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authorhnOsmium0001 <[email protected]>2022-04-30 13:55:20 -0700
committerhnOsmium0001 <[email protected]>2022-04-30 13:55:20 -0700
commit242317c1f7f2a6abdfbdbc99d5297539bbdc842f (patch)
tree4ccaae8f20b9b2534022419eb9eb7744b913cac7 /source/EditorUtils.cpp
parent5f467c899d1024b01c0d7ba86d9ac2f28878eb55 (diff)
Add ImGuizmo for GameObjects, start to make things actually render
Diffstat (limited to 'source/EditorUtils.cpp')
-rw-r--r--source/EditorUtils.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/source/EditorUtils.cpp b/source/EditorUtils.cpp
index 488d345..39d66fb 100644
--- a/source/EditorUtils.cpp
+++ b/source/EditorUtils.cpp
@@ -4,6 +4,8 @@
#include <imgui_internal.h>
#include <backends/imgui_impl_glfw.h>
+#include <glm/gtc/quaternion.hpp>
+#include <glm/gtx/quaternion.hpp>
const char* ImGui::GetKeyNameGlfw(int key) {
return GetKeyName(ImGui_ImplGlfw_KeyToImGuiKey(key));