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<title>brussel/buildtools/codegen-companion, branch master-switch-to-build2</title>
<subtitle>Experimental game engine &amp; playground</subtitle>
<id>https://git.rtk0c.com/brussel/atom/buildtools/codegen-companion?h=master-switch-to-build2</id>
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<updated>2022-05-31T00:03:20Z</updated>
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<title>Changeset: 56 Buildsystem cleanup: change to layered structure for different targets</title>
<updated>2022-05-31T00:03:20Z</updated>
<author>
<name>rtk0c</name>
<email>mail.tianyig@gmail.com</email>
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<published>2022-05-31T00:03:20Z</published>
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<entry>
<title>Changeset: 55 Buildsystem cleanup: add "projectized" targets</title>
<updated>2022-05-30T23:38:45Z</updated>
<author>
<name>rtk0c</name>
<email>mail.tianyig@gmail.com</email>
</author>
<published>2022-05-30T23:38:45Z</published>
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