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authorrtk0c <[email protected]>2022-04-30 13:55:20 -0700
committerrtk0c <[email protected]>2022-04-30 13:55:20 -0700
commit453e1df6fb7a5847c8a5b26bd8479451091fb69d (patch)
treee0753be4c78535a3d2697c8b7be4123b76d2ad0d /source/Shader.hpp
parentac153a0a9463e3877fb0066e3603b6bf15fe6706 (diff)
Changeset: 20 Add ImGuizmo for GameObjects, start to make things actually render
Diffstat (limited to 'source/Shader.hpp')
-rw-r--r--source/Shader.hpp7
1 files changed, 4 insertions, 3 deletions
diff --git a/source/Shader.hpp b/source/Shader.hpp
index 15290e2..602b0db 100644
--- a/source/Shader.hpp
+++ b/source/Shader.hpp
@@ -91,9 +91,10 @@ private:
GLuint mProgram = 0;
public:
- GLuint autofillLoc_Transform = Tags::kInvalidLocation;
- GLuint autofillLoc_Time = Tags::kInvalidLocation;
- GLuint autofillLoc_DeltaTime = Tags::kInvalidLocation;
+ GLuint autofill_Transform = Tags::kInvalidLocation;
+ GLuint autofill_Time = Tags::kInvalidLocation;
+ GLuint autofill_DeltaTime = Tags::kInvalidLocation;
+ GLuint autofill_TextureAtlas = Tags::kInvalidLocation;
public:
Shader();