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#pragma once
class IEditorInspectorTarget {
public:
virtual void ShowInspector() = 0;
};
class EditorInspector {
private:
IEditorInspectorTarget* mCurrentTarget = nullptr;
public:
void Show();
IEditorInspectorTarget* GetCurrentTarget() const;
void SetCurrentTarget(IEditorInspectorTarget* target);
};
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