aboutsummaryrefslogtreecommitdiff
path: root/source/EditorAttachmentImpl.cpp
diff options
context:
space:
mode:
authorhnOsmium0001 <[email protected]>2022-04-10 22:42:14 -0700
committerhnOsmium0001 <[email protected]>2022-04-10 23:00:36 -0700
commit67affc75a4824dfd8675cc5455d9ee71b1583c1c (patch)
treee6624157831039ed3c1668b6a4b21337633f41e6 /source/EditorAttachmentImpl.cpp
parent906557f094e407ce21d429ef647bc75fe3179cf1 (diff)
Add shader and corresponding editor components
Diffstat (limited to 'source/EditorAttachmentImpl.cpp')
-rw-r--r--source/EditorAttachmentImpl.cpp7
1 files changed, 4 insertions, 3 deletions
diff --git a/source/EditorAttachmentImpl.cpp b/source/EditorAttachmentImpl.cpp
index 79c72ff..75d93cb 100644
--- a/source/EditorAttachmentImpl.cpp
+++ b/source/EditorAttachmentImpl.cpp
@@ -1,4 +1,8 @@
#include "EditorAttachmentImpl.hpp"
+#include "EditorAttachment.hpp"
+
+EditorAttachment::EditorAttachment() {
+}
std::unique_ptr<EditorAttachment> EaGameObject::Create(GameObject* object) {
EditorAttachment* result;
@@ -14,6 +18,3 @@ std::unique_ptr<EditorAttachment> EaGameObject::Create(GameObject* object) {
result->name = NameOf(object->GetTypeTag());
return std::unique_ptr<EditorAttachment>(result);
}
-
-void EaShader::ShowInspector() {
-}