From d43508ba4843801cbbf1f42a27af260d4eef5701 Mon Sep 17 00:00:00 2001 From: hnOsmium0001 Date: Sun, 17 Apr 2022 20:08:57 -0700 Subject: Initial work on sprites and texture system --- source/CpuMesh.hpp | 55 ++++++++++++++++++++++++++++++++++++++---------------- 1 file changed, 39 insertions(+), 16 deletions(-) (limited to 'source/CpuMesh.hpp') diff --git a/source/CpuMesh.hpp b/source/CpuMesh.hpp index 7c6e2c8..9fcb00c 100644 --- a/source/CpuMesh.hpp +++ b/source/CpuMesh.hpp @@ -1,28 +1,51 @@ #pragma once +#include "Color.hpp" #include "Mesh.hpp" +#include "PodVector.hpp" #include "RcPtr.hpp" #include +#include +#include #include -class CpuMesh : public RefCounted { +struct StandardVertex { + float x, y, z; + float u, v; + uint8_t r, g, b, a; +}; + +struct StandardVertexExtra { + float u, v; + uint8_t r, g, b, a; +}; + +class StandardCpuMeshData { +public: + PodVector vertPositions; + PodVector vertExtra; + PodVector index; + size_t vertexCount; + size_t triangleCount; +}; + +class StandardCpuMesh { private: - std::unique_ptr mVertexData; - std::unique_ptr mIndexData; - RcPtr mGpuMesh; - RcPtr mVertexFormat; - Tags::IndexType mIndexType; - int mVertexByteCount; - int mIndexCount; + StandardCpuMeshData* mData = nullptr; + RcPtr mGpuMesh; public: - bool IsEmpty() const; - std::byte* GetVertices() const; - int GetVertexNumBytes() const; - std::byte* GetIndices() const; - int GetIndexNumBytes() const; - - GpuMesh* SyncToGpuCreate() const; - void SyncToGpu(GpuMesh& mesh) const; + StandardCpuMesh(); + ~StandardCpuMesh(); + + GpuVertexBuffer* GetPosBuffer() const; + GpuVertexBuffer* GetExtraBuffer() const; + GpuMesh* GetGpuMesh() const { return mGpuMesh.Get(); } + + void CreateCpuData(); + bool UpdatePositions(glm::vec3* pos, size_t count, size_t startVertIndex); + bool UpdateColors(RgbaColor* color, size_t count, size_t starVertIndex); + bool UpdateNormals(glm::vec2* normals, size_t count, size_t startVertIndex); + bool UpdateIndices(uint32_t* indices, size_t count, size_t startVertIndex); }; -- cgit v1.2.3-70-g09d2