diff options
author | hnOsmium0001 <[email protected]> | 2022-04-10 22:42:14 -0700 |
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committer | hnOsmium0001 <[email protected]> | 2022-04-10 23:00:36 -0700 |
commit | 67affc75a4824dfd8675cc5455d9ee71b1583c1c (patch) | |
tree | e6624157831039ed3c1668b6a4b21337633f41e6 /source/EditorAttachmentImpl.hpp | |
parent | 906557f094e407ce21d429ef647bc75fe3179cf1 (diff) |
Add shader and corresponding editor components
Diffstat (limited to 'source/EditorAttachmentImpl.hpp')
-rw-r--r-- | source/EditorAttachmentImpl.hpp | 7 |
1 files changed, 2 insertions, 5 deletions
diff --git a/source/EditorAttachmentImpl.hpp b/source/EditorAttachmentImpl.hpp index 7763a8f..32618b1 100644 --- a/source/EditorAttachmentImpl.hpp +++ b/source/EditorAttachmentImpl.hpp @@ -1,7 +1,6 @@ #pragma once #include "EditorAttachment.hpp" -#include "EditorInspector.hpp" #include "GameObject.hpp" #include "Player.hpp" @@ -20,10 +19,8 @@ class EaLevelWrapper : public EditorAttachment { public: }; -class EaShader : public EditorAttachment, public IEditorInspectorTarget { +class EaShader : public EditorAttachment { public: Shader* shader; - -public: - void ShowInspector() override; + std::string name; }; |