diff options
author | rtk0c <[email protected]> | 2022-04-10 23:00:36 -0700 |
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committer | rtk0c <[email protected]> | 2022-04-10 23:00:36 -0700 |
commit | 17d5b091c9b2901ac96f5eee0da6af07228ae690 (patch) | |
tree | c210229c4bee1d3f56a64eacf1f976dfd8f971a7 /source/EditorAttachmentImpl.hpp | |
parent | a849c199d970e153580c312a24cfdfa099bc7b69 (diff) |
Changeset: 5 Add shader and corresponding editor components
Diffstat (limited to 'source/EditorAttachmentImpl.hpp')
-rw-r--r-- | source/EditorAttachmentImpl.hpp | 7 |
1 files changed, 2 insertions, 5 deletions
diff --git a/source/EditorAttachmentImpl.hpp b/source/EditorAttachmentImpl.hpp index 7763a8f..32618b1 100644 --- a/source/EditorAttachmentImpl.hpp +++ b/source/EditorAttachmentImpl.hpp @@ -1,7 +1,6 @@ #pragma once #include "EditorAttachment.hpp" -#include "EditorInspector.hpp" #include "GameObject.hpp" #include "Player.hpp" @@ -20,10 +19,8 @@ class EaLevelWrapper : public EditorAttachment { public: }; -class EaShader : public EditorAttachment, public IEditorInspectorTarget { +class EaShader : public EditorAttachment { public: Shader* shader; - -public: - void ShowInspector() override; + std::string name; }; |