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-rw-r--r--3rdparty/glfw/source/tests/joysticks.c346
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diff --git a/3rdparty/glfw/source/tests/joysticks.c b/3rdparty/glfw/source/tests/joysticks.c
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--- a/3rdparty/glfw/source/tests/joysticks.c
+++ /dev/null
@@ -1,346 +0,0 @@
-//========================================================================
-// Joystick input test
-// Copyright (c) Camilla Löwy <[email protected]>
-//
-// This software is provided 'as-is', without any express or implied
-// warranty. In no event will the authors be held liable for any damages
-// arising from the use of this software.
-//
-// Permission is granted to anyone to use this software for any purpose,
-// including commercial applications, and to alter it and redistribute it
-// freely, subject to the following restrictions:
-//
-// 1. The origin of this software must not be misrepresented; you must not
-// claim that you wrote the original software. If you use this software
-// in a product, an acknowledgment in the product documentation would
-// be appreciated but is not required.
-//
-// 2. Altered source versions must be plainly marked as such, and must not
-// be misrepresented as being the original software.
-//
-// 3. This notice may not be removed or altered from any source
-// distribution.
-//
-//========================================================================
-//
-// This test displays the state of every button and axis of every connected
-// joystick and/or gamepad
-//
-//========================================================================
-
-#define GLAD_GL_IMPLEMENTATION
-#include <glad/gl.h>
-#define GLFW_INCLUDE_NONE
-#include <GLFW/glfw3.h>
-
-#define NK_IMPLEMENTATION
-#define NK_INCLUDE_FIXED_TYPES
-#define NK_INCLUDE_FONT_BAKING
-#define NK_INCLUDE_DEFAULT_FONT
-#define NK_INCLUDE_DEFAULT_ALLOCATOR
-#define NK_INCLUDE_VERTEX_BUFFER_OUTPUT
-#define NK_INCLUDE_STANDARD_VARARGS
-#define NK_BUTTON_TRIGGER_ON_RELEASE
-#include <nuklear.h>
-
-#define NK_GLFW_GL2_IMPLEMENTATION
-#include <nuklear_glfw_gl2.h>
-
-#include <stdio.h>
-#include <string.h>
-#include <stdlib.h>
-
-#ifdef _MSC_VER
-#define strdup(x) _strdup(x)
-#endif
-
-static GLFWwindow* window;
-static int joysticks[GLFW_JOYSTICK_LAST + 1];
-static int joystick_count = 0;
-
-static void error_callback(int error, const char* description)
-{
- fprintf(stderr, "Error: %s\n", description);
-}
-
-static void joystick_callback(int jid, int event)
-{
- if (event == GLFW_CONNECTED)
- joysticks[joystick_count++] = jid;
- else if (event == GLFW_DISCONNECTED)
- {
- int i;
-
- for (i = 0; i < joystick_count; i++)
- {
- if (joysticks[i] == jid)
- break;
- }
-
- for (i = i + 1; i < joystick_count; i++)
- joysticks[i - 1] = joysticks[i];
-
- joystick_count--;
- }
-
- if (!glfwGetWindowAttrib(window, GLFW_FOCUSED))
- glfwRequestWindowAttention(window);
-}
-
-static void drop_callback(GLFWwindow* window, int count, const char* paths[])
-{
- int i;
-
- for (i = 0; i < count; i++)
- {
- long size;
- char* text;
- FILE* stream = fopen(paths[i], "rb");
- if (!stream)
- continue;
-
- fseek(stream, 0, SEEK_END);
- size = ftell(stream);
- fseek(stream, 0, SEEK_SET);
-
- text = malloc(size + 1);
- text[size] = '\0';
- if (fread(text, 1, size, stream) == size)
- glfwUpdateGamepadMappings(text);
-
- free(text);
- fclose(stream);
- }
-}
-
-static const char* joystick_label(int jid)
-{
- static char label[1024];
- snprintf(label, sizeof(label), "%i: %s", jid + 1, glfwGetJoystickName(jid));
- return label;
-}
-
-static void hat_widget(struct nk_context* nk, unsigned char state)
-{
- float radius;
- struct nk_rect area;
- struct nk_vec2 center;
-
- if (nk_widget(&area, nk) == NK_WIDGET_INVALID)
- return;
-
- center = nk_vec2(area.x + area.w / 2.f, area.y + area.h / 2.f);
- radius = NK_MIN(area.w, area.h) / 2.f;
-
- nk_stroke_circle(nk_window_get_canvas(nk),
- nk_rect(center.x - radius,
- center.y - radius,
- radius * 2.f,
- radius * 2.f),
- 1.f,
- nk_rgb(175, 175, 175));
-
- if (state)
- {
- const float angles[] =
- {
- 0.f, 0.f,
- NK_PI * 1.5f, NK_PI * 1.75f,
- NK_PI, 0.f,
- NK_PI * 1.25f, 0.f,
- NK_PI * 0.5f, NK_PI * 0.25f,
- 0.f, 0.f,
- NK_PI * 0.75f, 0.f,
- };
- const float cosa = nk_cos(angles[state]);
- const float sina = nk_sin(angles[state]);
- const struct nk_vec2 p0 = nk_vec2(0.f, -radius);
- const struct nk_vec2 p1 = nk_vec2( radius / 2.f, -radius / 3.f);
- const struct nk_vec2 p2 = nk_vec2(-radius / 2.f, -radius / 3.f);
-
- nk_fill_triangle(nk_window_get_canvas(nk),
- center.x + cosa * p0.x + sina * p0.y,
- center.y + cosa * p0.y - sina * p0.x,
- center.x + cosa * p1.x + sina * p1.y,
- center.y + cosa * p1.y - sina * p1.x,
- center.x + cosa * p2.x + sina * p2.y,
- center.y + cosa * p2.y - sina * p2.x,
- nk_rgb(175, 175, 175));
- }
-}
-
-int main(void)
-{
- int jid, hat_buttons = GLFW_FALSE;
- struct nk_context* nk;
- struct nk_font_atlas* atlas;
-
- memset(joysticks, 0, sizeof(joysticks));
-
- glfwSetErrorCallback(error_callback);
-
- if (!glfwInit())
- exit(EXIT_FAILURE);
-
- glfwWindowHint(GLFW_SCALE_TO_MONITOR, GLFW_TRUE);
- glfwWindowHint(GLFW_WIN32_KEYBOARD_MENU, GLFW_TRUE);
-
- window = glfwCreateWindow(800, 600, "Joystick Test", NULL, NULL);
- if (!window)
- {
- glfwTerminate();
- exit(EXIT_FAILURE);
- }
-
- glfwMakeContextCurrent(window);
- gladLoadGL(glfwGetProcAddress);
- glfwSwapInterval(1);
-
- nk = nk_glfw3_init(window, NK_GLFW3_INSTALL_CALLBACKS);
- nk_glfw3_font_stash_begin(&atlas);
- nk_glfw3_font_stash_end();
-
- for (jid = GLFW_JOYSTICK_1; jid <= GLFW_JOYSTICK_LAST; jid++)
- {
- if (glfwJoystickPresent(jid))
- joysticks[joystick_count++] = jid;
- }
-
- glfwSetJoystickCallback(joystick_callback);
- glfwSetDropCallback(window, drop_callback);
-
- while (!glfwWindowShouldClose(window))
- {
- int i, width, height;
-
- glfwGetWindowSize(window, &width, &height);
-
- glClear(GL_COLOR_BUFFER_BIT);
- nk_glfw3_new_frame();
-
- if (nk_begin(nk,
- "Joysticks",
- nk_rect(width - 200.f, 0.f, 200.f, (float) height),
- NK_WINDOW_MINIMIZABLE |
- NK_WINDOW_TITLE))
- {
- nk_layout_row_dynamic(nk, 30, 1);
-
- nk_checkbox_label(nk, "Hat buttons", &hat_buttons);
-
- if (joystick_count)
- {
- for (i = 0; i < joystick_count; i++)
- {
- if (nk_button_label(nk, joystick_label(joysticks[i])))
- nk_window_set_focus(nk, joystick_label(joysticks[i]));
- }
- }
- else
- nk_label(nk, "No joysticks connected", NK_TEXT_LEFT);
- }
-
- nk_end(nk);
-
- for (i = 0; i < joystick_count; i++)
- {
- if (nk_begin(nk,
- joystick_label(joysticks[i]),
- nk_rect(i * 20.f, i * 20.f, 550.f, 570.f),
- NK_WINDOW_BORDER |
- NK_WINDOW_MOVABLE |
- NK_WINDOW_SCALABLE |
- NK_WINDOW_MINIMIZABLE |
- NK_WINDOW_TITLE))
- {
- int j, axis_count, button_count, hat_count;
- const float* axes;
- const unsigned char* buttons;
- const unsigned char* hats;
- GLFWgamepadstate state;
-
- nk_layout_row_dynamic(nk, 30, 1);
- nk_labelf(nk, NK_TEXT_LEFT, "Hardware GUID %s",
- glfwGetJoystickGUID(joysticks[i]));
- nk_label(nk, "Joystick state", NK_TEXT_LEFT);
-
- axes = glfwGetJoystickAxes(joysticks[i], &axis_count);
- buttons = glfwGetJoystickButtons(joysticks[i], &button_count);
- hats = glfwGetJoystickHats(joysticks[i], &hat_count);
-
- if (!hat_buttons)
- button_count -= hat_count * 4;
-
- for (j = 0; j < axis_count; j++)
- nk_slide_float(nk, -1.f, axes[j], 1.f, 0.1f);
-
- nk_layout_row_dynamic(nk, 30, 12);
-
- for (j = 0; j < button_count; j++)
- {
- char name[16];
- snprintf(name, sizeof(name), "%i", j + 1);
- nk_select_label(nk, name, NK_TEXT_CENTERED, buttons[j]);
- }
-
- nk_layout_row_dynamic(nk, 30, 8);
-
- for (j = 0; j < hat_count; j++)
- hat_widget(nk, hats[j]);
-
- nk_layout_row_dynamic(nk, 30, 1);
-
- if (glfwGetGamepadState(joysticks[i], &state))
- {
- int hat = 0;
- const char* names[GLFW_GAMEPAD_BUTTON_LAST + 1 - 4] =
- {
- "A", "B", "X", "Y",
- "LB", "RB",
- "Back", "Start", "Guide",
- "LT", "RT",
- };
-
- nk_labelf(nk, NK_TEXT_LEFT,
- "Gamepad state: %s",
- glfwGetGamepadName(joysticks[i]));
-
- nk_layout_row_dynamic(nk, 30, 2);
-
- for (j = 0; j <= GLFW_GAMEPAD_AXIS_LAST; j++)
- nk_slide_float(nk, -1.f, state.axes[j], 1.f, 0.1f);
-
- nk_layout_row_dynamic(nk, 30, GLFW_GAMEPAD_BUTTON_LAST + 1 - 4);
-
- for (j = 0; j <= GLFW_GAMEPAD_BUTTON_LAST - 4; j++)
- nk_select_label(nk, names[j], NK_TEXT_CENTERED, state.buttons[j]);
-
- if (state.buttons[GLFW_GAMEPAD_BUTTON_DPAD_UP])
- hat |= GLFW_HAT_UP;
- if (state.buttons[GLFW_GAMEPAD_BUTTON_DPAD_RIGHT])
- hat |= GLFW_HAT_RIGHT;
- if (state.buttons[GLFW_GAMEPAD_BUTTON_DPAD_DOWN])
- hat |= GLFW_HAT_DOWN;
- if (state.buttons[GLFW_GAMEPAD_BUTTON_DPAD_LEFT])
- hat |= GLFW_HAT_LEFT;
-
- nk_layout_row_dynamic(nk, 30, 8);
- hat_widget(nk, hat);
- }
- else
- nk_label(nk, "Joystick has no gamepad mapping", NK_TEXT_LEFT);
- }
-
- nk_end(nk);
- }
-
- nk_glfw3_render(NK_ANTI_ALIASING_ON);
-
- glfwSwapBuffers(window);
- glfwPollEvents();
- }
-
- glfwTerminate();
- exit(EXIT_SUCCESS);
-}
-