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authorhnOsmium0001 <[email protected]>2022-04-08 22:30:12 -0700
committerhnOsmium0001 <[email protected]>2022-04-08 22:30:12 -0700
commite47a98793e58a5dbbe76bfed27e59408e43538e4 (patch)
tree250eb4c4200efb63c493ac6f4adb83c89be10ea1 /3rdparty/imgui/source/backends
parent3fdc6eb4f2cbeffce9b250beec4d3a2d52a3f534 (diff)
More work
Diffstat (limited to '3rdparty/imgui/source/backends')
-rw-r--r--3rdparty/imgui/source/backends/imgui_impl_glfw.cpp2
-rw-r--r--3rdparty/imgui/source/backends/imgui_impl_glfw.h3
-rw-r--r--3rdparty/imgui/source/backends/imgui_impl_opengl3.cpp4
3 files changed, 8 insertions, 1 deletions
diff --git a/3rdparty/imgui/source/backends/imgui_impl_glfw.cpp b/3rdparty/imgui/source/backends/imgui_impl_glfw.cpp
index 516aa3c..68f1188 100644
--- a/3rdparty/imgui/source/backends/imgui_impl_glfw.cpp
+++ b/3rdparty/imgui/source/backends/imgui_impl_glfw.cpp
@@ -131,7 +131,7 @@ static void ImGui_ImplGlfw_SetClipboardText(void* user_data, const char* text)
glfwSetClipboardString((GLFWwindow*)user_data, text);
}
-static ImGuiKey ImGui_ImplGlfw_KeyToImGuiKey(int key)
+ImGuiKey ImGui_ImplGlfw_KeyToImGuiKey(int key)
{
switch (key)
{
diff --git a/3rdparty/imgui/source/backends/imgui_impl_glfw.h b/3rdparty/imgui/source/backends/imgui_impl_glfw.h
index 58712de..86811ef 100644
--- a/3rdparty/imgui/source/backends/imgui_impl_glfw.h
+++ b/3rdparty/imgui/source/backends/imgui_impl_glfw.h
@@ -44,3 +44,6 @@ IMGUI_IMPL_API void ImGui_ImplGlfw_ScrollCallback(GLFWwindow* window, double
IMGUI_IMPL_API void ImGui_ImplGlfw_KeyCallback(GLFWwindow* window, int key, int scancode, int action, int mods);
IMGUI_IMPL_API void ImGui_ImplGlfw_CharCallback(GLFWwindow* window, unsigned int c);
IMGUI_IMPL_API void ImGui_ImplGlfw_MonitorCallback(GLFWmonitor* monitor, int event);
+
+// CUSTOM ADDITIONS
+IMGUI_IMPL_API ImGuiKey ImGui_ImplGlfw_KeyToImGuiKey(int key);
diff --git a/3rdparty/imgui/source/backends/imgui_impl_opengl3.cpp b/3rdparty/imgui/source/backends/imgui_impl_opengl3.cpp
index 0d3489c..93f057d 100644
--- a/3rdparty/imgui/source/backends/imgui_impl_opengl3.cpp
+++ b/3rdparty/imgui/source/backends/imgui_impl_opengl3.cpp
@@ -1,3 +1,7 @@
+// CUSTOM ADDITIONS
+#define IMGUI_IMPL_OPENGL_LOADER_CUSTOM 1
+#include <glad/glad.h>
+
// dear imgui: Renderer Backend for modern OpenGL with shaders / programmatic pipeline
// - Desktop GL: 2.x 3.x 4.x
// - Embedded GL: ES 2.0 (WebGL 1.0), ES 3.0 (WebGL 2.0)