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author | rtk0c <[email protected]> | 2022-04-19 12:36:02 -0700 |
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committer | rtk0c <[email protected]> | 2022-04-19 12:36:02 -0700 |
commit | 3290bb2b2dec223f0312c6d5fc3edf71d5d6e46f (patch) | |
tree | 1293b330f07ef410b1aea22e338c99c5ca07356b /source/EditorUtils.hpp | |
parent | 07e8754e4d799e44678b595177e79e6eaa621268 (diff) |
Changeset: 12 Add hardcoded dependencies for IresManager, migrate Shader to Ires
Diffstat (limited to 'source/EditorUtils.hpp')
-rw-r--r-- | source/EditorUtils.hpp | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/source/EditorUtils.hpp b/source/EditorUtils.hpp index 6e152f6..67ffb0c 100644 --- a/source/EditorUtils.hpp +++ b/source/EditorUtils.hpp @@ -5,8 +5,6 @@ #include <imgui.h> #include <string> -#define BRUSSEL_TAG_Shader "Shader" -#define BRUSSEL_TAG_Material "Mat" // To check whether a payload is of this type, use starts_with() #define BRUSSEL_TAG_PREFIX_GameObject "GameObject" #define BRUSSEL_TAG_PREFIX_Ires "Ires" |