diff options
author | hnOsmium0001 <[email protected]> | 2022-04-10 22:42:14 -0700 |
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committer | hnOsmium0001 <[email protected]> | 2022-04-10 23:00:36 -0700 |
commit | 67affc75a4824dfd8675cc5455d9ee71b1583c1c (patch) | |
tree | e6624157831039ed3c1668b6a4b21337633f41e6 /source/EditorAttachmentImpl.cpp | |
parent | 906557f094e407ce21d429ef647bc75fe3179cf1 (diff) |
Add shader and corresponding editor components
Diffstat (limited to 'source/EditorAttachmentImpl.cpp')
-rw-r--r-- | source/EditorAttachmentImpl.cpp | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/source/EditorAttachmentImpl.cpp b/source/EditorAttachmentImpl.cpp index 79c72ff..75d93cb 100644 --- a/source/EditorAttachmentImpl.cpp +++ b/source/EditorAttachmentImpl.cpp @@ -1,4 +1,8 @@ #include "EditorAttachmentImpl.hpp" +#include "EditorAttachment.hpp" + +EditorAttachment::EditorAttachment() { +} std::unique_ptr<EditorAttachment> EaGameObject::Create(GameObject* object) { EditorAttachment* result; @@ -14,6 +18,3 @@ std::unique_ptr<EditorAttachment> EaGameObject::Create(GameObject* object) { result->name = NameOf(object->GetTypeTag()); return std::unique_ptr<EditorAttachment>(result); } - -void EaShader::ShowInspector() { -} |