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Diffstat (limited to '3rdparty/glfw/source/tests/joysticks.c')
-rw-r--r-- | 3rdparty/glfw/source/tests/joysticks.c | 346 |
1 files changed, 0 insertions, 346 deletions
diff --git a/3rdparty/glfw/source/tests/joysticks.c b/3rdparty/glfw/source/tests/joysticks.c deleted file mode 100644 index df00021..0000000 --- a/3rdparty/glfw/source/tests/joysticks.c +++ /dev/null @@ -1,346 +0,0 @@ -//======================================================================== -// Joystick input test -// Copyright (c) Camilla Löwy <[email protected]> -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== -// -// This test displays the state of every button and axis of every connected -// joystick and/or gamepad -// -//======================================================================== - -#define GLAD_GL_IMPLEMENTATION -#include <glad/gl.h> -#define GLFW_INCLUDE_NONE -#include <GLFW/glfw3.h> - -#define NK_IMPLEMENTATION -#define NK_INCLUDE_FIXED_TYPES -#define NK_INCLUDE_FONT_BAKING -#define NK_INCLUDE_DEFAULT_FONT -#define NK_INCLUDE_DEFAULT_ALLOCATOR -#define NK_INCLUDE_VERTEX_BUFFER_OUTPUT -#define NK_INCLUDE_STANDARD_VARARGS -#define NK_BUTTON_TRIGGER_ON_RELEASE -#include <nuklear.h> - -#define NK_GLFW_GL2_IMPLEMENTATION -#include <nuklear_glfw_gl2.h> - -#include <stdio.h> -#include <string.h> -#include <stdlib.h> - -#ifdef _MSC_VER -#define strdup(x) _strdup(x) -#endif - -static GLFWwindow* window; -static int joysticks[GLFW_JOYSTICK_LAST + 1]; -static int joystick_count = 0; - -static void error_callback(int error, const char* description) -{ - fprintf(stderr, "Error: %s\n", description); -} - -static void joystick_callback(int jid, int event) -{ - if (event == GLFW_CONNECTED) - joysticks[joystick_count++] = jid; - else if (event == GLFW_DISCONNECTED) - { - int i; - - for (i = 0; i < joystick_count; i++) - { - if (joysticks[i] == jid) - break; - } - - for (i = i + 1; i < joystick_count; i++) - joysticks[i - 1] = joysticks[i]; - - joystick_count--; - } - - if (!glfwGetWindowAttrib(window, GLFW_FOCUSED)) - glfwRequestWindowAttention(window); -} - -static void drop_callback(GLFWwindow* window, int count, const char* paths[]) -{ - int i; - - for (i = 0; i < count; i++) - { - long size; - char* text; - FILE* stream = fopen(paths[i], "rb"); - if (!stream) - continue; - - fseek(stream, 0, SEEK_END); - size = ftell(stream); - fseek(stream, 0, SEEK_SET); - - text = malloc(size + 1); - text[size] = '\0'; - if (fread(text, 1, size, stream) == size) - glfwUpdateGamepadMappings(text); - - free(text); - fclose(stream); - } -} - -static const char* joystick_label(int jid) -{ - static char label[1024]; - snprintf(label, sizeof(label), "%i: %s", jid + 1, glfwGetJoystickName(jid)); - return label; -} - -static void hat_widget(struct nk_context* nk, unsigned char state) -{ - float radius; - struct nk_rect area; - struct nk_vec2 center; - - if (nk_widget(&area, nk) == NK_WIDGET_INVALID) - return; - - center = nk_vec2(area.x + area.w / 2.f, area.y + area.h / 2.f); - radius = NK_MIN(area.w, area.h) / 2.f; - - nk_stroke_circle(nk_window_get_canvas(nk), - nk_rect(center.x - radius, - center.y - radius, - radius * 2.f, - radius * 2.f), - 1.f, - nk_rgb(175, 175, 175)); - - if (state) - { - const float angles[] = - { - 0.f, 0.f, - NK_PI * 1.5f, NK_PI * 1.75f, - NK_PI, 0.f, - NK_PI * 1.25f, 0.f, - NK_PI * 0.5f, NK_PI * 0.25f, - 0.f, 0.f, - NK_PI * 0.75f, 0.f, - }; - const float cosa = nk_cos(angles[state]); - const float sina = nk_sin(angles[state]); - const struct nk_vec2 p0 = nk_vec2(0.f, -radius); - const struct nk_vec2 p1 = nk_vec2( radius / 2.f, -radius / 3.f); - const struct nk_vec2 p2 = nk_vec2(-radius / 2.f, -radius / 3.f); - - nk_fill_triangle(nk_window_get_canvas(nk), - center.x + cosa * p0.x + sina * p0.y, - center.y + cosa * p0.y - sina * p0.x, - center.x + cosa * p1.x + sina * p1.y, - center.y + cosa * p1.y - sina * p1.x, - center.x + cosa * p2.x + sina * p2.y, - center.y + cosa * p2.y - sina * p2.x, - nk_rgb(175, 175, 175)); - } -} - -int main(void) -{ - int jid, hat_buttons = GLFW_FALSE; - struct nk_context* nk; - struct nk_font_atlas* atlas; - - memset(joysticks, 0, sizeof(joysticks)); - - glfwSetErrorCallback(error_callback); - - if (!glfwInit()) - exit(EXIT_FAILURE); - - glfwWindowHint(GLFW_SCALE_TO_MONITOR, GLFW_TRUE); - glfwWindowHint(GLFW_WIN32_KEYBOARD_MENU, GLFW_TRUE); - - window = glfwCreateWindow(800, 600, "Joystick Test", NULL, NULL); - if (!window) - { - glfwTerminate(); - exit(EXIT_FAILURE); - } - - glfwMakeContextCurrent(window); - gladLoadGL(glfwGetProcAddress); - glfwSwapInterval(1); - - nk = nk_glfw3_init(window, NK_GLFW3_INSTALL_CALLBACKS); - nk_glfw3_font_stash_begin(&atlas); - nk_glfw3_font_stash_end(); - - for (jid = GLFW_JOYSTICK_1; jid <= GLFW_JOYSTICK_LAST; jid++) - { - if (glfwJoystickPresent(jid)) - joysticks[joystick_count++] = jid; - } - - glfwSetJoystickCallback(joystick_callback); - glfwSetDropCallback(window, drop_callback); - - while (!glfwWindowShouldClose(window)) - { - int i, width, height; - - glfwGetWindowSize(window, &width, &height); - - glClear(GL_COLOR_BUFFER_BIT); - nk_glfw3_new_frame(); - - if (nk_begin(nk, - "Joysticks", - nk_rect(width - 200.f, 0.f, 200.f, (float) height), - NK_WINDOW_MINIMIZABLE | - NK_WINDOW_TITLE)) - { - nk_layout_row_dynamic(nk, 30, 1); - - nk_checkbox_label(nk, "Hat buttons", &hat_buttons); - - if (joystick_count) - { - for (i = 0; i < joystick_count; i++) - { - if (nk_button_label(nk, joystick_label(joysticks[i]))) - nk_window_set_focus(nk, joystick_label(joysticks[i])); - } - } - else - nk_label(nk, "No joysticks connected", NK_TEXT_LEFT); - } - - nk_end(nk); - - for (i = 0; i < joystick_count; i++) - { - if (nk_begin(nk, - joystick_label(joysticks[i]), - nk_rect(i * 20.f, i * 20.f, 550.f, 570.f), - NK_WINDOW_BORDER | - NK_WINDOW_MOVABLE | - NK_WINDOW_SCALABLE | - NK_WINDOW_MINIMIZABLE | - NK_WINDOW_TITLE)) - { - int j, axis_count, button_count, hat_count; - const float* axes; - const unsigned char* buttons; - const unsigned char* hats; - GLFWgamepadstate state; - - nk_layout_row_dynamic(nk, 30, 1); - nk_labelf(nk, NK_TEXT_LEFT, "Hardware GUID %s", - glfwGetJoystickGUID(joysticks[i])); - nk_label(nk, "Joystick state", NK_TEXT_LEFT); - - axes = glfwGetJoystickAxes(joysticks[i], &axis_count); - buttons = glfwGetJoystickButtons(joysticks[i], &button_count); - hats = glfwGetJoystickHats(joysticks[i], &hat_count); - - if (!hat_buttons) - button_count -= hat_count * 4; - - for (j = 0; j < axis_count; j++) - nk_slide_float(nk, -1.f, axes[j], 1.f, 0.1f); - - nk_layout_row_dynamic(nk, 30, 12); - - for (j = 0; j < button_count; j++) - { - char name[16]; - snprintf(name, sizeof(name), "%i", j + 1); - nk_select_label(nk, name, NK_TEXT_CENTERED, buttons[j]); - } - - nk_layout_row_dynamic(nk, 30, 8); - - for (j = 0; j < hat_count; j++) - hat_widget(nk, hats[j]); - - nk_layout_row_dynamic(nk, 30, 1); - - if (glfwGetGamepadState(joysticks[i], &state)) - { - int hat = 0; - const char* names[GLFW_GAMEPAD_BUTTON_LAST + 1 - 4] = - { - "A", "B", "X", "Y", - "LB", "RB", - "Back", "Start", "Guide", - "LT", "RT", - }; - - nk_labelf(nk, NK_TEXT_LEFT, - "Gamepad state: %s", - glfwGetGamepadName(joysticks[i])); - - nk_layout_row_dynamic(nk, 30, 2); - - for (j = 0; j <= GLFW_GAMEPAD_AXIS_LAST; j++) - nk_slide_float(nk, -1.f, state.axes[j], 1.f, 0.1f); - - nk_layout_row_dynamic(nk, 30, GLFW_GAMEPAD_BUTTON_LAST + 1 - 4); - - for (j = 0; j <= GLFW_GAMEPAD_BUTTON_LAST - 4; j++) - nk_select_label(nk, names[j], NK_TEXT_CENTERED, state.buttons[j]); - - if (state.buttons[GLFW_GAMEPAD_BUTTON_DPAD_UP]) - hat |= GLFW_HAT_UP; - if (state.buttons[GLFW_GAMEPAD_BUTTON_DPAD_RIGHT]) - hat |= GLFW_HAT_RIGHT; - if (state.buttons[GLFW_GAMEPAD_BUTTON_DPAD_DOWN]) - hat |= GLFW_HAT_DOWN; - if (state.buttons[GLFW_GAMEPAD_BUTTON_DPAD_LEFT]) - hat |= GLFW_HAT_LEFT; - - nk_layout_row_dynamic(nk, 30, 8); - hat_widget(nk, hat); - } - else - nk_label(nk, "Joystick has no gamepad mapping", NK_TEXT_LEFT); - } - - nk_end(nk); - } - - nk_glfw3_render(NK_ANTI_ALIASING_ON); - - glfwSwapBuffers(window); - glfwPollEvents(); - } - - glfwTerminate(); - exit(EXIT_SUCCESS); -} - |