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<title>brussel/source/30-game, branch master</title>
<subtitle>Experimental game engine &amp; playground</subtitle>
<id>https://git.rtk0c.com/brussel/atom/source/30-game?h=master</id>
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<updated>2025-08-16T18:31:16Z</updated>
<entry>
<title>The great renaming: switch to "module style"</title>
<updated>2025-08-16T18:31:16Z</updated>
<author>
<name>rtk0c</name>
<email>mail.tianyig@gmail.com</email>
</author>
<published>2023-10-20T05:50:07Z</published>
<link rel='alternate' type='text/html' href='https://git.rtk0c.com/brussel/commit/?id=297232d21594b138bb368a42b5b0d085ff9ed6aa'/>
<id>urn:sha1:297232d21594b138bb368a42b5b0d085ff9ed6aa</id>
<content type='text'>
</content>
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<entry>
<title>Copy changes from the no-history fork, generated back in 2023</title>
<updated>2025-08-16T18:23:49Z</updated>
<author>
<name>rtk0c</name>
<email>mail.tianyig@gmail.com</email>
</author>
<published>2025-08-16T18:23:49Z</published>
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<id>urn:sha1:047f294de1b4d385b811ac9f5afc393d81cc4ae9</id>
<content type='text'>
Original commit message:
&gt; commit f138311d2d2e0cc9ba0496d523bb46f2c1c9fb73
&gt; Author: rtk0c &lt;mail.tianyig@gmail.com&gt;
&gt; Date:   Wed Sep 20 23:58:58 2023 -0700
&gt;
&gt;     Copy from the PlasticSCM repo, replace vendored glm wtih conan

In reality, this also introduced a few uncommitted changes in the
original PlasticSCM repo. See the modified and new files in this patch.
</content>
</entry>
<entry>
<title>Changeset: 98 Cleanup and prepare for rewriting shader system</title>
<updated>2023-06-16T01:14:02Z</updated>
<author>
<name>rtk0c</name>
<email>mail.tianyig@gmail.com</email>
</author>
<published>2023-06-16T01:14:02Z</published>
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<id>urn:sha1:1717c62f258c3cad297e9d066da7cbe57f8be200</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Changeset: 95 Change Uid's serialization format from JSON array to just a string</title>
<updated>2023-06-13T23:46:47Z</updated>
<author>
<name>rtk0c</name>
<email>mail.tianyig@gmail.com</email>
</author>
<published>2023-06-13T23:46:47Z</published>
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</content>
</entry>
<entry>
<title>Changeset: 92 Remove unused code &amp; fix warnings</title>
<updated>2022-11-26T01:20:46Z</updated>
<author>
<name>rtk0c</name>
<email>mail.tianyig@gmail.com</email>
</author>
<published>2022-11-26T01:20:46Z</published>
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<content type='text'>
</content>
</entry>
<entry>
<title>Changeset: 91 Basic logging infrastructure</title>
<updated>2022-11-26T01:06:58Z</updated>
<author>
<name>rtk0c</name>
<email>mail.tianyig@gmail.com</email>
</author>
<published>2022-11-26T01:06:58Z</published>
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<entry>
<title>Changeset: 80 Add skeleton for keyboard management GUI in editor</title>
<updated>2022-07-08T02:31:19Z</updated>
<author>
<name>rtk0c</name>
<email>mail.tianyig@gmail.com</email>
</author>
<published>2022-07-08T02:31:19Z</published>
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<entry>
<title>Changeset: 79 Initial work on fixing codegen for the main project, add enum underlying type (EUT) scanning capability</title>
<updated>2022-07-08T02:30:47Z</updated>
<author>
<name>rtk0c</name>
<email>mail.tianyig@gmail.com</email>
</author>
<published>2022-07-08T02:30:47Z</published>
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<content type='text'>
</content>
</entry>
<entry>
<title>Changeset: 78 Replace "class" keyword in templates with "typename"</title>
<updated>2022-06-28T19:17:48Z</updated>
<author>
<name>rtk0c</name>
<email>mail.tianyig@gmail.com</email>
</author>
<published>2022-06-28T19:17:48Z</published>
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</content>
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<entry>
<title>Changeset: 74 Move EditorNotification.hpp to the common module</title>
<updated>2022-06-24T02:06:39Z</updated>
<author>
<name>rtk0c</name>
<email>mail.tianyig@gmail.com</email>
</author>
<published>2022-06-24T02:06:39Z</published>
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