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path: root/assets/Shaders/Default.json
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{
    "Inputs": [
        {
            "Semantic": "Position",
            "Name": "pos",
            "ScalarType": "float",
            "Width": 1,
            "Height": 3,
            "ArrayLength": 1,
            "OpenGLLocation": 0
        },
        {
            "Semantic": "Color1",
            "Name": "color",
            "ScalarType": "float",
            "Width": 1,
            "Height": 4,
            "ArrayLength": 1,
            "OpenGLLocation": 1
        }
    ],
    "Outputs": [
        {
            "Name": "fragColor",
            "ScalarType": "float",
            "Width": 1,
            "Height": 4,
            "ArrayLength": 1,
            "OpenGLLocation": 0
        }
    ]
}