+# if GLM_LANG & GLM_LANG_CXX11_FLAG
+ {
+ union pack
+ {
+ glm::mat4x3 f;
+ glm::mat4x3 i;
+ } A, B;
+
+ A.f = glm::mat4x3(0);
+ Error += glm::all(glm::equal(A.i[0], glm::vec3(0), glm::epsilon<float>())) ? 0 : 1;
+
+ B.f = glm::mat4x3(1);
+ Error += glm::all(glm::equal(B.i[0], glm::vec3(1, 0, 0), glm::epsilon<float>())) ? 0 : 1;
+ }
+# endif//GLM_LANG & GLM_LANG_CXX11_FLAG
+
+ return Error;
+}
+
+static int test_mat4x4_ctor()
+{
+ int Error = 0;
+
+# if GLM_LANG & GLM_LANG_CXX11_FLAG
+ {
+ union pack
+ {
+ glm::mat4 f;
+ glm::mat4 i;
+ } A, B;
+
+ A.f = glm::mat4(0);
+ Error += glm::all(glm::equal(A.i[0], glm::vec4(0), glm::epsilon<float>())) ? 0 : 1;
+
+ B.f = glm::mat4(1);
+ Error += glm::all(glm::equal(B.i[0], glm::vec4(1, 0, 0, 0), glm::epsilon<float>())) ? 0 : 1;
+ }
+# endif//GLM_LANG & GLM_LANG_CXX11_FLAG
+
+ return Error;
+}
+
+static int test_quat_ctor()
+{
+ int Error = 0;
+
+# if GLM_LANG & GLM_LANG_CXX11_FLAG
+ {
+ union pack
+ {
+ glm::quat f;
+ glm::quat i;
+ } A, B;
+
+ A.f = glm::quat(0, 0, 0, 0);
+ Error += glm::all(glm::equal(A.i, glm::quat(0, 0, 0, 0), glm::epsilon<float>())) ? 0 : 1;
+
+ B.f = glm::quat(1, 1, 1, 1);
+ Error += glm::all(glm::equal(B.i, glm::quat(1, 1, 1, 1), glm::epsilon<float>())) ? 0 : 1;
+ }
+# endif//GLM_LANG & GLM_LANG_CXX11_FLAG
+
+ return Error;
+}
+
+int main()
+{
+ int Error = 0;
+
+ Error += test_vec1_ctor();
+ Error += test_vec2_ctor();
+ Error += test_vec3_ctor();
+ Error += test_vec4_ctor();
+ Error += test_mat2x2_ctor();
+ Error += test_mat2x3_ctor();
+ Error += test_mat2x4_ctor();
+ Error += test_mat3x2_ctor();
+ Error += test_mat3x3_ctor();
+ Error += test_mat3x4_ctor();
+ Error += test_mat4x2_ctor();
+ Error += test_mat4x3_ctor();
+ Error += test_mat4x4_ctor();
+ Error += test_quat_ctor();
+
+ return Error;
+}
diff --git a/3rdparty/glm/source/test/core/core_type_int.cpp b/3rdparty/glm/source/test/core/core_type_int.cpp
new file mode 100644
index 0000000..2631509
--- /dev/null
+++ b/3rdparty/glm/source/test/core/core_type_int.cpp
@@ -0,0 +1,26 @@
+#include <glm/glm.hpp>
+#include <glm/ext/scalar_int_sized.hpp>
+
+static int test_bit_operator()
+{
+ int Error = 0;
+
+ glm::ivec4 const a(1);
+ glm::ivec4 const b = ~a;
+ Error += glm::all(glm::equal(b, glm::ivec4(-2))) ? 0 : 1;
+
+ glm::int32 const c(1);
+ glm::int32 const d = ~c;
+ Error += d == -2 ? 0 : 1;
+
+ return Error;
+}
+
+int main()
+{
+ int Error = 0;
+
+ Error += test_bit_operator();
+
+ return Error;
+}
diff --git a/3rdparty/glm/source/test/core/core_type_length.cpp b/3rdparty/glm/source/test/core/core_type_length.cpp
new file mode 100644
index 0000000..f088cb3
--- /dev/null
+++ b/3rdparty/glm/source/test/core/core_type_length.cpp
@@ -0,0 +1,78 @@
+#include <glm/glm.hpp>
+
+static int test_length_mat_non_squared()
+{
+ int Error = 0;
+
+ Error += glm::mat2x3().length() == 2 ? 0 : 1;
+ Error += glm::mat2x4().length() == 2 ? 0 : 1;
+ Error += glm::mat3x2().length() == 3 ? 0 : 1;
+ Error += glm::mat3x4().length() == 3 ? 0 : 1;
+ Error += glm::mat4x2().length() == 4 ? 0 : 1;
+ Error += glm::mat4x3().length() == 4 ? 0 : 1;
+
+ Error += glm::dmat2x3().length() == 2 ? 0 : 1;
+ Error += glm::dmat2x4().length() == 2 ? 0 : 1;
+ Error += glm::dmat3x2().length() == 3 ? 0 : 1;
+ Error += glm::dmat3x4().length() == 3 ? 0 : 1;
+ Error += glm::dmat4x2().length() == 4 ? 0 : 1;
+ Error += glm::dmat4x3().length() == 4 ? 0 : 1;
+
+ return Error;
+}
+
+static int test_length_mat()
+{
+ int Error = 0;
+
+ Error += glm::mat2().length() == 2 ? 0 : 1;
+ Error += glm::mat3().length() == 3 ? 0 : 1;
+ Error += glm::mat4().length() == 4 ? 0 : 1;
+ Error += glm::mat2x2().length() == 2 ? 0 : 1;
+ Error += glm::mat3x3().length() == 3 ? 0 : 1;
+ Error += glm::mat4x4().length() == 4 ? 0 : 1;
+
+ Error += glm::dmat2().length() == 2 ? 0 : 1;
+ Error += glm::dmat3().length() == 3 ? 0 : 1;
+ Error += glm::dmat4().length() == 4 ? 0 : 1;
+ Error += glm::dmat2x2().length() == 2 ? 0 : 1;
+ Error += glm::dmat3x3().length() == 3 ? 0 : 1;
+ Error += glm::dmat4x4().length() == 4 ? 0 : 1;
+
+ return Error;
+}
+
+static int test_length_vec()
+{
+ int Error = 0;
+
+ Error += glm::vec2().length() == 2 ? 0 : 1;
+ Error += glm::vec3().length() == 3 ? 0 : 1;
+ Error += glm::vec4().length() == 4 ? 0 : 1;
+
+ Error += glm::ivec2().length() == 2 ? 0 : 1;
+ Error += glm::ivec3().length() == 3 ? 0 : 1;
+ Error += glm::ivec4().length() == 4 ? 0 : 1;
+
+ Error += glm::uvec2().length() == 2 ? 0 : 1;
+ Error += glm::uvec3().length() == 3 ? 0 : 1;
+ Error += glm::uvec4().length() == 4 ? 0 : 1;
+
+ Error += glm::dvec2().length() == 2 ? 0 : 1;
+ Error += glm::dvec3().length() == 3 ? 0 : 1;
+ Error += glm::dvec4().length() == 4 ? 0 : 1;
+
+ return Error;
+}
+
+int main()
+{
+ int Error = 0;
+
+ Error += test_length_vec();
+ Error += test_length_mat();
+ Error += test_length_mat_non_squared();
+
+ return Error;
+}
+
diff --git a/3rdparty/glm/source/test/core/core_type_mat2x2.cpp b/3rdparty/glm/source/test/core/core_type_mat2x2.cpp
new file mode 100644
index 0000000..2f8b018
--- /dev/null
+++ b/3rdparty/glm/source/test/core/core_type_mat2x2.cpp
@@ -0,0 +1,177 @@
+#include <glm/ext/matrix_relational.hpp>
+#include <glm/ext/vector_relational.hpp>
+#include <glm/ext/scalar_relational.hpp>
+#include <glm/gtc/constants.hpp>
+#include <glm/matrix.hpp>
+#include <glm/vector_relational.hpp>
+#include <glm/mat2x2.hpp>
+#include <glm/mat2x3.hpp>
+#include <glm/mat2x4.hpp>
+#include <glm/mat3x2.hpp>
+#include <glm/mat3x3.hpp>
+#include <glm/mat3x4.hpp>
+#include <glm/mat4x2.hpp>
+#include <glm/mat4x3.hpp>
+#include <glm/mat4x4.hpp>
+#include <vector>
+
+int test_operators()
+{
+ glm::mat2x2 l(1.0f);
+ glm::mat2x2 m(1.0f);
+ glm::vec2 u(1.0f);
+ glm::vec2 v(1.0f);
+ float x = 1.0f;
+ glm::vec2 a = m * u;
+ glm::vec2 b = v * m;
+ glm::mat2x2 n = x / m;
+ glm::mat2x2 o = m / x;
+ glm::mat2x2 p = x * m;
+ glm::mat2x2 q = m * x;
+ bool R = glm::any(glm::notEqual(m, q, glm::epsilon<float>()));
+ bool S = glm::all(glm::equal(m, l, glm::epsilon<float>()));
+
+ return (S && !R) ? 0 : 1;
+}
+
+int test_inverse()
+{
+ int Error(0);
+
+ {
+ glm::mat2 const Matrix(1, 2, 3, 4);
+ glm::mat2 const Inverse = glm::inverse(Matrix);
+ glm::mat2 const Identity = Matrix * Inverse;
+
+ Error += glm::all(glm::equal(Identity[0], glm::vec2(1.0f, 0.0f), glm::vec2(0.01f))) ? 0 : 1;
+ Error += glm::all(glm::equal(Identity[1], glm::vec2(0.0f, 1.0f), glm::vec2(0.01f))) ? 0 : 1;
+ }
+
+ {
+ glm::mat2 const Matrix(1, 2, 3, 4);
+ glm::mat2 const Identity = Matrix / Matrix;
+
+ Error += glm::all(glm::equal(Identity[0], glm::vec2(1.0f, 0.0f), glm::vec2(0.01f))) ? 0 : 1;
+ Error += glm::all(glm::equal(Identity[1], glm::vec2(0.0f, 1.0f), glm::vec2(0.01f))) ? 0 : 1;
+ }
+
+ return Error;
+}
+
+int test_ctr()
+{
+ int Error = 0;
+
+ {
+ glm::mediump_mat2x2 const A(1.0f);
+ glm::highp_mat2x2 const B(A);
+ glm::mediump_mat2x2 const C(B);
+
+ Error += glm::all(glm::equal(A, C, glm::epsilon<float>())) ? 0 : 1;
+ }
+
+#if GLM_HAS_INITIALIZER_LISTS
+ glm::mat2x2 m0(
+ glm::vec2(0, 1),
+ glm::vec2(2, 3));
+
+ glm::mat2x2 m1{0, 1, 2, 3};
+
+ glm::mat2x2 m2{
+ {0, 1},
+ {2, 3}};
+
+ Error += glm::all(glm::equal(m0, m2, glm::epsilon<float>())) ? 0 : 1;
+ Error += glm::all(glm::equal(m1, m2, glm::epsilon<float>())) ? 0 : 1;
+
+ std::vector<glm::mat2x2> v1{
+ {0, 1, 2, 3},
+ {0, 1, 2, 3}
+ };
+
+ std::vector<glm::mat2x2> v2{
+ {
+ { 0, 1},
+ { 4, 5}
+ },
+ {
+ { 0, 1},
+ { 4, 5}
+ }
+ };
+
+#endif//GLM_HAS_INITIALIZER_LISTS
+
+ return Error;
+}
+
+namespace cast
+{
+ template<typename genType>
+ int entry()
+ {
+ int Error = 0;
+
+ genType A(1.0f);
+ glm::mat2 B(A);
+ glm::mat2 Identity(1.0f);
+
+ Error += glm::all(glm::equal(B, Identity, glm::epsilon<float>())) ? 0 : 1;
+
+ return Error;
+ }
+
+ int test()
+ {
+ int Error = 0;
+
+ Error += entry<glm::mat2x2>();
+ Error += entry<glm::mat2x3>();
+ Error += entry<glm::mat2x4>();
+ Error += entry<glm::mat3x2>();
+ Error += entry<glm::mat3x3>();
+ Error += entry<glm::mat3x4>();
+ Error += entry<glm::mat4x2>();
+ Error += entry<glm::mat4x3>();
+ Error += entry<glm::mat4x4>();
+
+ return Error;
+ }
+}//namespace cast
+
+int test_size()
+{
+ int Error = 0;
+
+ Error += 16 == sizeof(glm::mat2x2) ? 0 : 1;
+ Error += 32 == sizeof(glm::dmat2x2) ? 0 : 1;
+ Error += glm::mat2x2().length() == 2 ? 0 : 1;
+ Error += glm::dmat2x2().length() == 2 ? 0 : 1;
+ Error += glm::mat2x2::length() == 2 ? 0 : 1;
+ Error += glm::dmat2x2::length() == 2 ? 0 : 1;
+
+ return Error;
+}
+
+int test_constexpr()
+{
+#if GLM_HAS_CONSTEXPR
+ static_assert(glm::mat2x2::length() == 2, "GLM: Failed constexpr");
+#endif
+
+ return 0;
+}
+
+int main()
+{
+ int Error = 0;
+
+ Error += cast::test();
+ Error += test_ctr();
+ Error += test_operators();
+ Error += test_inverse();
+ Error += test_size();
+ Error += test_constexpr();
+
+ return Error;
+}
diff --git a/3rdparty/glm/source/test/core/core_type_mat2x3.cpp b/3rdparty/glm/source/test/core/core_type_mat2x3.cpp
new file mode 100644
index 0000000..e3ad76b
--- /dev/null
+++ b/3rdparty/glm/source/test/core/core_type_mat2x3.cpp
@@ -0,0 +1,142 @@
+#include <glm/ext/scalar_relational.hpp>
+#include <glm/ext/vector_relational.hpp>
+#include <glm/ext/matrix_relational.hpp>
+#include <glm/gtc/constants.hpp>
+#include <glm/mat2x2.hpp>
+#include <glm/mat2x3.hpp>
+#include <glm/mat2x4.hpp>
+#include <glm/mat3x2.hpp>
+#include <glm/mat3x3.hpp>
+#include <glm/mat3x4.hpp>
+#include <glm/mat4x2.hpp>
+#include <glm/mat4x3.hpp>
+#include <glm/mat4x4.hpp>
+#include <vector>
+
+static int test_operators()
+{
+ glm::mat2x3 l(1.0f);
+ glm::mat2x3 m(1.0f);
+ glm::vec2 u(1.0f);
+ glm::vec3 v(1.0f);
+ float x = 1.0f;
+ glm::vec3 a = m * u;
+ glm::vec2 b = v * m;
+ glm::mat2x3 n = x / m;
+ glm::mat2x3 o = m / x;
+ glm::mat2x3 p = x * m;
+ glm::mat2x3 q = m * x;
+ bool R = glm::any(glm::notEqual(m, q, glm::epsilon<float>()));
+ bool S = glm::all(glm::equal(m, l, glm::epsilon<float>()));
+
+ return (S && !R) ? 0 : 1;
+}
+
+int test_ctr()
+{
+ int Error(0);
+
+#if GLM_HAS_INITIALIZER_LISTS
+ glm::mat2x3 m0(
+ glm::vec3(0, 1, 2),
+ glm::vec3(3, 4, 5));
+
+ glm::mat2x3 m1{0, 1, 2, 3, 4, 5};
+
+ glm::mat2x3 m2{
+ {0, 1, 2},
+ {3, 4, 5}};
+
+ Error += glm::all(glm::equal(m0, m2, glm::epsilon<float>())) ? 0 : 1;
+ Error += glm::all(glm::equal(m1, m2, glm::epsilon<float>())) ? 0 : 1;
+
+ std::vector<glm::mat2x3> v1{
+ {0, 1, 2, 3, 4, 5},
+ {0, 1, 2, 3, 4, 5}
+ };
+
+ std::vector<glm::mat2x3> v2{
+ {
+ { 0, 1, 2},
+ { 4, 5, 6}
+ },
+ {
+ { 0, 1, 2},
+ { 4, 5, 6}
+ }
+ };
+
+#endif//GLM_HAS_INITIALIZER_LISTS
+
+ return Error;
+}
+
+namespace cast
+{
+ template<typename genType>
+ int entry()
+ {
+ int Error = 0;
+
+ genType A(1.0f);
+ glm::mat2x3 B(A);
+ glm::mat2x3 Identity(1.0f);
+
+ Error += glm::all(glm::equal(B, Identity, glm::epsilon<float>())) ? 0 : 1;
+
+ return Error;
+ }
+
+ int test()
+ {
+ int Error = 0;
+
+ Error += entry<glm::mat2x2>();
+ Error += entry<glm::mat2x3>();
+ Error += entry<glm::mat2x4>();
+ Error += entry<glm::mat3x2>();
+ Error += entry<glm::mat3x3>();
+ Error += entry<glm::mat3x4>();
+ Error += entry<glm::mat4x2>();
+ Error += entry<glm::mat4x3>();
+ Error += entry<glm::mat4x4>();
+
+ return Error;
+ }
+}//namespace cast
+
+int test_size()
+{
+ int Error = 0;
+
+ Error += 24 == sizeof(glm::mat2x3) ? 0 : 1;
+ Error += 48 == sizeof(glm::dmat2x3) ? 0 : 1;
+ Error += glm::mat2x3().length() == 2 ? 0 : 1;
+ Error += glm::dmat2x3().length() == 2 ? 0 : 1;
+ Error += glm::mat2x3::length() == 2 ? 0 : 1;
+ Error += glm::dmat2x3::length() == 2 ? 0 : 1;
+
+ return Error;
+}
+
+int test_constexpr()
+{
+#if GLM_HAS_CONSTEXPR
+ static_assert(glm::mat2x3::length() == 2, "GLM: Failed constexpr");
+#endif
+
+ return 0;
+}
+
+int main()
+{
+ int Error = 0;
+
+ Error += cast::test();
+ Error += test_ctr();
+ Error += test_operators();
+ Error += test_size();
+ Error += test_constexpr();
+
+ return Error;
+}
diff --git a/3rdparty/glm/source/test/core/core_type_mat2x4.cpp b/3rdparty/glm/source/test/core/core_type_mat2x4.cpp
new file mode 100644
index 0000000..ade3a44
--- /dev/null
+++ b/3rdparty/glm/source/test/core/core_type_mat2x4.cpp
@@ -0,0 +1,147 @@
+#include <glm/gtc/epsilon.hpp>
+#include <glm/gtc/constants.hpp>
+#include <glm/ext/scalar_relational.hpp>
+#include <glm/ext/vector_relational.hpp>
+#include <glm/ext/matrix_relational.hpp>
+#include <glm/mat2x2.hpp>
+#include <glm/mat2x3.hpp>
+#include <glm/mat2x4.hpp>
+#include <glm/mat3x2.hpp>
+#include <glm/mat3x3.hpp>
+#include <glm/mat3x4.hpp>
+#include <glm/mat4x2.hpp>
+#include <glm/mat4x3.hpp>
+#include <glm/mat4x4.hpp>
+#include <vector>
+
+static int test_operators()
+{
+ glm::mat2x4 l(1.0f);
+ glm::mat2x4 m(1.0f);
+ glm::vec2 u(1.0f);
+ glm::vec4 v(1.0f);
+ float x = 1.0f;
+ glm::vec4 a = m * u;
+ glm::vec2 b = v * m;
+ glm::mat2x4 n = x / m;
+ glm::mat2x4 o = m / x;
+ glm::mat2x4 p = x * m;
+ glm::mat2x4 q = m * x;
+ bool R = glm::any(glm::notEqual(m, q, glm::epsilon<float>()));
+ bool S = glm::all(glm::equal(m, l, glm::epsilon<float>()));
+
+ return (S && !R) ? 0 : 1;
+}
+
+int test_ctr()
+{
+ int Error(0);
+
+#if(GLM_HAS_INITIALIZER_LISTS)
+ glm::mat2x4 m0(
+ glm::vec4(0, 1, 2, 3),
+ glm::vec4(4, 5, 6, 7));
+
+ glm::mat2x4 m1{0, 1, 2, 3, 4, 5, 6, 7};
+
+ glm::mat2x4 m2{
+ {0, 1, 2, 3},
+ {4, 5, 6, 7}};
+
+ Error += glm::all(glm::equal(m0, m2, glm::epsilon<float>())) ? 0 : 1;
+ Error += glm::all(glm::equal(m1, m2, glm::epsilon<float>())) ? 0 : 1;
+
+ std::vector<glm::mat2x4> v1{
+ {0, 1, 2, 3, 4, 5, 6, 7},
+ {0, 1, 2, 3, 4, 5, 6, 7}
+ };
+
+ std::vector<glm::mat2x4> v2{
+ {
+ { 0, 1, 2, 3},
+ { 4, 5, 6, 7}
+ },
+ {
+ { 0, 1, 2, 3},
+ { 4, 5, 6, 7}
+ }
+ };
+
+#endif//GLM_HAS_INITIALIZER_LISTS
+
+ return Error;
+}
+
+namespace cast
+{
+ template<typename genType>
+ int entry()
+ {
+ int Error = 0;
+
+ genType A(1.0f);
+ glm::mat2x4 B(A);
+ glm::mat2x4 Identity(1.0f);
+
+ for(glm::length_t i = 0, length = B.length(); i < length; ++i)
+ Error += glm::all(glm::epsilonEqual(B[i], Identity[i], glm::epsilon<float>())) ? 0 : 1;
+
+ return Error;
+ }
+
+ int test()
+ {
+ int Error = 0;
+
+ Error += entry<glm::mat2x2>();
+ Error += entry<glm::mat2x3>();
+ Error += entry<glm::mat2x4>();
+ Error += entry<glm::mat3x2>();
+ Error += entry<glm::mat3x3>();
+ Error += entry<glm::mat3x4>();
+ Error += entry<glm::mat4x2>();
+ Error += entry<glm::mat4x3>();
+ Error += entry<glm::mat4x4>();
+
+ return Error;
+ }
+}//namespace cast
+
+static int test_size()
+{
+ int Error = 0;
+
+ Error += 32 == sizeof(glm::mat2x4) ? 0 : 1;
+ Error += 64 == sizeof(glm::dmat2x4) ? 0 : 1;
+ Error += glm::mat2x4().length() == 2 ? 0 : 1;
+ Error += glm::dmat2x4().length() == 2 ? 0 : 1;
+ Error += glm::mat2x4::length() == 2 ? 0 : 1;
+ Error += glm::dmat2x4::length() == 2 ? 0 : 1;
+
+ return Error;
+}
+
+static int test_constexpr()
+{
+#if GLM_HAS_CONSTEXPR
+ static_assert(glm::mat2x4::length() == 2, "GLM: Failed constexpr");
+#endif
+
+ return 0;
+}
+
+int main()
+{
+ int Error = 0;
+
+ Error += cast::test();
+ Error += test_ctr();
+ Error += test_operators();
+ Error += test_size();
+ Error += test_constexpr();
+
+ return Error;
+}
+
+
+
diff --git a/3rdparty/glm/source/test/core/core_type_mat3x2.cpp b/3rdparty/glm/source/test/core/core_type_mat3x2.cpp
new file mode 100644
index 0000000..7a40f90
--- /dev/null
+++ b/3rdparty/glm/source/test/core/core_type_mat3x2.cpp
@@ -0,0 +1,148 @@
+#include <glm/gtc/constants.hpp>
+#include <glm/ext/scalar_relational.hpp>
+#include <glm/ext/vector_relational.hpp>
+#include <glm/ext/matrix_relational.hpp>
+#include <glm/mat2x2.hpp>
+#include <glm/mat2x3.hpp>
+#include <glm/mat2x4.hpp>
+#include <glm/mat3x2.hpp>
+#include <glm/mat3x3.hpp>
+#include <glm/mat3x4.hpp>
+#include <glm/mat4x2.hpp>
+#include <glm/mat4x3.hpp>
+#include <glm/mat4x4.hpp>
+#include <vector>
+
+static bool test_operators()
+{
+ glm::mat3x2 l(1.0f);
+ glm::mat3x2 m(1.0f);
+ glm::vec3 u(1.0f);
+ glm::vec2 v(1.0f);
+ float x = 1.0f;
+ glm::vec2 a = m * u;
+ glm::vec3 b = v * m;
+ glm::mat3x2 n = x / m;
+ glm::mat3x2 o = m / x;
+ glm::mat3x2 p = x * m;
+ glm::mat3x2 q = m * x;
+ bool R = glm::any(glm::notEqual(m, q, glm::epsilon<float>()));
+ bool S = glm::all(glm::equal(m, l, glm::epsilon<float>()));
+
+ return (S && !R) ? 0 : 1;
+}
+
+int test_ctr()
+{
+ int Error(0);
+
+#if(GLM_HAS_INITIALIZER_LISTS)
+ glm::mat3x2 m0(
+ glm::vec2(0, 1),
+ glm::vec2(2, 3),
+ glm::vec2(4, 5));
+
+ glm::mat3x2 m1{0, 1, 2, 3, 4, 5};
+
+ glm::mat3x2 m2{
+ {0, 1},
+ {2, 3},
+ {4, 5}};
+
+ Error += glm::all(glm::equal(m0, m2, glm::epsilon<float>())) ? 0 : 1;
+ Error += glm::all(glm::equal(m1, m2, glm::epsilon<float>())) ? 0 : 1;
+
+ std::vector<glm::mat3x2> v1{
+ {0, 1, 2, 3, 4, 5},
+ {0, 1, 2, 3, 4, 5}
+ };
+
+ std::vector<glm::mat3x2> v2{
+ {
+ { 0, 1},
+ { 2, 3},
+ { 4, 5}
+ },
+ {
+ { 0, 1},
+ { 2, 3},
+ { 4, 5}
+ }
+ };
+
+#endif//GLM_HAS_INITIALIZER_LISTS
+
+ return Error;
+}
+
+namespace cast
+{
+ template<typename genType>
+ int entry()
+ {
+ int Error = 0;
+
+ genType A(1.0f);
+ glm::mat3x2 B(A);
+ glm::mat3x2 Identity(1.0f);
+
+ Error += glm::all(glm::equal(B, Identity, glm::epsilon<float>())) ? 0 : 1;
+
+ return Error;
+ }
+
+ int test()
+ {
+ int Error = 0;
+
+ Error += entry<glm::mat2x2>();
+ Error += entry<glm::mat2x3>();
+ Error += entry<glm::mat2x4>();
+ Error += entry<glm::mat3x2>();
+ Error += entry<glm::mat3x3>();
+ Error += entry<glm::mat3x4>();
+ Error += entry<glm::mat4x2>();
+ Error += entry<glm::mat4x3>();
+ Error += entry<glm::mat4x4>();
+
+ return Error;
+ }
+}//namespace cast
+
+static int test_size()
+{
+ int Error = 0;
+
+ Error += 24 == sizeof(glm::mat3x2) ? 0 : 1;
+ Error += 48 == sizeof(glm::dmat3x2) ? 0 : 1;
+ Error += glm::mat3x2().length() == 3 ? 0 : 1;
+ Error += glm::dmat3x2().length() == 3 ? 0 : 1;
+ Error += glm::mat3x2::length() == 3 ? 0 : 1;
+ Error += glm::dmat3x2::length() == 3 ? 0 : 1;
+
+ return Error;
+}
+
+static int test_constexpr()
+{
+#if GLM_HAS_CONSTEXPR
+ static_assert(glm::mat3x2::length() == 3, "GLM: Failed constexpr");
+#endif
+
+ return 0;
+}
+
+int main()
+{
+ int Error = 0;
+
+ Error += cast::test();
+ Error += test_ctr();
+ Error += test_operators();
+ Error += test_size();
+ Error += test_constexpr();
+
+ return Error;
+}
+
+
diff --git a/3rdparty/glm/source/test/core/core_type_mat3x3.cpp b/3rdparty/glm/source/test/core/core_type_mat3x3.cpp
new file mode 100644
index 0000000..99e1f41
--- /dev/null
+++ b/3rdparty/glm/source/test/core/core_type_mat3x3.cpp
@@ -0,0 +1,197 @@
+#include <glm/gtc/constants.hpp>
+#include <glm/ext/scalar_relational.hpp>
+#include <glm/ext/vector_relational.hpp>
+#include <glm/ext/matrix_relational.hpp>
+#include <glm/matrix.hpp>
+#include <glm/vector_relational.hpp>
+#include <glm/mat2x2.hpp>
+#include <glm/mat2x3.hpp>
+#include <glm/mat2x4.hpp>
+#include <glm/mat3x2.hpp>
+#include <glm/mat3x3.hpp>
+#include <glm/mat3x4.hpp>
+#include <glm/mat4x2.hpp>
+#include <glm/mat4x3.hpp>
+#include <glm/mat4x4.hpp>
+#include <vector>
+
+static int test_mat3x3()
+{
+ glm::dmat3 Mat0(
+ glm::dvec3(0.6f, 0.2f, 0.3f),
+ glm::dvec3(0.2f, 0.7f, 0.5f),
+ glm::dvec3(0.3f, 0.5f, 0.7f));
+ glm::dmat3 Inv0 = glm::inverse(Mat0);
+ glm::dmat3 Res0 = Mat0 * Inv0;
+
+ return glm::all(glm::equal(Res0, glm::dmat3(1.0), 0.01)) ? 0 : 1;
+}
+
+static int test_operators()
+{
+ glm::mat3x3 l(1.0f);
+ glm::mat3x3 m(1.0f);
+ glm::vec3 u(1.0f);
+ glm::vec3 v(1.0f);
+ float x = 1.0f;
+ glm::vec3 a = m * u;
+ glm::vec3 b = v * m;
+ glm::mat3x3 n = x / m;
+ glm::mat3x3 o = m / x;
+ glm::mat3x3 p = x * m;
+ glm::mat3x3 q = m * x;
+ bool R = glm::any(glm::notEqual(m, q, glm::epsilon<float>()));
+ bool S = glm::all(glm::equal(m, l, glm::epsilon<float>()));
+
+ return (S && !R) ? 0 : 1;
+}
+
+static int test_inverse()
+{
+ int Error(0);
+
+ {
+ glm::mat3 const Matrix(
+ glm::vec3(0.6f, 0.2f, 0.3f),
+ glm::vec3(0.2f, 0.7f, 0.5f),
+ glm::vec3(0.3f, 0.5f, 0.7f));
+ glm::mat3 const Inverse = glm::inverse(Matrix);
+ glm::mat3 const Identity = Matrix * Inverse;
+
+ Error += glm::all(glm::equal(Identity[0], glm::vec3(1.0f, 0.0f, 0.0f), glm::vec3(0.01f))) ? 0 : 1;
+ Error += glm::all(glm::equal(Identity[1], glm::vec3(0.0f, 1.0f, 0.0f), glm::vec3(0.01f))) ? 0 : 1;
+ Error += glm::all(glm::equal(Identity[2], glm::vec3(0.0f, 0.0f, 1.0f), glm::vec3(0.01f))) ? 0 : 1;
+ }
+
+ {
+ glm::mat3 const Matrix(
+ glm::vec3(0.6f, 0.2f, 0.3f),
+ glm::vec3(0.2f, 0.7f, 0.5f),
+ glm::vec3(0.3f, 0.5f, 0.7f));
+ glm::mat3 const Identity = Matrix / Matrix;
+
+ Error += glm::all(glm::equal(Identity[0], glm::vec3(1.0f, 0.0f, 0.0f), glm::vec3(0.01f))) ? 0 : 1;
+ Error += glm::all(glm::equal(Identity[1], glm::vec3(0.0f, 1.0f, 0.0f), glm::vec3(0.01f))) ? 0 : 1;
+ Error += glm::all(glm::equal(Identity[2], glm::vec3(0.0f, 0.0f, 1.0f), glm::vec3(0.01f))) ? 0 : 1;
+ }
+
+ return Error;
+}
+
+static int test_ctr()
+{
+ int Error(0);
+
+#if(GLM_HAS_INITIALIZER_LISTS)
+ glm::mat3x3 m0(
+ glm::vec3(0, 1, 2),
+ glm::vec3(3, 4, 5),
+ glm::vec3(6, 7, 8));
+
+ glm::mat3x3 m1{0, 1, 2, 3, 4, 5, 6, 7, 8};
+
+ glm::mat3x3 m2{
+ {0, 1, 2},
+ {3, 4, 5},
+ {6, 7, 8}};
+
+ Error += glm::all(glm::equal(m0, m2, glm::epsilon<float>())) ? 0 : 1;
+ Error += glm::all(glm::equal(m1, m2, glm::epsilon<float>())) ? 0 : 1;
+
+ std::vector<glm::mat3x3> v1{
+ {0, 1, 2, 3, 4, 5, 6, 7, 8},
+ {0, 1, 2, 3, 4, 5, 6, 7, 8}
+ };
+
+ std::vector<glm::mat3x3> v2{
+ {
+ { 0, 1, 2},
+ { 3, 4, 5},
+ { 6, 7, 8}
+ },
+ {
+ { 0, 1, 2},
+ { 3, 4, 5},
+ { 6, 7, 8}
+ }
+ };
+
+#endif//GLM_HAS_INITIALIZER_LISTS
+
+ return Error;
+}
+
+namespace cast
+{
+ template<typename genType>
+ int entry()
+ {
+ int Error = 0;
+
+ genType A(1.0f);
+ glm::mat3x3 B(A);
+ glm::mat3x3 Identity(1.0f);
+
+ Error += glm::all(glm::equal(B, Identity, glm::epsilon<float>())) ? 0 : 1;
+
+ return Error;
+ }
+
+ int test()
+ {
+ int Error = 0;
+
+ Error += entry<glm::mat2x2>();
+ Error += entry<glm::mat2x3>();
+ Error += entry<glm::mat2x4>();
+ Error += entry<glm::mat3x2>();
+ Error += entry<glm::mat3x3>();
+ Error += entry<glm::mat3x4>();
+ Error += entry<glm::mat4x2>();
+ Error += entry<glm::mat4x3>();
+ Error += entry<glm::mat4x4>();
+
+ return Error;
+ }
+}//namespace cast
+
+static int test_size()
+{
+ int Error = 0;
+
+ Error += 36 == sizeof(glm::mat3x3) ? 0 : 1;
+ Error += 72 == sizeof(glm::dmat3x3) ? 0 : 1;
+ Error += glm::mat3x3().length() == 3 ? 0 : 1;
+ Error += glm::dmat3x3().length() == 3 ? 0 : 1;
+ Error += glm::mat3x3::length() == 3 ? 0 : 1;
+ Error += glm::dmat3x3::length() == 3 ? 0 : 1;
+
+ return Error;
+}
+
+static int test_constexpr()
+{
+#if GLM_HAS_CONSTEXPR
+ static_assert(glm::mat3x3::length() == 3, "GLM: Failed constexpr");
+
+ constexpr glm::mat3x3 const Z(0.0f);
+#endif
+
+ return 0;
+}
+
+int main()
+{
+ int Error = 0;
+
+ Error += cast::test();
+ Error += test_ctr();
+ Error += test_mat3x3();
+ Error += test_operators();
+ Error += test_inverse();
+ Error += test_size();
+ Error += test_constexpr();
+
+ return Error;
+}
+
diff --git a/3rdparty/glm/source/test/core/core_type_mat3x4.cpp b/3rdparty/glm/source/test/core/core_type_mat3x4.cpp
new file mode 100644
index 0000000..97d4574
--- /dev/null
+++ b/3rdparty/glm/source/test/core/core_type_mat3x4.cpp
@@ -0,0 +1,149 @@
+#include <glm/gtc/epsilon.hpp>
+#include <glm/gtc/constants.hpp>
+#include <glm/ext/scalar_relational.hpp>
+#include <glm/ext/vector_relational.hpp>
+#include <glm/ext/matrix_relational.hpp>
+#include <glm/mat2x2.hpp>
+#include <glm/mat2x3.hpp>
+#include <glm/mat2x4.hpp>
+#include <glm/mat3x2.hpp>
+#include <glm/mat3x3.hpp>
+#include <glm/mat3x4.hpp>
+#include <glm/mat4x2.hpp>
+#include <glm/mat4x3.hpp>
+#include <glm/mat4x4.hpp>
+#include <vector>
+
+static bool test_operators()
+{
+ glm::mat3x4 l(1.0f);
+ glm::mat3x4 m(1.0f);
+ glm::vec3 u(1.0f);
+ glm::vec4 v(1.0f);
+ float x = 1.0f;
+ glm::vec4 a = m * u;
+ glm::vec3 b = v * m;
+ glm::mat3x4 n = x / m;
+ glm::mat3x4 o = m / x;
+ glm::mat3x4 p = x * m;
+ glm::mat3x4 q = m * x;
+ bool R = glm::any(glm::notEqual(m, q, glm::epsilon<float>()));
+ bool S = glm::all(glm::equal(m, l, glm::epsilon<float>()));
+
+ return (S && !R) ? 0 : 1;
+}
+
+int test_ctr()
+{
+ int Error(0);
+
+#if(GLM_HAS_INITIALIZER_LISTS)
+ glm::mat3x4 m0(
+ glm::vec4(0, 1, 2, 3),
+ glm::vec4(4, 5, 6, 7),
+ glm::vec4(8, 9, 10, 11));
+
+ glm::mat3x4 m1{0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11};
+
+ glm::mat3x4 m2{
+ {0, 1, 2, 3},
+ {4, 5, 6, 7},
+ {8, 9, 10, 11}};
+
+ Error += glm::all(glm::equal(m0, m2, glm::epsilon<float>())) ? 0 : 1;
+ Error += glm::all(glm::equal(m1, m2, glm::epsilon<float>())) ? 0 : 1;
+
+ std::vector<glm::mat3x4> v1{
+ {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11},
+ {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11}
+ };
+
+ std::vector<glm::mat3x4> v2{
+ {
+ { 0, 1, 2, 3},
+ { 4, 5, 6, 7},
+ { 8, 9, 10, 11}
+ },
+ {
+ { 0, 1, 2, 3},
+ { 4, 5, 6, 7},
+ { 8, 9, 10, 11}
+ }
+ };
+
+#endif//GLM_HAS_INITIALIZER_LISTS
+
+ return Error;
+}
+
+namespace cast
+{
+ template<typename genType>
+ int entry()
+ {
+ int Error = 0;
+
+ genType A(1.0f);
+ glm::mat3x4 B(A);
+ glm::mat3x4 Identity(1.0f);
+
+ for(glm::length_t i = 0, length = B.length(); i < length; ++i)
+ Error += glm::all(glm::epsilonEqual(B[i], Identity[i], glm::epsilon<float>())) ? 0 : 1;
+
+ return Error;
+ }
+
+ int test()
+ {
+ int Error = 0;
+
+ Error += entry<glm::mat2x2>();
+ Error += entry<glm::mat2x3>();
+ Error += entry<glm::mat2x4>();
+ Error += entry<glm::mat3x2>();
+ Error += entry<glm::mat3x3>();
+ Error += entry<glm::mat3x4>();
+ Error += entry<glm::mat4x2>();
+ Error += entry<glm::mat4x3>();
+ Error += entry<glm::mat4x4>();
+
+ return Error;
+ }
+}//namespace cast
+
+static int test_size()
+{
+ int Error = 0;
+
+ Error += 48 == sizeof(glm::mat3x4) ? 0 : 1;
+ Error += 96 == sizeof(glm::dmat3x4) ? 0 : 1;
+ Error += glm::mat3x4().length() == 3 ? 0 : 1;
+ Error += glm::dmat3x4().length() == 3 ? 0 : 1;
+ Error += glm::mat3x4::length() == 3 ? 0 : 1;
+ Error += glm::dmat3x4::length() == 3 ? 0 : 1;
+
+ return Error;
+}
+
+static int test_constexpr()
+{
+#if GLM_HAS_CONSTEXPR
+ static_assert(glm::mat3x4::length() == 3, "GLM: Failed constexpr");
+#endif
+
+ return 0;
+}
+
+int main()
+{
+ int Error = 0;
+
+ Error += cast::test();
+ Error += test_ctr();
+ Error += test_operators();
+ Error += test_size();
+ Error += test_constexpr();
+
+ return Error;
+}
+
diff --git a/3rdparty/glm/source/test/core/core_type_mat4x2.cpp b/3rdparty/glm/source/test/core/core_type_mat4x2.cpp
new file mode 100644
index 0000000..7133edc
--- /dev/null
+++ b/3rdparty/glm/source/test/core/core_type_mat4x2.cpp
@@ -0,0 +1,151 @@
+#include <glm/gtc/constants.hpp>
+#include <glm/ext/scalar_relational.hpp>
+#include <glm/ext/vector_relational.hpp>
+#include <glm/ext/matrix_relational.hpp>
+#include <glm/mat2x2.hpp>
+#include <glm/mat2x3.hpp>
+#include <glm/mat2x4.hpp>
+#include <glm/mat3x2.hpp>
+#include <glm/mat3x3.hpp>
+#include <glm/mat3x4.hpp>
+#include <glm/mat4x2.hpp>
+#include <glm/mat4x3.hpp>
+#include <glm/mat4x4.hpp>
+#include <vector>
+
+static int test_operators()
+{
+ glm::mat4x2 l(1.0f);
+ glm::mat4x2 m(1.0f);
+ glm::vec4 u(1.0f);
+ glm::vec2 v(1.0f);
+ float x = 1.0f;
+ glm::vec2 a = m * u;
+ glm::vec4 b = v * m;
+ glm::mat4x2 n = x / m;
+ glm::mat4x2 o = m / x;
+ glm::mat4x2 p = x * m;
+ glm::mat4x2 q = m * x;
+ bool R = glm::any(glm::notEqual(m, q, glm::epsilon<float>()));
+ bool S = glm::all(glm::equal(m, l, glm::epsilon<float>()));
+
+ return (S && !R) ? 0 : 1;
+}
+
+int test_ctr()
+{
+ int Error(0);
+
+#if(GLM_HAS_INITIALIZER_LISTS)
+ glm::mat4x2 m0(
+ glm::vec2(0, 1),
+ glm::vec2(2, 3),
+ glm::vec2(4, 5),
+ glm::vec2(6, 7));
+
+ glm::mat4x2 m1{0, 1, 2, 3, 4, 5, 6, 7};
+
+ glm::mat4x2 m2{
+ {0, 1},
+ {2, 3},
+ {4, 5},
+ {6, 7}};
+
+ Error += glm::all(glm::equal(m0, m2, glm::epsilon<float>())) ? 0 : 1;
+ Error += glm::all(glm::equal(m1, m2, glm::epsilon<float>())) ? 0 : 1;
+
+ std::vector<glm::mat4x2> v1{
+ {0, 1, 2, 3, 4, 5, 6, 7},
+ {0, 1, 2, 3, 4, 5, 6, 7}
+ };
+
+ std::vector<glm::mat4x2> v2{
+ {
+ { 0, 1},
+ { 4, 5},
+ { 8, 9},
+ { 12, 13}
+ },
+ {
+ { 0, 1},
+ { 4, 5},
+ { 8, 9},
+ { 12, 13}
+ }
+ };
+
+#endif//GLM_HAS_INITIALIZER_LISTS
+
+ return Error;
+}
+
+namespace cast
+{
+ template<typename genType>
+ int entry()
+ {
+ int Error = 0;
+
+ genType A(1.0f);
+ glm::mat4x2 B(A);
+ glm::mat4x2 Identity(1.0f);
+
+ Error += glm::all(glm::equal(B, Identity, glm::epsilon<float>())) ? 0 : 1;
+
+ return Error;
+ }
+
+ int test()
+ {
+ int Error = 0;
+
+ Error += entry<glm::mat2x2>();
+ Error += entry<glm::mat2x3>();
+ Error += entry<glm::mat2x4>();
+ Error += entry<glm::mat3x2>();
+ Error += entry<glm::mat3x3>();
+ Error += entry<glm::mat3x4>();
+ Error += entry<glm::mat4x2>();
+ Error += entry<glm::mat4x3>();
+ Error += entry<glm::mat4x4>();
+
+ return Error;
+ }
+}//namespace cast
+
+static int test_size()
+{
+ int Error = 0;
+
+ Error += 32 == sizeof(glm::mat4x2) ? 0 : 1;
+ Error += 64 == sizeof(glm::dmat4x2) ? 0 : 1;
+ Error += glm::mat4x2().length() == 4 ? 0 : 1;
+ Error += glm::dmat4x2().length() == 4 ? 0 : 1;
+ Error += glm::mat4x2::length() == 4 ? 0 : 1;
+ Error += glm::dmat4x2::length() == 4 ? 0 : 1;
+
+ return Error;
+}
+
+static int test_constexpr()
+{
+#if GLM_HAS_CONSTEXPR
+ static_assert(glm::mat4x2::length() == 4, "GLM: Failed constexpr");
+#endif
+
+ return 0;
+}
+
+int main()
+{
+ int Error = 0;
+
+ Error += cast::test();
+ Error += test_ctr();
+ Error += test_operators();
+ Error += test_size();
+ Error += test_constexpr();
+
+ return Error;
+}
+
diff --git a/3rdparty/glm/source/test/core/core_type_mat4x3.cpp b/3rdparty/glm/source/test/core/core_type_mat4x3.cpp
new file mode 100644
index 0000000..1c65e7f
--- /dev/null
+++ b/3rdparty/glm/source/test/core/core_type_mat4x3.cpp
@@ -0,0 +1,152 @@
+#include <glm/gtc/constants.hpp>
+#include <glm/ext/scalar_relational.hpp>
+#include <glm/ext/vector_relational.hpp>
+#include <glm/ext/matrix_relational.hpp>
+#include <glm/mat2x2.hpp>
+#include <glm/mat2x3.hpp>
+#include <glm/mat2x4.hpp>
+#include <glm/mat3x2.hpp>
+#include <glm/mat3x3.hpp>
+#include <glm/mat3x4.hpp>
+#include <glm/mat4x2.hpp>
+#include <glm/mat4x3.hpp>
+#include <glm/mat4x4.hpp>
+#include <vector>
+
+static int test_operators()
+{
+ glm::mat4x3 l(1.0f);
+ glm::mat4x3 m(1.0f);
+ glm::vec4 u(1.0f);
+ glm::vec3 v(1.0f);
+ float x = 1.0f;
+ glm::vec3 a = m * u;
+ glm::vec4 b = v * m;
+ glm::mat4x3 n = x / m;
+ glm::mat4x3 o = m / x;
+ glm::mat4x3 p = x * m;
+ glm::mat4x3 q = m * x;
+ bool R = glm::any(glm::notEqual(m, q, glm::epsilon<float>()));
+ bool S = glm::all(glm::equal(m, l, glm::epsilon<float>()));
+
+ return (S && !R) ? 0 : 1;
+}
+
+int test_ctr()
+{
+ int Error(0);
+
+#if(GLM_HAS_INITIALIZER_LISTS)
+ glm::mat4x3 m0(
+ glm::vec3(0, 1, 2),
+ glm::vec3(3, 4, 5),
+ glm::vec3(6, 7, 8),
+ glm::vec3(9, 10, 11));
+
+ glm::mat4x3 m1{0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11};
+
+ glm::mat4x3 m2{
+ {0, 1, 2},
+ {3, 4, 5},
+ {6, 7, 8},
+ {9, 10, 11}};
+
+ Error += glm::all(glm::equal(m0, m2, glm::epsilon<float>())) ? 0 : 1;
+ Error += glm::all(glm::equal(m1, m2, glm::epsilon<float>())) ? 0 : 1;
+
+ std::vector<glm::mat4x3> v1{
+ {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11},
+ {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11}
+ };
+
+ std::vector<glm::mat4x3> v2{
+ {
+ { 0, 1, 2 },
+ { 4, 5, 6 },
+ { 8, 9, 10 },
+ { 12, 13, 14 }
+ },
+ {
+ { 0, 1, 2 },
+ { 4, 5, 6 },
+ { 8, 9, 10 },
+ { 12, 13, 14 }
+ }
+ };
+
+#endif//GLM_HAS_INITIALIZER_LISTS
+
+ return Error;
+}
+
+namespace cast
+{
+ template<typename genType>
+ int entry()
+ {
+ int Error = 0;
+
+ genType A(1.0f);
+ glm::mat4x3 B(A);
+ glm::mat4x3 Identity(1.0f);
+
+ Error += glm::all(glm::equal(B, Identity, glm::epsilon<float>())) ? 0 : 1;
+
+ return Error;
+ }
+
+ int test()
+ {
+ int Error = 0;
+
+ Error += entry<glm::mat2x2>();
+ Error += entry<glm::mat2x3>();
+ Error += entry<glm::mat2x4>();
+ Error += entry<glm::mat3x2>();
+ Error += entry<glm::mat3x3>();
+ Error += entry<glm::mat3x4>();
+ Error += entry<glm::mat4x2>();
+ Error += entry<glm::mat4x3>();
+ Error += entry<glm::mat4x4>();
+
+ return Error;
+ }
+}//namespace cast
+
+static int test_size()
+{
+ int Error = 0;
+
+ Error += 48 == sizeof(glm::mat4x3) ? 0 : 1;
+ Error += 96 == sizeof(glm::dmat4x3) ? 0 : 1;
+ Error += glm::mat4x3().length() == 4 ? 0 : 1;
+ Error += glm::dmat4x3().length() == 4 ? 0 : 1;
+ Error += glm::mat4x3::length() == 4 ? 0 : 1;
+ Error += glm::dmat4x3::length() == 4 ? 0 : 1;
+
+ return Error;
+}
+
+static int test_constexpr()
+{
+#if GLM_HAS_CONSTEXPR
+ static_assert(glm::mat4x3::length() == 4, "GLM: Failed constexpr");
+#endif
+
+ return 0;
+}
+
+int main()
+{
+ int Error = 0;
+
+ Error += cast::test();
+ Error += test_ctr();
+ Error += test_operators();
+ Error += test_size();
+ Error += test_constexpr();
+
+ return Error;
+}
+
+
diff --git a/3rdparty/glm/source/test/core/core_type_mat4x4.cpp b/3rdparty/glm/source/test/core/core_type_mat4x4.cpp
new file mode 100644
index 0000000..0be87f1
--- /dev/null
+++ b/3rdparty/glm/source/test/core/core_type_mat4x4.cpp
@@ -0,0 +1,218 @@
+#include <glm/gtc/constants.hpp>
+#include <glm/ext/scalar_relational.hpp>
+#include <glm/ext/vector_relational.hpp>
+#include <glm/ext/matrix_relational.hpp>
+#include <glm/matrix.hpp>
+#include <glm/mat4x4.hpp>
+#include <glm/vec4.hpp>
+#include <vector>
+
+template <typename matType, typename vecType>
+static int test_operators()
+{
+ typedef typename matType::value_type value_type;
+
+ value_type const Epsilon = static_cast<value_type>(0.001);
+
+ int Error = 0;
+
+ matType const M(static_cast<value_type>(2.0f));
+ matType const N(static_cast<value_type>(1.0f));
+ vecType const U(static_cast<value_type>(2.0f));
+
+ {
+ matType const P = N * static_cast<value_type>(2.0f);
+ Error += glm::all(glm::equal(P, M, Epsilon)) ? 0 : 1;
+
+ matType const Q = M / static_cast<value_type>(2.0f);
+ Error += glm::all(glm::equal(Q, N, Epsilon)) ? 0 : 1;
+ }
+
+ {
+ vecType const V = M * U;
+ Error += glm::all(glm::equal(V, vecType(static_cast<value_type>(4.f)), Epsilon)) ? 0 : 1;
+
+ vecType const W = U / M;
+ Error += glm::all(glm::equal(W, vecType(static_cast<value_type>(1.f)), Epsilon)) ? 0 : 1;
+ }
+
+ {
+ matType const O = M * N;
+ Error += glm::all(glm::equal(O, matType(static_cast<value_type>(2.f)), Epsilon)) ? 0 : 1;
+ }
+
+ return Error;
+}
+
+template <typename matType>
+static int test_inverse()
+{
+ typedef typename matType::value_type value_type;
+
+ value_type const Epsilon = static_cast<value_type>(0.001);
+
+ int Error = 0;
+
+ matType const Identity(static_cast<value_type>(1.0f));
+ matType const Matrix(
+ glm::vec4(0.6f, 0.2f, 0.3f, 0.4f),
+ glm::vec4(0.2f, 0.7f, 0.5f, 0.3f),
+ glm::vec4(0.3f, 0.5f, 0.7f, 0.2f),
+ glm::vec4(0.4f, 0.3f, 0.2f, 0.6f));
+ matType const Inverse = Identity / Matrix;
+ matType const Result = Matrix * Inverse;
+
+ Error += glm::all(glm::equal(Identity, Result, Epsilon)) ? 0 : 1;
+
+ return Error;
+}
+
+static int test_ctr()
+{
+ int Error = 0;
+
+#if GLM_HAS_TRIVIAL_QUERIES
+ //Error += std::is_trivially_default_constructible<glm::mat4>::value ? 0 : 1;
+ //Error += std::is_trivially_copy_assignable<glm::mat4>::value ? 0 : 1;
+ Error += std::is_trivially_copyable<glm::mat4>::value ? 0 : 1;
+ //Error += std::is_copy_constructible<glm::mat4>::value ? 0 : 1;
+ //Error += std::has_trivial_copy_constructor<glm::mat4>::value ? 0 : 1;
+#endif
+
+#if GLM_HAS_INITIALIZER_LISTS
+ glm::mat4 const m0(
+ glm::vec4(0, 1, 2, 3),
+ glm::vec4(4, 5, 6, 7),
+ glm::vec4(8, 9, 10, 11),
+ glm::vec4(12, 13, 14, 15));
+
+ assert(sizeof(m0) == 4 * 4 * 4);
+
+ glm::vec4 const V{0, 1, 2, 3};
+
+ glm::mat4 const m1{0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15};
+
+ glm::mat4 const m2{
+ {0, 1, 2, 3},
+ {4, 5, 6, 7},
+ {8, 9, 10, 11},
+ {12, 13, 14, 15}};
+
+ Error += glm::all(glm::equal(m0, m2, glm::epsilon<float>())) ? 0 : 1;
+ Error += glm::all(glm::equal(m1, m2, glm::epsilon<float>())) ? 0 : 1;
+
+
+ std::vector<glm::mat4> const m3{
+ {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15},
+ {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15},
+ {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15},
+ {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15}};
+
+ glm::mat4 const m4{
+ {1, 0, 0, 0},
+ {0, 1, 0, 0},
+ {0, 0, 1, 0},
+ {0, 0, 0, 1} };
+
+ Error += glm::equal(m4[0][0], 1.0f, 0.0001f) ? 0 : 1;
+ Error += glm::equal(m4[3][3], 1.0f, 0.0001f) ? 0 : 1;
+
+ std::vector<glm::mat4> const v1{
+ {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15},
+ {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15}};
+
+ std::vector<glm::mat4> const v2{
+ {
+ { 0, 1, 2, 3 },
+ { 4, 5, 6, 7 },
+ { 8, 9, 10, 11 },
+ { 12, 13, 14, 15 }
+ },
+ {
+ { 0, 1, 2, 3 },
+ { 4, 5, 6, 7 },
+ { 8, 9, 10, 11 },
+ { 12, 13, 14, 15 }
+ }};
+
+#endif//GLM_HAS_INITIALIZER_LISTS
+
+ return Error;
+}
+
+static int test_member_alloc_bug()
+{
+ int Error = 0;
+
+ struct repro
+ {
+ repro(){ this->matrix = new glm::mat4(); }
+ ~repro(){delete this->matrix;}
+
+ glm::mat4* matrix;
+ };
+
+ repro Repro;
+
+ return Error;
+}
+
+static int test_size()
+{
+ int Error = 0;
+
+ Error += 64 == sizeof(glm::mat4) ? 0 : 1;
+ Error += 128 == sizeof(glm::dmat4) ? 0 : 1;
+ Error += glm::mat4().length() == 4 ? 0 : 1;
+ Error += glm::dmat4().length() == 4 ? 0 : 1;
+ Error += glm::mat4::length() == 4 ? 0 : 1;
+ Error += glm::dmat4::length() == 4 ? 0 : 1;
+
+ return Error;
+}
+
+static int test_constexpr()
+{
+#if GLM_HAS_CONSTEXPR
+ static_assert(glm::mat4::length() == 4, "GLM: Failed constexpr");
+ constexpr glm::mat4 A(1.f);
+ constexpr glm::mat4 B(1.f);
+ constexpr glm::bvec4 C = glm::equal(A, B, 0.01f);
+ static_assert(glm::all(C), "GLM: Failed constexpr");
+#endif
+
+ return 0;
+}
+
+int main()
+{
+ int Error = 0;
+
+ Error += test_member_alloc_bug();
+ Error += test_ctr();
+
+ Error += test_operators<glm::mat4, glm::vec4>();
+ Error += test_operators<glm::lowp_mat4, glm::lowp_vec4>();
+ Error += test_operators<glm::mediump_mat4, glm::mediump_vec4>();
+ Error += test_operators<glm::highp_mat4, glm::highp_vec4>();
+
+ Error += test_operators<glm::dmat4, glm::dvec4>();
+ Error += test_operators<glm::lowp_dmat4, glm::lowp_dvec4>();
+ Error += test_operators<glm::mediump_dmat4, glm::mediump_dvec4>();
+ Error += test_operators<glm::highp_dmat4, glm::highp_dvec4>();
+
+ Error += test_inverse<glm::mat4>();
+ Error += test_inverse<glm::lowp_mat4>();
+ Error += test_inverse<glm::mediump_mat4>();
+ Error += test_inverse<glm::highp_mat4>();
+
+ Error += test_inverse<glm::dmat4>();
+ Error += test_inverse<glm::lowp_dmat4>();
+ Error += test_inverse<glm::mediump_dmat4>();
+ Error += test_inverse<glm::highp_dmat4>();
+
+ Error += test_size();
+ Error += test_constexpr();
+
+ return Error;
+}
diff --git a/3rdparty/glm/source/test/core/core_type_vec1.cpp b/3rdparty/glm/source/test/core/core_type_vec1.cpp
new file mode 100644
index 0000000..77f3f84
--- /dev/null
+++ b/3rdparty/glm/source/test/core/core_type_vec1.cpp
@@ -0,0 +1,169 @@
+#define GLM_FORCE_SWIZZLE
+#include <glm/gtc/constants.hpp>
+#include <glm/gtc/vec1.hpp>
+#include <glm/ext/vector_relational.hpp>
+#include <glm/vec2.hpp>
+#include <vector>
+
+static glm::vec1 g1;
+static glm::vec1 g2(1);
+
+int test_vec1_operators()
+{
+ int Error = 0;
+
+ glm::ivec1 A(1);
+ glm::ivec1 B(1);
+ {
+ bool R = A != B;
+ bool S = A == B;
+
+ Error += (S && !R) ? 0 : 1;
+ }
+
+ {
+ A *= 1;
+ B *= 1;
+ A += 1;
+ B += 1;
+
+ bool R = A != B;
+ bool S = A == B;
+
+ Error += (S && !R) ? 0 : 1;
+ }
+
+ return Error;
+}
+
+int test_vec1_ctor()
+{
+ int Error = 0;
+
+# if GLM_HAS_TRIVIAL_QUERIES
+ // Error += std::is_trivially_default_constructible<glm::vec1>::value ? 0 : 1;
+ // Error += std::is_trivially_copy_assignable<glm::vec1>::value ? 0 : 1;
+ Error += std::is_trivially_copyable<glm::vec1>::value ? 0 : 1;
+ Error += std::is_trivially_copyable<glm::dvec1>::value ? 0 : 1;
+ Error += std::is_trivially_copyable<glm::ivec1>::value ? 0 : 1;
+ Error += std::is_trivially_copyable<glm::uvec1>::value ? 0 : 1;
+
+ Error += std::is_copy_constructible<glm::vec1>::value ? 0 : 1;
+# endif
+
+/*
+#if GLM_HAS_INITIALIZER_LISTS
+ {
+ glm::vec1 a{ 0 };
+ std::vector<glm::vec1> v = {
+ {0.f},
+ {4.f},
+ {8.f}};
+ }
+
+ {
+ glm::dvec2 a{ 0 };
+ std::vector<glm::dvec1> v = {
+ {0.0},
+ {4.0},
+ {8.0}};
+ }
+#endif
+*/
+
+ {
+ glm::vec2 A = glm::vec2(2.0f);
+ glm::vec2 B = glm::vec2(2.0f, 3.0f);
+ glm::vec2 C = glm::vec2(2.0f, 3.0);
+ //glm::vec2 D = glm::dvec2(2.0); // Build error TODO: What does the specification says?
+ glm::vec2 E(glm::dvec2(2.0));
+ glm::vec2 F(glm::ivec2(2));
+ }
+
+ return Error;
+}
+
+static int test_vec1_size()
+{
+ int Error = 0;
+
+ Error += sizeof(glm::vec1) == sizeof(glm::mediump_vec1) ? 0 : 1;
+ Error += 4 == sizeof(glm::mediump_vec1) ? 0 : 1;
+ Error += sizeof(glm::dvec1) == sizeof(glm::highp_dvec1) ? 0 : 1;
+ Error += 8 == sizeof(glm::highp_dvec1) ? 0 : 1;
+ Error += glm::vec1().length() == 1 ? 0 : 1;
+ Error += glm::dvec1().length() == 1 ? 0 : 1;
+ Error += glm::vec1::length() == 1 ? 0 : 1;
+ Error += glm::dvec1::length() == 1 ? 0 : 1;
+
+ return Error;
+}
+
+static int test_vec1_operator_increment()
+{
+ int Error(0);
+
+ glm::ivec1 v0(1);
+ glm::ivec1 v1(v0);
+ glm::ivec1 v2(v0);
+ glm::ivec1 v3 = ++v1;
+ glm::ivec1 v4 = v2++;
+
+ Error += glm::all(glm::equal(v0, v4)) ? 0 : 1;
+ Error += glm::all(glm::equal(v1, v2)) ? 0 : 1;
+ Error += glm::all(glm::equal(v1, v3)) ? 0 : 1;
+
+ int i0(1);
+ int i1(i0);
+ int i2(i0);
+ int i3 = ++i1;
+ int i4 = i2++;
+
+ Error += i0 == i4 ? 0 : 1;
+ Error += i1 == i2 ? 0 : 1;
+ Error += i1 == i3 ? 0 : 1;
+
+ return Error;
+}
+
+static int test_swizzle()
+{
+ int Error = 0;
+
+# if GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_OPERATOR
+ {
+ glm::vec1 A = glm::vec1(1.0f);
+ //glm::vec1 B = A.x;
+ glm::vec1 C(A.x);
+
+ //Error += glm::all(glm::equal(A, B)) ? 0 : 1;
+ Error += glm::all(glm::equal(A, C, glm::epsilon<float>())) ? 0 : 1;
+ }
+# endif//GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_OPERATOR
+
+ return Error;
+}
+
+static int test_constexpr()
+{
+#if GLM_HAS_CONSTEXPR
+ static_assert(glm::vec1::length() == 1, "GLM: Failed constexpr");
+ static_assert(glm::vec1(1.0f).x > 0.0f, "GLM: Failed constexpr");
+#endif
+
+ return 0;
+}
+
+int main()
+{
+ int Error = 0;
+
+ Error += test_vec1_size();
+ Error += test_vec1_ctor();
+ Error += test_vec1_operators();
+ Error += test_vec1_operator_increment();
+ Error += test_swizzle();
+ Error += test_constexpr();
+
+ return Error;
+}
diff --git a/3rdparty/glm/source/test/core/core_type_vec2.cpp b/3rdparty/glm/source/test/core/core_type_vec2.cpp
new file mode 100644
index 0000000..308c61f
--- /dev/null
+++ b/3rdparty/glm/source/test/core/core_type_vec2.cpp
@@ -0,0 +1,392 @@
+#define GLM_FORCE_SWIZZLE
+#include <glm/gtc/vec1.hpp>
+#include <glm/gtc/constants.hpp>
+#include <glm/ext/vector_float1.hpp>
+#include <glm/ext/vector_relational.hpp>
+#include <glm/vector_relational.hpp>
+#include <glm/vec2.hpp>
+#include <vector>
+#if GLM_HAS_TRIVIAL_QUERIES
+# include <type_traits>
+#endif
+
+static glm::ivec2 g1;
+static glm::ivec2 g2(1);
+static glm::ivec2 g3(1, 1);
+
+static int test_operators()
+{
+ int Error = 0;
+
+ {
+ glm::ivec2 A(1);
+ glm::ivec2 B(1);
+ Error += A != B ? 1 : 0;
+ Error += A == B ? 0 : 1;
+ }
+
+ {
+ glm::vec2 A(1.0f);
+ glm::vec2 C = A + 1.0f;
+ A += 1.0f;
+ Error += glm::all(glm::equal(A, glm::vec2(2.0f), glm::epsilon<float>())) ? 0 : 1;
+ Error += glm::all(glm::equal(A, C, glm::epsilon<float>())) ? 0 : 1;
+ }
+
+ {
+ glm::vec2 A(1.0f);
+ glm::vec2 B(2.0f,-1.0f);
+ glm::vec2 C = A + B;
+ A += B;
+ Error += glm::all(glm::equal(A, glm::vec2(3.0f, 0.0f), glm::epsilon<float>())) ? 0 : 1;
+ Error += glm::all(glm::equal(A, C, glm::epsilon<float>())) ? 0 : 1;
+ }
+
+ {
+ glm::vec2 A(1.0f);
+ glm::vec2 C = A - 1.0f;
+ A -= 1.0f;
+ Error += glm::all(glm::equal(A, glm::vec2(0.0f), glm::epsilon<float>())) ? 0 : 1;
+ Error += glm::all(glm::equal(A, C, glm::epsilon<float>())) ? 0 : 1;
+ }
+
+ {
+ glm::vec2 A(1.0f);
+ glm::vec2 B(2.0f,-1.0f);
+ glm::vec2 C = A - B;
+ A -= B;
+ Error += glm::all(glm::equal(A, glm::vec2(-1.0f, 2.0f), glm::epsilon<float>())) ? 0 : 1;
+ Error += glm::all(glm::equal(A, C, glm::epsilon<float>())) ? 0 : 1;
+ }
+
+ {
+ glm::vec2 A(1.0f);
+ glm::vec2 C = A * 2.0f;
+ A *= 2.0f;
+ Error += glm::all(glm::equal(A, glm::vec2(2.0f), glm::epsilon<float>())) ? 0 : 1;
+ Error += glm::all(glm::equal(A, C, glm::epsilon<float>())) ? 0 : 1;
+ }
+
+ {
+ glm::vec2 A(2.0f);
+ glm::vec2 B(2.0f);
+ glm::vec2 C = A / B;
+ A /= B;
+ Error += glm::all(glm::equal(A, glm::vec2(1.0f), glm::epsilon<float>())) ? 0 : 1;
+ Error += glm::all(glm::equal(A, C, glm::epsilon<float>())) ? 0 : 1;
+ }
+
+ {
+ glm::vec2 A(1.0f, 2.0f);
+ glm::vec2 B(4.0f, 5.0f);
+
+ glm::vec2 C = A + B;
+ Error += glm::all(glm::equal(C, glm::vec2(5, 7), glm::epsilon<float>())) ? 0 : 1;
+
+ glm::vec2 D = B - A;
+ Error += glm::all(glm::equal(D, glm::vec2(3, 3), glm::epsilon<float>())) ? 0 : 1;
+
+ glm::vec2 E = A * B;
+ Error += glm::all(glm::equal(E, glm::vec2(4, 10), glm::epsilon<float>())) ? 0 : 1;
+
+ glm::vec2 F = B / A;
+ Error += glm::all(glm::equal(F, glm::vec2(4, 2.5), glm::epsilon<float>())) ? 0 : 1;
+
+ glm::vec2 G = A + 1.0f;
+ Error += glm::all(glm::equal(G, glm::vec2(2, 3), glm::epsilon<float>())) ? 0 : 1;
+
+ glm::vec2 H = B - 1.0f;
+ Error += glm::all(glm::equal(H, glm::vec2(3, 4), glm::epsilon<float>())) ? 0 : 1;
+
+ glm::vec2 I = A * 2.0f;
+ Error += glm::all(glm::equal(I, glm::vec2(2, 4), glm::epsilon<float>())) ? 0 : 1;
+
+ glm::vec2 J = B / 2.0f;
+ Error += glm::all(glm::equal(J, glm::vec2(2, 2.5), glm::epsilon<float>())) ? 0 : 1;
+
+ glm::vec2 K = 1.0f + A;
+ Error += glm::all(glm::equal(K, glm::vec2(2, 3), glm::epsilon<float>())) ? 0 : 1;
+
+ glm::vec2 L = 1.0f - B;
+ Error += glm::all(glm::equal(L, glm::vec2(-3, -4), glm::epsilon<float>())) ? 0 : 1;
+
+ glm::vec2 M = 2.0f * A;
+ Error += glm::all(glm::equal(M, glm::vec2(2, 4), glm::epsilon<float>())) ? 0 : 1;
+
+ glm::vec2 N = 2.0f / B;
+ Error += glm::all(glm::equal(N, glm::vec2(0.5, 2.0 / 5.0), glm::epsilon<float>())) ? 0 : 1;
+ }
+
+ {
+ glm::vec2 A(1.0f, 2.0f);
+ glm::vec2 B(4.0f, 5.0f);
+
+ A += B;
+ Error += glm::all(glm::equal(A, glm::vec2(5, 7), glm::epsilon<float>())) ? 0 : 1;
+
+ A += 1.0f;
+ Error += glm::all(glm::equal(A, glm::vec2(6, 8), glm::epsilon<float>())) ? 0 : 1;
+ }
+ {
+ glm::ivec2 A(1.0f, 2.0f);
+ glm::ivec2 B(4.0f, 5.0f);
+
+ B -= A;
+ Error += B == glm::ivec2(3, 3) ? 0 : 1;
+
+ B -= 1.0f;
+ Error += B == glm::ivec2(2, 2) ? 0 : 1;
+ }
+ {
+ glm::ivec2 A(1.0f, 2.0f);
+ glm::ivec2 B(4.0f, 5.0f);
+
+ A *= B;
+ Error += A == glm::ivec2(4, 10) ? 0 : 1;
+
+ A *= 2;
+ Error += A == glm::ivec2(8, 20) ? 0 : 1;
+ }
+ {
+ glm::ivec2 A(1.0f, 2.0f);
+ glm::ivec2 B(4.0f, 16.0f);
+
+ B /= A;
+ Error += B == glm::ivec2(4, 8) ? 0 : 1;
+
+ B /= 2.0f;
+ Error += B == glm::ivec2(2, 4) ? 0 : 1;
+ }
+ {
+ glm::ivec2 B(2);
+
+ B /= B.y;
+ Error += B == glm::ivec2(1) ? 0 : 1;
+ }
+
+ {
+ glm::ivec2 A(1.0f, 2.0f);
+ glm::ivec2 B = -A;
+ Error += B == glm::ivec2(-1.0f, -2.0f) ? 0 : 1;
+ }
+
+ {
+ glm::ivec2 A(1.0f, 2.0f);
+ glm::ivec2 B = --A;
+ Error += B == glm::ivec2(0.0f, 1.0f) ? 0 : 1;
+ }
+
+ {
+ glm::ivec2 A(1.0f, 2.0f);
+ glm::ivec2 B = A--;
+ Error += B == glm::ivec2(1.0f, 2.0f) ? 0 : 1;
+ Error += A == glm::ivec2(0.0f, 1.0f) ? 0 : 1;
+ }
+
+ {
+ glm::ivec2 A(1.0f, 2.0f);
+ glm::ivec2 B = ++A;
+ Error += B == glm::ivec2(2.0f, 3.0f) ? 0 : 1;
+ }
+
+ {
+ glm::ivec2 A(1.0f, 2.0f);
+ glm::ivec2 B = A++;
+ Error += B == glm::ivec2(1.0f, 2.0f) ? 0 : 1;
+ Error += A == glm::ivec2(2.0f, 3.0f) ? 0 : 1;
+ }
+
+ return Error;
+}
+
+static int test_ctor()
+{
+ int Error = 0;
+
+ {
+ glm::ivec2 A(1);
+ glm::ivec2 B(A);
+ Error += A == B ? 0 : 1;
+ }
+
+# if GLM_HAS_TRIVIAL_QUERIES
+ // Error += std::is_trivially_default_constructible<glm::vec2>::value ? 0 : 1;
+ // Error += std::is_trivially_copy_assignable<glm::vec2>::value ? 0 : 1;
+ Error += std::is_trivially_copyable<glm::vec2>::value ? 0 : 1;
+ Error += std::is_trivially_copyable<glm::dvec2>::value ? 0 : 1;
+ Error += std::is_trivially_copyable<glm::ivec2>::value ? 0 : 1;
+ Error += std::is_trivially_copyable<glm::uvec2>::value ? 0 : 1;
+
+ Error += std::is_copy_constructible<glm::vec2>::value ? 0 : 1;
+# endif
+
+#if GLM_HAS_INITIALIZER_LISTS
+ {
+ glm::vec2 a{ 0, 1 };
+ std::vector<glm::vec2> v = {
+ {0, 1},
+ {4, 5},
+ {8, 9}};
+ }
+
+ {
+ glm::dvec2 a{ 0, 1 };
+ std::vector<glm::dvec2> v = {
+ {0, 1},
+ {4, 5},
+ {8, 9}};
+ }
+#endif
+
+ {
+ glm::vec2 A = glm::vec2(2.0f);
+ glm::vec2 B = glm::vec2(2.0f, 3.0f);
+ glm::vec2 C = glm::vec2(2.0f, 3.0);
+ //glm::vec2 D = glm::dvec2(2.0); // Build error TODO: What does the specification says?
+ glm::vec2 E(glm::dvec2(2.0));
+ glm::vec2 F(glm::ivec2(2));
+ }
+
+ {
+ glm::vec1 const R(1.0f);
+ glm::vec1 const S(2.0f);
+ glm::vec2 const O(1.0f, 2.0f);
+
+ glm::vec2 const A(R);
+ glm::vec2 const B(1.0f);
+ Error += glm::all(glm::equal(A, B, 0.0001f)) ? 0 : 1;
+
+ glm::vec2 const C(R, S);
+ Error += glm::all(glm::equal(C, O, 0.0001f)) ? 0 : 1;
+
+ glm::vec2 const D(R, 2.0f);
+ Error += glm::all(glm::equal(D, O, 0.0001f)) ? 0 : 1;
+
+ glm::vec2 const E(1.0f, S);
+ Error += glm::all(glm::equal(E, O, 0.0001f)) ? 0 : 1;
+ }
+
+ {
+ glm::vec1 const R(1.0f);
+ glm::dvec1 const S(2.0);
+ glm::vec2 const O(1.0, 2.0);
+
+ glm::vec2 const A(R);
+ glm::vec2 const B(1.0);
+ Error += glm::all(glm::equal(A, B, 0.0001f)) ? 0 : 1;
+
+ glm::vec2 const C(R, S);
+ Error += glm::all(glm::equal(C, O, 0.0001f)) ? 0 : 1;
+
+ glm::vec2 const D(R, 2.0);
+ Error += glm::all(glm::equal(D, O, 0.0001f)) ? 0 : 1;
+
+ glm::vec2 const E(1.0, S);
+ Error += glm::all(glm::equal(E, O, 0.0001f)) ? 0 : 1;
+ }
+
+ return Error;
+}
+
+static int test_size()
+{
+ int Error = 0;
+
+ Error += sizeof(glm::vec2) == sizeof(glm::mediump_vec2) ? 0 : 1;
+ Error += 8 == sizeof(glm::mediump_vec2) ? 0 : 1;
+ Error += sizeof(glm::dvec2) == sizeof(glm::highp_dvec2) ? 0 : 1;
+ Error += 16 == sizeof(glm::highp_dvec2) ? 0 : 1;
+ Error += glm::vec2().length() == 2 ? 0 : 1;
+ Error += glm::dvec2().length() == 2 ? 0 : 1;
+ Error += glm::vec2::length() == 2 ? 0 : 1;
+ Error += glm::dvec2::length() == 2 ? 0 : 1;
+
+ GLM_CONSTEXPR std::size_t Length = glm::vec2::length();
+ Error += Length == 2 ? 0 : 1;
+
+ return Error;
+}
+
+static int test_operator_increment()
+{
+ int Error = 0;
+
+ glm::ivec2 v0(1);
+ glm::ivec2 v1(v0);
+ glm::ivec2 v2(v0);
+ glm::ivec2 v3 = ++v1;
+ glm::ivec2 v4 = v2++;
+
+ Error += glm::all(glm::equal(v0, v4)) ? 0 : 1;
+ Error += glm::all(glm::equal(v1, v2)) ? 0 : 1;
+ Error += glm::all(glm::equal(v1, v3)) ? 0 : 1;
+
+ int i0(1);
+ int i1(i0);
+ int i2(i0);
+ int i3 = ++i1;
+ int i4 = i2++;
+
+ Error += i0 == i4 ? 0 : 1;
+ Error += i1 == i2 ? 0 : 1;
+ Error += i1 == i3 ? 0 : 1;
+
+ return Error;
+}
+
+static int test_constexpr()
+{
+#if GLM_HAS_CONSTEXPR
+ static_assert(glm::vec2::length() == 2, "GLM: Failed constexpr");
+ static_assert(glm::vec2(1.0f).x > 0.0f, "GLM: Failed constexpr");
+ static_assert(glm::vec2(1.0f, -1.0f).x > 0.0f, "GLM: Failed constexpr");
+ static_assert(glm::vec2(1.0f, -1.0f).y < 0.0f, "GLM: Failed constexpr");
+#endif
+
+ return 0;
+}
+
+static int test_swizzle()
+{
+ int Error = 0;
+
+# if GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_OPERATOR
+ {
+ glm::vec2 A = glm::vec2(1.0f, 2.0f);
+ glm::vec2 B = A.xy;
+ glm::vec2 C(A.xy);
+ glm::vec2 D(A.xy());
+
+ Error += glm::all(glm::equal(A, B, 0.0001f)) ? 0 : 1;
+ Error += glm::all(glm::equal(A, C, 0.0001f)) ? 0 : 1;
+ Error += glm::all(glm::equal(A, D, 0.0001f)) ? 0 : 1;
+ }
+# endif//GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_OPERATOR
+
+# if GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_OPERATOR || GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_FUNCTION
+ {
+ glm::vec2 A = glm::vec2(1.0f, 2.0f);
+ glm::vec2 B = A.xy();
+ glm::vec2 C(A.xy());
+
+ Error += glm::all(glm::equal(A, B, 0.0001f)) ? 0 : 1;
+ Error += glm::all(glm::equal(A, C, 0.0001f)) ? 0 : 1;
+ }
+# endif//GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_OPERATOR || GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_FUNCTION
+
+ return Error;
+}
+
+int main()
+{
+ int Error = 0;
+
+ Error += test_size();
+ Error += test_ctor();
+ Error += test_operators();
+ Error += test_operator_increment();
+ Error += test_swizzle();
+ Error += test_constexpr();
+
+ return Error;
+}
diff --git a/3rdparty/glm/source/test/core/core_type_vec3.cpp b/3rdparty/glm/source/test/core/core_type_vec3.cpp
new file mode 100644
index 0000000..4da8187
--- /dev/null
+++ b/3rdparty/glm/source/test/core/core_type_vec3.cpp
@@ -0,0 +1,628 @@
+#define GLM_FORCE_SWIZZLE
+#include <glm/gtc/constants.hpp>
+#include <glm/gtc/vec1.hpp>
+#include <glm/ext/vector_relational.hpp>
+#include <glm/vector_relational.hpp>
+#include <glm/geometric.hpp>
+#include <glm/vec2.hpp>
+#include <glm/vec3.hpp>
+#include <glm/vec4.hpp>
+#include <vector>
+
+static glm::vec3 g1;
+static glm::vec3 g2(1);
+static glm::vec3 g3(1, 1, 1);
+
+int test_vec3_ctor()
+{
+ int Error = 0;
+
+# if GLM_HAS_TRIVIAL_QUERIES
+ // Error += std::is_trivially_default_constructible<glm::vec3>::value ? 0 : 1;
+ // Error += std::is_trivially_copy_assignable<glm::vec3>::value ? 0 : 1;
+ Error += std::is_trivially_copyable<glm::vec3>::value ? 0 : 1;
+ Error += std::is_trivially_copyable<glm::dvec3>::value ? 0 : 1;
+ Error += std::is_trivially_copyable<glm::ivec3>::value ? 0 : 1;
+ Error += std::is_trivially_copyable<glm::uvec3>::value ? 0 : 1;
+
+ Error += std::is_copy_constructible<glm::vec3>::value ? 0 : 1;
+# endif
+
+# if GLM_HAS_INITIALIZER_LISTS
+ {
+ glm::vec3 a{ 0, 1, 2 };
+ std::vector<glm::vec3> v = {
+ {0, 1, 2},
+ {4, 5, 6},
+ {8, 9, 0}};
+ }
+
+ {
+ glm::dvec3 a{ 0, 1, 2 };
+ std::vector<glm::dvec3> v = {
+ {0, 1, 2},
+ {4, 5, 6},
+ {8, 9, 0}};
+ }
+# endif
+
+ {
+ glm::ivec3 A(1);
+ glm::ivec3 B(1, 1, 1);
+
+ Error += A == B ? 0 : 1;
+ }
+
+ {
+ std::vector<glm::ivec3> Tests;
+ Tests.push_back(glm::ivec3(glm::ivec2(1, 2), 3));
+ Tests.push_back(glm::ivec3(1, glm::ivec2(2, 3)));
+ Tests.push_back(glm::ivec3(1, 2, 3));
+ Tests.push_back(glm::ivec3(glm::ivec4(1, 2, 3, 4)));
+
+ for(std::size_t i = 0; i < Tests.size(); ++i)
+ Error += Tests[i] == glm::ivec3(1, 2, 3) ? 0 : 1;
+ }
+
+ {
+ glm::vec1 const R(1.0f);
+ glm::vec1 const S(2.0f);
+ glm::vec1 const T(3.0f);
+ glm::vec3 const O(1.0f, 2.0f, 3.0f);
+
+ glm::vec3 const A(R);
+ glm::vec3 const B(1.0f);
+ Error += glm::all(glm::equal(A, B, glm::epsilon<float>())) ? 0 : 1;
+
+ glm::vec3 const C(R, S, T);
+ Error += glm::all(glm::equal(C, O, glm::epsilon<float>())) ? 0 : 1;
+
+ glm::vec3 const D(R, 2.0f, 3.0f);
+ Error += glm::all(glm::equal(D, O, glm::epsilon<float>())) ? 0 : 1;
+
+ glm::vec3 const E(1.0f, S, 3.0f);
+ Error += glm::all(glm::equal(E, O, glm::epsilon<float>())) ? 0 : 1;
+
+ glm::vec3 const F(1.0f, S, T);
+ Error += glm::all(glm::equal(F, O, glm::epsilon<float>())) ? 0 : 1;
+
+ glm::vec3 const G(R, 2.0f, T);
+ Error += glm::all(glm::equal(G, O, glm::epsilon<float>())) ? 0 : 1;
+
+ glm::vec3 const H(R, S, 3.0f);
+ Error += glm::all(glm::equal(H, O, glm::epsilon<float>())) ? 0 : 1;
+ }
+
+ {
+ glm::vec1 const R(1.0);
+ glm::dvec1 const S(2.0);
+ glm::vec1 const T(3.0);
+ glm::vec3 const O(1.0f, 2.0f, 3.0f);
+
+ glm::vec3 const A(R);
+ glm::vec3 const B(1.0);
+ Error += glm::all(glm::equal(A, B, glm::epsilon<float>())) ? 0 : 1;
+
+ glm::vec3 const C(R, S, T);
+ Error += glm::all(glm::equal(C, O, glm::epsilon<float>())) ? 0 : 1;
+
+ glm::vec3 const D(R, 2.0, 3.0);
+ Error += glm::all(glm::equal(D, O, glm::epsilon<float>())) ? 0 : 1;
+
+ glm::vec3 const E(1.0f, S, 3.0);
+ Error += glm::all(glm::equal(E, O, glm::epsilon<float>())) ? 0 : 1;
+
+ glm::vec3 const F(1.0, S, T);
+ Error += glm::all(glm::equal(F, O, glm::epsilon<float>())) ? 0 : 1;
+
+ glm::vec3 const G(R, 2.0, T);
+ Error += glm::all(glm::equal(G, O, glm::epsilon<float>())) ? 0 : 1;
+
+ glm::vec3 const H(R, S, 3.0);
+ Error += glm::all(glm::equal(H, O, glm::epsilon<float>())) ? 0 : 1;
+ }
+
+ return Error;
+}
+
+float foo()
+{
+ glm::vec3 bar = glm::vec3(0.0f, 1.0f, 1.0f);
+
+ return glm::length(bar);
+}
+
+static int test_bvec3_ctor()
+{
+ int Error = 0;
+
+ glm::bvec3 const A(true);
+ glm::bvec3 const B(true);
+ glm::bvec3 const C(false);
+ glm::bvec3 const D = A && B;
+ glm::bvec3 const E = A && C;
+ glm::bvec3 const F = A || C;
+
+ Error += D == glm::bvec3(true) ? 0 : 1;
+ Error += E == glm::bvec3(false) ? 0 : 1;
+ Error += F == glm::bvec3(true) ? 0 : 1;
+
+ bool const G = A == C;
+ bool const H = A != C;
+ Error += !G ? 0 : 1;
+ Error += H ? 0 : 1;
+
+ return Error;
+}
+
+static int test_vec3_operators()
+{
+ int Error = 0;
+
+ {
+ glm::ivec3 A(1);
+ glm::ivec3 B(1);
+ bool R = A != B;
+ bool S = A == B;
+
+ Error += (S && !R) ? 0 : 1;
+ }
+
+ {
+ glm::vec3 const A(1.0f, 2.0f, 3.0f);
+ glm::vec3 const B(4.0f, 5.0f, 6.0f);
+
+ glm::vec3 const C = A + B;
+ Error += glm::all(glm::equal(C, glm::vec3(5, 7, 9), glm::epsilon<float>())) ? 0 : 1;
+
+ glm::vec3 const D = B - A;
+ Error += glm::all(glm::equal(D, glm::vec3(3, 3, 3), glm::epsilon<float>())) ? 0 : 1;
+
+ glm::vec3 const E = A * B;
+ Error += glm::all(glm::equal(E, glm::vec3(4, 10, 18), glm::epsilon<float>())) ? 0 : 1;
+
+ glm::vec3 const F = B / A;
+ Error += glm::all(glm::equal(F, glm::vec3(4, 2.5, 2), glm::epsilon<float>())) ? 0 : 1;
+
+ glm::vec3 const G = A + 1.0f;
+ Error += glm::all(glm::equal(G, glm::vec3(2, 3, 4), glm::epsilon<float>())) ? 0 : 1;
+
+ glm::vec3 const H = B - 1.0f;
+ Error += glm::all(glm::equal(H, glm::vec3(3, 4, 5), glm::epsilon<float>())) ? 0 : 1;
+
+ glm::vec3 const I = A * 2.0f;
+ Error += glm::all(glm::equal(I, glm::vec3(2, 4, 6), glm::epsilon<float>())) ? 0 : 1;
+
+ glm::vec3 const J = B / 2.0f;
+ Error += glm::all(glm::equal(J, glm::vec3(2, 2.5, 3), glm::epsilon<float>())) ? 0 : 1;
+
+ glm::vec3 const K = 1.0f + A;
+ Error += glm::all(glm::equal(K, glm::vec3(2, 3, 4), glm::epsilon<float>())) ? 0 : 1;
+
+ glm::vec3 const L = 1.0f - B;
+ Error += glm::all(glm::equal(L, glm::vec3(-3, -4, -5), glm::epsilon<float>())) ? 0 : 1;
+
+ glm::vec3 const M = 2.0f * A;
+ Error += glm::all(glm::equal(M, glm::vec3(2, 4, 6), glm::epsilon<float>())) ? 0 : 1;
+
+ glm::vec3 const N = 2.0f / B;
+ Error += glm::all(glm::equal(N, glm::vec3(0.5, 2.0 / 5.0, 2.0 / 6.0), glm::epsilon<float>())) ? 0 : 1;
+ }
+
+ {
+ glm::ivec3 A(1.0f, 2.0f, 3.0f);
+ glm::ivec3 B(4.0f, 5.0f, 6.0f);
+
+ A += B;
+ Error += A == glm::ivec3(5, 7, 9) ? 0 : 1;
+
+ A += 1;
+ Error += A == glm::ivec3(6, 8, 10) ? 0 : 1;
+ }
+ {
+ glm::ivec3 A(1.0f, 2.0f, 3.0f);
+ glm::ivec3 B(4.0f, 5.0f, 6.0f);
+
+ B -= A;
+ Error += B == glm::ivec3(3, 3, 3) ? 0 : 1;
+
+ B -= 1;
+ Error += B == glm::ivec3(2, 2, 2) ? 0 : 1;
+ }
+ {
+ glm::ivec3 A(1.0f, 2.0f, 3.0f);
+ glm::ivec3 B(4.0f, 5.0f, 6.0f);
+
+ A *= B;
+ Error += A == glm::ivec3(4, 10, 18) ? 0 : 1;
+
+ A *= 2;
+ Error += A == glm::ivec3(8, 20, 36) ? 0 : 1;
+ }
+ {
+ glm::ivec3 A(1.0f, 2.0f, 3.0f);
+ glm::ivec3 B(4.0f, 4.0f, 6.0f);
+
+ B /= A;
+ Error += B == glm::ivec3(4, 2, 2) ? 0 : 1;
+
+ B /= 2;
+ Error += B == glm::ivec3(2, 1, 1) ? 0 : 1;
+ }
+ {
+ glm::ivec3 B(2);
+
+ B /= B.y;
+ Error += B == glm::ivec3(1) ? 0 : 1;
+ }
+
+ {
+ glm::ivec3 A(1.0f, 2.0f, 3.0f);
+ glm::ivec3 B = -A;
+ Error += B == glm::ivec3(-1.0f, -2.0f, -3.0f) ? 0 : 1;
+ }
+
+ {
+ glm::ivec3 A(1.0f, 2.0f, 3.0f);
+ glm::ivec3 B = --A;
+ Error += B == glm::ivec3(0.0f, 1.0f, 2.0f) ? 0 : 1;
+ }
+
+ {
+ glm::ivec3 A(1.0f, 2.0f, 3.0f);
+ glm::ivec3 B = A--;
+ Error += B == glm::ivec3(1.0f, 2.0f, 3.0f) ? 0 : 1;
+ Error += A == glm::ivec3(0.0f, 1.0f, 2.0f) ? 0 : 1;
+ }
+
+ {
+ glm::ivec3 A(1.0f, 2.0f, 3.0f);
+ glm::ivec3 B = ++A;
+ Error += B == glm::ivec3(2.0f, 3.0f, 4.0f) ? 0 : 1;
+ }
+
+ {
+ glm::ivec3 A(1.0f, 2.0f, 3.0f);
+ glm::ivec3 B = A++;
+ Error += B == glm::ivec3(1.0f, 2.0f, 3.0f) ? 0 : 1;
+ Error += A == glm::ivec3(2.0f, 3.0f, 4.0f) ? 0 : 1;
+ }
+
+ return Error;
+}
+
+int test_vec3_size()
+{
+ int Error = 0;
+
+ Error += sizeof(glm::vec3) == sizeof(glm::lowp_vec3) ? 0 : 1;
+ Error += sizeof(glm::vec3) == sizeof(glm::mediump_vec3) ? 0 : 1;
+ Error += sizeof(glm::vec3) == sizeof(glm::highp_vec3) ? 0 : 1;
+ Error += 12 == sizeof(glm::mediump_vec3) ? 0 : 1;
+ Error += sizeof(glm::dvec3) == sizeof(glm::lowp_dvec3) ? 0 : 1;
+ Error += sizeof(glm::dvec3) == sizeof(glm::mediump_dvec3) ? 0 : 1;
+ Error += sizeof(glm::dvec3) == sizeof(glm::highp_dvec3) ? 0 : 1;
+ Error += 24 == sizeof(glm::highp_dvec3) ? 0 : 1;
+ Error += glm::vec3().length() == 3 ? 0 : 1;
+ Error += glm::dvec3().length() == 3 ? 0 : 1;
+ Error += glm::vec3::length() == 3 ? 0 : 1;
+ Error += glm::dvec3::length() == 3 ? 0 : 1;
+
+ GLM_CONSTEXPR std::size_t Length = glm::vec3::length();
+ Error += Length == 3 ? 0 : 1;
+
+ return Error;
+}
+
+int test_vec3_swizzle3_2()
+{
+ int Error = 0;
+
+# if GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_OPERATOR
+ {
+ glm::ivec3 v(1, 2, 3);
+ glm::ivec2 u;
+
+ // Can not assign a vec3 swizzle to a vec2
+ //u = v.xyz; //Illegal
+ //u = v.rgb; //Illegal
+ //u = v.stp; //Illegal
+
+ u = v.xx; Error += (u.x == 1 && u.y == 1) ? 0 : 1;
+ u = v.xy; Error += (u.x == 1 && u.y == 2) ? 0 : 1;
+ u = v.xz; Error += (u.x == 1 && u.y == 3) ? 0 : 1;
+ u = v.yx; Error += (u.x == 2 && u.y == 1) ? 0 : 1;
+ u = v.yy; Error += (u.x == 2 && u.y == 2) ? 0 : 1;
+ u = v.yz; Error += (u.x == 2 && u.y == 3) ? 0 : 1;
+ u = v.zx; Error += (u.x == 3 && u.y == 1) ? 0 : 1;
+ u = v.zy; Error += (u.x == 3 && u.y == 2) ? 0 : 1;
+ u = v.zz; Error += (u.x == 3 && u.y == 3) ? 0 : 1;
+
+ u = v.rr; Error += (u.r == 1 && u.g == 1) ? 0 : 1;
+ u = v.rg; Error += (u.r == 1 && u.g == 2) ? 0 : 1;
+ u = v.rb; Error += (u.r == 1 && u.g == 3) ? 0 : 1;
+ u = v.gr; Error += (u.r == 2 && u.g == 1) ? 0 : 1;
+ u = v.gg; Error += (u.r == 2 && u.g == 2) ? 0 : 1;
+ u = v.gb; Error += (u.r == 2 && u.g == 3) ? 0 : 1;
+ u = v.br; Error += (u.r == 3 && u.g == 1) ? 0 : 1;
+ u = v.bg; Error += (u.r == 3 && u.g == 2) ? 0 : 1;
+ u = v.bb; Error += (u.r == 3 && u.g == 3) ? 0 : 1;
+
+ u = v.ss; Error += (u.s == 1 && u.t == 1) ? 0 : 1;
+ u = v.st; Error += (u.s == 1 && u.t == 2) ? 0 : 1;
+ u = v.sp; Error += (u.s == 1 && u.t == 3) ? 0 : 1;
+ u = v.ts; Error += (u.s == 2 && u.t == 1) ? 0 : 1;
+ u = v.tt; Error += (u.s == 2 && u.t == 2) ? 0 : 1;
+ u = v.tp; Error += (u.s == 2 && u.t == 3) ? 0 : 1;
+ u = v.ps; Error += (u.s == 3 && u.t == 1) ? 0 : 1;
+ u = v.pt; Error += (u.s == 3 && u.t == 2) ? 0 : 1;
+ u = v.pp; Error += (u.s == 3 && u.t == 3) ? 0 : 1;
+ // Mixed member aliases are not valid
+ //u = v.rx; //Illegal
+ //u = v.sy; //Illegal
+
+ u = glm::ivec2(1, 2);
+ v = glm::ivec3(1, 2, 3);
+ //v.xx = u; //Illegal
+ v.xy = u; Error += (v.x == 1 && v.y == 2 && v.z == 3) ? 0 : 1;
+ v.xz = u; Error += (v.x == 1 && v.y == 2 && v.z == 2) ? 0 : 1;
+ v.yx = u; Error += (v.x == 2 && v.y == 1 && v.z == 2) ? 0 : 1;
+ //v.yy = u; //Illegal
+ v.yz = u; Error += (v.x == 2 && v.y == 1 && v.z == 2) ? 0 : 1;
+ v.zx = u; Error += (v.x == 2 && v.y == 1 && v.z == 1) ? 0 : 1;
+ v.zy = u; Error += (v.x == 2 && v.y == 2 && v.z == 1) ? 0 : 1;
+ //v.zz = u; //Illegal
+ }
+# endif//GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_OPERATOR
+
+ return Error;
+}
+
+int test_vec3_swizzle3_3()
+{
+ int Error = 0;
+
+# if GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_OPERATOR
+ {
+ glm::ivec3 v(1, 2, 3);
+ glm::ivec3 u;
+
+ u = v; Error += (u.x == 1 && u.y == 2 && u.z == 3) ? 0 : 1;
+
+ u = v.xyz; Error += (u.x == 1 && u.y == 2 && u.z == 3) ? 0 : 1;
+ u = v.zyx; Error += (u.x == 3 && u.y == 2 && u.z == 1) ? 0 : 1;
+ u.zyx = v; Error += (u.x == 3 && u.y == 2 && u.z == 1) ? 0 : 1;
+
+ u = v.rgb; Error += (u.x == 1 && u.y == 2 && u.z == 3) ? 0 : 1;
+ u = v.bgr; Error += (u.x == 3 && u.y == 2 && u.z == 1) ? 0 : 1;
+ u.bgr = v; Error += (u.x == 3 && u.y == 2 && u.z == 1) ? 0 : 1;
+
+ u = v.stp; Error += (u.x == 1 && u.y == 2 && u.z == 3) ? 0 : 1;
+ u = v.pts; Error += (u.x == 3 && u.y == 2 && u.z == 1) ? 0 : 1;
+ u.pts = v; Error += (u.x == 3 && u.y == 2 && u.z == 1) ? 0 : 1;
+ }
+# endif//GLM_LANG
+
+ return Error;
+}
+
+int test_vec3_swizzle_operators()
+{
+ int Error = 0;
+
+ glm::ivec3 const u = glm::ivec3(1, 2, 3);
+ glm::ivec3 const v = glm::ivec3(10, 20, 30);
+
+# if GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_OPERATOR
+ {
+ glm::ivec3 q;
+
+ // Swizzle, swizzle binary operators
+ q = u.xyz + v.xyz; Error += (q == (u + v)) ? 0 : 1;
+ q = (u.zyx + v.zyx).zyx; Error += (q == (u + v)) ? 0 : 1;
+ q = (u.xyz - v.xyz); Error += (q == (u - v)) ? 0 : 1;
+ q = (u.xyz * v.xyz); Error += (q == (u * v)) ? 0 : 1;
+ q = (u.xxx * v.xxx); Error += (q == glm::ivec3(u.x * v.x)) ? 0 : 1;
+ q = (u.xyz / v.xyz); Error += (q == (u / v)) ? 0 : 1;
+
+ // vec, swizzle binary operators
+ q = u + v.xyz; Error += (q == (u + v)) ? 0 : 1;
+ q = (u - v.xyz); Error += (q == (u - v)) ? 0 : 1;
+ q = (u * v.xyz); Error += (q == (u * v)) ? 0 : 1;
+ q = (u * v.xxx); Error += (q == v.x * u) ? 0 : 1;
+ q = (u / v.xyz); Error += (q == (u / v)) ? 0 : 1;
+
+ // swizzle,vec binary operators
+ q = u.xyz + v; Error += (q == (u + v)) ? 0 : 1;
+ q = (u.xyz - v); Error += (q == (u - v)) ? 0 : 1;
+ q = (u.xyz * v); Error += (q == (u * v)) ? 0 : 1;
+ q = (u.xxx * v); Error += (q == u.x * v) ? 0 : 1;
+ q = (u.xyz / v); Error += (q == (u / v)) ? 0 : 1;
+ }
+# endif//GLM_LANG
+
+ // Compile errors
+ //q = (u.yz * v.xyz);
+ //q = (u * v.xy);
+
+ return Error;
+}
+
+int test_vec3_swizzle_functions()
+{
+ int Error = 0;
+
+# if GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_OPERATOR || GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_FUNCTION
+ {
+ // NOTE: template functions cannot pick up the implicit conversion from
+ // a swizzle to the unswizzled type, therefore the operator() must be
+ // used. E.g.:
+ //
+ // glm::dot(u.xy, v.xy); <--- Compile error
+ // glm::dot(u.xy(), v.xy()); <--- Compiles correctly
+
+ float r;
+
+ // vec2
+ glm::vec2 a(1, 2);
+ glm::vec2 b(10, 20);
+ r = glm::dot(a, b); Error += (int(r) == 50) ? 0 : 1;
+ r = glm::dot(glm::vec2(a.xy()), glm::vec2(b.xy())); Error += (int(r) == 50) ? 0 : 1;
+ r = glm::dot(glm::vec2(a.xy()), glm::vec2(b.yy())); Error += (int(r) == 60) ? 0 : 1;
+
+ // vec3
+ glm::vec3 u = glm::vec3(1, 2, 3);
+ glm::vec3 v = glm::vec3(10, 20, 30);
+ r = glm::dot(u, v); Error += (int(r) == 140) ? 0 : 1;
+ r = glm::dot(u.xyz(), v.zyz()); Error += (int(r) == 160) ? 0 : 1;
+ r = glm::dot(u, v.zyx()); Error += (int(r) == 100) ? 0 : 1;
+ r = glm::dot(u.xyz(), v); Error += (int(r) == 140) ? 0 : 1;
+ r = glm::dot(u.xy(), v.xy()); Error += (int(r) == 50) ? 0 : 1;
+
+ // vec4
+ glm::vec4 s = glm::vec4(1, 2, 3, 4);
+ glm::vec4 t = glm::vec4(10, 20, 30, 40);
+ r = glm::dot(s, t); Error += (int(r) == 300) ? 0 : 1;
+ r = glm::dot(s.xyzw(), t.xyzw()); Error += (int(r) == 300) ? 0 : 1;
+ r = glm::dot(s.xyz(), t.xyz()); Error += (int(r) == 140) ? 0 : 1;
+ }
+# endif//GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_OPERATOR || GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_FUNCTION
+
+ return Error;
+}
+
+int test_vec3_swizzle_partial()
+{
+ int Error = 0;
+
+# if GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_OPERATOR
+ {
+ glm::vec3 const A(1, 2, 3);
+ glm::vec3 B(A.xy, 3);
+ Error += glm::all(glm::equal(A, B, glm::epsilon<float>())) ? 0 : 1;
+ }
+
+ {
+ glm::ivec3 const A(1, 2, 3);
+ glm::ivec3 const B(1, A.yz);
+ Error += A == B ? 0 : 1;
+ }
+
+ {
+ glm::ivec3 const A(1, 2, 3);
+ glm::ivec3 const B(A.xyz);
+ Error += A == B ? 0 : 1;
+ }
+# endif//GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_OPERATOR
+
+ return Error;
+}
+
+static int test_operator_increment()
+{
+ int Error = 0;
+
+ glm::ivec3 v0(1);
+ glm::ivec3 v1(v0);
+ glm::ivec3 v2(v0);
+ glm::ivec3 v3 = ++v1;
+ glm::ivec3 v4 = v2++;
+
+ Error += glm::all(glm::equal(v0, v4)) ? 0 : 1;
+ Error += glm::all(glm::equal(v1, v2)) ? 0 : 1;
+ Error += glm::all(glm::equal(v1, v3)) ? 0 : 1;
+
+ int i0(1);
+ int i1(i0);
+ int i2(i0);
+ int i3 = ++i1;
+ int i4 = i2++;
+
+ Error += i0 == i4 ? 0 : 1;
+ Error += i1 == i2 ? 0 : 1;
+ Error += i1 == i3 ? 0 : 1;
+
+ return Error;
+}
+
+static int test_swizzle()
+{
+ int Error = 0;
+
+# if GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_OPERATOR
+ {
+ glm::vec3 A = glm::vec3(1.0f, 2.0f, 3.0f);
+ glm::vec3 B = A.xyz;
+ glm::vec3 C(A.xyz);
+ glm::vec3 D(A.xyz());
+ glm::vec3 E(A.x, A.yz);
+ glm::vec3 F(A.x, A.yz());
+ glm::vec3 G(A.xy, A.z);
+ glm::vec3 H(A.xy(), A.z);
+
+ Error += glm::all(glm::equal(A, B, glm::epsilon<float>())) ? 0 : 1;
+ Error += glm::all(glm::equal(A, C, glm::epsilon<float>())) ? 0 : 1;
+ Error += glm::all(glm::equal(A, D, glm::epsilon<float>())) ? 0 : 1;
+ Error += glm::all(glm::equal(A, E, glm::epsilon<float>())) ? 0 : 1;
+ Error += glm::all(glm::equal(A, F, glm::epsilon<float>())) ? 0 : 1;
+ Error += glm::all(glm::equal(A, G, glm::epsilon<float>())) ? 0 : 1;
+ Error += glm::all(glm::equal(A, H, glm::epsilon<float>())) ? 0 : 1;
+ }
+# endif//GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_OPERATOR
+
+# if GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_OPERATOR || GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_FUNCTION
+ {
+ glm::vec3 A = glm::vec3(1.0f, 2.0f, 3.0f);
+ glm::vec3 B = A.xyz();
+ glm::vec3 C(A.xyz());
+ glm::vec3 D(A.xyz());
+ glm::vec3 E(A.x, A.yz());
+ glm::vec3 F(A.x, A.yz());
+ glm::vec3 G(A.xy(), A.z);
+ glm::vec3 H(A.xy(), A.z);
+
+ Error += glm::all(glm::equal(A, B, glm::epsilon<float>())) ? 0 : 1;
+ Error += glm::all(glm::equal(A, C, glm::epsilon<float>())) ? 0 : 1;
+ Error += glm::all(glm::equal(A, D, glm::epsilon<float>())) ? 0 : 1;
+ Error += glm::all(glm::equal(A, E, glm::epsilon<float>())) ? 0 : 1;
+ Error += glm::all(glm::equal(A, F, glm::epsilon<float>())) ? 0 : 1;
+ Error += glm::all(glm::equal(A, G, glm::epsilon<float>())) ? 0 : 1;
+ Error += glm::all(glm::equal(A, H, glm::epsilon<float>())) ? 0 : 1;
+ }
+# endif//GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_OPERATOR || GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_FUNCTION
+
+ return Error;
+}
+
+static int test_constexpr()
+{
+#if GLM_HAS_CONSTEXPR
+ static_assert(glm::vec3::length() == 3, "GLM: Failed constexpr");
+ static_assert(glm::vec3(1.0f).x > 0.0f, "GLM: Failed constexpr");
+ static_assert(glm::vec3(1.0f, -1.0f, -1.0f).x > 0.0f, "GLM: Failed constexpr");
+ static_assert(glm::vec3(1.0f, -1.0f, -1.0f).y < 0.0f, "GLM: Failed constexpr");
+#endif
+
+ return 0;
+}
+
+int main()
+{
+ int Error = 0;
+
+ Error += test_vec3_ctor();
+ Error += test_bvec3_ctor();
+ Error += test_vec3_operators();
+ Error += test_vec3_size();
+ Error += test_operator_increment();
+ Error += test_constexpr();
+
+ Error += test_swizzle();
+ Error += test_vec3_swizzle3_2();
+ Error += test_vec3_swizzle3_3();
+ Error += test_vec3_swizzle_partial();
+ Error += test_vec3_swizzle_operators();
+ Error += test_vec3_swizzle_functions();
+
+ return Error;
+}
diff --git a/3rdparty/glm/source/test/core/core_type_vec4.cpp b/3rdparty/glm/source/test/core/core_type_vec4.cpp
new file mode 100644
index 0000000..5d65259
--- /dev/null
+++ b/3rdparty/glm/source/test/core/core_type_vec4.cpp
@@ -0,0 +1,850 @@
+#define GLM_FORCE_SWIZZLE
+#include <glm/gtc/constants.hpp>
+#include <glm/gtc/vec1.hpp>
+#include <glm/ext/scalar_relational.hpp>
+#include <glm/ext/vector_relational.hpp>
+#include <glm/vector_relational.hpp>
+#include <glm/vec2.hpp>
+#include <glm/vec3.hpp>
+#include <glm/vec4.hpp>
+#include <cstdio>
+#include <ctime>
+#include <vector>
+
+static glm::vec4 g1;
+static glm::vec4 g2(1);
+static glm::vec4 g3(1, 1, 1, 1);
+
+template <int Value>
+struct mask
+{
+ enum{value = Value};
+};
+
+enum comp
+{
+ X,
+ Y,
+ Z,
+ W
+};
+
+//template<comp X, comp Y, comp Z, comp W>
+//__m128 swizzle(glm::vec4 const& v)
+//{
+// __m128 Src = _mm_set_ps(v.w, v.z, v.y, v.x);
+// return _mm_shuffle_ps(Src, Src, mask<(int(W) << 6) | (int(Z) << 4) | (int(Y) << 2) | (int(X) << 0)>::value);
+//}
+
+static int test_vec4_ctor()
+{
+ int Error = 0;
+
+ {
+ glm::ivec4 A(1, 2, 3, 4);
+ glm::ivec4 B(A);
+ Error += glm::all(glm::equal(A, B)) ? 0 : 1;
+ }
+
+# if GLM_HAS_TRIVIAL_QUERIES
+ // Error += std::is_trivially_default_constructible<glm::vec4>::value ? 0 : 1;
+ // Error += std::is_trivially_copy_assignable<glm::vec4>::value ? 0 : 1;
+ Error += std::is_trivially_copyable<glm::vec4>::value ? 0 : 1;
+ Error += std::is_trivially_copyable<glm::dvec4>::value ? 0 : 1;
+ Error += std::is_trivially_copyable<glm::ivec4>::value ? 0 : 1;
+ Error += std::is_trivially_copyable<glm::uvec4>::value ? 0 : 1;
+
+ Error += std::is_copy_constructible<glm::vec4>::value ? 0 : 1;
+# endif
+
+#if GLM_HAS_INITIALIZER_LISTS
+ {
+ glm::vec4 a{ 0, 1, 2, 3 };
+ std::vector<glm::vec4> v = {
+ {0, 1, 2, 3},
+ {4, 5, 6, 7},
+ {8, 9, 0, 1}};
+ }
+
+ {
+ glm::dvec4 a{ 0, 1, 2, 3 };
+ std::vector<glm::dvec4> v = {
+ {0, 1, 2, 3},
+ {4, 5, 6, 7},
+ {8, 9, 0, 1}};
+ }
+#endif
+
+ {
+ glm::ivec4 const A(1);
+ glm::ivec4 const B(1, 1, 1, 1);
+
+ Error += A == B ? 0 : 1;
+ }
+
+ {
+ std::vector<glm::ivec4> Tests;
+ Tests.push_back(glm::ivec4(glm::ivec2(1, 2), 3, 4));
+ Tests.push_back(glm::ivec4(1, glm::ivec2(2, 3), 4));
+ Tests.push_back(glm::ivec4(1, 2, glm::ivec2(3, 4)));
+ Tests.push_back(glm::ivec4(glm::ivec3(1, 2, 3), 4));
+ Tests.push_back(glm::ivec4(1, glm::ivec3(2, 3, 4)));
+ Tests.push_back(glm::ivec4(glm::ivec2(1, 2), glm::ivec2(3, 4)));
+ Tests.push_back(glm::ivec4(1, 2, 3, 4));
+ Tests.push_back(glm::ivec4(glm::ivec4(1, 2, 3, 4)));
+
+ for(std::size_t i = 0; i < Tests.size(); ++i)
+ Error += Tests[i] == glm::ivec4(1, 2, 3, 4) ? 0 : 1;
+ }
+
+ {
+ glm::vec1 const R(1.0f);
+ glm::vec1 const S(2.0f);
+ glm::vec1 const T(3.0f);
+ glm::vec1 const U(4.0f);
+ glm::vec4 const O(1.0f, 2.0f, 3.0f, 4.0f);
+
+ glm::vec4 const A(R);
+ glm::vec4 const B(1.0f);
+ Error += glm::all(glm::equal(A, B, glm::epsilon<float>())) ? 0 : 1;
+
+ glm::vec4 const C(R, S, T, U);
+ Error += glm::all(glm::equal(C, O, glm::epsilon<float>())) ? 0 : 1;
+
+ glm::vec4 const D(R, 2.0f, 3.0f, 4.0f);
+ Error += glm::all(glm::equal(D, O, glm::epsilon<float>())) ? 0 : 1;
+
+ glm::vec4 const E(1.0f, S, 3.0f, 4.0f);
+ Error += glm::all(glm::equal(E, O, glm::epsilon<float>())) ? 0 : 1;
+
+ glm::vec4 const F(R, S, 3.0f, 4.0f);
+ Error += glm::all(glm::equal(F, O, glm::epsilon<float>())) ? 0 : 1;
+
+ glm::vec4 const G(1.0f, 2.0f, T, 4.0f);
+ Error += glm::all(glm::equal(G, O, glm::epsilon<float>())) ? 0 : 1;
+
+ glm::vec4 const H(R, 2.0f, T, 4.0f);
+ Error += glm::all(glm::equal(H, O, glm::epsilon<float>())) ? 0 : 1;
+
+ glm::vec4 const I(1.0f, S, T, 4.0f);
+ Error += glm::all(glm::equal(I, O, glm::epsilon<float>())) ? 0 : 1;
+
+ glm::vec4 const J(R, S, T, 4.0f);
+ Error += glm::all(glm::equal(J, O, glm::epsilon<float>())) ? 0 : 1;
+
+ glm::vec4 const K(R, 2.0f, 3.0f, U);
+ Error += glm::all(glm::equal(K, O, glm::epsilon<float>())) ? 0 : 1;
+
+ glm::vec4 const L(1.0f, S, 3.0f, U);
+ Error += glm::all(glm::equal(L, O, glm::epsilon<float>())) ? 0 : 1;
+
+ glm::vec4 const M(R, S, 3.0f, U);
+ Error += glm::all(glm::equal(M, O, glm::epsilon<float>())) ? 0 : 1;
+
+ glm::vec4 const N(1.0f, 2.0f, T, U);
+ Error += glm::all(glm::equal(N, O, glm::epsilon<float>())) ? 0 : 1;
+
+ glm::vec4 const P(R, 2.0f, T, U);
+ Error += glm::all(glm::equal(P, O, glm::epsilon<float>())) ? 0 : 1;
+
+ glm::vec4 const Q(1.0f, S, T, U);
+ Error += glm::all(glm::equal(Q, O, glm::epsilon<float>())) ? 0 : 1;
+
+ glm::vec4 const V(R, S, T, U);
+ Error += glm::all(glm::equal(V, O, glm::epsilon<float>())) ? 0 : 1;
+ }
+
+ {
+ glm::vec1 const R(1.0f);
+ glm::dvec1 const S(2.0);
+ glm::vec1 const T(3.0);
+ glm::dvec1 const U(4.0);
+ glm::vec4 const O(1.0f, 2.0, 3.0f, 4.0);
+
+ glm::vec4 const A(R);
+ glm::vec4 const B(1.0);
+ Error += glm::all(glm::equal(A, B, glm::epsilon<float>())) ? 0 : 1;
+
+ glm::vec4 const C(R, S, T, U);
+ Error += glm::all(glm::equal(C, O, glm::epsilon<float>())) ? 0 : 1;
+
+ glm::vec4 const D(R, 2.0f, 3.0, 4.0f);
+ Error += glm::all(glm::equal(D, O, glm::epsilon<float>())) ? 0 : 1;
+
+ glm::vec4 const E(1.0, S, 3.0f, 4.0);
+ Error += glm::all(glm::equal(E, O, glm::epsilon<float>())) ? 0 : 1;
+
+ glm::vec4 const F(R, S, 3.0, 4.0f);
+ Error += glm::all(glm::equal(F, O, glm::epsilon<float>())) ? 0 : 1;
+
+ glm::vec4 const G(1.0f, 2.0, T, 4.0);
+ Error += glm::all(glm::equal(G, O, glm::epsilon<float>())) ? 0 : 1;
+
+ glm::vec4 const H(R, 2.0, T, 4.0);
+ Error += glm::all(glm::equal(H, O, glm::epsilon<float>())) ? 0 : 1;
+
+ glm::vec4 const I(1.0, S, T, 4.0f);
+ Error += glm::all(glm::equal(I, O, glm::epsilon<float>())) ? 0 : 1;
+
+ glm::vec4 const J(R, S, T, 4.0f);
+ Error += glm::all(glm::equal(J, O, glm::epsilon<float>())) ? 0 : 1;
+
+ glm::vec4 const K(R, 2.0f, 3.0, U);
+ Error += glm::all(glm::equal(K, O, glm::epsilon<float>())) ? 0 : 1;
+
+ glm::vec4 const L(1.0f, S, 3.0, U);
+ Error += glm::all(glm::equal(L, O, glm::epsilon<float>())) ? 0 : 1;
+
+ glm::vec4 const M(R, S, 3.0, U);
+ Error += glm::all(glm::equal(M, O, glm::epsilon<float>())) ? 0 : 1;
+
+ glm::vec4 const N(1.0f, 2.0, T, U);
+ Error += glm::all(glm::equal(N, O, glm::epsilon<float>())) ? 0 : 1;
+
+ glm::vec4 const P(R, 2.0, T, U);
+ Error += glm::all(glm::equal(P, O, glm::epsilon<float>())) ? 0 : 1;
+
+ glm::vec4 const Q(1.0f, S, T, U);
+ Error += glm::all(glm::equal(Q, O, glm::epsilon<float>())) ? 0 : 1;
+
+ glm::vec4 const V(R, S, T, U);
+ Error += glm::all(glm::equal(V, O, glm::epsilon<float>())) ? 0 : 1;
+ }
+
+ {
+ glm::vec1 const v1_0(1.0f);
+ glm::vec1 const v1_1(2.0f);
+ glm::vec1 const v1_2(3.0f);
+ glm::vec1 const v1_3(4.0f);
+
+ glm::vec2 const v2_0(1.0f, 2.0f);
+ glm::vec2 const v2_1(2.0f, 3.0f);
+ glm::vec2 const v2_2(3.0f, 4.0f);
+
+ glm::vec3 const v3_0(1.0f, 2.0f, 3.0f);
+ glm::vec3 const v3_1(2.0f, 3.0f, 4.0f);
+
+ glm::vec4 const O(1.0f, 2.0, 3.0f, 4.0);
+
+ glm::vec4 const A(v1_0, v1_1, v2_2);
+ Error += glm::all(glm::equal(A, O, glm::epsilon<float>())) ? 0 : 1;
+
+ glm::vec4 const B(1.0f, 2.0f, v2_2);
+ Error += glm::all(glm::equal(B, O, glm::epsilon<float>())) ? 0 : 1;
+
+ glm::vec4 const C(v1_0, 2.0f, v2_2);
+ Error += glm::all(glm::equal(C, O, glm::epsilon<float>())) ? 0 : 1;
+
+ glm::vec4 const D(1.0f, v1_1, v2_2);
+ Error += glm::all(glm::equal(D, O, glm::epsilon<float>())) ? 0 : 1;
+
+ glm::vec4 const E(v2_0, v1_2, v1_3);
+ Error += glm::all(glm::equal(E, O, glm::epsilon<float>())) ? 0 : 1;
+
+ glm::vec4 const F(v2_0, 3.0, v1_3);
+ Error += glm::all(glm::equal(F, O, glm::epsilon<float>())) ? 0 : 1;
+
+ glm::vec4 const G(v2_0, v1_2, 4.0);
+ Error += glm::all(glm::equal(G, O, glm::epsilon<float>())) ? 0 : 1;
+
+ glm::vec4 const H(v2_0, 3.0f, 4.0);
+ Error += glm::all(glm::equal(H, O, glm::epsilon<float>())) ? 0 : 1;
+ }
+
+ {
+ glm::vec1 const v1_0(1.0f);
+ glm::vec1 const v1_1(2.0f);
+ glm::vec1 const v1_2(3.0f);
+ glm::vec1 const v1_3(4.0f);
+
+ glm::vec2 const v2(2.0f, 3.0f);
+
+ glm::vec4 const O(1.0f, 2.0, 3.0f, 4.0);
+
+ glm::vec4 const A(v1_0, v2, v1_3);
+ Error += glm::all(glm::equal(A, O, glm::epsilon<float>())) ? 0 : 1;
+
+ glm::vec4 const B(v1_0, v2, 4.0);
+ Error += glm::all(glm::equal(B, O, glm::epsilon<float>())) ? 0 : 1;
+
+ glm::vec4 const C(1.0, v2, v1_3);
+ Error += glm::all(glm::equal(C, O, glm::epsilon<float>())) ? 0 : 1;
+
+ glm::vec4 const D(1.0f, v2, 4.0);
+ Error += glm::all(glm::equal(D, O, glm::epsilon<float>())) ? 0 : 1;
+
+ glm::vec4 const E(1.0, v2, 4.0f);
+ Error += glm::all(glm::equal(E, O, glm::epsilon<float>())) ? 0 : 1;
+ }
+
+ return Error;
+}
+
+static int test_bvec4_ctor()
+{
+ int Error = 0;
+
+ glm::bvec4 const A(true);
+ glm::bvec4 const B(true);
+ glm::bvec4 const C(false);
+ glm::bvec4 const D = A && B;
+ glm::bvec4 const E = A && C;
+ glm::bvec4 const F = A || C;
+
+ Error += D == glm::bvec4(true) ? 0 : 1;
+ Error += E == glm::bvec4(false) ? 0 : 1;
+ Error += F == glm::bvec4(true) ? 0 : 1;
+
+ bool const G = A == C;
+ bool const H = A != C;
+ Error += !G ? 0 : 1;
+ Error += H ? 0 : 1;
+
+ return Error;
+}
+
+static int test_operators()
+{
+ int Error = 0;
+
+ {
+ glm::ivec4 A(1);
+ glm::ivec4 B(1);
+ bool R = A != B;
+ bool S = A == B;
+
+ Error += (S && !R) ? 0 : 1;
+ }
+
+ {
+ glm::vec4 const A(1.0f, 2.0f, 3.0f, 4.0f);
+ glm::vec4 const B(4.0f, 5.0f, 6.0f, 7.0f);
+
+ glm::vec4 const C = A + B;
+ Error += glm::all(glm::equal(C, glm::vec4(5, 7, 9, 11), glm::epsilon<float>())) ? 0 : 1;
+
+ glm::vec4 const D = B - A;
+ Error += glm::all(glm::equal(D, glm::vec4(3, 3, 3, 3), glm::epsilon<float>())) ? 0 : 1;
+
+ glm::vec4 const E = A * B;
+ Error += glm::all(glm::equal(E, glm::vec4(4, 10, 18, 28), glm::epsilon<float>()) )? 0 : 1;
+
+ glm::vec4 const F = B / A;
+ Error += glm::all(glm::equal(F, glm::vec4(4, 2.5, 2, 7.0f / 4.0f), glm::epsilon<float>())) ? 0 : 1;
+
+ glm::vec4 const G = A + 1.0f;
+ Error += glm::all(glm::equal(G, glm::vec4(2, 3, 4, 5), glm::epsilon<float>())) ? 0 : 1;
+
+ glm::vec4 const H = B - 1.0f;
+ Error += glm::all(glm::equal(H, glm::vec4(3, 4, 5, 6), glm::epsilon<float>())) ? 0 : 1;
+
+ glm::vec4 const I = A * 2.0f;
+ Error += glm::all(glm::equal(I, glm::vec4(2, 4, 6, 8), glm::epsilon<float>())) ? 0 : 1;
+
+ glm::vec4 const J = B / 2.0f;
+ Error += glm::all(glm::equal(J, glm::vec4(2, 2.5, 3, 3.5), glm::epsilon<float>())) ? 0 : 1;
+
+ glm::vec4 const K = 1.0f + A;
+ Error += glm::all(glm::equal(K, glm::vec4(2, 3, 4, 5), glm::epsilon<float>())) ? 0 : 1;
+
+ glm::vec4 const L = 1.0f - B;
+ Error += glm::all(glm::equal(L, glm::vec4(-3, -4, -5, -6), glm::epsilon<float>())) ? 0 : 1;
+
+ glm::vec4 const M = 2.0f * A;
+ Error += glm::all(glm::equal(M, glm::vec4(2, 4, 6, 8), glm::epsilon<float>())) ? 0 : 1;
+
+ glm::vec4 const N = 2.0f / B;
+ Error += glm::all(glm::equal(N, glm::vec4(0.5, 2.0 / 5.0, 2.0 / 6.0, 2.0 / 7.0), glm::epsilon<float>())) ? 0 : 1;
+ }
+
+ {
+ glm::ivec4 A(1.0f, 2.0f, 3.0f, 4.0f);
+ glm::ivec4 B(4.0f, 5.0f, 6.0f, 7.0f);
+
+ A += B;
+ Error += A == glm::ivec4(5, 7, 9, 11) ? 0 : 1;
+
+ A += 1;
+ Error += A == glm::ivec4(6, 8, 10, 12) ? 0 : 1;
+ }
+ {
+ glm::ivec4 A(1.0f, 2.0f, 3.0f, 4.0f);
+ glm::ivec4 B(4.0f, 5.0f, 6.0f, 7.0f);
+
+ B -= A;
+ Error += B == glm::ivec4(3, 3, 3, 3) ? 0 : 1;
+
+ B -= 1;
+ Error += B == glm::ivec4(2, 2, 2, 2) ? 0 : 1;
+ }
+ {
+ glm::ivec4 A(1.0f, 2.0f, 3.0f, 4.0f);
+ glm::ivec4 B(4.0f, 5.0f, 6.0f, 7.0f);
+
+ A *= B;
+ Error += A == glm::ivec4(4, 10, 18, 28) ? 0 : 1;
+
+ A *= 2;
+ Error += A == glm::ivec4(8, 20, 36, 56) ? 0 : 1;
+ }
+ {
+ glm::ivec4 A(1.0f, 2.0f, 2.0f, 4.0f);
+ glm::ivec4 B(4.0f, 4.0f, 8.0f, 8.0f);
+
+ B /= A;
+ Error += B == glm::ivec4(4, 2, 4, 2) ? 0 : 1;
+
+ B /= 2;
+ Error += B == glm::ivec4(2, 1, 2, 1) ? 0 : 1;
+ }
+ {
+ glm::ivec4 B(2);
+
+ B /= B.y;
+ Error += B == glm::ivec4(1) ? 0 : 1;
+ }
+
+ {
+ glm::ivec4 A(1.0f, 2.0f, 3.0f, 4.0f);
+ glm::ivec4 B = -A;
+ Error += B == glm::ivec4(-1.0f, -2.0f, -3.0f, -4.0f) ? 0 : 1;
+ }
+
+ {
+ glm::ivec4 A(1.0f, 2.0f, 3.0f, 4.0f);
+ glm::ivec4 B = --A;
+ Error += B == glm::ivec4(0.0f, 1.0f, 2.0f, 3.0f) ? 0 : 1;
+ }
+
+ {
+ glm::ivec4 A(1.0f, 2.0f, 3.0f, 4.0f);
+ glm::ivec4 B = A--;
+ Error += B == glm::ivec4(1.0f, 2.0f, 3.0f, 4.0f) ? 0 : 1;
+ Error += A == glm::ivec4(0.0f, 1.0f, 2.0f, 3.0f) ? 0 : 1;
+ }
+
+ {
+ glm::ivec4 A(1.0f, 2.0f, 3.0f, 4.0f);
+ glm::ivec4 B = ++A;
+ Error += B == glm::ivec4(2.0f, 3.0f, 4.0f, 5.0f) ? 0 : 1;
+ }
+
+ {
+ glm::ivec4 A(1.0f, 2.0f, 3.0f, 4.0f);
+ glm::ivec4 B = A++;
+ Error += B == glm::ivec4(1.0f, 2.0f, 3.0f, 4.0f) ? 0 : 1;
+ Error += A == glm::ivec4(2.0f, 3.0f, 4.0f, 5.0f) ? 0 : 1;
+ }
+
+ return Error;
+}
+
+static int test_equal()
+{
+ int Error = 0;
+
+ {
+ glm::uvec4 const A(1, 2, 3, 4);
+ glm::uvec4 const B(1, 2, 3, 4);
+ Error += A == B ? 0 : 1;
+ Error += A != B ? 1 : 0;
+ }
+
+ {
+ glm::ivec4 const A(1, 2, 3, 4);
+ glm::ivec4 const B(1, 2, 3, 4);
+ Error += A == B ? 0 : 1;
+ Error += A != B ? 1 : 0;
+ }
+
+ return Error;
+}
+
+static int test_size()
+{
+ int Error = 0;
+
+ Error += sizeof(glm::vec4) == sizeof(glm::lowp_vec4) ? 0 : 1;
+ Error += sizeof(glm::vec4) == sizeof(glm::mediump_vec4) ? 0 : 1;
+ Error += sizeof(glm::vec4) == sizeof(glm::highp_vec4) ? 0 : 1;
+ Error += 16 == sizeof(glm::mediump_vec4) ? 0 : 1;
+ Error += sizeof(glm::dvec4) == sizeof(glm::lowp_dvec4) ? 0 : 1;
+ Error += sizeof(glm::dvec4) == sizeof(glm::mediump_dvec4) ? 0 : 1;
+ Error += sizeof(glm::dvec4) == sizeof(glm::highp_dvec4) ? 0 : 1;
+ Error += 32 == sizeof(glm::highp_dvec4) ? 0 : 1;
+ Error += glm::vec4().length() == 4 ? 0 : 1;
+ Error += glm::dvec4().length() == 4 ? 0 : 1;
+ Error += glm::vec4::length() == 4 ? 0 : 1;
+ Error += glm::dvec4::length() == 4 ? 0 : 1;
+
+ return Error;
+}
+
+static int test_swizzle_partial()
+{
+ int Error = 0;
+
+ glm::vec4 const A(1, 2, 3, 4);
+
+# if GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_OPERATOR
+ {
+ glm::vec4 B(A.xy, A.zw);
+ Error += glm::all(glm::equal(A, B, glm::epsilon<float>())) ? 0 : 1;
+ }
+ {
+ glm::vec4 B(A.xy, 3.0f, 4.0f);
+ Error += glm::all(glm::equal(A, B, glm::epsilon<float>())) ? 0 : 1;
+ }
+ {
+ glm::vec4 B(1.0f, A.yz, 4.0f);
+ Error += glm::all(glm::equal(A, B, glm::epsilon<float>())) ? 0 : 1;
+ }
+ {
+ glm::vec4 B(1.0f, 2.0f, A.zw);
+ Error += glm::all(glm::equal(A, B, glm::epsilon<float>())) ? 0 : 1;
+ }
+
+ {
+ glm::vec4 B(A.xyz, 4.0f);
+ Error += glm::all(glm::equal(A, B, glm::epsilon<float>())) ? 0 : 1;
+ }
+ {
+ glm::vec4 B(1.0f, A.yzw);
+ Error += glm::all(glm::equal(A, B, glm::epsilon<float>())) ? 0 : 1;
+ }
+# endif//GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_OPERATOR || GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_FUNCTION
+
+ return Error;
+}
+
+static int test_swizzle()
+{
+ int Error = 0;
+
+# if GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_OPERATOR
+ {
+ glm::ivec4 A = glm::ivec4(1.0f, 2.0f, 3.0f, 4.0f);
+ glm::ivec4 B = A.xyzw;
+ glm::ivec4 C(A.xyzw);
+ glm::ivec4 D(A.xyzw());
+ glm::ivec4 E(A.x, A.yzw);
+ glm::ivec4 F(A.x, A.yzw());
+ glm::ivec4 G(A.xyz, A.w);
+ glm::ivec4 H(A.xyz(), A.w);
+ glm::ivec4 I(A.xy, A.zw);
+ glm::ivec4 J(A.xy(), A.zw());
+ glm::ivec4 K(A.x, A.y, A.zw);
+ glm::ivec4 L(A.x, A.yz, A.w);
+ glm::ivec4 M(A.xy, A.z, A.w);
+
+ Error += glm::all(glm::equal(A, B)) ? 0 : 1;
+ Error += glm::all(glm::equal(A, C)) ? 0 : 1;
+ Error += glm::all(glm::equal(A, D)) ? 0 : 1;
+ Error += glm::all(glm::equal(A, E)) ? 0 : 1;
+ Error += glm::all(glm::equal(A, F)) ? 0 : 1;
+ Error += glm::all(glm::equal(A, G)) ? 0 : 1;
+ Error += glm::all(glm::equal(A, H)) ? 0 : 1;
+ Error += glm::all(glm::equal(A, I)) ? 0 : 1;
+ Error += glm::all(glm::equal(A, J)) ? 0 : 1;
+ Error += glm::all(glm::equal(A, K)) ? 0 : 1;
+ Error += glm::all(glm::equal(A, L)) ? 0 : 1;
+ Error += glm::all(glm::equal(A, M)) ? 0 : 1;
+ }
+# endif//GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_OPERATOR
+
+# if GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_OPERATOR || GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_FUNCTION
+ {
+ glm::vec4 A = glm::vec4(1.0f, 2.0f, 3.0f, 4.0f);
+ glm::vec4 B = A.xyzw();
+ glm::vec4 C(A.xyzw());
+ glm::vec4 D(A.xyzw());
+ glm::vec4 E(A.x, A.yzw());
+ glm::vec4 F(A.x, A.yzw());
+ glm::vec4 G(A.xyz(), A.w);
+ glm::vec4 H(A.xyz(), A.w);
+ glm::vec4 I(A.xy(), A.zw());
+ glm::vec4 J(A.xy(), A.zw());
+ glm::vec4 K(A.x, A.y, A.zw());
+ glm::vec4 L(A.x, A.yz(), A.w);
+ glm::vec4 M(A.xy(), A.z, A.w);
+
+ Error += glm::all(glm::equal(A, B, glm::epsilon<float>())) ? 0 : 1;
+ Error += glm::all(glm::equal(A, C, glm::epsilon<float>())) ? 0 : 1;
+ Error += glm::all(glm::equal(A, D, glm::epsilon<float>())) ? 0 : 1;
+ Error += glm::all(glm::equal(A, E, glm::epsilon<float>())) ? 0 : 1;
+ Error += glm::all(glm::equal(A, F, glm::epsilon<float>())) ? 0 : 1;
+ Error += glm::all(glm::equal(A, G, glm::epsilon<float>())) ? 0 : 1;
+ Error += glm::all(glm::equal(A, H, glm::epsilon<float>())) ? 0 : 1;
+ Error += glm::all(glm::equal(A, I, glm::epsilon<float>())) ? 0 : 1;
+ Error += glm::all(glm::equal(A, J, glm::epsilon<float>())) ? 0 : 1;
+ Error += glm::all(glm::equal(A, K, glm::epsilon<float>())) ? 0 : 1;
+ Error += glm::all(glm::equal(A, L, glm::epsilon<float>())) ? 0 : 1;
+ Error += glm::all(glm::equal(A, M, glm::epsilon<float>())) ? 0 : 1;
+ }
+# endif//GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_OPERATOR || GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_FUNCTION
+
+ return Error;
+}
+
+static int test_operator_increment()
+{
+ int Error = 0;
+
+ glm::ivec4 v0(1);
+ glm::ivec4 v1(v0);
+ glm::ivec4 v2(v0);
+ glm::ivec4 v3 = ++v1;
+ glm::ivec4 v4 = v2++;
+
+ Error += glm::all(glm::equal(v0, v4)) ? 0 : 1;
+ Error += glm::all(glm::equal(v1, v2)) ? 0 : 1;
+ Error += glm::all(glm::equal(v1, v3)) ? 0 : 1;
+
+ int i0(1);
+ int i1(i0);
+ int i2(i0);
+ int i3 = ++i1;
+ int i4 = i2++;
+
+ Error += i0 == i4 ? 0 : 1;
+ Error += i1 == i2 ? 0 : 1;
+ Error += i1 == i3 ? 0 : 1;
+
+ return Error;
+}
+
+struct AoS
+{
+ glm::vec4 A;
+ glm::vec3 B;
+ glm::vec3 C;
+ glm::vec2 D;
+};
+
+static int test_perf_AoS(std::size_t Size)
+{
+ int Error = 0;
+
+ std::vector<AoS> In;
+ std::vector<AoS> Out;
+ In.resize(Size);
+ Out.resize(Size);
+
+ std::clock_t StartTime = std::clock();
+
+ for(std::size_t i = 0; i < In.size(); ++i)
+ Out[i] = In[i];
+
+ std::clock_t EndTime = std::clock();
+
+ std::printf("AoS: %d\n", static_cast<int>(EndTime - StartTime));
+
+ return Error;
+}
+
+static int test_perf_SoA(std::size_t Size)
+{
+ int Error = 0;
+
+ std::vector<glm::vec4> InA;
+ std::vector<glm::vec3> InB;
+ std::vector<glm::vec3> InC;
+ std::vector<glm::vec2> InD;
+ std::vector<glm::vec4> OutA;
+ std::vector<glm::vec3> OutB;
+ std::vector<glm::vec3> OutC;
+ std::vector<glm::vec2> OutD;
+
+ InA.resize(Size);
+ InB.resize(Size);
+ InC.resize(Size);
+ InD.resize(Size);
+ OutA.resize(Size);
+ OutB.resize(Size);
+ OutC.resize(Size);
+ OutD.resize(Size);
+
+ std::clock_t StartTime = std::clock();
+
+ for(std::size_t i = 0; i < InA.size(); ++i)
+ {
+ OutA[i] = InA[i];
+ OutB[i] = InB[i];
+ OutC[i] = InC[i];
+ OutD[i] = InD[i];
+ }
+
+ std::clock_t EndTime = std::clock();
+
+ std::printf("SoA: %d\n", static_cast<int>(EndTime - StartTime));
+
+ return Error;
+}
+
+namespace heap
+{
+ struct A
+ {
+ float f;
+ };
+
+ struct B : public A
+ {
+ float g;
+ glm::vec4 v;
+ };
+
+ static int test()
+ {
+ int Error = 0;
+
+ A* p = new B;
+ p->f = 0.0f;
+ delete p;
+
+ Error += sizeof(B) == sizeof(glm::vec4) + sizeof(float) * 2 ? 0 : 1;
+
+ return Error;
+ }
+}//namespace heap
+
+static int test_simd()
+{
+ int Error = 0;
+
+ glm::vec4 const a(std::clock(), std::clock(), std::clock(), std::clock());
+ glm::vec4 const b(std::clock(), std::clock(), std::clock(), std::clock());
+
+ glm::vec4 const c(b * a);
+ glm::vec4 const d(a + c);
+
+ Error += glm::all(glm::greaterThanEqual(d, glm::vec4(0))) ? 0 : 1;
+
+ return Error;
+}
+
+static int test_inheritance()
+{
+ struct my_vec4 : public glm::vec4
+ {
+ my_vec4()
+ : glm::vec4(76.f, 75.f, 74.f, 73.f)
+ , member(82)
+ {}
+
+ int member;
+ };
+
+ int Error = 0;
+
+ my_vec4 v;
+
+ Error += v.member == 82 ? 0 : 1;
+ Error += glm::equal(v.x, 76.f, glm::epsilon<float>()) ? 0 : 1;
+ Error += glm::equal(v.y, 75.f, glm::epsilon<float>()) ? 0 : 1;
+ Error += glm::equal(v.z, 74.f, glm::epsilon<float>()) ? 0 : 1;
+ Error += glm::equal(v.w, 73.f, glm::epsilon<float>()) ? 0 : 1;
+
+ return Error;
+}
+
+static int test_constexpr()
+{
+#if GLM_HAS_CONSTEXPR
+ static_assert(glm::vec4::length() == 4, "GLM: Failed constexpr");
+ static_assert(glm::vec4(1.0f).x > 0.0f, "GLM: Failed constexpr");
+ static_assert(glm::vec4(1.0f, -1.0f, -1.0f, -1.0f).x > 0.0f, "GLM: Failed constexpr");
+ static_assert(glm::vec4(1.0f, -1.0f, -1.0f, -1.0f).y < 0.0f, "GLM: Failed constexpr");
+#endif
+
+ return 0;
+}
+/*
+static int test_simd_gen()
+{
+ int Error = 0;
+
+ int const C = static_cast<int>(std::clock());
+ int const D = static_cast<int>(std::clock());
+
+ glm::ivec4 const A(C);
+ glm::ivec4 const B(D);
+
+ Error += A != B ? 0 : 1;
+
+ return Error;
+}
+*/
+int main()
+{
+ int Error = 0;
+
+ //Error += test_simd_gen();
+
+/*
+ {
+ glm::ivec4 const a1(2);
+ glm::ivec4 const b1 = a1 >> 1;
+
+ __m128i const e1 = _mm_set1_epi32(2);
+ __m128i const f1 = _mm_srli_epi32(e1, 1);
+
+ glm::ivec4 const g1 = *reinterpret_cast<glm::ivec4 const* const>(&f1);
+
+ glm::ivec4 const a2(-2);
+ glm::ivec4 const b2 = a2 >> 1;
+
+ __m128i const e2 = _mm_set1_epi32(-1);
+ __m128i const f2 = _mm_srli_epi32(e2, 1);
+
+ glm::ivec4 const g2 = *reinterpret_cast<glm::ivec4 const* const>(&f2);
+
+ std::printf("GNI\n");
+ }
+
+ {
+ glm::uvec4 const a1(2);
+ glm::uvec4 const b1 = a1 >> 1u;
+
+ __m128i const e1 = _mm_set1_epi32(2);
+ __m128i const f1 = _mm_srli_epi32(e1, 1);
+
+ glm::uvec4 const g1 = *reinterpret_cast<glm::uvec4 const* const>(&f1);
+
+ glm::uvec4 const a2(-1);
+ glm::uvec4 const b2 = a2 >> 1u;
+
+ __m128i const e2 = _mm_set1_epi32(-1);
+ __m128i const f2 = _mm_srli_epi32(e2, 1);
+
+ glm::uvec4 const g2 = *reinterpret_cast<glm::uvec4 const* const>(&f2);
+
+ std::printf("GNI\n");
+ }
+*/
+
+# ifdef NDEBUG
+ std::size_t const Size(1000000);
+# else
+ std::size_t const Size(1);
+# endif//NDEBUG
+
+ Error += test_perf_AoS(Size);
+ Error += test_perf_SoA(Size);
+
+ Error += test_vec4_ctor();
+ Error += test_bvec4_ctor();
+ Error += test_size();
+ Error += test_operators();
+ Error += test_equal();
+ Error += test_swizzle();
+ Error += test_swizzle_partial();
+ Error += test_simd();
+ Error += test_operator_increment();
+ Error += heap::test();
+ Error += test_inheritance();
+ Error += test_constexpr();
+
+ return Error;
+}
+