diff options
author | rtk0c <[email protected]> | 2022-04-03 18:36:23 -0700 |
---|---|---|
committer | rtk0c <[email protected]> | 2022-04-03 18:36:23 -0700 |
commit | 11edae3fbf770695d1b263712ca4f3a40bdd70e3 (patch) | |
tree | a1a01147b78f10f467b757ecee7056d09d594230 /3rdparty/glfw/source/src/win32_thread.h |
Changeset: 1 Branch comment: [] Initial commit
Diffstat (limited to '3rdparty/glfw/source/src/win32_thread.h')
-rw-r--r-- | 3rdparty/glfw/source/src/win32_thread.h | 48 |
1 files changed, 48 insertions, 0 deletions
diff --git a/3rdparty/glfw/source/src/win32_thread.h b/3rdparty/glfw/source/src/win32_thread.h new file mode 100644 index 0000000..4b5a696 --- /dev/null +++ b/3rdparty/glfw/source/src/win32_thread.h @@ -0,0 +1,48 @@ +//======================================================================== +// GLFW 3.4 Win32 - www.glfw.org +//------------------------------------------------------------------------ +// Copyright (c) 2002-2006 Marcus Geelnard +// Copyright (c) 2006-2017 Camilla Löwy <[email protected]> +// +// This software is provided 'as-is', without any express or implied +// warranty. In no event will the authors be held liable for any damages +// arising from the use of this software. +// +// Permission is granted to anyone to use this software for any purpose, +// including commercial applications, and to alter it and redistribute it +// freely, subject to the following restrictions: +// +// 1. The origin of this software must not be misrepresented; you must not +// claim that you wrote the original software. If you use this software +// in a product, an acknowledgment in the product documentation would +// be appreciated but is not required. +// +// 2. Altered source versions must be plainly marked as such, and must not +// be misrepresented as being the original software. +// +// 3. This notice may not be removed or altered from any source +// distribution. +// +//======================================================================== + +#include <windows.h> + +#define GLFW_WIN32_TLS_STATE _GLFWtlsWin32 win32; +#define GLFW_WIN32_MUTEX_STATE _GLFWmutexWin32 win32; + +// Win32-specific thread local storage data +// +typedef struct _GLFWtlsWin32 +{ + GLFWbool allocated; + DWORD index; +} _GLFWtlsWin32; + +// Win32-specific mutex data +// +typedef struct _GLFWmutexWin32 +{ + GLFWbool allocated; + CRITICAL_SECTION section; +} _GLFWmutexWin32; + |