From 3fdc6eb4f2cbeffce9b250beec4d3a2d52a3f534 Mon Sep 17 00:00:00 2001 From: hnOsmium0001 Date: Wed, 6 Apr 2022 20:52:51 -0700 Subject: Work on moving infrastruture to this project --- source/Player.hpp | 42 ++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 42 insertions(+) create mode 100644 source/Player.hpp (limited to 'source/Player.hpp') diff --git a/source/Player.hpp b/source/Player.hpp new file mode 100644 index 0000000..1ed30cd --- /dev/null +++ b/source/Player.hpp @@ -0,0 +1,42 @@ +#pragma once + +#include "GameObject.hpp" +#include "GameObjectTypeTag.hpp" + +#define GLFW_INCLUDE_NONE +#include + +#include +#include + +struct PlayerKeyBinds { + int keyLeft = GLFW_KEY_A; + int keyRight = GLFW_KEY_D; + int keyJump = GLFW_KEY_SPACE; + int keyAttack = GLFW_KEY_J; + + bool pressedLeft = 0; + bool pressedRight = 0; + bool pressedJump = 0; + bool pressedAttack = 0; + + std::span GetKeyArray(); + std::span GetKeyStatusArray(); +}; + +class Player : public GameObject { +public: + std::vector boundKeyboards; + PlayerKeyBinds keybinds; + +public: + using GameObject::GameObject; + + virtual Tags::GameObjectType GetTypeTag() const override { return Tags::GOT_Player; } + + virtual void Awaken() override; + virtual void Resleep() override; + virtual void Update() override; + + void HandleKeyInput(int key, int action); +}; -- cgit v1.2.3-70-g09d2