# Project Brussel ## Utlilized Open Source Projects + [Ogre3D](https://www.ogre3d.org/): referenced a large number of classes and implementation + [Urho3D](https://urho3d.io/) + [godot](https://godotengine.org/) + Everything else in `3rdparty/` ## Project Structure - `cmake`: CMake scripts consumed by the root `CMakeLists.txt`. - `10-common`: Code that's compiled as a part of all targets. Check each target's build script for details. - `20-codegen-compiler`: Code generator similar to Qt MOC. - `20-codegen-runtime`: Code that's consumed along with output of `buildtools/codegen`. - `30-game`: The main game. - `assets`: The assets for the main game. ## Old history in PlasticSCM See `project-brussel@rtk0c@cloud`