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<title>brussel/source/30-game, branch master-ui-framework</title>
<subtitle>Experimental game engine &amp; playground</subtitle>
<id>https://git.rtk0c.com/brussel/atom/source/30-game?h=master-ui-framework</id>
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<updated>2022-11-26T01:28:07Z</updated>
<entry>
<title>Changeset: 93 Branch comment: [] Port font and UTF-8 string utilities from p6503</title>
<updated>2022-11-26T01:28:07Z</updated>
<author>
<name>rtk0c</name>
<email>mail.tianyig@gmail.com</email>
</author>
<published>2022-11-26T01:28:07Z</published>
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<entry>
<title>Changeset: 91 Basic logging infrastructure</title>
<updated>2022-11-26T01:06:58Z</updated>
<author>
<name>rtk0c</name>
<email>mail.tianyig@gmail.com</email>
</author>
<published>2022-11-26T01:06:58Z</published>
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<entry>
<title>Changeset: 80 Add skeleton for keyboard management GUI in editor</title>
<updated>2022-07-08T02:31:19Z</updated>
<author>
<name>rtk0c</name>
<email>mail.tianyig@gmail.com</email>
</author>
<published>2022-07-08T02:31:19Z</published>
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<entry>
<title>Changeset: 79 Initial work on fixing codegen for the main project, add enum underlying type (EUT) scanning capability</title>
<updated>2022-07-08T02:30:47Z</updated>
<author>
<name>rtk0c</name>
<email>mail.tianyig@gmail.com</email>
</author>
<published>2022-07-08T02:30:47Z</published>
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</entry>
<entry>
<title>Changeset: 78 Replace "class" keyword in templates with "typename"</title>
<updated>2022-06-28T19:17:48Z</updated>
<author>
<name>rtk0c</name>
<email>mail.tianyig@gmail.com</email>
</author>
<published>2022-06-28T19:17:48Z</published>
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<entry>
<title>Changeset: 74 Move EditorNotification.hpp to the common module</title>
<updated>2022-06-24T02:06:39Z</updated>
<author>
<name>rtk0c</name>
<email>mail.tianyig@gmail.com</email>
</author>
<published>2022-06-24T02:06:39Z</published>
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<entry>
<title>Changeset: 71 Initial work on rendering grid in editor mode, move ImGuizmo out of game project (no more codegen)</title>
<updated>2022-06-11T18:39:51Z</updated>
<author>
<name>rtk0c</name>
<email>mail.tianyig@gmail.com</email>
</author>
<published>2022-06-11T18:39:51Z</published>
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<entry>
<title>Changeset: 69 Add option for enabling OpenGL debug mode</title>
<updated>2022-06-10T18:20:03Z</updated>
<author>
<name>rtk0c</name>
<email>mail.tianyig@gmail.com</email>
</author>
<published>2022-06-10T18:20:03Z</published>
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<entry>
<title>Changeset: 68 </title>
<updated>2022-06-10T06:20:33Z</updated>
<author>
<name>rtk0c</name>
<email>mail.tianyig@gmail.com</email>
</author>
<published>2022-06-10T06:20:33Z</published>
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<id>urn:sha1:ab81521707d6ffa3f5d01ad315c0070b54bf468a</id>
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<entry>
<title>Changeset: 67 Update GraphicsTags.hpp to the new BRUSSEL_ENUM syntax</title>
<updated>2022-06-10T04:51:58Z</updated>
<author>
<name>rtk0c</name>
<email>mail.tianyig@gmail.com</email>
</author>
<published>2022-06-10T04:51:58Z</published>
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