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-rw-r--r--source/CpuMesh.hpp51
1 files changed, 0 insertions, 51 deletions
diff --git a/source/CpuMesh.hpp b/source/CpuMesh.hpp
deleted file mode 100644
index 9fcb00c..0000000
--- a/source/CpuMesh.hpp
+++ /dev/null
@@ -1,51 +0,0 @@
-#pragma once
-
-#include "Color.hpp"
-#include "Mesh.hpp"
-#include "PodVector.hpp"
-#include "RcPtr.hpp"
-
-#include <cstddef>
-#include <cstdint>
-#include <glm/glm.hpp>
-#include <memory>
-
-struct StandardVertex {
- float x, y, z;
- float u, v;
- uint8_t r, g, b, a;
-};
-
-struct StandardVertexExtra {
- float u, v;
- uint8_t r, g, b, a;
-};
-
-class StandardCpuMeshData {
-public:
- PodVector<glm::vec3> vertPositions;
- PodVector<StandardVertexExtra> vertExtra;
- PodVector<uint32_t> index;
- size_t vertexCount;
- size_t triangleCount;
-};
-
-class StandardCpuMesh {
-private:
- StandardCpuMeshData* mData = nullptr;
- RcPtr<GpuMesh> mGpuMesh;
-
-public:
- StandardCpuMesh();
- ~StandardCpuMesh();
-
- GpuVertexBuffer* GetPosBuffer() const;
- GpuVertexBuffer* GetExtraBuffer() const;
- GpuMesh* GetGpuMesh() const { return mGpuMesh.Get(); }
-
- void CreateCpuData();
- bool UpdatePositions(glm::vec3* pos, size_t count, size_t startVertIndex);
- bool UpdateColors(RgbaColor* color, size_t count, size_t starVertIndex);
- bool UpdateNormals(glm::vec2* normals, size_t count, size_t startVertIndex);
- bool UpdateIndices(uint32_t* indices, size_t count, size_t startVertIndex);
-};