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+//========================================================================
+// GLFW 3.4 Cocoa - www.glfw.org
+//------------------------------------------------------------------------
+// Copyright (c) 2006-2017 Camilla Löwy <[email protected]>
+//
+// This software is provided 'as-is', without any express or implied
+// warranty. In no event will the authors be held liable for any damages
+// arising from the use of this software.
+//
+// Permission is granted to anyone to use this software for any purpose,
+// including commercial applications, and to alter it and redistribute it
+// freely, subject to the following restrictions:
+//
+// 1. The origin of this software must not be misrepresented; you must not
+// claim that you wrote the original software. If you use this software
+// in a product, an acknowledgment in the product documentation would
+// be appreciated but is not required.
+//
+// 2. Altered source versions must be plainly marked as such, and must not
+// be misrepresented as being the original software.
+//
+// 3. This notice may not be removed or altered from any source
+// distribution.
+//
+//========================================================================
+
+#include <IOKit/IOKitLib.h>
+#include <IOKit/IOCFPlugIn.h>
+#include <IOKit/hid/IOHIDKeys.h>
+
+#define GLFW_COCOA_JOYSTICK_STATE _GLFWjoystickNS ns;
+#define GLFW_COCOA_LIBRARY_JOYSTICK_STATE
+
+#define GLFW_BUILD_COCOA_MAPPINGS
+
+// Cocoa-specific per-joystick data
+//
+typedef struct _GLFWjoystickNS
+{
+ IOHIDDeviceRef device;
+ CFMutableArrayRef axes;
+ CFMutableArrayRef buttons;
+ CFMutableArrayRef hats;
+} _GLFWjoystickNS;
+
+GLFWbool _glfwInitJoysticksCocoa(void);
+void _glfwTerminateJoysticksCocoa(void);
+int _glfwPollJoystickCocoa(_GLFWjoystick* js, int mode);
+const char* _glfwGetMappingNameCocoa(void);
+void _glfwUpdateGamepadGUIDCocoa(char* guid);
+