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authorhnOsmium0001 <[email protected]>2022-04-10 22:42:14 -0700
committerhnOsmium0001 <[email protected]>2022-04-10 23:00:36 -0700
commit67affc75a4824dfd8675cc5455d9ee71b1583c1c (patch)
treee6624157831039ed3c1668b6a4b21337633f41e6 /source/EditorResources.hpp
parent906557f094e407ce21d429ef647bc75fe3179cf1 (diff)
Add shader and corresponding editor components
Diffstat (limited to 'source/EditorResources.hpp')
-rw-r--r--source/EditorResources.hpp12
1 files changed, 4 insertions, 8 deletions
diff --git a/source/EditorResources.hpp b/source/EditorResources.hpp
index f4e1ffe..db6a277 100644
--- a/source/EditorResources.hpp
+++ b/source/EditorResources.hpp
@@ -2,7 +2,7 @@
#include "Shader.hpp"
-class EditorInspector;
+class EditorInstance;
class EditorContentBrowser {
private:
enum Pane {
@@ -17,19 +17,15 @@ private:
static constexpr float kLeftPaneMinWidth = 200.0f;
static constexpr float kRightPaneMinWidth = 200.0f;
- EditorInspector* mInspector;
+ EditorInstance* mEditor;
Pane mPane = P_Settings;
float splitterLeft = kLeftPaneMinWidth;
float splitterRight = 0.0f;
bool docked = true;
- bool visible = false;
public:
- EditorContentBrowser(EditorInspector* inspector);
+ EditorContentBrowser(EditorInstance* editor);
~EditorContentBrowser();
- bool IsVisible() const;
- void SetVisible(bool visible);
-
- void Show();
+ void Show(bool* open = nullptr);
};