diff options
author | rtk0c <[email protected]> | 2022-05-30 17:03:20 -0700 |
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committer | rtk0c <[email protected]> | 2022-05-30 17:03:20 -0700 |
commit | e66286ebe30afc9acc4531fc2bea29b7fb924f93 (patch) | |
tree | fa6b76554c3eb88bc8f088fbab68e20c40118ca7 /source/30-game/EditorAttachmentImpl.cpp | |
parent | 366ef5a5450c6e0e680c924c3454943a9ae9814d (diff) |
Changeset: 56 Buildsystem cleanup: change to layered structure for different targets
Diffstat (limited to 'source/30-game/EditorAttachmentImpl.cpp')
-rw-r--r-- | source/30-game/EditorAttachmentImpl.cpp | 21 |
1 files changed, 21 insertions, 0 deletions
diff --git a/source/30-game/EditorAttachmentImpl.cpp b/source/30-game/EditorAttachmentImpl.cpp new file mode 100644 index 0000000..62d15eb --- /dev/null +++ b/source/30-game/EditorAttachmentImpl.cpp @@ -0,0 +1,21 @@ +#include "EditorAttachmentImpl.hpp" +#include "EditorAttachment.hpp" + +EditorAttachment::EditorAttachment() { +} + +std::unique_ptr<EditorAttachment> EaGameObject::Create(GameObject* object) { + EaGameObject* result; + + auto kind = object->GetKind(); + switch (kind) { + case GameObject::KD_Player: result = new EaPlayer(); break; + case GameObject::KD_LevelWrapper: result = new EaLevelWrapper(); break; + + default: result = new EaGameObject(); break; + } + + result->name = GameObject::ToString(kind); + result->eulerAnglesRotation = glm::eulerAngles(object->GetRotation()); + return std::unique_ptr<EditorAttachment>(result); +} |