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<title>brussel, branch imgui-docking</title>
<subtitle>Experimental game engine &amp; playground</subtitle>
<id>https://git.rtk0c.com/brussel/atom/?h=imgui-docking</id>
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<updated>2022-05-08T18:18:13Z</updated>
<entry>
<title>Changeset: 32 Branch comment: [] Update imgui to the docking branch</title>
<updated>2022-05-08T18:18:13Z</updated>
<author>
<name>rtk0c</name>
<email>mail.tianyig@gmail.com</email>
</author>
<published>2022-05-08T18:18:13Z</published>
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<entry>
<title>Changeset: 31 Improved camera controls</title>
<updated>2022-05-08T17:57:17Z</updated>
<author>
<name>rtk0c</name>
<email>mail.tianyig@gmail.com</email>
</author>
<published>2022-05-08T17:57:17Z</published>
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<entry>
<title>Changeset: 30 Fix performing translation in multiple places</title>
<updated>2022-05-08T07:55:04Z</updated>
<author>
<name>rtk0c</name>
<email>mail.tianyig@gmail.com</email>
</author>
<published>2022-05-08T07:55:04Z</published>
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<content type='text'>
- Camera: project matrix shouldn't need to handle eye position
- SimpleGeometryObject: mesh coordinates should be local
</content>
</entry>
<entry>
<title>Changeset: 29 Redefine world coordinate to have units in meters</title>
<updated>2022-05-08T07:50:52Z</updated>
<author>
<name>rtk0c</name>
<email>mail.tianyig@gmail.com</email>
</author>
<published>2022-05-08T07:50:52Z</published>
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<entry>
<title>Changeset: 28 Add more camera controls (3D mode, scroll scaling)</title>
<updated>2022-05-08T06:13:14Z</updated>
<author>
<name>rtk0c</name>
<email>mail.tianyig@gmail.com</email>
</author>
<published>2022-05-08T06:13:14Z</published>
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<entry>
<title>Changeset: 27 Enable OpenGL depth testing</title>
<updated>2022-05-08T01:58:25Z</updated>
<author>
<name>rtk0c</name>
<email>mail.tianyig@gmail.com</email>
</author>
<published>2022-05-08T01:58:25Z</published>
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<entry>
<title>Changeset: 26 Make SimpleGeometryObject render a cube</title>
<updated>2022-05-08T01:52:29Z</updated>
<author>
<name>rtk0c</name>
<email>mail.tianyig@gmail.com</email>
</author>
<published>2022-05-08T01:52:29Z</published>
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</content>
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<entry>
<title>Changeset: 25 Reduce dependency between editor headers and main game headers</title>
<updated>2022-05-08T00:27:01Z</updated>
<author>
<name>rtk0c</name>
<email>mail.tianyig@gmail.com</email>
</author>
<published>2022-05-08T00:27:01Z</published>
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<content type='text'>
</content>
</entry>
<entry>
<title>Changeset: 24 Revert ImGuizmo to the stock implementation</title>
<updated>2022-05-07T23:51:34Z</updated>
<author>
<name>rtk0c</name>
<email>mail.tianyig@gmail.com</email>
</author>
<published>2022-05-07T23:51:34Z</published>
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<id>urn:sha1:f348347f205f51800d0628021f193e63f5833f8d</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Changeset: 23 Fix camera view matrix, [WIP] guizmo</title>
<updated>2022-05-07T22:36:35Z</updated>
<author>
<name>rtk0c</name>
<email>mail.tianyig@gmail.com</email>
</author>
<published>2022-05-07T22:36:35Z</published>
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