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-rw-r--r--3rdparty/glfw/source/src/null_init.c134
1 files changed, 134 insertions, 0 deletions
diff --git a/3rdparty/glfw/source/src/null_init.c b/3rdparty/glfw/source/src/null_init.c
new file mode 100644
index 0000000..24e7bf6
--- /dev/null
+++ b/3rdparty/glfw/source/src/null_init.c
@@ -0,0 +1,134 @@
+//========================================================================
+// GLFW 3.4 - www.glfw.org
+//------------------------------------------------------------------------
+// Copyright (c) 2016 Google Inc.
+// Copyright (c) 2016-2017 Camilla Löwy <[email protected]>
+//
+// This software is provided 'as-is', without any express or implied
+// warranty. In no event will the authors be held liable for any damages
+// arising from the use of this software.
+//
+// Permission is granted to anyone to use this software for any purpose,
+// including commercial applications, and to alter it and redistribute it
+// freely, subject to the following restrictions:
+//
+// 1. The origin of this software must not be misrepresented; you must not
+// claim that you wrote the original software. If you use this software
+// in a product, an acknowledgment in the product documentation would
+// be appreciated but is not required.
+//
+// 2. Altered source versions must be plainly marked as such, and must not
+// be misrepresented as being the original software.
+//
+// 3. This notice may not be removed or altered from any source
+// distribution.
+//
+//========================================================================
+// It is fine to use C99 in this file because it will not be built with VS
+//========================================================================
+
+#include "internal.h"
+
+#include <stdlib.h>
+
+
+//////////////////////////////////////////////////////////////////////////
+////// GLFW platform API //////
+//////////////////////////////////////////////////////////////////////////
+
+GLFWbool _glfwConnectNull(int platformID, _GLFWplatform* platform)
+{
+ const _GLFWplatform null =
+ {
+ GLFW_PLATFORM_NULL,
+ _glfwInitNull,
+ _glfwTerminateNull,
+ _glfwGetCursorPosNull,
+ _glfwSetCursorPosNull,
+ _glfwSetCursorModeNull,
+ _glfwSetRawMouseMotionNull,
+ _glfwRawMouseMotionSupportedNull,
+ _glfwKeyboardsSupportedNull,
+ _glfwCreateCursorNull,
+ _glfwCreateStandardCursorNull,
+ _glfwDestroyCursorNull,
+ _glfwSetCursorNull,
+ _glfwGetScancodeNameNull,
+ _glfwGetKeyScancodeNull,
+ _glfwSetClipboardStringNull,
+ _glfwGetClipboardStringNull,
+ _glfwInitJoysticksNull,
+ _glfwTerminateJoysticksNull,
+ _glfwPollJoystickNull,
+ _glfwGetMappingNameNull,
+ _glfwUpdateGamepadGUIDNull,
+ _glfwFreeMonitorNull,
+ _glfwGetMonitorPosNull,
+ _glfwGetMonitorContentScaleNull,
+ _glfwGetMonitorWorkareaNull,
+ _glfwGetVideoModesNull,
+ _glfwGetVideoModeNull,
+ _glfwGetGammaRampNull,
+ _glfwSetGammaRampNull,
+ _glfwCreateWindowNull,
+ _glfwDestroyWindowNull,
+ _glfwSetWindowTitleNull,
+ _glfwSetWindowIconNull,
+ _glfwGetWindowPosNull,
+ _glfwSetWindowPosNull,
+ _glfwGetWindowSizeNull,
+ _glfwSetWindowSizeNull,
+ _glfwSetWindowSizeLimitsNull,
+ _glfwSetWindowAspectRatioNull,
+ _glfwGetFramebufferSizeNull,
+ _glfwGetWindowFrameSizeNull,
+ _glfwGetWindowContentScaleNull,
+ _glfwIconifyWindowNull,
+ _glfwRestoreWindowNull,
+ _glfwMaximizeWindowNull,
+ _glfwShowWindowNull,
+ _glfwHideWindowNull,
+ _glfwRequestWindowAttentionNull,
+ _glfwFocusWindowNull,
+ _glfwSetWindowMonitorNull,
+ _glfwWindowFocusedNull,
+ _glfwWindowIconifiedNull,
+ _glfwWindowVisibleNull,
+ _glfwWindowMaximizedNull,
+ _glfwWindowHoveredNull,
+ _glfwFramebufferTransparentNull,
+ _glfwGetWindowOpacityNull,
+ _glfwSetWindowResizableNull,
+ _glfwSetWindowDecoratedNull,
+ _glfwSetWindowFloatingNull,
+ _glfwSetWindowOpacityNull,
+ _glfwSetWindowMousePassthroughNull,
+ _glfwPollEventsNull,
+ _glfwWaitEventsNull,
+ _glfwWaitEventsTimeoutNull,
+ _glfwPostEmptyEventNull,
+ _glfwGetEGLPlatformNull,
+ _glfwGetEGLNativeDisplayNull,
+ _glfwGetEGLNativeWindowNull,
+ _glfwGetRequiredInstanceExtensionsNull,
+ _glfwGetPhysicalDevicePresentationSupportNull,
+ _glfwCreateWindowSurfaceNull,
+ };
+
+ *platform = null;
+ return GLFW_TRUE;
+}
+
+int _glfwInitNull(void)
+{
+ _glfwPollMonitorsNull();
+ return GLFW_TRUE;
+}
+
+void _glfwTerminateNull(void)
+{
+ free(_glfw.null.clipboardString);
+ _glfwTerminateOSMesa();
+ _glfwTerminateEGL();
+}
+